From 4e35233c40e76217dd4549c549922f78a0708c6a Mon Sep 17 00:00:00 2001 From: Corvus Date: Sat, 28 Jun 2025 17:11:16 -0700 Subject: [PATCH 01/11] =?UTF-8?q?=E6=9B=B4=E6=96=B0=20static/webui/transla?= =?UTF-8?q?tions/zh.js?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- static/webui/translations/zh.js | 42 ++++++++++++++++----------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/static/webui/translations/zh.js b/static/webui/translations/zh.js index 636d0f5c..47300050 100644 --- a/static/webui/translations/zh.js +++ b/static/webui/translations/zh.js @@ -1,6 +1,6 @@ // Chinese translation by meb154, bishan178 & Corvus dict = { - general_inventoryUpdateNote: `[UNTRANSLATED] Note: To see changes in-game, you need to resync your inventory, e.g. using the bootstrapper's /sync command, visiting a dojo/relay, or relogging.`, + general_inventoryUpdateNote: `注意:要在游戏中查看更改,您需要重新同步库存,例如使用引导程序的 /sync 命令、访问道场 / 中继站或重新登录`, general_addButton: `添加`, general_bulkActions: `批量操作`, code_loginFail: `登录失败。请检查邮箱和密码。`, @@ -175,7 +175,7 @@ dict = { cheats_fastClanAscension: `快速升级氏族`, cheats_missionsCanGiveAllRelics: `任务可获取所有遗物`, cheats_unlockAllSimarisResearchEntries: `解锁所有Simaris研究条目`, - cheats_disableDailyTribute: `[UNTRANSLATED] Disable Daily Tribute`, + cheats_disableDailyTribute: `禁用每日登录奖励`, cheats_spoofMasteryRank: `伪造精通段位(-1为禁用)`, cheats_nightwaveStandingMultiplier: `午夜电波声望倍率`, cheats_save: `保存`, @@ -232,45 +232,45 @@ dict = { worldState_allAtOnceNormal: `全部开启(普通)`, worldState_allAtOnceSteelPath: `全部开启(钢铁之路)`, worldState_theCircuitOverride: `无尽回廊任务循环配置:`, - worldState_darvoStockMultiplier: `[UNTRANSLATED] Darvo Stock Multiplier`, + worldState_darvoStockMultiplier: `Darvo特惠库存倍率`, import_importNote: `您可以在此处提供完整或部分库存响应(客户端表示)。支持的所有字段将被覆盖到您的账户中。`, import_submit: `提交`, import_samples: `示例:`, import_samples_maxFocus: `所有专精学派完全精通`, - upgrade_Equilibrium: `+|VAL|% 能量 来自生命球, +|VAL|% 生命 来自能量球`, + upgrade_Equilibrium: `拾取生命球+|VAL|% 能量,拾取能量球+|VAL|% 生命`, upgrade_MeleeCritDamage: `+|VAL|% 近战暴击伤害`, - upgrade_PrimaryStatusChance: `+|VAL|% 主武器触发几率`, + upgrade_PrimaryStatusChance: `+|VAL|% 主要武器触发几率`, upgrade_SecondaryCritChance: `+|VAL|% 次要武器暴击几率`, upgrade_WarframeAbilityDuration: `+|VAL|% 技能持续时间`, upgrade_WarframeAbilityStrength: `+|VAL|% 技能强度`, upgrade_WarframeArmourMax: `+|VAL| 护甲`, - upgrade_WarframeBlastProc: `+|VAL| 护盾在击杀时附带爆炸伤害`, + upgrade_WarframeBlastProc: `使用爆炸伤害击杀敌人时恢复+|VAL| 护盾`, upgrade_WarframeCastingSpeed: `+|VAL|% 施放速度`, - upgrade_WarframeCorrosiveDamageBoost: `对受腐蚀状态影响的敌人 +|VAL|% 技能伤害`, - upgrade_WarframeCorrosiveStack: `腐蚀状态最大堆叠数 +|VAL|`, - upgrade_WarframeCritDamageBoost: `+|VAL|% 近战暴击伤害 (500能量以上翻倍)`, - upgrade_WarframeElectricDamage: `+|VAL1|% 主武器伤害效果 (+|VAL2|% 每附加一个碎片)`, - upgrade_WarframeElectricDamageBoost: `对受电能状态影响的敌人 +|VAL|% 技能伤害`, + upgrade_WarframeCorrosiveDamageBoost: `对受腐蚀异常影响的敌人 +|VAL|% 额外技能伤害`, + upgrade_WarframeCorrosiveStack: `腐蚀异常最大堆叠层数 +|VAL|`, + upgrade_WarframeCritDamageBoost: `+|VAL|% 近战暴击伤害 (最大能量超过500伤害翻倍)`, + upgrade_WarframeElectricDamage: `主要武器获得 +|VAL1|% 电击伤害 (每装备一颗深红,蔚蓝,紫晶源力石 +|VAL2|% 额外点击伤害 )`, + upgrade_WarframeElectricDamageBoost: `对受电击异常影响的敌人 +|VAL|% 额外技能伤害`, upgrade_WarframeEnergyMax: `+|VAL| 最大能量`, upgrade_WarframeGlobeEffectEnergy: `+|VAL|% 能量球效果`, upgrade_WarframeGlobeEffectHealth: `+|VAL|% 生命球效果`, - upgrade_WarframeHealthMax: `+|VAL| 生命`, - upgrade_WarframeHPBoostFromImpact: `[UNTRANSLATED] +|VAL1| Health on kill with Blast Damage (Max |VAL2| Health)`, + upgrade_WarframeHealthMax: `+|VAL| 生命值`, + upgrade_WarframeHPBoostFromImpact: ` 通过爆炸伤害击杀的每个敌人可增加 +|VAL1| 生命上限 (最大 |VAL2| 生命上限)`, upgrade_WarframeParkourVelocity: `+|VAL|% 跑酷速度`, upgrade_WarframeRadiationDamageBoost: `对受辐射状态影响的敌人 +|VAL|% 技能伤害`, - upgrade_WarframeRegen: `+|VAL| 生命再生/s`, - upgrade_WarframeShieldMax: `+|VAL| 护盾`, - upgrade_WarframeStartingEnergy: `+|VAL|% 能量出生时`, - upgrade_WarframeToxinDamage: `+|VAL|% 毒素伤害效果`, - upgrade_WarframeToxinHeal: `+|VAL| 生命 对毒素状态的敌人造成伤害时`, - upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人, 增加|VAL1|% 次要武器暴击几率 (最大 |VAL2|%)`, + upgrade_WarframeRegen: `+|VAL| /s生命再生`, + upgrade_WarframeShieldMax: `+|VAL| 护盾值`, + upgrade_WarframeStartingEnergy: `进任务时+|VAL|% 初始能量`, + upgrade_WarframeToxinDamage: `毒素伤害额外+|VAL|% 伤害`, + upgrade_WarframeToxinHeal: `每当敌人受到毒素伤害时回复 |VAL| 生命值`, + upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人, 增加 |VAL1|% 次要武器暴击几率 (最大 |VAL2|% )`, upgrade_AvatarAbilityRange: `+7.5% 技能范围`, upgrade_AvatarAbilityEfficiency: `+5% 技能效率`, upgrade_AvatarEnergyRegen: `+0.5 能量再生/秒`, - upgrade_AvatarEnemyRadar: `+5米 敌方雷达`, - upgrade_AvatarLootRadar: `+7米 战利品雷达`, + upgrade_AvatarEnemyRadar: `+5米 寻敌雷达`, + upgrade_AvatarLootRadar: `+7米 寻物雷达`, upgrade_WeaponAmmoMax: `+15% 弹药最大容量`, upgrade_EnemyArmorReductionAura: `-3% 敌方护甲`, upgrade_OnExecutionAmmo: `怜悯之击 100% 补充主次要武器弹匣`, -- 2.47.2 From d571e80e0c3dffa96d9b72103eaa490678539915 Mon Sep 17 00:00:00 2001 From: Corvus Date: Sat, 28 Jun 2025 17:26:52 -0700 Subject: [PATCH 02/11] =?UTF-8?q?=E6=9B=B4=E6=96=B0=20static/webui/transla?= =?UTF-8?q?tions/zh.js?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- static/webui/translations/zh.js | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/static/webui/translations/zh.js b/static/webui/translations/zh.js index 47300050..092a91f9 100644 --- a/static/webui/translations/zh.js +++ b/static/webui/translations/zh.js @@ -248,24 +248,24 @@ dict = { upgrade_WarframeArmourMax: `+|VAL| 护甲`, upgrade_WarframeBlastProc: `使用爆炸伤害击杀敌人时恢复+|VAL| 护盾`, upgrade_WarframeCastingSpeed: `+|VAL|% 施放速度`, - upgrade_WarframeCorrosiveDamageBoost: `对受腐蚀异常影响的敌人 +|VAL|% 额外技能伤害`, - upgrade_WarframeCorrosiveStack: `腐蚀异常最大堆叠层数 +|VAL|`, + upgrade_WarframeCorrosiveDamageBoost: `对受腐蚀异常影响的敌人+|VAL|% 额外技能伤害`, + upgrade_WarframeCorrosiveStack: `腐蚀异常最大堆叠层数+|VAL|`, upgrade_WarframeCritDamageBoost: `+|VAL|% 近战暴击伤害 (最大能量超过500伤害翻倍)`, - upgrade_WarframeElectricDamage: `主要武器获得 +|VAL1|% 电击伤害 (每装备一颗深红,蔚蓝,紫晶源力石 +|VAL2|% 额外点击伤害 )`, - upgrade_WarframeElectricDamageBoost: `对受电击异常影响的敌人 +|VAL|% 额外技能伤害`, + upgrade_WarframeElectricDamage: `主要武器获得+|VAL1|% 电击伤害 (每装备一颗深红,蔚蓝,紫晶源力石+|VAL2|% 额外点击伤害 )`, + upgrade_WarframeElectricDamageBoost: `对受电击异常影响的敌人+|VAL|% 额外技能伤害`, upgrade_WarframeEnergyMax: `+|VAL| 最大能量`, upgrade_WarframeGlobeEffectEnergy: `+|VAL|% 能量球效果`, upgrade_WarframeGlobeEffectHealth: `+|VAL|% 生命球效果`, upgrade_WarframeHealthMax: `+|VAL| 生命值`, - upgrade_WarframeHPBoostFromImpact: ` 通过爆炸伤害击杀的每个敌人可增加 +|VAL1| 生命上限 (最大 |VAL2| 生命上限)`, + upgrade_WarframeHPBoostFromImpact: ` 通过爆炸伤害击杀的每个敌人可增加|VAL1| 生命上限 (最大 |VAL2| 生命上限)`, upgrade_WarframeParkourVelocity: `+|VAL|% 跑酷速度`, upgrade_WarframeRadiationDamageBoost: `对受辐射状态影响的敌人 +|VAL|% 技能伤害`, upgrade_WarframeRegen: `+|VAL| /s生命再生`, upgrade_WarframeShieldMax: `+|VAL| 护盾值`, upgrade_WarframeStartingEnergy: `进任务时+|VAL|% 初始能量`, upgrade_WarframeToxinDamage: `毒素伤害额外+|VAL|% 伤害`, - upgrade_WarframeToxinHeal: `每当敌人受到毒素伤害时回复 |VAL| 生命值`, - upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人, 增加 |VAL1|% 次要武器暴击几率 (最大 |VAL2|% )`, + upgrade_WarframeToxinHeal: `每当敌人受到毒素伤害时回复|VAL| 生命值`, + upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人, 增加|VAL1|% 次要武器暴击几率 (最大|VAL2|% )`, upgrade_AvatarAbilityRange: `+7.5% 技能范围`, upgrade_AvatarAbilityEfficiency: `+5% 技能效率`, upgrade_AvatarEnergyRegen: `+0.5 能量再生/秒`, @@ -273,18 +273,18 @@ dict = { upgrade_AvatarLootRadar: `+7米 寻物雷达`, upgrade_WeaponAmmoMax: `+15% 弹药最大容量`, upgrade_EnemyArmorReductionAura: `-3% 敌方护甲`, - upgrade_OnExecutionAmmo: `怜悯之击 100% 补充主次要武器弹匣`, - upgrade_OnExecutionHealthDrop: `怜悯之击 100% 几率 掉落生命球`, - upgrade_OnExecutionEnergyDrop: `怜悯之击 50% 几率 掉落生命球`, - upgrade_OnFailHackReset: `+50% 在入侵失败时重试`, + upgrade_OnExecutionAmmo: `怜悯之击可装填100%主要武器和次要武器弹匣容量`, + upgrade_OnExecutionHealthDrop: `怜悯之击有100%几率掉落生命球`, + upgrade_OnExecutionEnergyDrop: `怜悯之击有50%几率掉落能量球`, + upgrade_OnFailHackReset: `入侵失败后有+50%几率重新尝试`, upgrade_DamageReductionOnHack: `入侵时,+75% 伤害减免`, - upgrade_OnExecutionReviveCompanion: `怜悯之击 减少同伴复苏时间 15秒`, - upgrade_OnExecutionParkourSpeed: `怜悯之击 15秒内 +60% 跑酷速度`, + upgrade_OnExecutionReviveCompanion: `怜悯之击减少15秒同伴复苏时间 `, + upgrade_OnExecutionParkourSpeed: `怜悯之击后+60% 跑酷速度,持续15秒 `, upgrade_AvatarTimeLimitIncrease: `+8秒 入侵时间`, upgrade_ElectrifyOnHack: `入侵时震慑20米之内的敌人`, - upgrade_OnExecutionTerrify: `怜悯之击 50% 几率让 15米 以内的敌人恐慌`, + upgrade_OnExecutionTerrify: `怜悯之击有50%几率让15米以内的敌人进入恐惧状态8秒`, upgrade_OnHackLockers: `入侵后解锁20米内的5个储物柜`, - upgrade_OnExecutionBlind: `怜悯之击 致盲18米之内的敌人`, + upgrade_OnExecutionBlind: `怜悯之击致盲18米范围内的敌人`, upgrade_OnExecutionDrainPower: `怜悯之击会使下一个技能有100%的机会获得+50%的技能强度`, upgrade_OnHackSprintSpeed: `入侵后+75%冲刺速度,持续15秒`, upgrade_SwiftExecute: `怜悯之击速度提升50%`, -- 2.47.2 From 0f60beb5fcc0945247208462ae51ca6ef1910589 Mon Sep 17 00:00:00 2001 From: Corvus Date: Sat, 28 Jun 2025 22:10:34 -0700 Subject: [PATCH 03/11] =?UTF-8?q?=E6=9B=B4=E6=96=B0=20static/webui/transla?= =?UTF-8?q?tions/zh.js?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- static/webui/translations/zh.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/static/webui/translations/zh.js b/static/webui/translations/zh.js index 092a91f9..a2a39e56 100644 --- a/static/webui/translations/zh.js +++ b/static/webui/translations/zh.js @@ -269,7 +269,7 @@ dict = { upgrade_AvatarAbilityRange: `+7.5% 技能范围`, upgrade_AvatarAbilityEfficiency: `+5% 技能效率`, upgrade_AvatarEnergyRegen: `+0.5 能量再生/秒`, - upgrade_AvatarEnemyRadar: `+5米 寻敌雷达`, + upgrade_AvatarEnemyRadar: `+5米 侦敌雷达`, upgrade_AvatarLootRadar: `+7米 寻物雷达`, upgrade_WeaponAmmoMax: `+15% 弹药最大容量`, upgrade_EnemyArmorReductionAura: `-3% 敌方护甲`, -- 2.47.2 From fb519b9f000783117bdae38bc863c9f7de9f93fc Mon Sep 17 00:00:00 2001 From: Corvus Date: Tue, 1 Jul 2025 08:30:29 -0700 Subject: [PATCH 04/11] =?UTF-8?q?=E6=9B=B4=E6=96=B0=20static/webui/transla?= =?UTF-8?q?tions/zh.js?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- static/webui/translations/zh.js | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/static/webui/translations/zh.js b/static/webui/translations/zh.js index d62614ca..f5c9e759 100644 --- a/static/webui/translations/zh.js +++ b/static/webui/translations/zh.js @@ -2,8 +2,8 @@ dict = { general_inventoryUpdateNote: `注意:要在游戏中查看更改,您需要重新同步库存,例如使用引导程序的 /sync 命令、访问道场 / 中继站或重新登录`, general_addButton: `添加`, - general_setButton: `[UNTRANSLATED] Set`, - general_removeButton: `[UNTRANSLATED] Remove`, + general_setButton: `设置`, + general_removeButton: `移除`, general_bulkActions: `批量操作`, code_loginFail: `登录失败。请检查邮箱和密码。`, @@ -120,7 +120,7 @@ dict = { detailedView_archonShardsDescription: `您可以使用这些无限插槽应用各种强化效果`, detailedView_archonShardsDescription2: `请注意, 在加载时, 每个执政官源力石都需要一定的时间来生效。`, detailedView_valenceBonusLabel: `效价加成`, - detailedView_valenceBonusDescription: `[UNTRANSLATED] You can set or remove the Valence Bonus from your weapon.`, + detailedView_valenceBonusDescription: `您可以设置或移除武器上的效价加成。`, mods_addRiven: `添加裂罅MOD`, mods_fingerprint: `印记`, @@ -136,17 +136,17 @@ dict = { cheats_skipAllDialogue: `跳过所有对话`, cheats_unlockAllScans: `解锁所有扫描`, cheats_unlockAllMissions: `解锁所有任务`, - cheats_unlockAllMissions_ok: `[UNTRANSLATED] Success. Please note that you'll need to enter a dojo/relay or relog for the client to refresh the star chart.`, + cheats_unlockAllMissions_ok: `操作成功。请注意,您需要进入道场 / 中继站或重新登录客户端以刷新星图数据。