Updated french translations (webui) #2282
20
README.md
20
README.md
@ -14,4 +14,22 @@ SpaceNinjaServer requires a `config.json`. To set it up, you can copy the [confi
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- `logger.level` can be `fatal`, `error`, `warn`, `info`, `http`, `debug`, or `trace`.
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- `logger.level` can be `fatal`, `error`, `warn`, `info`, `http`, `debug`, or `trace`.
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- `myIrcAddresses` can be used to point to an IRC server. If not provided, defaults to `[ myAddress ]`.
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- `myIrcAddresses` can be used to point to an IRC server. If not provided, defaults to `[ myAddress ]`.
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- `worldState.lockTime` will lock the time provided in worldState if nonzero, e.g. `1743202800` for night in POE.
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- `worldState.eidolonOverride` can be set to `day` or `night` to lock the time to day/fass and night/vome on Plains of Eidolon/Cambion Drift.
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- `worldState.vallisOverride` can be set to `warm` or `cold` to lock the temperature on Orb Vallis.
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- `worldState.nightwaveOverride` will lock the nightwave season, assuming the client is new enough for it. Valid values:
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- `RadioLegionIntermission13Syndicate` for Nora's Mix Vol. 9
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- `RadioLegionIntermission12Syndicate` for Nora's Mix Vol. 8
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- `RadioLegionIntermission11Syndicate` for Nora's Mix Vol. 7
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- `RadioLegionIntermission10Syndicate` for Nora's Mix Vol. 6
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- `RadioLegionIntermission9Syndicate` for Nora's Mix Vol. 5
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- `RadioLegionIntermission8Syndicate` for Nora's Mix Vol. 4
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- `RadioLegionIntermission7Syndicate` for Nora's Mix Vol. 3
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- `RadioLegionIntermission6Syndicate` for Nora's Mix Vol. 2
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- `RadioLegionIntermission5Syndicate` for Nora's Mix Vol. 1
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- `RadioLegionIntermission4Syndicate` for Nora's Choice
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- `RadioLegionIntermission3Syndicate` for Intermission III
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- `RadioLegion3Syndicate` for Glassmaker
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- `RadioLegionIntermission2Syndicate` for Intermission II
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- `RadioLegion2Syndicate` for The Emissary
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- `RadioLegionIntermissionSyndicate` for Intermission I
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- `RadioLegionSyndicate` for The Wolf of Saturn Six
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@ -3,7 +3,7 @@
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echo Updating SpaceNinjaServer...
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echo Updating SpaceNinjaServer...
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git fetch --prune
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git fetch --prune
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git stash
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git stash
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git reset --hard origin/main
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git checkout -f origin/main
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if exist static\data\0\ (
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if exist static\data\0\ (
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echo Updating stripped assets...
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echo Updating stripped assets...
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23
UPDATE AND START SERVER.sh
Executable file
23
UPDATE AND START SERVER.sh
Executable file
@ -0,0 +1,23 @@
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#!/bin/bash
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echo "Updating SpaceNinjaServer..."
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git fetch --prune
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git stash
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git checkout -f origin/main
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if [ -d "static/data/0/" ]; then
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echo "Updating stripped assets..."
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cd static/data/0/
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git pull
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cd ../../../
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fi
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echo "Updating dependencies..."
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npm i --omit=dev
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npm run build
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if [ $? -eq 0 ]; then
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npm run start
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echo "SpaceNinjaServer seems to have crashed."
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fi
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@ -55,6 +55,8 @@
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"affinityBoost": false,
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"affinityBoost": false,
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"resourceBoost": false,
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"resourceBoost": false,
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"starDays": true,
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"starDays": true,
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"lockTime": 0
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"eidolonOverride": "",
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"vallisOverride": "",
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"nightwaveOverride": ""
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}
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}
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}
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}
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8
package-lock.json
generated
8
package-lock.json
generated
@ -18,7 +18,7 @@
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"morgan": "^1.10.0",
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"morgan": "^1.10.0",
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"ncp": "^2.0.0",
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"ncp": "^2.0.0",
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"typescript": "^5.5",
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"typescript": "^5.5",
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"warframe-public-export-plus": "^0.5.64",
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"warframe-public-export-plus": "^0.5.66",
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"warframe-riven-info": "^0.1.2",
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"warframe-riven-info": "^0.1.2",
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"winston": "^3.17.0",
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"winston": "^3.17.0",
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"winston-daily-rotate-file": "^5.0.0"
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"winston-daily-rotate-file": "^5.0.0"
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@ -3814,9 +3814,9 @@
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}
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}
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},
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},
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"node_modules/warframe-public-export-plus": {
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"node_modules/warframe-public-export-plus": {
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"version": "0.5.64",
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"version": "0.5.66",
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"resolved": "https://registry.npmjs.org/warframe-public-export-plus/-/warframe-public-export-plus-0.5.64.tgz",
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"resolved": "https://registry.npmjs.org/warframe-public-export-plus/-/warframe-public-export-plus-0.5.66.tgz",
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"integrity": "sha512-JyHRtYumfwQ1Iog2unzlBWfQHJlZER+iUISquyFFv0Qqtv2QsNzFv2AbV7sCaqgDcE8tw6e5/YqGgfI0m403/g=="
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"integrity": "sha512-AU7XQA96OfYrLm2RioCwDjjdI3IrsmUiqebXyE+bpM0iST+4x/NHu8LTRT4Oygfo/2OBtDYhib7G6re0EeAe5g=="
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},
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},
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"node_modules/warframe-riven-info": {
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"node_modules/warframe-riven-info": {
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"version": "0.1.2",
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"version": "0.1.2",
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@ -25,7 +25,7 @@
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"morgan": "^1.10.0",
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"morgan": "^1.10.0",
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"ncp": "^2.0.0",
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"ncp": "^2.0.0",
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"typescript": "^5.5",
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"typescript": "^5.5",
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"warframe-public-export-plus": "^0.5.64",
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"warframe-public-export-plus": "^0.5.66",
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"warframe-riven-info": "^0.1.2",
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"warframe-riven-info": "^0.1.2",
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"winston": "^3.17.0",
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"winston": "^3.17.0",
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"winston-daily-rotate-file": "^5.0.0"
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"winston-daily-rotate-file": "^5.0.0"
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27
src/controllers/api/adoptPetController.ts
Normal file
27
src/controllers/api/adoptPetController.ts
Normal file
@ -0,0 +1,27 @@
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import { getJSONfromString } from "@/src/helpers/stringHelpers";
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import { getInventory } from "@/src/services/inventoryService";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { RequestHandler } from "express";
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export const adoptPetController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const inventory = await getInventory(accountId, "KubrowPets");
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const data = getJSONfromString<IAdoptPetRequest>(String(req.body));
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const details = inventory.KubrowPets.id(data.petId)!.Details!;
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details.Name = data.name;
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await inventory.save();
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res.json({
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petId: data.petId,
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newName: data.name
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} satisfies IAdoptPetResponse);
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};
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interface IAdoptPetRequest {
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petId: string;
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name: string;
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}
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interface IAdoptPetResponse {
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petId: string;
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newName: string;
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}
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@ -17,7 +17,7 @@ import {
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} from "@/src/services/inventoryService";
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} from "@/src/services/inventoryService";
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import { IInventoryChanges } from "@/src/types/purchaseTypes";
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import { IInventoryChanges } from "@/src/types/purchaseTypes";
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import { IEquipmentClient } from "@/src/types/inventoryTypes/commonInventoryTypes";
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import { IEquipmentClient } from "@/src/types/inventoryTypes/commonInventoryTypes";
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import { InventorySlot, IPendingRecipeDatabase } from "@/src/types/inventoryTypes/inventoryTypes";
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import { InventorySlot, IPendingRecipeDatabase, Status } from "@/src/types/inventoryTypes/inventoryTypes";
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import { toOid2 } from "@/src/helpers/inventoryHelpers";
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import { toOid2 } from "@/src/helpers/inventoryHelpers";
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import { TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
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import { TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
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import { IRecipe } from "warframe-public-export-plus";
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import { IRecipe } from "warframe-public-export-plus";
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@ -105,7 +105,21 @@ export const claimCompletedRecipeController: RequestHandler = async (req, res) =
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...updateCurrency(inventory, cost, true)
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...updateCurrency(inventory, cost, true)
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};
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};
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}
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}
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if (recipe.secretIngredientAction != "SIA_UNBRAND") {
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if (recipe.secretIngredientAction == "SIA_CREATE_KUBROW") {
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const pet = inventory.KubrowPets.id(pendingRecipe.KubrowPet!)!;
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if (pet.Details!.HatchDate!.getTime() > Date.now()) {
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pet.Details!.HatchDate = new Date();
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}
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let canSetActive = true;
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for (const pet of inventory.KubrowPets) {
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if (pet.Details!.Status == Status.StatusAvailable) {
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canSetActive = false;
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break;
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}
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}
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pet.Details!.Status = canSetActive ? Status.StatusAvailable : Status.StatusStasis;
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} else if (recipe.secretIngredientAction != "SIA_UNBRAND") {
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InventoryChanges = {
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InventoryChanges = {
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...InventoryChanges,
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...InventoryChanges,
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...(await addItem(
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...(await addItem(
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@ -118,7 +132,10 @@ export const claimCompletedRecipeController: RequestHandler = async (req, res) =
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))
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))
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};
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};
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}
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}
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if (config.claimingBlueprintRefundsIngredients) {
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if (
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config.claimingBlueprintRefundsIngredients &&
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recipe.secretIngredientAction != "SIA_CREATE_KUBROW" // Can't refund the egg
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) {
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await refundRecipeIngredients(inventory, InventoryChanges, recipe, pendingRecipe);
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await refundRecipeIngredients(inventory, InventoryChanges, recipe, pendingRecipe);
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}
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}
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await inventory.save();
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await inventory.save();
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@ -310,7 +310,7 @@ export const getInventoryResponse = async (
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// Fix nemesis for older versions
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// Fix nemesis for older versions
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if (
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if (
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inventoryResponse.Nemesis &&
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inventoryResponse.Nemesis &&
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version_compare(getNemesisManifest(inventoryResponse.Nemesis.manifest).minBuild, buildLabel) < 0
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version_compare(buildLabel, getNemesisManifest(inventoryResponse.Nemesis.manifest).minBuild) < 0
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) {
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) {
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inventoryResponse.Nemesis = undefined;
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inventoryResponse.Nemesis = undefined;
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}
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}
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@ -1,12 +1,18 @@
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import { version_compare } from "@/src/helpers/inventoryHelpers";
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import { version_compare } from "@/src/helpers/inventoryHelpers";
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import {
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import {
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consumeModCharge,
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consumeModCharge,
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decodeNemesisGuess,
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encodeNemesisGuess,
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encodeNemesisGuess,
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getInfNodes,
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getInfNodes,
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getKnifeUpgrade,
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getKnifeUpgrade,
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getNemesisManifest,
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getNemesisManifest,
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getNemesisPasscode,
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getNemesisPasscode,
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getNemesisPasscodeModTypes,
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getNemesisPasscodeModTypes,
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GUESS_CORRECT,
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GUESS_INCORRECT,
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GUESS_NEUTRAL,
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GUESS_NONE,
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GUESS_WILDCARD,
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IKnifeResponse
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IKnifeResponse
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} from "@/src/helpers/nemesisHelpers";
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} from "@/src/helpers/nemesisHelpers";
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import { getJSONfromString } from "@/src/helpers/stringHelpers";
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import { getJSONfromString } from "@/src/helpers/stringHelpers";
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@ -82,7 +88,7 @@ export const nemesisController: RequestHandler = async (req, res) => {
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}
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}
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} else {
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} else {
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for (let i = 0; i != 3; ++i) {
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for (let i = 0; i != 3; ++i) {
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if (body.guess[i] == passcode[i]) {
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if (body.guess[i] == passcode[i] || body.guess[i] == GUESS_WILDCARD) {
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++guessResult;
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++guessResult;
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}
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}
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}
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}
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@ -97,18 +103,29 @@ export const nemesisController: RequestHandler = async (req, res) => {
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if (inventory.Nemesis!.Faction == "FC_INFESTATION") {
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if (inventory.Nemesis!.Faction == "FC_INFESTATION") {
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const guess: number[] = [body.guess & 0xf, (body.guess >> 4) & 0xf, (body.guess >> 8) & 0xf];
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const guess: number[] = [body.guess & 0xf, (body.guess >> 4) & 0xf, (body.guess >> 8) & 0xf];
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const passcode = getNemesisPasscode(inventory.Nemesis!)[0];
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const passcode = getNemesisPasscode(inventory.Nemesis!)[0];
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const result1 = passcode == guess[0] ? GUESS_CORRECT : GUESS_INCORRECT;
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// Add to GuessHistory
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const result2 = passcode == guess[1] ? GUESS_CORRECT : GUESS_INCORRECT;
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const result1 = passcode == guess[0] ? 0 : 1;
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const result3 = passcode == guess[2] ? GUESS_CORRECT : GUESS_INCORRECT;
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const result2 = passcode == guess[1] ? 0 : 1;
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const result3 = passcode == guess[2] ? 0 : 1;
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inventory.Nemesis!.GuessHistory.push(
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inventory.Nemesis!.GuessHistory.push(
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encodeNemesisGuess(guess[0], result1, guess[1], result2, guess[2], result3)
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encodeNemesisGuess([
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{
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symbol: guess[0],
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result: result1
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},
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{
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symbol: guess[1],
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result: result2
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},
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{
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symbol: guess[2],
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result: result3
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}
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])
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);
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);
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|
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// Increase antivirus if correct antivirus mod is installed
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// Increase antivirus if correct antivirus mod is installed
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const response: IKnifeResponse = {};
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const response: IKnifeResponse = {};
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if (result1 == 0 || result2 == 0 || result3 == 0) {
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if (result1 == GUESS_CORRECT || result2 == GUESS_CORRECT || result3 == GUESS_CORRECT) {
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let antivirusGain = 5;
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let antivirusGain = 5;
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const loadout = (await Loadout.findById(inventory.LoadOutPresets, "DATAKNIFE"))!;
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const loadout = (await Loadout.findById(inventory.LoadOutPresets, "DATAKNIFE"))!;
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const dataknifeLoadout = loadout.DATAKNIFE.id(inventory.CurrentLoadOutIds[LoadoutIndex.DATAKNIFE].$oid);
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const dataknifeLoadout = loadout.DATAKNIFE.id(inventory.CurrentLoadOutIds[LoadoutIndex.DATAKNIFE].$oid);
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@ -149,18 +166,48 @@ export const nemesisController: RequestHandler = async (req, res) => {
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await inventory.save();
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await inventory.save();
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res.json(response);
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res.json(response);
|
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} else {
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} else {
|
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const passcode = getNemesisPasscode(inventory.Nemesis!);
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// For first guess, create a new entry.
