feat: support websocket connections from game client #2735
@ -242,13 +242,16 @@ export const sendWsBroadcastEx = (data: IWsMsgToClient, accountId: string | unde
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export const broadcastInventoryUpdate = (req: Request): void => {
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    const accountId = req.query.accountId as string;
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    // for webui requests, let other tabs know. for game requests, let all tabs know.
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    sendWsBroadcastEx({ update_inventory: true }, accountId, parseInt(String(req.query.wsid)));
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    // for webui requests, also let the game know.
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    if (req.query.wsid) {
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        sendWsBroadcastTo(accountId, { sync_inventory: true });
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        // for webui requests, let other tabs and the game know
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        sendWsBroadcastEx(
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            { sync_inventory: true, update_inventory: true },
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            accountId,
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            parseInt(String(req.query.wsid))
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        );
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    } else {
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        // for game requests, let all webui tabs know
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        sendWsBroadcastEx({ update_inventory: true }, accountId, parseInt(String(req.query.wsid))); // TODO: exclude game ws from this somehow
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    }
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};
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