fix: determine armor or shield based on sortie boss faction #2787

Merged
Sainan merged 3 commits from sortie-faction-fix into main 2025-09-18 01:12:26 -07:00
Showing only changes of commit a9657829f8 - Show all commits

View File

@ -340,11 +340,7 @@ export const getSortie = (day: number): ISortie => {
modifiers.push("SORTIE_MODIFIER_HAZARD_RADIATION");
}
if (enemyFaction == "FC_GRINEER") {
modifiers.push("SORTIE_MODIFIER_ARMOR");
} else if (enemyFaction == "FC_CORPUS") {
modifiers.push("SORTIE_MODIFIER_SHIELDS");
}
modifiers.push(enemyFaction == "FC_CORPUS" ? "SORTIE_MODIFIER_SHIELDS" : "SORTIE_MODIFIER_ARMOR");
const modifierType = rng.randomElement(modifiers)!;