|
||||||
if (passcode[body.position] != body.guess) {
|
if (body.position == 0) {
|
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res.end();
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inventory.Nemesis!.GuessHistory.push(
|
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} else {
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encodeNemesisGuess([
|
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inventory.Nemesis!.Rank += 1;
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{
|
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inventory.Nemesis!.InfNodes = getInfNodes(
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symbol: GUESS_NONE,
|
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getNemesisManifest(inventory.Nemesis!.manifest),
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result: GUESS_NEUTRAL
|
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inventory.Nemesis!.Rank
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},
|
||||||
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{
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symbol: GUESS_NONE,
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result: GUESS_NEUTRAL
|
||||||
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},
|
||||||
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{
|
||||||
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symbol: GUESS_NONE,
|
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result: GUESS_NEUTRAL
|
||||||
|
}
|
||||||
|
])
|
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);
|
);
|
||||||
await inventory.save();
|
|
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res.json({ RankIncrease: 1 });
|
|
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}
|
}
|
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|
|
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// Evaluate guess
|
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const correct =
|
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body.guess == GUESS_WILDCARD || getNemesisPasscode(inventory.Nemesis!)[body.position] == body.guess;
|
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|
|
||||||
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// Update entry
|
||||||
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const guess = decodeNemesisGuess(
|
||||||
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inventory.Nemesis!.GuessHistory[inventory.Nemesis!.GuessHistory.length - 1]
|
||||||
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);
|
||||||
|
guess[body.position].symbol = body.guess;
|
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guess[body.position].result = correct ? GUESS_CORRECT : GUESS_INCORRECT;
|
||||||
|
inventory.Nemesis!.GuessHistory[inventory.Nemesis!.GuessHistory.length - 1] = encodeNemesisGuess(guess);
|
||||||
|
|
||||||
|
// Increase rank if incorrect
|
||||||
|
let RankIncrease: number | undefined;
|
||||||
|
if (!correct) {
|
||||||
|
RankIncrease = 1;
|
||||||
|
const manifest = getNemesisManifest(inventory.Nemesis!.manifest);
|
||||||
|
inventory.Nemesis!.Rank = Math.min(inventory.Nemesis!.Rank + 1, manifest.systemIndexes.length - 1);
|
||||||
|
inventory.Nemesis!.InfNodes = getInfNodes(manifest, inventory.Nemesis!.Rank);
|
||||||
|
}
|
||||||
|
await inventory.save();
|
||||||
|
res.json({ RankIncrease });
|
||||||
}
|
}
|
||||||
} else if ((req.query.mode as string) == "rs") {
|
} else if ((req.query.mode as string) == "rs") {
|
||||||
// report spawn; POST but no application data in body
|
// report spawn; POST but no application data in body
|
||||||
@ -170,11 +217,14 @@ export const nemesisController: RequestHandler = async (req, res) => {
|
|||||||
res.json({ LastEnc: inventory.Nemesis!.LastEnc });
|
res.json({ LastEnc: inventory.Nemesis!.LastEnc });
|
||||||
} else if ((req.query.mode as string) == "s") {
|
} else if ((req.query.mode as string) == "s") {
|
||||||
const inventory = await getInventory(account._id.toString(), "Nemesis");
|
const inventory = await getInventory(account._id.toString(), "Nemesis");
|
||||||
|
if (inventory.Nemesis) {
|
||||||
|
logger.warn(`overwriting an existing nemesis as a new one is being requested`);
|
||||||
|
}
|
||||||
const body = getJSONfromString<INemesisStartRequest>(String(req.body));
|
const body = getJSONfromString<INemesisStartRequest>(String(req.body));
|
||||||
body.target.fp = BigInt(body.target.fp);
|
body.target.fp = BigInt(body.target.fp);
|
||||||
|
|
||||||
const manifest = getNemesisManifest(body.target.manifest);
|
const manifest = getNemesisManifest(body.target.manifest);
|
||||||
if (account.BuildLabel && version_compare(manifest.minBuild, account.BuildLabel) < 0) {
|
if (account.BuildLabel && version_compare(account.BuildLabel, manifest.minBuild) < 0) {
|
||||||
logger.warn(
|
logger.warn(
|
||||||
`client on version ${account.BuildLabel} provided nemesis manifest ${body.target.manifest} which was expected to require ${manifest.minBuild} or above. please file a bug report.`
|
`client on version ${account.BuildLabel} provided nemesis manifest ${body.target.manifest} which was expected to require ${manifest.minBuild} or above. please file a bug report.`
|
||||||
);
|
);
|
||||||
@ -185,13 +235,15 @@ export const nemesisController: RequestHandler = async (req, res) => {
|
|||||||
const weapons: readonly string[] = manifest.weapons;
|
const weapons: readonly string[] = manifest.weapons;
|
||||||
const initialWeaponIdx = new SRng(body.target.fp).randomInt(0, weapons.length - 1);
|
const initialWeaponIdx = new SRng(body.target.fp).randomInt(0, weapons.length - 1);
|
||||||
weaponIdx = initialWeaponIdx;
|
weaponIdx = initialWeaponIdx;
|
||||||
do {
|
if (body.target.DisallowedWeapons) {
|
||||||
const weapon = weapons[weaponIdx];
|
do {
|
||||||
if (body.target.DisallowedWeapons.indexOf(weapon) == -1) {
|
const weapon = weapons[weaponIdx];
|
||||||
break;
|
if (body.target.DisallowedWeapons.indexOf(weapon) == -1) {
|
||||||
}
|
break;
|
||||||
weaponIdx = (weaponIdx + 1) % weapons.length;
|
}
|
||||||
} while (weaponIdx != initialWeaponIdx);
|
weaponIdx = (weaponIdx + 1) % weapons.length;
|
||||||
|
} while (weaponIdx != initialWeaponIdx);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
inventory.Nemesis = {
|
inventory.Nemesis = {
|
||||||
@ -212,10 +264,10 @@ export const nemesisController: RequestHandler = async (req, res) => {
|
|||||||
GuessHistory: [],
|
GuessHistory: [],
|
||||||
Hints: [],
|
Hints: [],
|
||||||
HintProgress: 0,
|
HintProgress: 0,
|
||||||
Weakened: body.target.Weakened,
|
Weakened: false,
|
||||||
PrevOwners: 0,
|
PrevOwners: 0,
|
||||||
HenchmenKilled: 0,
|
HenchmenKilled: 0,
|
||||||
SecondInCommand: body.target.SecondInCommand,
|
SecondInCommand: false,
|
||||||
MissionCount: 0,
|
MissionCount: 0,
|
||||||
LastEnc: 0
|
LastEnc: 0
|
||||||
};
|
};
|
||||||
@ -276,7 +328,7 @@ interface INemesisStartRequest {
|
|||||||
KillingSuit: string;
|
KillingSuit: string;
|
||||||
killingDamageType: number;
|
killingDamageType: number;
|
||||||
ShoulderHelmet: string;
|
ShoulderHelmet: string;
|
||||||
DisallowedWeapons: string[];
|
DisallowedWeapons?: string[];
|
||||||
WeaponIdx: number;
|
WeaponIdx: number;
|
||||||
AgentIdx: number;
|
AgentIdx: number;
|
||||||
BirthNode: string;
|
BirthNode: string;
|
||||||
|
|||||||
23
src/controllers/api/renamePetController.ts
Normal file
23
src/controllers/api/renamePetController.ts
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
import { getJSONfromString } from "@/src/helpers/stringHelpers";
|
||||||
|
import { getInventory, updateCurrency } from "@/src/services/inventoryService";
|
||||||
|
import { getAccountIdForRequest } from "@/src/services/loginService";
|
||||||
|
import { RequestHandler } from "express";
|
||||||
|
|
||||||
|
export const renamePetController: RequestHandler = async (req, res) => {
|
||||||
|
const accountId = await getAccountIdForRequest(req);
|
||||||
|
const inventory = await getInventory(accountId, "KubrowPets PremiumCredits PremiumCreditsFree");
|
||||||
|
const data = getJSONfromString<IRenamePetRequest>(String(req.body));
|
||||||
|
const details = inventory.KubrowPets.id(data.petId)!.Details!;
|
||||||
|
details.Name = data.name;
|
||||||
|
const currencyChanges = updateCurrency(inventory, 15, true);
|
||||||
|
await inventory.save();
|
||||||
|
res.json({
|
||||||
|
...data,
|
||||||
|
inventoryChanges: currencyChanges
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
|
interface IRenamePetRequest {
|
||||||
|
petId: string;
|
||||||
|
name: string;
|
||||||
|
}
|
||||||
@ -3,12 +3,14 @@ import { getJSONfromString } from "@/src/helpers/stringHelpers";
|
|||||||
import { logger } from "@/src/utils/logger";
|
import { logger } from "@/src/utils/logger";
|
||||||
import { RequestHandler } from "express";
|
import { RequestHandler } from "express";
|
||||||
import { getRecipe } from "@/src/services/itemDataService";
|
import { getRecipe } from "@/src/services/itemDataService";
|
||||||
import { addItem, freeUpSlot, getInventory, updateCurrency } from "@/src/services/inventoryService";
|
import { addItem, addKubrowPet, freeUpSlot, getInventory, updateCurrency } from "@/src/services/inventoryService";
|
||||||
import { unixTimesInMs } from "@/src/constants/timeConstants";
|
import { unixTimesInMs } from "@/src/constants/timeConstants";
|
||||||
import { Types } from "mongoose";
|
import { Types } from "mongoose";
|
||||||
import { InventorySlot, ISpectreLoadout } from "@/src/types/inventoryTypes/inventoryTypes";
|
import { InventorySlot, ISpectreLoadout } from "@/src/types/inventoryTypes/inventoryTypes";
|
||||||
import { toOid } from "@/src/helpers/inventoryHelpers";
|
import { fromOid, toOid } from "@/src/helpers/inventoryHelpers";
|
||||||
import { ExportWeapons } from "warframe-public-export-plus";
|
import { ExportWeapons } from "warframe-public-export-plus";
|
||||||
|
import { getRandomElement } from "@/src/services/rngService";
|
||||||
|
import { IInventoryChanges } from "@/src/types/purchaseTypes";
|
||||||
|
|
||||||
interface IStartRecipeRequest {
|
interface IStartRecipeRequest {
|
||||||
RecipeName: string;
|
RecipeName: string;
|
||||||
@ -42,24 +44,35 @@ export const startRecipeController: RequestHandler = async (req, res) => {
|
|||||||
|
|
||||||
for (let i = 0; i != recipe.ingredients.length; ++i) {
|
for (let i = 0; i != recipe.ingredients.length; ++i) {
|
||||||
if (startRecipeRequest.Ids[i] && startRecipeRequest.Ids[i][0] != "/") {
|
if (startRecipeRequest.Ids[i] && startRecipeRequest.Ids[i][0] != "/") {
|
||||||
const category = ExportWeapons[recipe.ingredients[i].ItemType].productCategory;
|
if (recipe.ingredients[i].ItemType == "/Lotus/Types/Game/KubrowPet/Eggs/KubrowPetEggItem") {
|
||||||
if (category != "LongGuns" && category != "Pistols" && category != "Melee") {
|
const index = inventory.KubrowPetEggs!.findIndex(x => x._id.equals(startRecipeRequest.Ids[i]));
|
||||||
throw new Error(`unexpected equipment ingredient type: ${category}`);
|
if (index != -1) {
|
||||||
|
inventory.KubrowPetEggs!.splice(index, 1);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
const category = ExportWeapons[recipe.ingredients[i].ItemType].productCategory;
|
||||||
|
if (category != "LongGuns" && category != "Pistols" && category != "Melee") {
|
||||||
|
throw new Error(`unexpected equipment ingredient type: ${category}`);
|
||||||
|
}
|
||||||
|
const equipmentIndex = inventory[category].findIndex(x => x._id.equals(startRecipeRequest.Ids[i]));
|
||||||
|
if (equipmentIndex == -1) {
|
||||||
|
throw new Error(`could not find equipment item to use for recipe`);
|
||||||
|
}
|
||||||
|
pr[category] ??= [];
|
||||||
|
pr[category].push(inventory[category][equipmentIndex]);
|
||||||
|
inventory[category].splice(equipmentIndex, 1);
|
||||||
|
freeUpSlot(inventory, InventorySlot.WEAPONS);
|
||||||
}
|
}
|
||||||
const equipmentIndex = inventory[category].findIndex(x => x._id.equals(startRecipeRequest.Ids[i]));
|
|
||||||
if (equipmentIndex == -1) {
|
|
||||||
throw new Error(`could not find equipment item to use for recipe`);
|
|
||||||
}
|
|
||||||
pr[category] ??= [];
|
|
||||||
pr[category].push(inventory[category][equipmentIndex]);
|
|
||||||
inventory[category].splice(equipmentIndex, 1);
|
|
||||||
freeUpSlot(inventory, InventorySlot.WEAPONS);
|
|
||||||
} else {
|
} else {
|
||||||
await addItem(inventory, recipe.ingredients[i].ItemType, recipe.ingredients[i].ItemCount * -1);
|
