chore(webui): debounce inventory bulk actions #2533

Merged
Sainan merged 1 commits from bulk-debounce into main 2025-07-22 07:34:41 -07:00
2 changed files with 49 additions and 39 deletions
Showing only changes of commit 6680c4c144 - Show all commits

View File

@ -436,22 +436,22 @@
<h5 class="card-header" data-loc="general_bulkActions"></h5>
<div class="card-body">
<div class="mb-2 d-flex flex-wrap gap-2">
<button class="btn btn-primary" onclick="addMissingEquipment(['Suits']);" data-loc="inventory_bulkAddSuits"></button>
<button class="btn btn-primary" onclick="addMissingEquipment(['Melee', 'LongGuns', 'Pistols']);" data-loc="inventory_bulkAddWeapons"></button>
<button class="btn btn-primary" onclick="addMissingEquipment(['SpaceSuits']);" data-loc="inventory_bulkAddSpaceSuits"></button>
<button class="btn btn-primary" onclick="addMissingEquipment(['SpaceGuns', 'SpaceMelee']);" data-loc="inventory_bulkAddSpaceWeapons"></button>
<button class="btn btn-primary" onclick="addMissingEquipment(['Sentinels']);" data-loc="inventory_bulkAddSentinels"></button>
<button class="btn btn-primary" onclick="addMissingEquipment(['SentinelWeapons']);" data-loc="inventory_bulkAddSentinelWeapons"></button>
<button class="btn btn-primary" onclick="addMissingEvolutionProgress();" data-loc="inventory_bulkAddEvolutionProgress"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['Suits']);" data-loc="inventory_bulkAddSuits"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['Melee', 'LongGuns', 'Pistols']);" data-loc="inventory_bulkAddWeapons"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['SpaceSuits']);" data-loc="inventory_bulkAddSpaceSuits"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['SpaceGuns', 'SpaceMelee']);" data-loc="inventory_bulkAddSpaceWeapons"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['Sentinels']);" data-loc="inventory_bulkAddSentinels"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['SentinelWeapons']);" data-loc="inventory_bulkAddSentinelWeapons"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEvolutionProgress);" data-loc="inventory_bulkAddEvolutionProgress"></button>
</div>
<div class="mb-2 d-flex flex-wrap gap-2">
<button class="btn btn-success" onclick="maxRankAllEquipment(['Suits']);" data-loc="inventory_bulkRankUpSuits"></button>
<button class="btn btn-success" onclick="maxRankAllEquipment(['Melee', 'LongGuns', 'Pistols']);" data-loc="inventory_bulkRankUpWeapons"></button>
<button class="btn btn-success" onclick="maxRankAllEquipment(['SpaceSuits']);" data-loc="inventory_bulkRankUpSpaceSuits"></button>
<button class="btn btn-success" onclick="maxRankAllEquipment(['SpaceGuns', 'SpaceMelee']);" data-loc="inventory_bulkRankUpSpaceWeapons"></button>
<button class="btn btn-success" onclick="maxRankAllEquipment(['Sentinels']);" data-loc="inventory_bulkRankUpSentinels"></button>
<button class="btn btn-success" onclick="maxRankAllEquipment(['SentinelWeapons']);" data-loc="inventory_bulkRankUpSentinelWeapons"></button>
<button class="btn btn-success" onclick="maxRankAllEvolutions();" data-loc="inventory_bulkRankUpEvolutionProgress"></button>
<button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['Suits']);" data-loc="inventory_bulkRankUpSuits"></button>
<button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['Melee', 'LongGuns', 'Pistols']);" data-loc="inventory_bulkRankUpWeapons"></button>
<button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['SpaceSuits']);" data-loc="inventory_bulkRankUpSpaceSuits"></button>
<button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['SpaceGuns', 'SpaceMelee']);" data-loc="inventory_bulkRankUpSpaceWeapons"></button>
<button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['Sentinels']);" data-loc="inventory_bulkRankUpSentinels"></button>
<button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['SentinelWeapons']);" data-loc="inventory_bulkRankUpSentinelWeapons"></button>
<button class="btn btn-success" onclick="debounce(maxRankAllEvolutions);" data-loc="inventory_bulkRankUpEvolutionProgress"></button>
</div>
</div>
</div>

View File

@ -865,15 +865,11 @@ function updateInventory() {
const datalistEvolutionProgress = document.querySelectorAll("#datalist-EvolutionProgress option");
const formEvolutionProgress = document.querySelector('form[onsubmit*="doAcquireEvolution()"]');
const giveAllQEvolutionProgress = document.querySelector(
'button[onclick*="addMissingEvolutionProgress()"]'
);
if (datalistEvolutionProgress.length === 0) {
formEvolutionProgress.classList.add("disabled");
formEvolutionProgress.querySelector("input").disabled = true;
formEvolutionProgress.querySelector("button").disabled = true;
giveAllQEvolutionProgress.disabled = true;
}
if (data.CrewShipHarnesses?.length) {
@ -1534,14 +1530,17 @@ $(document).on("input", "input[list]", function () {
});
function dispatchAddItemsRequestsBatch(requests) {
revalidateAuthz().then(() => {
const req = $.post({
url: "/custom/addItems?" + window.authz,
contentType: "application/json",
data: JSON.stringify(requests)
});
req.done(() => {
updateInventory();
return new Promise(resolve => {
revalidateAuthz().then(() => {
const req = $.post({
url: "/custom/addItems?" + window.authz,
contentType: "application/json",
data: JSON.stringify(requests)
});
req.done(() => {
updateInventory();
resolve();
});
});
});
}
@ -1562,7 +1561,7 @@ function addMissingEquipment(categories) {
});
});
if (requests.length != 0 && window.confirm(loc("code_addItemsConfirm").split("|COUNT|").join(requests.length))) {
dispatchAddItemsRequestsBatch(requests);
return dispatchAddItemsRequestsBatch(requests);
}
}
@ -1578,7 +1577,7 @@ function addMissingEvolutionProgress() {
requests.push({ ItemType: uniqueName, Rank: permanentEvolutionWeapons.has(uniqueName) ? 0 : 1 });
});
if (requests.length != 0 && window.confirm(loc("code_addItemsConfirm").split("|COUNT|").join(requests.length))) {
setEvolutionProgress(requests);
return setEvolutionProgress(requests);
}
}
@ -1805,14 +1804,17 @@ function maturePet(oid, revert) {
}
function setEvolutionProgress(requests) {
revalidateAuthz().then(() => {
const req = $.post({
url: "/custom/setEvolutionProgress?" + window.authz,
contentType: "application/json",
data: JSON.stringify(requests)
});
req.done(() => {
updateInventory();
return new Promise(resolve => {
revalidateAuthz().then(() => {
const req = $.post({
url: "/custom/setEvolutionProgress?" + window.authz,
contentType: "application/json",
data: JSON.stringify(requests)
});
req.done(() => {
updateInventory();
resolve();
});
});
});
}
@ -2500,9 +2502,17 @@ function formatDatetime(fmt, date) {
const calls_in_flight = new Set();
async function debounce(func, ...args) {
calls_in_flight.add(func);
await func(...args);
calls_in_flight.delete(func);
if (!func.name) {
throw new Error(`cannot debounce anonymous functions`);
}
const callid = JSON.stringify({ func: func.name, args });
if (!calls_in_flight.has(callid)) {
calls_in_flight.add(callid);
await func(...args);
calls_in_flight.delete(callid);
} else {
console.log("debouncing", callid);
}
}
async function doMaxPlexus() {