fix: use safe navigation to check for replay in giveKeyChainMessage #2826

Merged
Sainan merged 1 commits from fix-giveKeyChainMessage into main 2025-09-29 02:00:33 -07:00

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@ -331,7 +331,7 @@ export const giveKeyChainMessage = async (
): Promise<void> => {
const keyChainMessage = getKeyChainMessage(keyChainInfo);
if (questKey.Progress![0].c > 0) {
if ((questKey.Progress?.[0]?.c ?? 0) > 0) {
keyChainMessage.att = [];
keyChainMessage.countedAtt = [];
}