await addItem(inventory, recipe.ingredients[i].ItemType, recipe.ingredients[i].ItemCount * -1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (recipe.secretIngredientAction == "SIA_SPECTRE_LOADOUT_COPY") {
|
let inventoryChanges: IInventoryChanges | undefined;
|
||||||
|
if (recipe.secretIngredientAction == "SIA_CREATE_KUBROW") {
|
||||||
|
inventoryChanges = addKubrowPet(inventory, getRandomElement(recipe.secretIngredients!)!.ItemType);
|
||||||
|
pr.KubrowPet = new Types.ObjectId(fromOid(inventoryChanges.KubrowPets![0].ItemId));
|
||||||
|
} else if (recipe.secretIngredientAction == "SIA_SPECTRE_LOADOUT_COPY") {
|
||||||
const spectreLoadout: ISpectreLoadout = {
|
const spectreLoadout: ISpectreLoadout = {
|
||||||
ItemType: recipe.resultType,
|
ItemType: recipe.resultType,
|
||||||
Suits: "",
|
Suits: "",
|
||||||
@ -116,5 +129,5 @@ export const startRecipeController: RequestHandler = async (req, res) => {
|
|||||||
|
|
||||||
await inventory.save();
|
await inventory.save();
|
||||||
|
|
||||||
res.json({ RecipeId: toOid(pr._id) });
|
res.json({ RecipeId: toOid(pr._id), InventoryChanges: inventoryChanges });
|
||||||
};
|
};
|
||||||
|
|||||||
@ -3,7 +3,7 @@ import { RequestHandler } from "express";
|
|||||||
import { getAccountIdForRequest } from "@/src/services/loginService";
|
import { getAccountIdForRequest } from "@/src/services/loginService";
|
||||||
import { ExportSyndicates, ISyndicateSacrifice } from "warframe-public-export-plus";
|
import { ExportSyndicates, ISyndicateSacrifice } from "warframe-public-export-plus";
|
||||||
import { handleStoreItemAcquisition } from "@/src/services/purchaseService";
|
import { handleStoreItemAcquisition } from "@/src/services/purchaseService";
|
||||||
import { addMiscItems, combineInventoryChanges, getInventory, updateCurrency } from "@/src/services/inventoryService";
|
import { addMiscItem, combineInventoryChanges, getInventory, updateCurrency } from "@/src/services/inventoryService";
|
||||||
import { IInventoryChanges } from "@/src/types/purchaseTypes";
|
import { IInventoryChanges } from "@/src/types/purchaseTypes";
|
||||||
import { toStoreItem } from "@/src/services/itemDataService";
|
import { toStoreItem } from "@/src/services/itemDataService";
|
||||||
import { logger } from "@/src/utils/logger";
|
import { logger } from "@/src/utils/logger";
|
||||||
@ -18,80 +18,83 @@ export const syndicateSacrificeController: RequestHandler = async (request, resp
|
|||||||
syndicate = inventory.Affiliations[inventory.Affiliations.push({ Tag: data.AffiliationTag, Standing: 0 }) - 1];
|
syndicate = inventory.Affiliations[inventory.Affiliations.push({ Tag: data.AffiliationTag, Standing: 0 }) - 1];
|
||||||
}
|
}
|
||||||
|
|
||||||
const level = data.SacrificeLevel - (syndicate.Title ?? 0);
|
const oldLevel = syndicate.Title ?? 0;
|
||||||
|
const levelIncrease = data.SacrificeLevel - oldLevel;
|
||||||
|
if (levelIncrease < 1) {
|
||||||
|
throw new Error(`syndicate sacrifice needs an increase of at least 1`);
|
||||||
|
}
|
||||||
|
if (levelIncrease > 1 && !data.AllowMultiple) {
|
||||||
|
throw new Error(`desired syndicate level is an increase of ${levelIncrease}, max. allowed increase is 1`);
|
||||||
|
}
|
||||||
|
|
||||||
const res: ISyndicateSacrificeResponse = {
|
const res: ISyndicateSacrificeResponse = {
|
||||||
AffiliationTag: data.AffiliationTag,
|
AffiliationTag: data.AffiliationTag,
|
||||||
InventoryChanges: {},
|
InventoryChanges: {},
|
||||||
Level: data.SacrificeLevel,
|
Level: data.SacrificeLevel,
|
||||||
LevelIncrease: level <= 0 ? 1 : level,
|
LevelIncrease: levelIncrease,
|
||||||
NewEpisodeReward: false
|
NewEpisodeReward: false
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// Process sacrifices and rewards for every level we're reaching
|
||||||
const manifest = ExportSyndicates[data.AffiliationTag];
|
const manifest = ExportSyndicates[data.AffiliationTag];
|
||||||
let sacrifice: ISyndicateSacrifice | undefined;
|
for (let level = oldLevel + 1; level <= data.SacrificeLevel; ++level) {
|
||||||
let reward: string | undefined;
|
let sacrifice: ISyndicateSacrifice | undefined;
|
||||||
if (data.SacrificeLevel == 0) {
|
if (level == 0) {
|
||||||
sacrifice = manifest.initiationSacrifice;
|
sacrifice = manifest.initiationSacrifice;
|
||||||
reward = manifest.initiationReward;
|
if (manifest.initiationReward) {
|
||||||
syndicate.Initiated = true;
|
combineInventoryChanges(
|
||||||
} else {
|
res.InventoryChanges,
|
||||||
sacrifice = manifest.titles?.find(x => x.level == data.SacrificeLevel)?.sacrifice;
|
(await handleStoreItemAcquisition(manifest.initiationReward, inventory)).InventoryChanges
|
||||||
}
|
);
|
||||||
|
|
||||||
if (sacrifice) {
|
|
||||||
res.InventoryChanges = { ...updateCurrency(inventory, sacrifice.credits, false) };
|
|
||||||
|
|
||||||
const miscItemChanges = sacrifice.items.map(x => ({
|
|
||||||
ItemType: x.ItemType,
|
|
||||||
ItemCount: x.ItemCount * -1
|
|
||||||
}));
|
|
||||||
addMiscItems(inventory, miscItemChanges);
|
|
||||||
res.InventoryChanges.MiscItems = miscItemChanges;
|
|
||||||
}
|
|
||||||
|
|
||||||
syndicate.Title ??= 0;
|
|
||||||
syndicate.Title += 1;
|
|
||||||
|
|
||||||
if (reward) {
|
|
||||||
combineInventoryChanges(
|
|
||||||
res.InventoryChanges,
|
|
||||||
(await handleStoreItemAcquisition(reward, inventory)).InventoryChanges
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Quacks like a nightwave syndicate?
|
|
||||||
if (manifest.dailyChallenges) {
|
|
||||||
const title = manifest.titles!.find(x => x.level == syndicate.Title);
|
|
||||||
if (title) {
|
|
||||||
res.NewEpisodeReward = true;
|
|
||||||
let rewardType: string;
|
|
||||||
let rewardCount: number;
|
|
||||||
if (title.storeItemReward) {
|
|
||||||
rewardType = title.storeItemReward;
|
|
||||||
rewardCount = 1;
|
|
||||||
} else {
|
|
||||||
rewardType = toStoreItem(title.reward!.ItemType);
|
|
||||||
rewardCount = title.reward!.ItemCount;
|
|
||||||
}
|
}
|
||||||
const rewardInventoryChanges = (await handleStoreItemAcquisition(rewardType, inventory, rewardCount))
|
syndicate.Initiated = true;
|
||||||
.InventoryChanges;
|
} else {
|
||||||
if (Object.keys(rewardInventoryChanges).length == 0) {
|
sacrifice = manifest.titles?.find(x => x.level == level)?.sacrifice;
|
||||||
logger.debug(`nightwave rank up reward did not seem to get added, giving 50 creds instead`);
|
|
||||||
const nightwaveCredsItemType = manifest.titles![0].reward!.ItemType;
|
|
||||||
rewardInventoryChanges.MiscItems = [{ ItemType: nightwaveCredsItemType, ItemCount: 50 }];
|
|
||||||
addMiscItems(inventory, rewardInventoryChanges.MiscItems);
|
|
||||||
}
|
|
||||||
combineInventoryChanges(res.InventoryChanges, rewardInventoryChanges);
|
|
||||||
}
|
}
|
||||||
} else {
|
|
||||||
if (syndicate.Title > 0 && manifest.favours.find(x => x.rankUpReward && x.requiredLevel == syndicate.Title)) {
|
if (sacrifice) {
|
||||||
syndicate.FreeFavorsEarned ??= [];
|
updateCurrency(inventory, sacrifice.credits, false, res.InventoryChanges);
|
||||||
if (!syndicate.FreeFavorsEarned.includes(syndicate.Title)) {
|
|
||||||
syndicate.FreeFavorsEarned.push(syndicate.Title);
|
for (const item of sacrifice.items) {
|
||||||
|
addMiscItem(inventory, item.ItemType, item.ItemCount * -1, res.InventoryChanges);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Quacks like a nightwave syndicate?
|
||||||
|
if (manifest.dailyChallenges) {
|
||||||
|
const title = manifest.titles!.find(x => x.level == level);
|
||||||
|
if (title) {
|
||||||
|
res.NewEpisodeReward = true;
|
||||||
|
let rewardType: string;
|
||||||
|
let rewardCount: number;
|
||||||
|
if (title.storeItemReward) {
|
||||||
|
rewardType = title.storeItemReward;
|
||||||
|
rewardCount = 1;
|
||||||
|
} else {
|
||||||
|
rewardType = toStoreItem(title.reward!.ItemType);
|
||||||
|
rewardCount = title.reward!.ItemCount;
|
||||||
|
}
|
||||||
|
const rewardInventoryChanges = (await handleStoreItemAcquisition(rewardType, inventory, rewardCount))
|
||||||
|
.InventoryChanges;
|
||||||
|
if (Object.keys(rewardInventoryChanges).length == 0) {
|
||||||
|
logger.debug(`nightwave rank up reward did not seem to get added, giving 50 creds instead`);
|
||||||
|
const nightwaveCredsItemType = manifest.titles![0].reward!.ItemType;
|
||||||
|
addMiscItem(inventory, nightwaveCredsItemType, 50, rewardInventoryChanges);
|
||||||
|
}
|
||||||
|
combineInventoryChanges(res.InventoryChanges, rewardInventoryChanges);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (level > 0 && manifest.favours.find(x => x.rankUpReward && x.requiredLevel == level)) {
|
||||||
|
syndicate.FreeFavorsEarned ??= [];
|
||||||
|
if (!syndicate.FreeFavorsEarned.includes(level)) {
|
||||||
|
syndicate.FreeFavorsEarned.push(level);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Commit
|
||||||
|
syndicate.Title = data.SacrificeLevel;
|
||||||
await inventory.save();
|
await inventory.save();
|
||||||
|
|
||||||
response.json(res);
|
response.json(res);
|
||||||
|
|||||||
@ -35,6 +35,17 @@ const trainingResultController: RequestHandler = async (req, res): Promise<void>
|
|||||||
inventory.PlayerLevel += 1;
|
inventory.PlayerLevel += 1;
|
||||||
inventory.TradesRemaining += 1;
|
inventory.TradesRemaining += 1;
|
||||||
|
|
||||||
|
if (inventory.PlayerLevel == 2) {
|
||||||
|
await createMessage(accountId, [
|
||||||
|
{
|
||||||
|
sndr: "/Lotus/Language/Game/Maroo",
|
||||||
|
msg: "/Lotus/Language/Clan/MarooClanSearchDesc",
|
||||||
|
sub: "/Lotus/Language/Clan/MarooClanSearchTitle",
|
||||||
|
icon: "/Lotus/Interface/Icons/Npcs/Maroo.png"
|
||||||
|
}
|
||||||
|
]);
|
||||||
|
}
|
||||||
|
|
||||||
await createMessage(accountId, [
|
await createMessage(accountId, [
|
||||||
{
|
{
|
||||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||||
|
|||||||
@ -25,6 +25,7 @@ import allIncarnons from "@/static/fixed_responses/allIncarnonList.json";
|
|||||||
interface ListedItem {
|
interface ListedItem {
|
||||||
uniqueName: string;
|
uniqueName: string;
|
||||||
name: string;
|
name: string;
|
||||||
|
subtype?: string;
|
||||||
fusionLimit?: number;
|
fusionLimit?: number;
|
||||||
exalted?: string[];
|
exalted?: string[];
|
||||||
badReason?: "starter" | "frivolous" | "notraw";
|
badReason?: "starter" | "frivolous" | "notraw";
|
||||||
@ -175,7 +176,8 @@ const getItemListsController: RequestHandler = (req, response) => {
|
|||||||
) {
|
) {
|
||||||
res.miscitems.push({
|
res.miscitems.push({
|
||||||
uniqueName: uniqueName,
|
uniqueName: uniqueName,
|
||||||
name: name
|
name: name,
|
||||||
|
subtype: "Resource"
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -193,7 +195,8 @@ const getItemListsController: RequestHandler = (req, response) => {
|
|||||||
for (const [uniqueName, item] of Object.entries(ExportGear)) {
|
for (const [uniqueName, item] of Object.entries(ExportGear)) {
|
||||||
res.miscitems.push({
|
res.miscitems.push({
|
||||||
uniqueName: uniqueName,
|
uniqueName: uniqueName,
|
||||||
name: getString(item.name, lang)
|
name: getString(item.name, lang),
|
||||||
|
subtype: "Gear"
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
const recipeNameTemplate = getString("/Lotus/Language/Items/BlueprintAndItem", lang);
|
const recipeNameTemplate = getString("/Lotus/Language/Items/BlueprintAndItem", lang);
|
||||||
|
|||||||
@ -237,7 +237,7 @@ export const getNemesisPasscode = (nemesis: { fp: bigint; Faction: TNemesisFacti
|
|||||||
return passcode;
|
return passcode;
|
||||||
};
|
};
|
||||||
|
|
||||||
const reqiuemMods: readonly string[] = [
|
const requiemMods: readonly string[] = [
|
||||||
"/Lotus/Upgrades/Mods/Immortal/ImmortalOneMod",
|
"/Lotus/Upgrades/Mods/Immortal/ImmortalOneMod",
|
||||||
"/Lotus/Upgrades/Mods/Immortal/ImmortalTwoMod",
|
"/Lotus/Upgrades/Mods/Immortal/ImmortalTwoMod",
|
||||||
"/Lotus/Upgrades/Mods/Immortal/ImmortalThreeMod",
|
"/Lotus/Upgrades/Mods/Immortal/ImmortalThreeMod",
|
||||||
@ -263,29 +263,51 @@ export const getNemesisPasscodeModTypes = (nemesis: { fp: bigint; Faction: TNeme
|
|||||||
const passcode = getNemesisPasscode(nemesis);
|
const passcode = getNemesisPasscode(nemesis);
|
||||||
return nemesis.Faction == "FC_INFESTATION"
|
return nemesis.Faction == "FC_INFESTATION"
|
||||||
? passcode.map(i => antivirusMods[i])
|
? passcode.map(i => antivirusMods[i])
|
||||||
: passcode.map(i => reqiuemMods[i]);
|
: passcode.map(i => requiemMods[i]);
|
||||||
};
|
};
|
||||||
|
|
||||||
export const encodeNemesisGuess = (
|
// Symbols; 0-7 are the normal requiem mods.