`, cheats_infiniteCredits: `无限现金`, cheats_infinitePlatinum: `无限白金`, cheats_infiniteEndo: `无限内融核心`, cheats_infiniteRegalAya: `无限御品阿耶`, cheats_infiniteHelminthMaterials: `无限Helminth材料`, cheats_claimingBlueprintRefundsIngredients: `取消蓝图制造时返还材料`, - cheats_dontSubtractPurchaseCreditCost: `不减少现金花费`, - cheats_dontSubtractPurchasePlatinumCost: `不减少白金花费`, - cheats_dontSubtractPurchaseItemCost: `不减少物品花费`, - cheats_dontSubtractPurchaseStandingCost: `不减少声望花费`, + cheats_dontSubtractPurchaseCreditCost: `购物时不减少现金花费`, + cheats_dontSubtractPurchasePlatinumCost: `购物时不减少白金花费`, + cheats_dontSubtractPurchaseItemCost: `购物时不减少物品花费`, + cheats_dontSubtractPurchaseStandingCost: `购物时不减少声望花费`, cheats_dontSubtractVoidTraces: `虚空光体无消耗`, cheats_dontSubtractConsumables: `消耗物品使用时无损耗`, cheats_unlockAllShipFeatures: `解锁所有飞船功能`, @@ -185,7 +185,7 @@ dict = { cheats_unlockAllSimarisResearchEntries: `解锁所有Simaris研究条目`, cheats_disableDailyTribute: `禁用每日登录奖励`, cheats_spoofMasteryRank: `伪造精通段位(-1为禁用)`, - cheats_relicRewardItemCountMultiplier: `[UNTRANSLATED] Relic Reward Item Count Multiplier`, + cheats_relicRewardItemCountMultiplier: `虚空遗物奖励物品数量倍率`, cheats_nightwaveStandingMultiplier: `午夜电波声望倍率`, cheats_save: `保存`, cheats_account: `账户`, @@ -307,8 +307,8 @@ dict = { damageType_Poison: `毒素`, damageType_Radiation: `辐射`, - theme_dark: `[UNTRANSLATED] Dark Theme`, - theme_light: `[UNTRANSLATED] Light Theme`, + theme_dark: `暗色主题`, + theme_light: `亮色主题`, prettier_sucks_ass: `` }; -- 2.47.2 From d33cd3cb44b6aca2620a6c53b968dcae16c22e92 Mon Sep 17 00:00:00 2001 From: Corvus Date: Wed, 2 Jul 2025 15:01:08 -0700 Subject: [PATCH 05/11] =?UTF-8?q?=E6=9B=B4=E6=96=B0=20static/webui/transla?= =?UTF-8?q?tions/zh.js?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- static/webui/translations/zh.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/static/webui/translations/zh.js b/static/webui/translations/zh.js index 097c143c..2e7c1cb2 100644 --- a/static/webui/translations/zh.js +++ b/static/webui/translations/zh.js @@ -127,7 +127,7 @@ dict = { mods_fingerprintHelp: `需要印记相关的帮助?`, mods_rivens: `裂罅MOD`, mods_mods: `Mods`, - mods_addMax: `[UNTRANSLATED] Add Maxed`, + mods_addMax: `设为满级`, mods_addMissingUnrankedMods: `添加所有缺失的Mods`, mods_removeUnranked: `删除所有未升级的Mods`, mods_addMissingMaxRankMods: `添加所有缺失的满级Mods`, @@ -183,9 +183,9 @@ dict = { cheats_noDojoResearchTime: `无视道场研究时间`, cheats_fastClanAscension: `快速升级氏族`, cheats_missionsCanGiveAllRelics: `任务可获取所有遗物`, - cheats_exceptionalRelicsAlwaysGiveBronzeReward: `[UNTRANSLATED] Exceptional Relics Always Give Bronze Reward`, - cheats_flawlessRelicsAlwaysGiveSilverReward: `[UNTRANSLATED] Flawless Relics Always Give Silver Reward`, - cheats_radiantRelicsAlwaysGiveGoldReward: `[UNTRANSLATED] Radiant Relics Always Give Gold Reward`, + cheats_exceptionalRelicsAlwaysGiveBronzeReward: `卓越遗物必定掉落青铜奖励`, + cheats_flawlessRelicsAlwaysGiveSilverReward: `无瑕遗物必定掉落白银奖励`, + cheats_radiantRelicsAlwaysGiveGoldReward: `光辉遗物必定掉落黄金奖励`, cheats_unlockAllSimarisResearchEntries: `解锁所有Simaris研究条目`, cheats_disableDailyTribute: `禁用每日登录奖励`, cheats_spoofMasteryRank: `伪造精通段位(-1为禁用)`, -- 2.47.2 From fbcbb6d2628a2f85199ec2a97a4bb5da77e24a5f Mon Sep 17 00:00:00 2001 From: Corvus Date: Thu, 3 Jul 2025 01:21:18 -0700 Subject: [PATCH 06/11] =?UTF-8?q?=E6=9B=B4=E6=96=B0=20static/webui/transla?= =?UTF-8?q?tions/zh.js?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- static/webui/translations/zh.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/static/webui/translations/zh.js b/static/webui/translations/zh.js index 2e7c1cb2..bb8677ed 100644 --- a/static/webui/translations/zh.js +++ b/static/webui/translations/zh.js @@ -127,7 +127,7 @@ dict = { mods_fingerprintHelp: `需要印记相关的帮助?`, mods_rivens: `裂罅MOD`, mods_mods: `Mods`, - mods_addMax: `设为满级`, + mods_addMax: `添加(满级)`, mods_addMissingUnrankedMods: `添加所有缺失的Mods`, mods_removeUnranked: `删除所有未升级的Mods`, mods_addMissingMaxRankMods: `添加所有缺失的满级Mods`, -- 2.47.2 From 19409d8b3888dfdf0f9d862a458248f5c9768a11 Mon Sep 17 00:00:00 2001 From: Corvus Date: Sat, 5 Jul 2025 01:14:09 -0700 Subject: [PATCH 07/11] =?UTF-8?q?=E6=9B=B4=E6=96=B0=20static/webui/transla?= =?UTF-8?q?tions/zh.js?