fix: show endless relic rewards in EOM screen #2813

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Sainan merged 7 commits from relic-reward-discrepancy into main 2025-09-26 04:42:10 -07:00
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@ -1305,7 +1305,7 @@ export const addMissionRewards = async (
const reward = await crackRelic(inventory, voidTearWave.Participants[0], inventoryChanges);
MissionRewards.push({ StoreItem: reward.type, ItemCount: reward.itemCount });
} else if (inventory.MissionRelicRewards) {
// endless fissure; already gave reward(s) but should still in EOM screen
// endless fissure; already gave reward(s) but should still show in EOM screen
for (const reward of inventory.MissionRelicRewards) {
MissionRewards.push({
StoreItem: reward.ItemType,