|
||||||
symbol1: number,
|
export const GUESS_NONE = 8;
|
||||||
result1: number,
|
export const GUESS_WILDCARD = 9;
|
||||||
symbol2: number,
|
|
||||||
result2: number,
|
// Results; there are 3, 4, 5 as well which are more muted versions but unused afaik.
|
||||||
symbol3: number,
|
export const GUESS_NEUTRAL = 0;
|
||||||
result3: number
|
export const GUESS_INCORRECT = 1;
|
||||||
): number => {
|
export const GUESS_CORRECT = 2;
|
||||||
|
|
||||||
|
interface NemesisPositionGuess {
|
||||||
|
symbol: number;
|
||||||
|
result: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export type NemesisGuess = [NemesisPositionGuess, NemesisPositionGuess, NemesisPositionGuess];
|
||||||
|
|
||||||
|
export const encodeNemesisGuess = (guess: NemesisGuess): number => {
|
||||||
return (
|
return (
|
||||||
(symbol1 & 0xf) |
|
(guess[0].symbol & 0xf) |
|
||||||
((result1 & 3) << 12) |
|
((guess[0].result & 3) << 12) |
|
||||||
((symbol2 << 4) & 0xff) |
|
((guess[1].symbol << 4) & 0xff) |
|
||||||
((result2 << 14) & 0xffff) |
|
((guess[1].result << 14) & 0xffff) |
|
||||||
((symbol3 & 0xf) << 8) |
|
((guess[2].symbol & 0xf) << 8) |
|
||||||
((result3 & 3) << 16)
|
((guess[2].result & 3) << 16)
|
||||||
);
|
);
|
||||||
};
|
};
|
||||||
|
|
||||||
export const decodeNemesisGuess = (val: number): number[] => {
|
export const decodeNemesisGuess = (val: number): NemesisGuess => {
|
||||||
return [val & 0xf, (val >> 12) & 3, (val & 0xff) >> 4, (val & 0xffff) >> 14, (val >> 8) & 0xf, (val >> 16) & 3];
|
return [
|
||||||
|
{
|
||||||
|
symbol: val & 0xf,
|
||||||
|
result: (val >> 12) & 3
|
||||||
|
},
|
||||||
|
{
|
||||||
|
symbol: (val & 0xff) >> 4,
|
||||||
|
result: (val & 0xffff) >> 14
|
||||||
|
},
|
||||||
|
{
|
||||||
|
symbol: (val >> 8) & 0xf,
|
||||||
|
result: (val >> 16) & 3
|
||||||
|
}
|
||||||
|
];
|
||||||
};
|
};
|
||||||
|
|
||||||
export interface IKnifeResponse {
|
export interface IKnifeResponse {
|
||||||
|
|||||||
@ -1097,7 +1097,8 @@ const pendingRecipeSchema = new Schema<IPendingRecipeDatabase>(
|
|||||||
LongGuns: { type: [EquipmentSchema], default: undefined },
|
LongGuns: { type: [EquipmentSchema], default: undefined },
|
||||||
Pistols: { type: [EquipmentSchema], default: undefined },
|
Pistols: { type: [EquipmentSchema], default: undefined },
|
||||||
Melee: { type: [EquipmentSchema], default: undefined },
|
Melee: { type: [EquipmentSchema], default: undefined },
|
||||||
SuitToUnbrand: { type: Schema.Types.ObjectId, default: undefined }
|
SuitToUnbrand: { type: Schema.Types.ObjectId, default: undefined },
|
||||||
|
KubrowPet: { type: Schema.Types.ObjectId, default: undefined }
|
||||||
},
|
},
|
||||||
{ id: false }
|
{ id: false }
|
||||||
);
|
);
|
||||||
@ -1115,6 +1116,7 @@ pendingRecipeSchema.set("toJSON", {
|
|||||||
delete returnedObject.Pistols;
|
delete returnedObject.Pistols;
|
||||||
delete returnedObject.Melees;
|
delete returnedObject.Melees;
|
||||||
delete returnedObject.SuitToUnbrand;
|
delete returnedObject.SuitToUnbrand;
|
||||||
|
delete returnedObject.KubrowPet;
|
||||||
(returnedObject as IPendingRecipeClient).CompletionDate = {
|
(returnedObject as IPendingRecipeClient).CompletionDate = {
|
||||||
$date: { $numberLong: (returnedObject as IPendingRecipeDatabase).CompletionDate.getTime().toString() }
|
$date: { $numberLong: (returnedObject as IPendingRecipeDatabase).CompletionDate.getTime().toString() }
|
||||||
};
|
};
|
||||||
|
|||||||
@ -9,6 +9,7 @@ import { addIgnoredUserController } from "@/src/controllers/api/addIgnoredUserCo
|
|||||||
import { addPendingFriendController } from "@/src/controllers/api/addPendingFriendController";
|
import { addPendingFriendController } from "@/src/controllers/api/addPendingFriendController";
|
||||||
import { addToAllianceController } from "@/src/controllers/api/addToAllianceController";
|
import { addToAllianceController } from "@/src/controllers/api/addToAllianceController";
|
||||||
import { addToGuildController } from "@/src/controllers/api/addToGuildController";
|
import { addToGuildController } from "@/src/controllers/api/addToGuildController";
|
||||||
|
import { adoptPetController } from "@/src/controllers/api/adoptPetController";
|
||||||
import { arcaneCommonController } from "@/src/controllers/api/arcaneCommonController";
|
import { arcaneCommonController } from "@/src/controllers/api/arcaneCommonController";
|
||||||
import { archonFusionController } from "@/src/controllers/api/archonFusionController";
|
import { archonFusionController } from "@/src/controllers/api/archonFusionController";
|
||||||
import { artifactsController } from "@/src/controllers/api/artifactsController";
|
import { artifactsController } from "@/src/controllers/api/artifactsController";
|
||||||
@ -107,6 +108,7 @@ import { removeFriendGetController, removeFriendPostController } from "@/src/con
|
|||||||
import { removeFromAllianceController } from "@/src/controllers/api/removeFromAllianceController";
|
import { removeFromAllianceController } from "@/src/controllers/api/removeFromAllianceController";
|
||||||
import { removeFromGuildController } from "@/src/controllers/api/removeFromGuildController";
|
import { removeFromGuildController } from "@/src/controllers/api/removeFromGuildController";
|
||||||
import { removeIgnoredUserController } from "@/src/controllers/api/removeIgnoredUserController";
|
import { removeIgnoredUserController } from "@/src/controllers/api/removeIgnoredUserController";
|
||||||
|
import { renamePetController } from "@/src/controllers/api/renamePetController";
|
||||||
import { rerollRandomModController } from "@/src/controllers/api/rerollRandomModController";
|
import { rerollRandomModController } from "@/src/controllers/api/rerollRandomModController";
|
||||||
import { retrievePetFromStasisController } from "@/src/controllers/api/retrievePetFromStasisController";
|
import { retrievePetFromStasisController } from "@/src/controllers/api/retrievePetFromStasisController";
|
||||||
import { saveDialogueController } from "@/src/controllers/api/saveDialogueController";
|
import { saveDialogueController } from "@/src/controllers/api/saveDialogueController";
|
||||||
@ -225,6 +227,7 @@ apiRouter.post("/addIgnoredUser.php", addIgnoredUserController);
|
|||||||
apiRouter.post("/addPendingFriend.php", addPendingFriendController);
|
apiRouter.post("/addPendingFriend.php", addPendingFriendController);
|
||||||
apiRouter.post("/addToAlliance.php", addToAllianceController);
|
apiRouter.post("/addToAlliance.php", addToAllianceController);
|
||||||
apiRouter.post("/addToGuild.php", addToGuildController);
|
apiRouter.post("/addToGuild.php", addToGuildController);
|
||||||
|
apiRouter.post("/adoptPet.php", adoptPetController);
|
||||||
apiRouter.post("/arcaneCommon.php", arcaneCommonController);
|
apiRouter.post("/arcaneCommon.php", arcaneCommonController);
|
||||||
apiRouter.post("/archonFusion.php", archonFusionController);
|
apiRouter.post("/archonFusion.php", archonFusionController);
|
||||||
apiRouter.post("/artifacts.php", artifactsController);
|
apiRouter.post("/artifacts.php", artifactsController);
|
||||||
@ -294,6 +297,7 @@ apiRouter.post("/releasePet.php", releasePetController);
|
|||||||
apiRouter.post("/removeFriend.php", removeFriendPostController);
|
apiRouter.post("/removeFriend.php", removeFriendPostController);
|
||||||
apiRouter.post("/removeFromGuild.php", removeFromGuildController);
|
apiRouter.post("/removeFromGuild.php", removeFromGuildController);
|
||||||
apiRouter.post("/removeIgnoredUser.php", removeIgnoredUserController);
|
apiRouter.post("/removeIgnoredUser.php", removeIgnoredUserController);
|
||||||
|
apiRouter.post("/renamePet.php", renamePetController);
|
||||||
apiRouter.post("/rerollRandomMod.php", rerollRandomModController);
|
apiRouter.post("/rerollRandomMod.php", rerollRandomModController);
|
||||||
apiRouter.post("/retrievePetFromStasis.php", retrievePetFromStasisController);
|
apiRouter.post("/retrievePetFromStasis.php", retrievePetFromStasisController);
|
||||||
apiRouter.post("/saveDialogue.php", saveDialogueController);
|
apiRouter.post("/saveDialogue.php", saveDialogueController);
|
||||||
|
|||||||
@ -61,7 +61,9 @@ interface IConfig {
|
|||||||
affinityBoost?: boolean;
|
affinityBoost?: boolean;
|
||||||
resourceBoost?: boolean;
|
resourceBoost?: boolean;
|
||||||
starDays?: boolean;
|
starDays?: boolean;
|
||||||
lockTime?: number;
|
eidolonOverride?: string;
|
||||||
|
vallisOverride?: string;
|
||||||
|
nightwaveOverride?: string;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -27,9 +27,21 @@ fs.watchFile(configPath, () => {
|
|||||||
});
|
});
|
||||||
|
|
||||||
export const validateConfig = (): void => {
|
export const validateConfig = (): void => {
|
||||||
if (typeof config.administratorNames == "string") {
|
let modified = false;
|
||||||
logger.info(`Updating config.json to make administratorNames an array.`);
|
if (config.administratorNames) {
|
||||||
config.administratorNames = [config.administratorNames];
|
if (!Array.isArray(config.administratorNames)) {
|
||||||
|
config.administratorNames = [config.administratorNames];
|
||||||
|
modified = true;
|
||||||
|
}
|
||||||
|
for (let i = 0; i != config.administratorNames.length; ++i) {
|
||||||
|
if (typeof config.administratorNames[i] != "string") {
|
||||||
|
config.administratorNames[i] = String(config.administratorNames[i]);
|
||||||
|
modified = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (modified) {
|
||||||
|
logger.info(`Updating config.json to fix some issues with it.`);
|
||||||
void saveConfig();
|
void saveConfig();
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|||||||
@ -86,6 +86,7 @@ import { getMaxStanding } from "@/src/helpers/syndicateStandingHelper";
|
|||||||
import { getNightwaveSyndicateTag, getWorldState } from "./worldStateService";
|
import { getNightwaveSyndicateTag, getWorldState } from "./worldStateService";
|
||||||
import { generateNemesisProfile, INemesisProfile } from "../helpers/nemesisHelpers";
|
import { generateNemesisProfile, INemesisProfile } from "../helpers/nemesisHelpers";
|
||||||
import { TAccountDocument } from "./loginService";
|
import { TAccountDocument } from "./loginService";
|
||||||
|
import { unixTimesInMs } from "../constants/timeConstants";
|
||||||
|
|
||||||
export const createInventory = async (
|
export const createInventory = async (
|
||||||
accountOwnerId: Types.ObjectId,
|
accountOwnerId: Types.ObjectId,
|
||||||
@ -722,6 +723,10 @@ export const addItem = async (
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case "Boons":
|
||||||
|
// Can purchase /Lotus/Upgrades/Boons/DuviriVendorBoonItem from Acrithis, doesn't need to be added to inventory.