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- static/webui/translations/zh.js | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/static/webui/translations/zh.js b/static/webui/translations/zh.js index b1a3100f..6b57ace9 100644 --- a/static/webui/translations/zh.js +++ b/static/webui/translations/zh.js @@ -246,8 +246,8 @@ dict = { worldState_allAtOnceSteelPath: `全部开启(钢铁之路)`, worldState_theCircuitOverride: `无尽回廊任务循环配置:`, worldState_darvoStockMultiplier: `Darvo特惠库存倍率`, - worldState_varziaFullyStocked: `[UNTRANSLATED] Varzia Fully Stocked`, - worldState_varziaOverride: `[UNTRANSLATED] Varzia Rotation Override`, + worldState_varziaFullyStocked: `瓦奇娅开启全部库存商品`, + worldState_varziaOverride: `瓦奇娅(Prime重生)轮换状态`, import_importNote: `您可以在此处提供完整或部分库存响应(客户端表示)。支持的所有字段将被覆盖到您的账户中。`, import_submit: `提交`, @@ -265,25 +265,25 @@ dict = { upgrade_WarframeCastingSpeed: `+|VAL|% 施放速度`, upgrade_WarframeCorrosiveDamageBoost: `对受腐蚀异常影响的敌人+|VAL|% 额外技能伤害`, upgrade_WarframeCorrosiveStack: `腐蚀异常最大堆叠层数+|VAL|`, - upgrade_WarframeCritDamageBoost: `+|VAL|% 近战暴击伤害 (最大能量超过500伤害翻倍)`, + upgrade_WarframeCritDamageBoost: `+|VAL|% 近战暴击伤害 (最大能量超过500时伤害翻倍)`, upgrade_WarframeElectricDamage: `主要武器获得+|VAL1|% 电击伤害 (每装备一颗深红,蔚蓝,紫晶源力石+|VAL2|% 额外点击伤害 )`, upgrade_WarframeElectricDamageBoost: `对受电击异常影响的敌人+|VAL|% 额外技能伤害`, upgrade_WarframeEnergyMax: `+|VAL| 最大能量`, upgrade_WarframeGlobeEffectEnergy: `+|VAL|% 能量球效果`, upgrade_WarframeGlobeEffectHealth: `+|VAL|% 生命球效果`, upgrade_WarframeHealthMax: `+|VAL| 生命值`, - upgrade_WarframeHPBoostFromImpact: ` 通过爆炸伤害击杀的每个敌人可增加|VAL1| 生命上限 (最大 |VAL2| 生命上限)`, + upgrade_WarframeHPBoostFromImpact: `通过爆炸伤害击杀的每个敌人可增加|VAL1| 生命上限 (最大|VAL2| 生命上限)`, upgrade_WarframeParkourVelocity: `+|VAL|% 跑酷速度`, - upgrade_WarframeRadiationDamageBoost: `对受辐射状态影响的敌人 +|VAL|% 技能伤害`, - upgrade_WarframeRegen: `+|VAL| /s生命再生`, + upgrade_WarframeRadiationDamageBoost: `对受辐射状态影响的敌人+|VAL|% 技能伤害`, + upgrade_WarframeRegen: `+|VAL|/秒 生命再生`, upgrade_WarframeShieldMax: `+|VAL| 护盾值`, upgrade_WarframeStartingEnergy: `进任务时+|VAL|% 初始能量`, upgrade_WarframeToxinDamage: `毒素伤害额外+|VAL|% 伤害`, upgrade_WarframeToxinHeal: `每当敌人受到毒素伤害时回复|VAL| 生命值`, - upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人, 增加|VAL1|% 次要武器暴击几率 (最大|VAL2|% )`, + upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人,增加|VAL1|% 次要武器暴击几率 (最大|VAL2|% )`, upgrade_AvatarAbilityRange: `+7.5% 技能范围`, upgrade_AvatarAbilityEfficiency: `+5% 技能效率`, - upgrade_AvatarEnergyRegen: `+0.5 能量再生/秒`, + upgrade_AvatarEnergyRegen: `+0.5/秒 能量再生`, upgrade_AvatarEnemyRadar: `+5米 侦敌雷达`, upgrade_AvatarLootRadar: `+7米 寻物雷达`, upgrade_WeaponAmmoMax: `+15% 弹药最大容量`, @@ -302,8 +302,8 @@ dict = { upgrade_OnExecutionBlind: `怜悯之击致盲18米范围内的敌人`, upgrade_OnExecutionDrainPower: `怜悯之击会使下一个技能有100%的机会获得+50%的技能强度`, upgrade_OnHackSprintSpeed: `入侵后+75%冲刺速度,持续15秒`, - upgrade_SwiftExecute: `[UNTRANSLATED] +50% Mercy Kill Speed`, - upgrade_OnHackInvis: `[UNTRANSLATED] Invisible for 15 seconds after Hacking`, + upgrade_SwiftExecute: `怜悯之击释放速度+50%`, + upgrade_OnHackInvis: `入侵后隐身15秒`, damageType_Electricity: `电击`, damageType_Fire: `火焰`, -- 2.47.2 From db0775fcbfa66402d43dba95e6caf42636dd3788 Mon Sep 17 00:00:00 2001 From: Corvus Date: Sat, 5 Jul 2025 01:23:31 -0700 Subject: [PATCH 08/11] =?UTF-8?q?=E6=9B=B4=E6=96=B0=20static/webui/transla?= =?UTF-8?q?tions/zh.js?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- static/webui/translations/zh.js | 110 ++++++++++++++++---------------- 1 file changed, 55 insertions(+), 55 deletions(-) diff --git a/static/webui/translations/zh.js b/static/webui/translations/zh.js index 6b57ace9..652e0f0b 100644 --- a/static/webui/translations/zh.js +++ b/static/webui/translations/zh.js @@ -1,15 +1,15 @@ // Chinese translation by meb154, bishan178 & Corvus dict = { - general_inventoryUpdateNote: `注意:要在游戏中查看更改,您需要重新同步库存,例如使用引导程序的 /sync 命令、访问道场 / 中继站或重新登录`, + general_inventoryUpdateNote: `注意:要在游戏中查看更改,您需要重新同步库存,例如使用引导程序的 /sync 命令、访问道场/中继站或重新登录`, general_addButton: `添加`, general_setButton: `设置`, general_removeButton: `移除`, general_bulkActions: `批量操作`, - code_loginFail: `登录失败。