|
||||||
|
return {};
|
||||||
|
|
||||||
case "Stickers":
|
case "Stickers":
|
||||||
{
|
{
|
||||||
const entry = inventory.RawUpgrades.find(x => x.ItemType == typeName);
|
const entry = inventory.RawUpgrades.find(x => x.ItemType == typeName);
|
||||||
@ -776,7 +781,9 @@ export const addItem = async (
|
|||||||
typeName.substr(1).split("/")[3] == "CatbrowPet" ||
|
typeName.substr(1).split("/")[3] == "CatbrowPet" ||
|
||||||
typeName.substr(1).split("/")[3] == "KubrowPet"
|
typeName.substr(1).split("/")[3] == "KubrowPet"
|
||||||
) {
|
) {
|
||||||
return addKubrowPet(inventory, typeName, undefined, premiumPurchase);
|
if (typeName != "/Lotus/Types/Game/KubrowPet/Eggs/KubrowPetEggItem") {
|
||||||
|
return addKubrowPet(inventory, typeName, undefined, premiumPurchase);
|
||||||
|
}
|
||||||
} else if (typeName.startsWith("/Lotus/Types/Game/CrewShip/CrewMember/")) {
|
} else if (typeName.startsWith("/Lotus/Types/Game/CrewShip/CrewMember/")) {
|
||||||
if (!seed) {
|
if (!seed) {
|
||||||
throw new Error(`Expected crew member to have a seed`);
|
throw new Error(`Expected crew member to have a seed`);
|
||||||
@ -791,6 +798,12 @@ export const addItem = async (
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
case "Items": {
|
||||||
|
if (typeName.substr(1).split("/")[3] == "Emotes") {
|
||||||
|
return addCustomization(inventory, typeName);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
case "NeutralCreatures": {
|
case "NeutralCreatures": {
|
||||||
if (inventory.Horses.length != 0) {
|
if (inventory.Horses.length != 0) {
|
||||||
logger.warn("refusing to add Horse because account already has one");
|
logger.warn("refusing to add Horse because account already has one");
|
||||||
@ -1015,12 +1028,13 @@ export const addSpaceSuit = (
|
|||||||
export const addKubrowPet = (
|
export const addKubrowPet = (
|
||||||
inventory: TInventoryDatabaseDocument,
|
inventory: TInventoryDatabaseDocument,
|
||||||
kubrowPetName: string,
|
kubrowPetName: string,
|
||||||
details: IKubrowPetDetailsDatabase | undefined,
|
details?: IKubrowPetDetailsDatabase,
|
||||||
premiumPurchase: boolean,
|
premiumPurchase: boolean = false,
|
||||||
inventoryChanges: IInventoryChanges = {}
|
inventoryChanges: IInventoryChanges = {}
|
||||||
): IInventoryChanges => {
|
): IInventoryChanges => {
|
||||||
combineInventoryChanges(inventoryChanges, occupySlot(inventory, InventorySlot.SENTINELS, premiumPurchase));
|
combineInventoryChanges(inventoryChanges, occupySlot(inventory, InventorySlot.SENTINELS, premiumPurchase));
|
||||||
|
|
||||||
|
// TODO: When incubating, this should only be given when claiming the recipe.
|
||||||
const kubrowPet = ExportSentinels[kubrowPetName] as ISentinel | undefined;
|
const kubrowPet = ExportSentinels[kubrowPetName] as ISentinel | undefined;
|
||||||
const exalted = kubrowPet?.exalted ?? [];
|
const exalted = kubrowPet?.exalted ?? [];
|
||||||
for (const specialItem of exalted) {
|
for (const specialItem of exalted) {
|
||||||
@ -1069,11 +1083,11 @@ export const addKubrowPet = (
|
|||||||
|
|
||||||
details = {
|
details = {
|
||||||
Name: "",
|
Name: "",
|
||||||
IsPuppy: false,
|
IsPuppy: !premiumPurchase,
|
||||||
HasCollar: true,
|
HasCollar: true,
|
||||||
PrintsRemaining: 2,
|
PrintsRemaining: 3,
|
||||||
Status: Status.StatusStasis,
|
Status: premiumPurchase ? Status.StatusStasis : Status.StatusIncubating,
|
||||||
HatchDate: new Date(Math.trunc(Date.now() / 86400000) * 86400000),
|
HatchDate: premiumPurchase ? new Date() : new Date(Date.now() + 10 * unixTimesInMs.hour), // On live, this seems to be somewhat randomised so that the pet hatches 9~11 hours after start.
|
||||||
IsMale: !!getRandomInt(0, 1),
|
IsMale: !!getRandomInt(0, 1),
|
||||||
Size: getRandomInt(70, 100) / 100,
|
Size: getRandomInt(70, 100) / 100,
|
||||||
DominantTraits: traits,
|
DominantTraits: traits,
|
||||||
@ -1511,7 +1525,8 @@ export const applyClientEquipmentUpdates = (
|
|||||||
gearArray.forEach(({ ItemId, XP, InfestationDate }) => {
|
gearArray.forEach(({ ItemId, XP, InfestationDate }) => {
|
||||||
const item = category.id(fromOid(ItemId));
|
const item = category.id(fromOid(ItemId));
|
||||||
if (!item) {
|
if (!item) {
|
||||||
throw new Error(`No item with id ${fromOid(ItemId)} in ${categoryName}`);
|
logger.warn(`Skipping unknown ${categoryName} item: id ${fromOid(ItemId)} not found`);
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (XP) {
|
if (XP) {
|
||||||
|
|||||||
@ -1,5 +1,4 @@
|
|||||||
import { IKeyChainRequest } from "@/src/types/requestTypes";
|
import { IKeyChainRequest } from "@/src/types/requestTypes";
|
||||||
import { getIndexAfter } from "@/src/helpers/stringHelpers";
|
|
||||||
import {
|
import {
|
||||||
dict_de,
|
dict_de,
|
||||||
dict_en,
|
dict_en,
|
||||||
@ -53,20 +52,32 @@ export const getRecipeByResult = (resultType: string): IRecipe | undefined => {
|
|||||||
return Object.values(ExportRecipes).find(x => x.resultType == resultType);
|
return Object.values(ExportRecipes).find(x => x.resultType == resultType);
|
||||||
};
|
};
|
||||||
|
|
||||||
export const getItemCategoryByUniqueName = (uniqueName: string): string => {
|
export const getItemCategoryByUniqueName = (uniqueName: string): string | undefined => {
|
||||||
//Lotus/Types/Items/MiscItems/PolymerBundle
|
if (uniqueName in ExportCustoms) {
|
||||||
|
return ExportCustoms[uniqueName].productCategory;
|
||||||
let splitWord = "Items/";
|
|
||||||
if (!uniqueName.includes("/Items/")) {
|
|
||||||
splitWord = "/Types/";
|
|
||||||
}
|
}
|
||||||
|
if (uniqueName in ExportDrones) {
|
||||||
const index = getIndexAfter(uniqueName, splitWord);
|
return "Drones";
|
||||||
if (index === -1) {
|
|
||||||
throw new Error(`error parsing item category ${uniqueName}`);
|
|
||||||
}
|
}
|
||||||
const category = uniqueName.substring(index).split("/")[0];
|
if (uniqueName in ExportKeys) {
|
||||||
return category;
|
return "LevelKeys";
|
||||||
|
}
|
||||||
|
if (uniqueName in ExportGear) {
|
||||||
|
return "Consumables";
|
||||||
|
}
|
||||||
|
if (uniqueName in ExportResources) {
|
||||||
|
return ExportResources[uniqueName].productCategory;
|
||||||
|
}
|
||||||
|
if (uniqueName in ExportSentinels) {
|
||||||
|
return ExportSentinels[uniqueName].productCategory;
|
||||||
|
}
|
||||||
|
if (uniqueName in ExportWarframes) {
|
||||||
|
return ExportWarframes[uniqueName].productCategory;
|
||||||
|
}
|
||||||
|
if (uniqueName in ExportWeapons) {
|
||||||
|
return ExportWeapons[uniqueName].productCategory;
|
||||||
|
}
|
||||||
|
return undefined;
|
||||||
};
|
};
|
||||||
|
|
||||||
export const getItemName = (uniqueName: string): string | undefined => {
|
export const getItemName = (uniqueName: string): string | undefined => {
|
||||||
@ -222,7 +233,7 @@ export const isStoreItem = (type: string): boolean => {
|
|||||||
};
|
};
|
||||||
|
|
||||||
export const toStoreItem = (type: string): string => {
|
export const toStoreItem = (type: string): string => {
|
||||||
if (type.startsWith("/Lotus/Types/StoreItems/Boosters/")) {
|
if (type.startsWith("/Lotus/Types/Boosters/")) {
|
||||||
const boosterEntry = Object.entries(ExportBoosters).find(arr => arr[1].typeName == type);
|
const boosterEntry = Object.entries(ExportBoosters).find(arr => arr[1].typeName == type);
|
||||||
if (boosterEntry) {
|
if (boosterEntry) {
|
||||||
return boosterEntry[0];
|
return boosterEntry[0];
|
||||||
|
|||||||
@ -326,8 +326,8 @@ export const addMissionInventoryUpdates = async (
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case "PlayerSkillGains": {
|
case "PlayerSkillGains": {
|
||||||
inventory.PlayerSkills.LPP_SPACE += value.LPP_SPACE;
|
inventory.PlayerSkills.LPP_SPACE += value.LPP_SPACE ?? 0;
|
||||||
inventory.PlayerSkills.LPP_DRIFTER += value.LPP_DRIFTER;
|
inventory.PlayerSkills.LPP_DRIFTER += value.LPP_DRIFTER ?? 0;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case "CustomMarkers": {
|
case "CustomMarkers": {
|
||||||
@ -1182,14 +1182,12 @@ export const addMissionRewards = async (
|
|||||||
if (nodeIndex !== -1) inventory.Nemesis.InfNodes.splice(nodeIndex, 1);
|
if (nodeIndex !== -1) inventory.Nemesis.InfNodes.splice(nodeIndex, 1);
|
||||||
|
|
||||||
if (inventory.Nemesis.InfNodes.length <= 0) {
|
if (inventory.Nemesis.InfNodes.length <= 0) {
|
||||||
|
const manifest = getNemesisManifest(inventory.Nemesis.manifest);
|
||||||
if (inventory.Nemesis.Faction != "FC_INFESTATION") {
|
if (inventory.Nemesis.Faction != "FC_INFESTATION") {
|
||||||
inventory.Nemesis.Rank = Math.min(inventory.Nemesis.Rank + 1, 4);
|
inventory.Nemesis.Rank = Math.min(inventory.Nemesis.Rank + 1, manifest.systemIndexes.length - 1);
|
||||||
inventoryChanges.Nemesis.Rank = inventory.Nemesis.Rank;
|
inventoryChanges.Nemesis.Rank = inventory.Nemesis.Rank;
|
||||||
}
|
}
|
||||||
inventory.Nemesis.InfNodes = getInfNodes(
|
inventory.Nemesis.InfNodes = getInfNodes(manifest, inventory.Nemesis.Rank);
|
||||||
getNemesisManifest(inventory.Nemesis.manifest),
|
|
||||||
inventory.Nemesis.Rank
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (inventory.Nemesis.Faction == "FC_INFESTATION") {
|
if (inventory.Nemesis.Faction == "FC_INFESTATION") {
|
||||||
@ -1207,7 +1205,9 @@ export const addMissionRewards = async (
|
|||||||
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
||||||
const [jobType, unkIndex, hubNode, syndicateMissionId, locationTag] = rewardInfo.jobId.split("_");
|
const [jobType, unkIndex, hubNode, syndicateMissionId, locationTag] = rewardInfo.jobId.split("_");
|
||||||
const syndicateMissions: ISyndicateMissionInfo[] = [];
|
const syndicateMissions: ISyndicateMissionInfo[] = [];
|
||||||
pushClassicBounties(syndicateMissions, idToBountyCycle(syndicateMissionId));
|
if (syndicateMissionId) {
|
||||||
|
pushClassicBounties(syndicateMissions, idToBountyCycle(syndicateMissionId));
|
||||||
|
}
|
||||||
const syndicateEntry = syndicateMissions.find(m => m._id.$oid === syndicateMissionId);
|
const syndicateEntry = syndicateMissions.find(m => m._id.$oid === syndicateMissionId);
|
||||||
if (syndicateEntry && syndicateEntry.Jobs) {
|
if (syndicateEntry && syndicateEntry.Jobs) {
|
||||||
let currentJob = syndicateEntry.Jobs[rewardInfo.JobTier!];
|
let currentJob = syndicateEntry.Jobs[rewardInfo.JobTier!];
|
||||||
@ -1556,7 +1556,9 @@ function getRandomMissionDrops(
|
|||||||
let isEndlessJob = false;
|
let isEndlessJob = false;
|
||||||
if (syndicateMissionId) {
|
if (syndicateMissionId) {
|
||||||
const syndicateMissions: ISyndicateMissionInfo[] = [];
|
const syndicateMissions: ISyndicateMissionInfo[] = [];
|
||||||
pushClassicBounties(syndicateMissions, idToBountyCycle(syndicateMissionId));
|
if (syndicateMissionId) {
|
||||||
|
pushClassicBounties(syndicateMissions, idToBountyCycle(syndicateMissionId));
|
||||||
|
}
|
||||||
const syndicateEntry = syndicateMissions.find(m => m._id.$oid === syndicateMissionId);
|
const syndicateEntry = syndicateMissions.find(m => m._id.$oid === syndicateMissionId);
|
||||||
if (syndicateEntry && syndicateEntry.Jobs) {
|
if (syndicateEntry && syndicateEntry.Jobs) {
|
||||||
let job = syndicateEntry.Jobs[RewardInfo.JobTier!];
|
let job = syndicateEntry.Jobs[RewardInfo.JobTier!];
|
||||||
|
|||||||
@ -303,7 +303,7 @@ const generateVendorManifest = (vendorInfo: IGeneratableVendorInfo): IVendorMani
|
|||||||
}
|
}
|
||||||
const cycleStart = cycleOffset + cycleIndex * cycleDuration;
|
const cycleStart = cycleOffset + cycleIndex * cycleDuration;
|
||||||
for (const rawItem of offersToAdd) {
|
for (const rawItem of offersToAdd) {
|
||||||
const durationHoursRange = toRange(rawItem.durationHours);
|
const durationHoursRange = toRange(rawItem.durationHours ?? cycleDuration);
|
||||||
const expiry =
|
const expiry =
|
||||||
cycleStart +
|
cycleStart +
|
||||||
rng.randomInt(durationHoursRange.minValue, durationHoursRange.maxValue) * unixTimesInMs.hour;
|
rng.randomInt(durationHoursRange.minValue, durationHoursRange.maxValue) * unixTimesInMs.hour;
|
||||||
|
|||||||
@ -19,6 +19,7 @@ import {
|
|||||||
IWorldState
|
IWorldState
|
||||||
} from "../types/worldStateTypes";
|
} from "../types/worldStateTypes";
|
||||||
import { version_compare } from "../helpers/inventoryHelpers";
|
import { version_compare } from "../helpers/inventoryHelpers";
|
||||||
|
import { logger } from "../utils/logger";
|
||||||
|
|
||||||
const sortieBosses = [
|
const sortieBosses = [
|
||||||
"SORTIE_BOSS_HYENA",
|
"SORTIE_BOSS_HYENA",
|
||||||
@ -166,8 +167,8 @@ const microplanetEndlessJobs = [
|
|||||||
|
|
||||||
const EPOCH = 1734307200 * 1000; // Monday, Dec 16, 2024 @ 00:00 UTC+0; should logically be winter in 1999 iteration 0
|
const EPOCH = 1734307200 * 1000; // Monday, Dec 16, 2024 @ 00:00 UTC+0; should logically be winter in 1999 iteration 0
|
||||||
|
|
||||||
const isBeforeNextExpectedWorldStateRefresh = (date: number): boolean => {
|
const isBeforeNextExpectedWorldStateRefresh = (nowMs: number, thenMs: number): boolean => {
|
||||||
return Date.now() + 300_000 > date;
|
return nowMs + 300_000 > thenMs;
|
||||||
};
|
};
|
||||||
|
|
||||||
const getSortieTime = (day: number): number => {
|
const getSortieTime = (day: number): number => {
|
||||||
@ -348,6 +349,7 @@ interface IRotatingSeasonChallengePools {
|
|||||||
daily: string[];
|
daily: string[];
|
||||||
weekly: string[];
|
weekly: string[];
|
||||||
hardWeekly: string[];
|
hardWeekly: string[];
|
||||||
|
hasWeeklyPermanent: boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
const getSeasonChallengePools = (syndicateTag: string): IRotatingSeasonChallengePools => {
|
const getSeasonChallengePools = (syndicateTag: string): IRotatingSeasonChallengePools => {
|
||||||
@ -359,7 +361,12 @@ const getSeasonChallengePools = (syndicateTag: string): IRotatingSeasonChallenge
|
|||||||
x.startsWith("/Lotus/Types/Challenges/Seasons/Weekly/") &&
|
x.startsWith("/Lotus/Types/Challenges/Seasons/Weekly/") &&
|
||||||
!x.startsWith("/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanent")
|
!x.startsWith("/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanent")
|
||||||
),
|
),
|
||||||
hardWeekly: syndicate.weeklyChallenges!.filter(x => x.startsWith("/Lotus/Types/Challenges/Seasons/WeeklyHard/"))
|
hardWeekly: syndicate.weeklyChallenges!.filter(x =>
|
||||||
|
x.startsWith("/Lotus/Types/Challenges/Seasons/WeeklyHard/")
|
||||||
|
),
|
||||||
|
hasWeeklyPermanent: !!syndicate.weeklyChallenges!.find(x =>
|
||||||
|
x.startsWith("/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanent")
|
||||||
|
)
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -416,26 +423,34 @@ const pushWeeklyActs = (
|
|||||||
|
|
||||||
activeChallenges.push(getSeasonWeeklyChallenge(pools, week, 0));
|
activeChallenges.push(getSeasonWeeklyChallenge(pools, week, 0));
|
||||||
activeChallenges.push(getSeasonWeeklyChallenge(pools, week, 1));
|
activeChallenges.push(getSeasonWeeklyChallenge(pools, week, 1));
|
||||||
activeChallenges.push(getSeasonWeeklyHardChallenge(pools, week, 2));
|
if (pools.hasWeeklyPermanent) {
|
||||||
activeChallenges.push(getSeasonWeeklyHardChallenge(pools, week, 3));
|
activeChallenges.push({
|
||||||
activeChallenges.push({
|
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 0).toString().padStart(8, "0") },
|
||||||
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 0).toString().padStart(8, "0") },
|
Activation: { $date: { $numberLong: weekStart.toString() } },
|
||||||
Activation: { $date: { $numberLong: weekStart.toString() } },
|
Expiry: { $date: { $numberLong: weekEnd.toString() } },
|
||||||
Expiry: { $date: { $numberLong: weekEnd.toString() } },
|
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentCompleteMissions"
|
||||||
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentCompleteMissions"
|
});
|
||||||
});
|
activeChallenges.push({
|
||||||
activeChallenges.push({
|
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 1).toString().padStart(8, "0") },
|
||||||
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 1).toString().padStart(8, "0") },
|
Activation: { $date: { $numberLong: weekStart.toString() } },
|
||||||
Activation: { $date: { $numberLong: weekStart.toString() } },
|
Expiry: { $date: { $numberLong: weekEnd.toString() } },
|
||||||
Expiry: { $date: { $numberLong: weekEnd.toString() } },
|
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEximus"
|
||||||
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEximus"
|
});
|
||||||
});
|
activeChallenges.push({
|
||||||
activeChallenges.push({
|
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 2).toString().padStart(8, "0") },
|
||||||
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 2).toString().padStart(8, "0") },
|
Activation: { $date: { $numberLong: weekStart.toString() } },
|
||||||
Activation: { $date: { $numberLong: weekStart.toString() } },
|
Expiry: { $date: { $numberLong: weekEnd.toString() } },
|
||||||
Expiry: { $date: { $numberLong: weekEnd.toString() } },
|
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEnemies"
|
||||||
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEnemies"
|
});
|
||||||
});
|
activeChallenges.push(getSeasonWeeklyHardChallenge(pools, week, 2));
|
||||||
|
activeChallenges.push(getSeasonWeeklyHardChallenge(pools, week, 3));
|
||||||
|
} else {
|
||||||
|
activeChallenges.push(getSeasonWeeklyChallenge(pools, week, 2));
|
||||||
|
activeChallenges.push(getSeasonWeeklyChallenge(pools, week, 3));
|
||||||
|
activeChallenges.push(getSeasonWeeklyChallenge(pools, week, 4));
|
||||||
|
activeChallenges.push(getSeasonWeeklyHardChallenge(pools, week, 5));
|
||||||
|
activeChallenges.push(getSeasonWeeklyHardChallenge(pools, week, 6));
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
export const pushClassicBounties = (syndicateMissions: ISyndicateMissionInfo[], bountyCycle: number): void => {
|
export const pushClassicBounties = (syndicateMissions: ISyndicateMissionInfo[], bountyCycle: number): void => {
|
||||||
@ -924,15 +939,70 @@ const getCalendarSeason = (week: number): ICalendarSeason => {
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const doesTimeSatsifyConstraints = (timeSecs: number): boolean => {
|
||||||
|
if (config.worldState?.eidolonOverride) {
|
||||||
|
const eidolonEpoch = 1391992660;
|
||||||
|
const eidolonCycle = Math.trunc((timeSecs - eidolonEpoch) / 9000);
|
||||||
|
const eidolonCycleStart = eidolonEpoch + eidolonCycle * 9000;
|
||||||
|
const eidolonCycleEnd = eidolonCycleStart + 9000;
|
||||||
|
const eidolonCycleNightStart = eidolonCycleEnd - 3000;
|
||||||
|
if (config.worldState.eidolonOverride == "day") {
|
||||||
|
if (
|
||||||
|
//timeSecs < eidolonCycleStart ||
|
||||||
|
isBeforeNextExpectedWorldStateRefresh(timeSecs * 1000, eidolonCycleNightStart * 1000)
|
||||||
|
) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (
|
||||||
|
timeSecs < eidolonCycleNightStart ||
|
||||||
|
isBeforeNextExpectedWorldStateRefresh(timeSecs * 1000, eidolonCycleEnd * 1000)
|
||||||
|
) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (config.worldState?.vallisOverride) {
|
||||||
|
const vallisEpoch = 1541837628;
|
||||||
|
const vallisCycle = Math.trunc((timeSecs - vallisEpoch) / 1600);
|
||||||
|
const vallisCycleStart = vallisEpoch + vallisCycle * 1600;
|
||||||
|
const vallisCycleEnd = vallisCycleStart + 1600;
|
||||||
|
const vallisCycleColdStart = vallisCycleStart + 400;
|
||||||
|
if (config.worldState.vallisOverride == "cold") {
|
||||||
|
if (
|
||||||
|
timeSecs < vallisCycleColdStart ||
|
||||||
|
isBeforeNextExpectedWorldStateRefresh(timeSecs * 1000, vallisCycleEnd * 1000)
|
||||||
|
) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (
|
||||||
|
//timeSecs < vallisCycleStart ||
|
||||||
|
isBeforeNextExpectedWorldStateRefresh(timeSecs * 1000, vallisCycleColdStart * 1000)
|
||||||
|
) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
|
||||||
export const getWorldState = (buildLabel?: string): IWorldState => {
|
export const getWorldState = (buildLabel?: string): IWorldState => {
|
||||||
const day = Math.trunc((Date.now() - EPOCH) / 86400000);
|
let timeSecs = Math.round(Date.now() / 1000);
|
||||||
|
while (!doesTimeSatsifyConstraints(timeSecs)) {
|
||||||
|
timeSecs -= 60;
|
||||||
|
}
|
||||||
|
const timeMs = timeSecs * 1000;
|
||||||
|
const day = Math.trunc((timeMs - EPOCH) / 86400000);
|
||||||
const week = Math.trunc(day / 7);
|
const week = Math.trunc(day / 7);
|
||||||
const weekStart = EPOCH + week * 604800000;
|
const weekStart = EPOCH + week * 604800000;
|
||||||
const weekEnd = weekStart + 604800000;
|
const weekEnd = weekStart + 604800000;
|
||||||
|
|
||||||
const worldState: IWorldState = {
|
const worldState: IWorldState = {
|
||||||
BuildLabel: typeof buildLabel == "string" ? buildLabel.split(" ").join("+") : buildConfig.buildLabel,
|
BuildLabel: typeof buildLabel == "string" ? buildLabel.split(" ").join("+") : buildConfig.buildLabel,
|
||||||
Time: config.worldState?.lockTime || Math.round(Date.now() / 1000),
|
Time: timeSecs,
|
||||||
Goals: [],
|
Goals: [],
|
||||||
Alerts: [],
|
Alerts: [],
|
||||||
Sorties: [],
|
Sorties: [],
|
||||||
@ -986,11 +1056,11 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
|
|||||||
worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(pools, day - 2));
|
worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(pools, day - 2));
|
||||||
worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(pools, day - 1));
|
worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(pools, day - 1));
|
||||||
worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(pools, day - 0));
|
worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(pools, day - 0));
|
||||||
if (isBeforeNextExpectedWorldStateRefresh(EPOCH + (day + 1) * 86400000)) {
|
if (isBeforeNextExpectedWorldStateRefresh(timeMs, EPOCH + (day + 1) * 86400000)) {
|
||||||
worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(pools, day + 1));
|
worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(pools, day + 1));
|
||||||
}
|
}
|
||||||
pushWeeklyActs(worldState.SeasonInfo.ActiveChallenges, pools, week);
|
pushWeeklyActs(worldState.SeasonInfo.ActiveChallenges, pools, week);
|
||||||
if (isBeforeNextExpectedWorldStateRefresh(weekEnd)) {
|
if (isBeforeNextExpectedWorldStateRefresh(timeMs, weekEnd)) {
|
||||||
pushWeeklyActs(worldState.SeasonInfo.ActiveChallenges, pools, week + 1);
|
pushWeeklyActs(worldState.SeasonInfo.ActiveChallenges, pools, week + 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -999,7 +1069,7 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
|
|||||||
worldState.NodeOverrides.find(x => x.Node == "SolNode802")!.Seed = new SRng(week).randomInt(0, 0xff_ffff);
|
worldState.NodeOverrides.find(x => x.Node == "SolNode802")!.Seed = new SRng(week).randomInt(0, 0xff_ffff);
|
||||||
|
|
||||||
// Holdfast, Cavia, & Hex bounties cycling every 2.5 hours; unfaithful implementation
|
// Holdfast, Cavia, & Hex bounties cycling every 2.5 hours; unfaithful implementation
|
||||||
let bountyCycle = Math.trunc(Date.now() / 9000000);
|
let bountyCycle = Math.trunc(timeSecs / 9000);
|
||||||
let bountyCycleEnd: number | undefined;
|
let bountyCycleEnd: number | undefined;
|
||||||
do {
|
do {
|
||||||
const bountyCycleStart = bountyCycle * 9000000;
|
const bountyCycleStart = bountyCycle * 9000000;
|
||||||
@ -1030,7 +1100,7 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
|
|||||||
});
|
});
|
||||||
|
|
||||||
pushClassicBounties(worldState.SyndicateMissions, bountyCycle);
|
pushClassicBounties(worldState.SyndicateMissions, bountyCycle);
|
||||||
} while (isBeforeNextExpectedWorldStateRefresh(bountyCycleEnd) && ++bountyCycle);
|
} while (isBeforeNextExpectedWorldStateRefresh(timeMs, bountyCycleEnd) && ++bountyCycle);
|
||||||
|
|
||||||
if (config.worldState?.creditBoost) {
|
if (config.worldState?.creditBoost) {
|
||||||
worldState.GlobalUpgrades.push({
|
worldState.GlobalUpgrades.push({
|
||||||
@ -1073,15 +1143,15 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
|
|||||||
{
|
{
|
||||||
const rollover = getSortieTime(day);
|
const rollover = getSortieTime(day);
|
||||||
|
|
||||||
if (Date.now() < rollover) {
|
if (timeMs < rollover) {
|
||||||
worldState.Sorties.push(getSortie(day - 1));
|
worldState.Sorties.push(getSortie(day - 1));
|
||||||
}
|
}
|
||||||
if (isBeforeNextExpectedWorldStateRefresh(rollover)) {
|
if (isBeforeNextExpectedWorldStateRefresh(timeMs, rollover)) {
|
||||||
worldState.Sorties.push(getSortie(day));
|
worldState.Sorties.push(getSortie(day));
|
||||||
}
|
}
|
||||||
|
|
||||||
// The client does not seem to respect activation for classic syndicate missions, so only pushing current ones.