请检查邮箱和密码。`, - code_regFail: `注册失败。账号已存在。`, - code_changeNameConfirm: `您想将账户名称更改为什么?`, - code_deleteAccountConfirm: `确定要删除账户 |DISPLAYNAME| (|EMAIL|) 吗?此操作不可撤销。`, + code_loginFail: `登录失败.请检查邮箱和密码.`, + code_regFail: `注册失败.账号已存在.`, + code_changeNameConfirm: `您想将账户名称更改为?`, + code_deleteAccountConfirm: `确定要删除账户 |DISPLAYNAME|(|EMAIL|)吗?此操作不可撤销。`, code_archgun: `空战`, code_melee: `近战`, code_pistol: `手枪`, @@ -26,9 +26,9 @@ dict = { code_badItem: `(Imposter)`, code_maxRank: `满级`, code_rename: `重命名`, - code_renamePrompt: `输入新的自定义名称:`, + code_renamePrompt: `输入新的自定义名称:`, code_remove: `移除`, - code_addItemsConfirm: `确定要向账户添加 |COUNT| 件物品吗?`, + code_addItemsConfirm: `确定要向账户添加 |COUNT| 件物品吗?`, code_succRankUp: `等级已提升`, code_noEquipmentToRankUp: `没有可升级的装备。`, code_succAdded: `已成功添加。`, @@ -42,7 +42,7 @@ dict = { code_rankDown: `等级下降`, code_count: `数量`, code_focusAllUnlocked: `所有专精学派均已解锁。`, - code_focusUnlocked: `已解锁 |COUNT| 个新专精学派!需要游戏内仓库更新才能生效,您可以通过访问星图来触发仓库更新。`, + code_focusUnlocked: `已解锁 |COUNT| 个新专精学派!需要游戏内仓库更新才能生效,您可以通过访问星图来触发仓库更新.`, code_addModsConfirm: `确定要向账户添加 |COUNT| 张MOD吗?`, code_succImport: `导入成功。`, code_gild: `镀金`, @@ -59,7 +59,7 @@ dict = { code_pigment: `颜料`, code_mature: `成长并战备`, code_unmature: `逆转衰老基因`, - login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同)。`, + login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同).`, login_emailLabel: `电子邮箱`, login_passwordLabel: `密码`, login_loginButton: `登录`, @@ -118,20 +118,20 @@ dict = { detailedView_archonShardsLabel: `执刑官源力石槽位`, detailedView_archonShardsDescription: `您可以使用这些无限插槽应用各种强化效果`, - detailedView_archonShardsDescription2: `请注意, 在加载时, 每个执政官源力石都需要一定的时间来生效。`, + detailedView_archonShardsDescription2: `请注意,在加载时,每个执政官源力石都需要一定的时间来生效。`, detailedView_valenceBonusLabel: `效价加成`, - detailedView_valenceBonusDescription: `您可以设置或移除武器上的效价加成。`, + detailedView_valenceBonusDescription: `您可以设置或移除武器上的效价加成.`, mods_addRiven: `添加裂罅MOD`, mods_fingerprint: `印记`, mods_fingerprintHelp: `需要印记相关的帮助?`, mods_rivens: `裂罅MOD`, mods_mods: `Mods`, - mods_addMax: `添加(满级)`, + mods_addMax: `添加(满级)`, mods_addMissingUnrankedMods: `添加所有缺失的Mods`, mods_removeUnranked: `删除所有未升级的Mods`, mods_addMissingMaxRankMods: `添加所有缺失的满级Mods`, - cheats_administratorRequirement: `您必须是管理员才能使用此功能。要成为管理员,请将 |DISPLAYNAME| 添加到 config.json 的 administratorNames 中。`, + cheats_administratorRequirement: `您必须是管理员才能使用此功能.要成为管理员,请将 |DISPLAYNAME| 添加到 config.json 的 administratorNames 中.`, cheats_server: `服务器`, cheats_skipTutorial: `跳过教程`, cheats_skipAllDialogue: `跳过所有对话`, @@ -242,66 +242,66 @@ dict = { worldState_RadioLegionSyndicate: `系列1 — 土星六号之狼`, worldState_fissures: `虚空裂缝难度设定`, normal: `正常`, - worldState_allAtOnceNormal: `全部开启(普通)`, - worldState_allAtOnceSteelPath: `全部开启(钢铁之路)`, + worldState_allAtOnceNormal: `全部开启(普通)`, + worldState_allAtOnceSteelPath: `全部开启(钢铁之路)`, worldState_theCircuitOverride: `无尽回廊任务循环配置:`, worldState_darvoStockMultiplier: `Darvo特惠库存倍率`, worldState_varziaFullyStocked: `瓦奇娅开启全部库存商品`, - worldState_varziaOverride: `瓦奇娅(Prime重生)轮换状态`, + worldState_varziaOverride: `瓦奇娅(Prime重生)轮换状态`, - import_importNote: `您可以在此处提供完整或部分库存响应(客户端表示)。支持的所有字段将被覆盖到您的账户中。`, + import_importNote: `您可以在此处提供完整或部分库存响应(客户端表示).支持的所有字段将被覆盖到您的账户中.`, import_submit: `提交`, import_samples: `示例:`, import_samples_maxFocus: `所有专精学派完全精通`, - upgrade_Equilibrium: `拾取生命球+|VAL|% 能量,拾取能量球+|VAL|% 生命`, - upgrade_MeleeCritDamage: `+|VAL|% 近战暴击伤害`, - upgrade_PrimaryStatusChance: `+|VAL|% 主要武器触发几率`, - upgrade_SecondaryCritChance: `+|VAL|% 次要武器暴击几率`, - upgrade_WarframeAbilityDuration: `+|VAL|% 技能持续时间`, - upgrade_WarframeAbilityStrength: `+|VAL|% 技能强度`, - upgrade_WarframeArmourMax: `+|VAL| 护甲`, - upgrade_WarframeBlastProc: `使用爆炸伤害击杀敌人时恢复+|VAL| 护盾`, - upgrade_WarframeCastingSpeed: `+|VAL|% 施放速度`, - upgrade_WarframeCorrosiveDamageBoost: `对受腐蚀异常影响的敌人+|VAL|% 额外技能伤害`, + upgrade_Equilibrium: `拾取生命球+|VAL|%能量,拾取能量球+|VAL|%生命`, + upgrade_MeleeCritDamage: `+|VAL|%近战暴击伤害`, + upgrade_PrimaryStatusChance: `+|VAL|%主要武器触发几率`, + upgrade_SecondaryCritChance: `+|VAL|%次要武器暴击几率`, + upgrade_WarframeAbilityDuration: `+|VAL|%技能持续时间`, + upgrade_WarframeAbilityStrength: `+|VAL|%技能强度`, + upgrade_WarframeArmourMax: `+|VAL|护甲`, + upgrade_WarframeBlastProc: `使用爆炸伤害击杀敌人时恢复+|VAL|护盾`, + upgrade_WarframeCastingSpeed: `+|VAL|%施放速度`, + upgrade_WarframeCorrosiveDamageBoost: `对受腐蚀异常影响的敌人+|VAL|%额外技能伤害`, upgrade_WarframeCorrosiveStack: `腐蚀异常最大堆叠层数+|VAL|`, - upgrade_WarframeCritDamageBoost: `+|VAL|% 近战暴击伤害 (最大能量超过500时伤害翻倍)`, - upgrade_WarframeElectricDamage: `主要武器获得+|VAL1|% 电击伤害 (每装备一颗深红,蔚蓝,紫晶源力石+|VAL2|% 额外点击伤害 )`, - upgrade_WarframeElectricDamageBoost: `对受电击异常影响的敌人+|VAL|% 额外技能伤害`, - upgrade_WarframeEnergyMax: `+|VAL| 最大能量`, - upgrade_WarframeGlobeEffectEnergy: `+|VAL|% 能量球效果`, - upgrade_WarframeGlobeEffectHealth: `+|VAL|% 生命球效果`, - upgrade_WarframeHealthMax: `+|VAL| 生命值`, - upgrade_WarframeHPBoostFromImpact: `通过爆炸伤害击杀的每个敌人可增加|VAL1| 生命上限 (最大|VAL2| 生命上限)`, - upgrade_WarframeParkourVelocity: `+|VAL|% 跑酷速度`, - upgrade_WarframeRadiationDamageBoost: `对受辐射状态影响的敌人+|VAL|% 技能伤害`, - upgrade_WarframeRegen: `+|VAL|/秒 生命再生`, - upgrade_WarframeShieldMax: `+|VAL| 护盾值`, - upgrade_WarframeStartingEnergy: `进任务时+|VAL|% 初始能量`, - upgrade_WarframeToxinDamage: `毒素伤害额外+|VAL|% 伤害`, - upgrade_WarframeToxinHeal: `每当敌人受到毒素伤害时回复|VAL| 生命值`, - upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人,增加|VAL1|% 次要武器暴击几率 (最大|VAL2|% )`, - upgrade_AvatarAbilityRange: `+7.5% 技能范围`, - upgrade_AvatarAbilityEfficiency: `+5% 技能效率`, - upgrade_AvatarEnergyRegen: `+0.5/秒 能量再生`, - upgrade_AvatarEnemyRadar: `+5米 侦敌雷达`, - upgrade_AvatarLootRadar: `+7米 寻物雷达`, - upgrade_WeaponAmmoMax: `+15% 弹药最大容量`, - upgrade_EnemyArmorReductionAura: `-3% 敌方护甲`, + upgrade_WarframeCritDamageBoost: `+|VAL|%近战暴击伤害(最大能量超过500时伤害翻倍)`, + upgrade_WarframeElectricDamage: `主要武器获得+|VAL1|%电击伤害(每装备一颗深红,蔚蓝,紫晶源力石+|VAL2|%额外点击伤害)`, + upgrade_WarframeElectricDamageBoost: `对受电击异常影响的敌人+|VAL|%额外技能伤害`, + upgrade_WarframeEnergyMax: `+|VAL|最大能量`, + upgrade_WarframeGlobeEffectEnergy: `+|VAL|%能量球效果`, + upgrade_WarframeGlobeEffectHealth: `+|VAL|%生命球效果`, + upgrade_WarframeHealthMax: `+|VAL|生命值`, + upgrade_WarframeHPBoostFromImpact: `通过爆炸伤害击杀的每个敌人可增加|VAL1|生命上限(最大|VAL2|生命上限)`, + upgrade_WarframeParkourVelocity: `+|VAL|%跑酷速度`, + upgrade_WarframeRadiationDamageBoost: `对受辐射状态影响的敌人+|VAL|%技能伤害`, + upgrade_WarframeRegen: `+|VAL|/秒生命再生`, + upgrade_WarframeShieldMax: `+|VAL|护盾值`, + upgrade_WarframeStartingEnergy: `进任务时+|VAL|%初始能量`, + upgrade_WarframeToxinDamage: `毒素伤害额外+|VAL|%伤害`, + upgrade_WarframeToxinHeal: `每当敌人受到毒素伤害时回复|VAL|生命值`, + upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人,增加|VAL1|%次要武器暴击几率(最大|VAL2|%)`, + upgrade_AvatarAbilityRange: `+7.5%技能范围`, + upgrade_AvatarAbilityEfficiency: `+5%技能效率`, + upgrade_AvatarEnergyRegen: `+0.5/秒能量再生`, + upgrade_AvatarEnemyRadar: `+5米侦敌雷达`, + upgrade_AvatarLootRadar: `+7米寻物雷达`, + upgrade_WeaponAmmoMax: `+15%弹药最大容量`, + upgrade_EnemyArmorReductionAura: `-3%敌方护甲`, upgrade_OnExecutionAmmo: `怜悯之击可装填100%主要武器和次要武器弹匣容量`, upgrade_OnExecutionHealthDrop: `怜悯之击有100%几率掉落生命球`, upgrade_OnExecutionEnergyDrop: `怜悯之击有50%几率掉落能量球`, upgrade_OnFailHackReset: `入侵失败后有+50%几率重新尝试`, - upgrade_DamageReductionOnHack: `入侵时,+75% 伤害减免`, - upgrade_OnExecutionReviveCompanion: `怜悯之击减少15秒同伴复苏时间 `, - upgrade_OnExecutionParkourSpeed: `怜悯之击后+60% 跑酷速度,持续15秒 `, - upgrade_AvatarTimeLimitIncrease: `+8秒 入侵时间`, + upgrade_DamageReductionOnHack: `入侵时,+75%伤害减免`, + upgrade_OnExecutionReviveCompanion: `怜悯之击减少15秒同伴复苏时间`, + upgrade_OnExecutionParkourSpeed: `怜悯之击后+60%跑酷速度,持续15秒`, + upgrade_AvatarTimeLimitIncrease: `+8秒入侵时间`, upgrade_ElectrifyOnHack: `入侵时震慑20米之内的敌人`, upgrade_OnExecutionTerrify: `怜悯之击有50%几率让15米以内的敌人进入恐惧状态8秒`, upgrade_OnHackLockers: `入侵后解锁20米内的5个储物柜`, upgrade_OnExecutionBlind: `怜悯之击致盲18米范围内的敌人`, upgrade_OnExecutionDrainPower: `怜悯之击会使下一个技能有100%的机会获得+50%的技能强度`, - upgrade_OnHackSprintSpeed: `入侵后+75%冲刺速度,持续15秒`, + upgrade_OnHackSprintSpeed: `入侵后+75%冲刺速度,持续15秒`, upgrade_SwiftExecute: `怜悯之击释放速度+50%`, upgrade_OnHackInvis: `入侵后隐身15秒`, -- 2.47.2 From 3ddd2a1b94638b097615eba2ce3147b2c9218478 Mon Sep 17 00:00:00 2001 From: Corvus Date: Sat, 5 Jul 2025 01:28:08 -0700 Subject: [PATCH 09/11] =?UTF-8?q?