|
// The client does not seem to respect activation for classic syndicate missions, so only pushing current ones.
|
||||||
const sdy = Date.now() >= rollover ? day : day - 1;
|
const sdy = timeMs >= rollover ? day : day - 1;
|
||||||
const rng = new SRng(sdy);
|
const rng = new SRng(sdy);
|
||||||
pushSyndicateMissions(worldState, sdy, rng.randomInt(0, 100_000), "ba6f84724fa48049", "ArbitersSyndicate");
|
pushSyndicateMissions(worldState, sdy, rng.randomInt(0, 100_000), "ba6f84724fa48049", "ArbitersSyndicate");
|
||||||
pushSyndicateMissions(worldState, sdy, rng.randomInt(0, 100_000), "ba6f84724fa4804a", "CephalonSudaSyndicate");
|
pushSyndicateMissions(worldState, sdy, rng.randomInt(0, 100_000), "ba6f84724fa4804a", "CephalonSudaSyndicate");
|
||||||
@ -1093,7 +1163,7 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
|
|||||||
|
|
||||||
// Archon Hunt cycling every week
|
// Archon Hunt cycling every week
|
||||||
worldState.LiteSorties.push(getLiteSortie(week));
|
worldState.LiteSorties.push(getLiteSortie(week));
|
||||||
if (isBeforeNextExpectedWorldStateRefresh(weekEnd)) {
|
if (isBeforeNextExpectedWorldStateRefresh(timeMs, weekEnd)) {
|
||||||
worldState.LiteSorties.push(getLiteSortie(week + 1));
|
worldState.LiteSorties.push(getLiteSortie(week + 1));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1130,12 +1200,12 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
|
|||||||
|
|
||||||
// 1999 Calendar Season cycling every week + YearIteration every 4 weeks
|
// 1999 Calendar Season cycling every week + YearIteration every 4 weeks
|
||||||
worldState.KnownCalendarSeasons.push(getCalendarSeason(week));
|
worldState.KnownCalendarSeasons.push(getCalendarSeason(week));
|
||||||
if (isBeforeNextExpectedWorldStateRefresh(weekEnd)) {
|
if (isBeforeNextExpectedWorldStateRefresh(timeMs, weekEnd)) {
|
||||||
worldState.KnownCalendarSeasons.push(getCalendarSeason(week + 1));
|
worldState.KnownCalendarSeasons.push(getCalendarSeason(week + 1));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Sentient Anomaly cycling every 30 minutes
|
// Sentient Anomaly cycling every 30 minutes
|
||||||
const halfHour = Math.trunc(Date.now() / (unixTimesInMs.hour / 2));
|
const halfHour = Math.trunc(timeMs / (unixTimesInMs.hour / 2));
|
||||||
const tmp = {
|
const tmp = {
|
||||||
cavabegin: "1690761600",
|
cavabegin: "1690761600",
|
||||||
PurchasePlatformLockEnabled: true,
|
PurchasePlatformLockEnabled: true,
|
||||||
@ -1258,6 +1328,15 @@ export const isArchwingMission = (node: IRegion): boolean => {
|
|||||||
};
|
};
|
||||||
|
|
||||||
export const getNightwaveSyndicateTag = (buildLabel: string | undefined): string | undefined => {
|
export const getNightwaveSyndicateTag = (buildLabel: string | undefined): string | undefined => {
|
||||||
|
if (config.worldState?.nightwaveOverride) {
|
||||||
|
if (config.worldState.nightwaveOverride in nightwaveTagToSeason) {
|
||||||
|
return config.worldState.nightwaveOverride;
|
||||||
|
}
|
||||||
|
logger.warn(`ignoring invalid config value for worldState.nightwaveOverride`, {
|
||||||
|
value: config.worldState.nightwaveOverride,
|
||||||
|
valid_values: Object.keys(nightwaveTagToSeason)
|
||||||
|
});
|
||||||
|
}
|
||||||
if (!buildLabel || version_compare(buildLabel, "2025.05.20.10.18") >= 0) {
|
if (!buildLabel || version_compare(buildLabel, "2025.05.20.10.18") >= 0) {
|
||||||
return "RadioLegionIntermission13Syndicate";
|
return "RadioLegionIntermission13Syndicate";
|
||||||
}
|
}
|
||||||
@ -1268,6 +1347,20 @@ export const getNightwaveSyndicateTag = (buildLabel: string | undefined): string
|
|||||||
};
|
};
|
||||||
|
|
||||||
const nightwaveTagToSeason: Record<string, number> = {
|
const nightwaveTagToSeason: Record<string, number> = {
|
||||||
RadioLegionIntermission13Syndicate: 15,
|
RadioLegionIntermission13Syndicate: 15, // Nora's Mix Vol. 9
|
||||||
RadioLegionIntermission12Syndicate: 14
|
RadioLegionIntermission12Syndicate: 14, // Nora's Mix Vol. 8
|
||||||
|
RadioLegionIntermission11Syndicate: 13, // Nora's Mix Vol. 7
|
||||||
|
RadioLegionIntermission10Syndicate: 12, // Nora's Mix Vol. 6
|
||||||
|
RadioLegionIntermission9Syndicate: 11, // Nora's Mix Vol. 5
|
||||||
|
RadioLegionIntermission8Syndicate: 10, // Nora's Mix Vol. 4
|
||||||
|
RadioLegionIntermission7Syndicate: 9, // Nora's Mix Vol. 3
|
||||||
|
RadioLegionIntermission6Syndicate: 8, // Nora's Mix Vol. 2
|
||||||
|
RadioLegionIntermission5Syndicate: 7, // Nora's Mix Vol. 1
|
||||||
|
RadioLegionIntermission4Syndicate: 6, // Nora's Choice
|
||||||
|
RadioLegionIntermission3Syndicate: 5, // Intermission III
|
||||||
|
RadioLegion3Syndicate: 4, // Glassmaker
|
||||||
|
RadioLegionIntermission2Syndicate: 3, // Intermission II
|
||||||
|
RadioLegion2Syndicate: 2, // The Emissary
|
||||||
|
RadioLegionIntermissionSyndicate: 1, // Intermission I
|
||||||
|
RadioLegionSyndicate: 0 // The Wolf of Saturn Six
|
||||||
};
|
};
|
||||||
|
|||||||
@ -765,7 +765,8 @@ export interface IKubrowPetDetailsClient extends Omit<IKubrowPetDetailsDatabase,
|
|||||||
|
|
||||||
export enum Status {
|
export enum Status {
|
||||||
StatusAvailable = "STATUS_AVAILABLE",
|
StatusAvailable = "STATUS_AVAILABLE",
|
||||||
StatusStasis = "STATUS_STASIS"
|
StatusStasis = "STATUS_STASIS",
|
||||||
|
StatusIncubating = "STATUS_INCUBATING"
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface ILastSortieRewardClient {
|
export interface ILastSortieRewardClient {
|
||||||
@ -929,10 +930,14 @@ export interface IPendingRecipeDatabase {
|
|||||||
Pistols?: IEquipmentDatabase[];
|
Pistols?: IEquipmentDatabase[];
|
||||||
Melee?: IEquipmentDatabase[];
|
Melee?: IEquipmentDatabase[];
|
||||||
SuitToUnbrand?: Types.ObjectId;
|
SuitToUnbrand?: Types.ObjectId;
|
||||||
|
KubrowPet?: Types.ObjectId;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface IPendingRecipeClient
|
export interface IPendingRecipeClient
|
||||||
extends Omit<IPendingRecipeDatabase, "CompletionDate" | "LongGuns" | "Pistols" | "Melee" | "SuitToUnbrand"> {
|
extends Omit<
|
||||||
|
IPendingRecipeDatabase,
|
||||||
|
"CompletionDate" | "LongGuns" | "Pistols" | "Melee" | "SuitToUnbrand" | "KubrowPet"
|
||||||
|
> {
|
||||||
CompletionDate: IMongoDate;
|
CompletionDate: IMongoDate;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -96,7 +96,7 @@ export type IMissionInventoryUpdateRequest = {
|
|||||||
FpsSamples: number;
|
FpsSamples: number;
|
||||||
EvolutionProgress?: IEvolutionProgress[];
|
EvolutionProgress?: IEvolutionProgress[];
|
||||||
FocusXpIncreases?: number[];
|
FocusXpIncreases?: number[];
|
||||||
PlayerSkillGains: IPlayerSkills;
|
PlayerSkillGains: Partial<IPlayerSkills>;
|
||||||
CustomMarkers?: ICustomMarkers[];
|
CustomMarkers?: ICustomMarkers[];
|
||||||
LoreFragmentScans?: ILoreFragmentScan[];
|
LoreFragmentScans?: ILoreFragmentScan[];
|
||||||
VoidTearParticipantsCurrWave?: {
|
VoidTearParticipantsCurrWave?: {
|
||||||
|
|||||||
@ -312,7 +312,7 @@ function fetchItemList() {
|
|||||||
document.getElementById("changeSyndicate").appendChild(option);
|
document.getElementById("changeSyndicate").appendChild(option);
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
const nameSet = new Set();
|
const nameToItems = {};
|
||||||
items.forEach(item => {
|
items.forEach(item => {
|
||||||
item.name = item.name.replace(/<.+>/g, "").trim();
|
item.name = item.name.replace(/<.+>/g, "").trim();
|
||||||
if ("badReason" in item) {
|
if ("badReason" in item) {
|
||||||
@ -322,6 +322,11 @@ function fetchItemList() {
|
|||||||
item.name += " " + loc("code_badItem");
|
item.name += " " + loc("code_badItem");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
nameToItems[item.name] ??= [];
|
||||||
|
nameToItems[item.name].push(item);
|
||||||
|
});
|
||||||
|
|
||||||
|
items.forEach(item => {
|
||||||
if (type == "ModularParts") {
|
if (type == "ModularParts") {
|
||||||
const supportedModularParts = [
|
const supportedModularParts = [
|
||||||
"LWPT_HB_DECK",
|
"LWPT_HB_DECK",
|
||||||
@ -360,15 +365,26 @@ function fetchItemList() {
|
|||||||
.appendChild(option);
|
.appendChild(option);
|
||||||
}
|
}
|
||||||
} else if (item.badReason != "notraw") {
|
} else if (item.badReason != "notraw") {
|
||||||
if (nameSet.has(item.name)) {
|
const ambiguous = nameToItems[item.name].length > 1;
|
||||||
//console.log(`Not adding ${item.uniqueName} to datalist for ${type} due to duplicate display name: ${item.name}`);
|
let canDisambiguate = true;
|
||||||
} else {
|
if (ambiguous) {
|
||||||
nameSet.add(item.name);
|
for (const i2 of nameToItems[item.name]) {
|
||||||
|
if (!i2.subtype) {
|
||||||
|
canDisambiguate = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!ambiguous || canDisambiguate || nameToItems[item.name][0] == item) {
|
||||||
const option = document.createElement("option");
|
const option = document.createElement("option");
|
||||||
option.setAttribute("data-key", item.uniqueName);
|
option.setAttribute("data-key", item.uniqueName);
|
||||||
option.value = item.name;
|
option.value = item.name;
|
||||||
|
if (ambiguous && canDisambiguate) {
|
||||||
|
option.value += " (" + item.subtype + ")";
|
||||||
|
}
|
||||||
document.getElementById("datalist-" + type).appendChild(option);
|
document.getElementById("datalist-" + type).appendChild(option);
|
||||||
|
} else {
|
||||||
|
//console.log(`Not adding ${item.uniqueName} to datalist for ${type} due to duplicate display name: ${item.name}`);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
itemMap[item.uniqueName] = { ...item, type };
|
itemMap[item.uniqueName] = { ...item, type };
|
||||||
@ -476,7 +492,7 @@ function updateInventory() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
let anyExaltedMissingXP = false;
|
let anyExaltedMissingXP = false;
|
||||||
if (item.XP >= maxXP && "exalted" in itemMap[item.ItemType]) {
|
if (item.XP >= maxXP && item.ItemType in itemMap && "exalted" in itemMap[item.ItemType]) {
|
||||||
for (const exaltedType of itemMap[item.ItemType].exalted) {
|