=E6=9B=B4=E6=96=B0=20static/webui/transla?= =?UTF-8?q?tions/zh.js?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- static/webui/translations/zh.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/static/webui/translations/zh.js b/static/webui/translations/zh.js index 652e0f0b..73033cac 100644 --- a/static/webui/translations/zh.js +++ b/static/webui/translations/zh.js @@ -124,7 +124,7 @@ dict = { mods_addRiven: `添加裂罅MOD`, mods_fingerprint: `印记`, - mods_fingerprintHelp: `需要印记相关的帮助?`, + mods_fingerprintHelp: `需要印记相关的帮助?`, mods_rivens: `裂罅MOD`, mods_mods: `Mods`, mods_addMax: `添加(满级)`, -- 2.47.2 From bca50876df502bac20711d8bb243b98583a16fb8 Mon Sep 17 00:00:00 2001 From: Corvus Date: Sat, 5 Jul 2025 01:29:54 -0700 Subject: [PATCH 10/11] =?UTF-8?q?=E6=9B=B4=E6=96=B0=20static/webui/transla?= =?UTF-8?q?tions/zh.js?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- static/webui/translations/zh.js | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/static/webui/translations/zh.js b/static/webui/translations/zh.js index 73033cac..88ea462c 100644 --- a/static/webui/translations/zh.js +++ b/static/webui/translations/zh.js @@ -1,6 +1,6 @@ // Chinese translation by meb154, bishan178 & Corvus dict = { - general_inventoryUpdateNote: `注意:要在游戏中查看更改,您需要重新同步库存,例如使用引导程序的 /sync 命令、访问道场/中继站或重新登录`, + general_inventoryUpdateNote: `注意:要在游戏中查看更改,您需要重新同步库存,例如使用引导程序的 /sync 命令、访问道场/中继站或重新登录客户端.`, general_addButton: `添加`, general_setButton: `设置`, general_removeButton: `移除`, @@ -28,7 +28,7 @@ dict = { code_rename: `重命名`, code_renamePrompt: `输入新的自定义名称:`, code_remove: `移除`, - code_addItemsConfirm: `确定要向账户添加 |COUNT| 件物品吗?`, + code_addItemsConfirm: `确定要向账户添加|COUNT|件物品吗?`, code_succRankUp: `等级已提升`, code_noEquipmentToRankUp: `没有可升级的装备。`, code_succAdded: `已成功添加。`, @@ -42,8 +42,8 @@ dict = { code_rankDown: `等级下降`, code_count: `数量`, code_focusAllUnlocked: `所有专精学派均已解锁。`, - code_focusUnlocked: `已解锁 |COUNT| 个新专精学派!需要游戏内仓库更新才能生效,您可以通过访问星图来触发仓库更新.`, - code_addModsConfirm: `确定要向账户添加 |COUNT| 张MOD吗?`, + code_focusUnlocked: `已解锁|COUNT|个新专精学派!需要游戏内仓库更新才能生效,您可以通过访问星图来触发仓库更新.`, + code_addModsConfirm: `确定要向账户添加|COUNT|张MOD吗?`, code_succImport: `导入成功。`, code_gild: `镀金`, code_moa: `恐鸟`, @@ -137,7 +137,7 @@ dict = { cheats_skipAllDialogue: `跳过所有对话`, cheats_unlockAllScans: `解锁所有扫描`, cheats_unlockAllMissions: `解锁所有任务`, - cheats_unlockAllMissions_ok: `操作成功。请注意,您需要进入道场 / 中继站或重新登录客户端以刷新星图数据。`, + cheats_unlockAllMissions_ok: `操作成功.请注意,您需要进入道场/中继站或重新登录客户端以刷新星图数据。`, cheats_infiniteCredits: `无限现金`, cheats_infinitePlatinum: `无限白金`, cheats_infiniteEndo: `无限内融核心`, -- 2.47.2 From 246dc005eebf473a3680e9bfca8770d6a6888522 Mon Sep 17 00:00:00 2001 From: Corvus Date: Sat, 5 Jul 2025 01:41:50 -0700 Subject: [PATCH 11/11] =?UTF-8?q?=E6=9B=B4=E6=96=B0=20static/webui/transla?= =?UTF-8?q?tions/zh.js?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- static/webui/translations/zh.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/static/webui/translations/zh.js b/static/webui/translations/zh.js index 88ea462c..473dd6e5 100644 --- a/static/webui/translations/zh.js +++ b/static/webui/translations/zh.js @@ -114,7 +114,7 @@ dict = { currency_PremiumCredits: `白金`, currency_FusionPoints: `内融核心`, currency_PrimeTokens: `御品阿耶`, - currency_owned: `当前拥有 |COUNT|。`, + currency_owned: `当前拥有|COUNT|`, detailedView_archonShardsLabel: `执刑官源力石槽位`, detailedView_archonShardsDescription: `您可以使用这些无限插槽应用各种强化效果`, -- 2.47.2