for (const exaltedType of itemMap[item.ItemType].exalted) {
|
||||||
const exaltedItem = data.SpecialItems.find(x => x.ItemType == exaltedType);
|
const exaltedItem = data.SpecialItems.find(x => x.ItemType == exaltedType);
|
||||||
if (exaltedItem) {
|
if (exaltedItem) {
|
||||||
|
|||||||
@ -1,4 +1,4 @@
|
|||||||
// Chinese translation by meb154
|
// Chinese translation by meb154 & bishan178
|
||||||
dict = {
|
dict = {
|
||||||
general_inventoryUpdateNote: `注意:此处所做的更改只有在游戏同步仓库后才会生效。您可以通过访问星图来触发仓库更新。`,
|
general_inventoryUpdateNote: `注意:此处所做的更改只有在游戏同步仓库后才会生效。您可以通过访问星图来触发仓库更新。`,
|
||||||
general_addButton: `添加`,
|
general_addButton: `添加`,
|
||||||
@ -18,7 +18,7 @@ dict = {
|
|||||||
code_kDrive: `K式悬浮板`,
|
code_kDrive: `K式悬浮板`,
|
||||||
code_legendaryCore: `传奇核心`,
|
code_legendaryCore: `传奇核心`,
|
||||||
code_traumaticPeculiar: `创伤怪奇`,
|
code_traumaticPeculiar: `创伤怪奇`,
|
||||||
code_starter: `|MOD| (有瑕疵的)`,
|
code_starter: `|MOD|(有瑕疵的)`,
|
||||||
code_badItem: `(Imposter)`,
|
code_badItem: `(Imposter)`,
|
||||||
code_maxRank: `满级`,
|
code_maxRank: `满级`,
|
||||||
code_rename: `重命名`,
|
code_rename: `重命名`,
|
||||||
@ -28,7 +28,7 @@ dict = {
|
|||||||
code_succRankUp: `[UNTRANSLATED] Successfully ranked up.`,
|
code_succRankUp: `[UNTRANSLATED] Successfully ranked up.`,
|
||||||
code_noEquipmentToRankUp: `没有可升级的装备。`,
|
code_noEquipmentToRankUp: `没有可升级的装备。`,
|
||||||
code_succAdded: `已成功添加。`,
|
code_succAdded: `已成功添加。`,
|
||||||
code_succRemoved: `[UNTRANSLATED] Successfully removed.`,
|
code_succRemoved: `已成功移除。`,
|
||||||
code_buffsNumber: `增益数量`,
|
code_buffsNumber: `增益数量`,
|
||||||
code_cursesNumber: `负面数量`,
|
code_cursesNumber: `负面数量`,
|
||||||
code_rerollsNumber: `洗卡次数`,
|
code_rerollsNumber: `洗卡次数`,
|
||||||
@ -39,27 +39,27 @@ dict = {
|
|||||||
code_count: `数量`,
|
code_count: `数量`,
|
||||||
code_focusAllUnlocked: `所有专精学派均已解锁。`,
|
code_focusAllUnlocked: `所有专精学派均已解锁。`,
|
||||||
code_focusUnlocked: `已解锁 |COUNT| 个新专精学派!需要游戏内仓库更新才能生效,您可以通过访问星图来触发仓库更新。`,
|
code_focusUnlocked: `已解锁 |COUNT| 个新专精学派!需要游戏内仓库更新才能生效,您可以通过访问星图来触发仓库更新。`,
|
||||||
code_addModsConfirm: `确定要向账户添加 |COUNT| 张MOD吗?`,
|
code_addModsConfirm: `确定要向账户添加 |COUNT| 张MOD吗?`,
|
||||||
code_succImport: `导入成功。`,
|
code_succImport: `导入成功。`,
|
||||||
code_gild: `镀金`,
|
code_gild: `镀金`,
|
||||||
code_moa: `恐鸟`,
|
code_moa: `恐鸟`,
|
||||||
code_zanuka: `猎犬`,
|
code_zanuka: `猎犬`,
|
||||||
code_stage: `[UNTRANSLATED] Stage`,
|
code_stage: `阶段`,
|
||||||
code_complete: `[UNTRANSLATED] Complete`,
|
code_complete: `完成`,
|
||||||
code_nextStage: `[UNTRANSLATED] Next stage`,
|
code_nextStage: `下一阶段`,
|
||||||
code_prevStage: `[UNTRANSLATED] Previous stage`,
|
code_prevStage: `上一阶段`,
|
||||||
code_reset: `[UNTRANSLATED] Reset`,
|
code_reset: `重置`,
|
||||||
code_setInactive: `[UNTRANSLATED] Make the quest inactive`,
|
code_setInactive: `使任务处于未激活状态`,
|
||||||
code_completed: `[UNTRANSLATED] Completed`,
|
code_completed: `已完成`,
|
||||||
code_active: `[UNTRANSLATED] Active`,
|
code_active: `正在执行`,
|
||||||
code_pigment: `颜料`,
|
code_pigment: `颜料`,
|
||||||
code_mature: `[UNTRANSLATED] Mature for combat`,
|
code_mature: `成长并战备`,
|
||||||
code_unmature: `[UNTRANSLATED] Regress genetic aging`,
|
code_unmature: `逆转衰老基因`,
|
||||||
login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同)。`,
|
login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同)。`,
|
||||||
login_emailLabel: `电子邮箱`,
|
login_emailLabel: `电子邮箱`,
|
||||||
login_passwordLabel: `密码`,
|
login_passwordLabel: `密码`,
|
||||||
login_loginButton: `登录`,
|
login_loginButton: `登录`,
|
||||||
login_registerButton: `[UNTRANSLATED] Register`,
|
login_registerButton: `注册账号`,
|
||||||
navbar_logout: `退出登录`,
|
navbar_logout: `退出登录`,
|
||||||
navbar_renameAccount: `重命名账户`,
|
navbar_renameAccount: `重命名账户`,
|
||||||
navbar_deleteAccount: `删除账户`,
|
navbar_deleteAccount: `删除账户`,
|
||||||
@ -82,22 +82,22 @@ dict = {
|
|||||||
inventory_operatorAmps: `增幅器`,
|
inventory_operatorAmps: `增幅器`,
|
||||||
inventory_hoverboards: `K式悬浮板`,
|
inventory_hoverboards: `K式悬浮板`,
|
||||||
inventory_moaPets: `恐鸟`,
|
inventory_moaPets: `恐鸟`,
|
||||||
inventory_kubrowPets: `[UNTRANSLATED] Beasts`,
|
inventory_kubrowPets: `动物同伴`,
|
||||||
inventory_evolutionProgress: `[UNTRANSLATED] Incarnon Evolution Progress`,
|
inventory_evolutionProgress: `灵化之源进度`,
|
||||||
inventory_bulkAddSuits: `添加缺失战甲`,
|
inventory_bulkAddSuits: `添加缺失战甲`,
|
||||||
inventory_bulkAddWeapons: `添加缺失武器`,
|
inventory_bulkAddWeapons: `添加缺失武器`,
|
||||||
inventory_bulkAddSpaceSuits: `添加缺失Archwing`,
|
inventory_bulkAddSpaceSuits: `添加缺失Archwing`,
|
||||||
inventory_bulkAddSpaceWeapons: `添加缺失Archwing武器`,
|
inventory_bulkAddSpaceWeapons: `添加缺失Archwing武器`,
|
||||||
inventory_bulkAddSentinels: `添加缺失守护`,
|
inventory_bulkAddSentinels: `添加缺失守护`,
|
||||||
inventory_bulkAddSentinelWeapons: `添加缺失守护武器`,
|
inventory_bulkAddSentinelWeapons: `添加缺失守护武器`,
|
||||||
inventory_bulkAddEvolutionProgress: `[UNTRANSLATED] Add Missing Incarnon Evolution Progress`,
|
inventory_bulkAddEvolutionProgress: `添加缺失的灵化之源`,
|
||||||
inventory_bulkRankUpSuits: `所有战甲升满级`,
|
inventory_bulkRankUpSuits: `所有战甲升满级`,
|
||||||
inventory_bulkRankUpWeapons: `所有武器升满级`,
|
inventory_bulkRankUpWeapons: `所有武器升满级`,
|
||||||
inventory_bulkRankUpSpaceSuits: `所有Archwing升满级`,
|
inventory_bulkRankUpSpaceSuits: `所有Archwing升满级`,
|
||||||
inventory_bulkRankUpSpaceWeapons: `所有Archwing武器升满级`,
|
inventory_bulkRankUpSpaceWeapons: `所有Archwing武器升满级`,
|
||||||
inventory_bulkRankUpSentinels: `所有守护升满级`,
|
inventory_bulkRankUpSentinels: `所有守护升满级`,
|
||||||
inventory_bulkRankUpSentinelWeapons: `所有守护武器升满级`,
|
inventory_bulkRankUpSentinelWeapons: `所有守护武器升满级`,
|
||||||
inventory_bulkRankUpEvolutionProgress: `[UNTRANSLATED] Max Rank All Incarnon Evolution Progress`,
|
inventory_bulkRankUpEvolutionProgress: `所有灵化之源最大等级`,
|
||||||
|
|
||||||
quests_list: `任务`,
|
quests_list: `任务`,
|
||||||
quests_completeAll: `完成所有任务`,
|
quests_completeAll: `完成所有任务`,
|
||||||
@ -111,15 +111,15 @@ dict = {
|
|||||||
currency_owned: `当前拥有 |COUNT|。`,
|
currency_owned: `当前拥有 |COUNT|。`,
|
||||||
powersuit_archonShardsLabel: `执刑官源力石槽位`,
|
powersuit_archonShardsLabel: `执刑官源力石槽位`,
|
||||||
powersuit_archonShardsDescription: `您可以使用这些无限插槽应用各种强化效果`,
|
powersuit_archonShardsDescription: `您可以使用这些无限插槽应用各种强化效果`,
|
||||||
powersuit_archonShardsDescription2: `[UNTRANSLATED] Note that each archon shard takes some time to be applied when loading in.`,
|
powersuit_archonShardsDescription2: `请注意, 在加载时, 每个执政官源力石都需要一定的时间来生效。`,
|
||||||
mods_addRiven: `添加裂罅MOD`,
|
mods_addRiven: `添加裂罅MOD`,
|
||||||
mods_fingerprint: `印记`,
|
mods_fingerprint: `印记`,
|
||||||
mods_fingerprintHelp: `需要印记相关的帮助?`,
|
mods_fingerprintHelp: `需要印记相关的帮助?`,
|
||||||
mods_rivens: `裂罅MOD`,
|
mods_rivens: `裂罅MOD`,
|
||||||
mods_mods: `Mods`,
|
mods_mods: `Mods`,
|
||||||
mods_addMissingUnrankedMods: `[UNTRANSLATED] Add Missing Unranked Mods`,
|
mods_addMissingUnrankedMods: `添加所有缺失的Mods`,
|
||||||
mods_removeUnranked: `[UNTRANSLATED] Remove Unranked Mods`,
|
mods_removeUnranked: `删除所有未升级的Mods`,
|
||||||
mods_addMissingMaxRankMods: `[UNTRANSLATED] Add Missing Max Rank Mods`,
|
mods_addMissingMaxRankMods: `添加所有缺失的满级Mods`,
|
||||||
cheats_administratorRequirement: `您必须是管理员才能使用此功能。要成为管理员,请将 <code>|DISPLAYNAME|</code> 添加到 config.json 的 <code>administratorNames</code> 中。`,
|
cheats_administratorRequirement: `您必须是管理员才能使用此功能。要成为管理员,请将 <code>|DISPLAYNAME|</code> 添加到 config.json 的 <code>administratorNames</code> 中。`,
|
||||||
cheats_server: `服务器`,
|
cheats_server: `服务器`,
|
||||||
cheats_skipTutorial: `跳过教程`,
|
cheats_skipTutorial: `跳过教程`,
|
||||||
@ -131,43 +131,43 @@ dict = {
|
|||||||
cheats_infiniteEndo: `无限内融核心`,
|
cheats_infiniteEndo: `无限内融核心`,
|
||||||
cheats_infiniteRegalAya: `无限御品阿耶`,
|
cheats_infiniteRegalAya: `无限御品阿耶`,
|
||||||
cheats_infiniteHelminthMaterials: `无限Helminth材料`,
|
cheats_infiniteHelminthMaterials: `无限Helminth材料`,
|
||||||
cheats_claimingBlueprintRefundsIngredients: `[UNTRANSLATED] Claiming Blueprint Refunds Ingredients`,
|
cheats_claimingBlueprintRefundsIngredients: `取消蓝图制造时返还材料`,
|
||||||
cheats_dontSubtractVoidTraces: `[UNTRANSLATED] Don't Subtract Void Traces`,
|
cheats_dontSubtractVoidTraces: `虚空光体无消耗`,
|
||||||
cheats_dontSubtractConsumables: `[UNTRANSLATED] Don't Subtract Consumables`,
|
cheats_dontSubtractConsumables: `消耗物品使用时无损耗`,
|
||||||
cheats_unlockAllShipFeatures: `解锁所有飞船功能`,
|
cheats_unlockAllShipFeatures: `解锁所有飞船功能`,
|
||||||
cheats_unlockAllShipDecorations: `解锁所有飞船装饰`,
|
cheats_unlockAllShipDecorations: `解锁所有飞船装饰`,
|
||||||
cheats_unlockAllFlavourItems: `解锁所有<abbr title=\"动画组合、图标、调色板等\">装饰物品</abbr>`,
|
cheats_unlockAllFlavourItems: `解锁所有<abbr title=\"动画组合、图标、调色板等\">装饰物品</abbr>`,
|
||||||
cheats_unlockAllSkins: `解锁所有外观`,
|
cheats_unlockAllSkins: `解锁所有外观`,
|
||||||
cheats_unlockAllCapturaScenes: `解锁所有Captura场景`,
|
cheats_unlockAllCapturaScenes: `解锁所有Captura场景`,
|
||||||
cheats_unlockAllDecoRecipes: `[UNTRANSLATED] Unlock All Dojo Deco Recipes`,
|
cheats_unlockAllDecoRecipes: `解锁所有道场配方`,
|
||||||
cheats_universalPolarityEverywhere: `全局万用极性`,
|
cheats_universalPolarityEverywhere: `全局万用极性`,
|
||||||
cheats_unlockDoubleCapacityPotatoesEverywhere: `全物品自带Orokin反应堆`,
|
cheats_unlockDoubleCapacityPotatoesEverywhere: `全物品自带Orokin反应堆`,
|
||||||
cheats_unlockExilusEverywhere: `全物品自带适配器`,
|
cheats_unlockExilusEverywhere: `全物品自带适配器`,
|
||||||
cheats_unlockArcanesEverywhere: `全物品自带赋能适配器`,
|
cheats_unlockArcanesEverywhere: `全物品自带赋能适配器`,
|
||||||
cheats_noDailyStandingLimits: `无每日声望限制`,
|
cheats_noDailyStandingLimits: `无每日声望限制`,
|
||||||
cheats_noDailyFocusLimit: `[UNTRANSLATED] No Daily Focus Limits`,
|
cheats_noDailyFocusLimit: `指挥官专精无每日获取上限`,
|
||||||
cheats_noArgonCrystalDecay: `[UNTRANSLATED] No Argon Crystal Decay`,
|
cheats_noArgonCrystalDecay: `氩结晶无衰变`,
|
||||||
cheats_noMasteryRankUpCooldown: `[UNTRANSLATED] No Mastery Rank Up Cooldown`,
|
cheats_noMasteryRankUpCooldown: `段位考核无冷却时间`,
|
||||||
cheats_noVendorPurchaseLimits: `[UNTRANSLATED] No Vendor Purchase Limits`,
|
cheats_noVendorPurchaseLimits: `商城或商人无购买限制`,
|
||||||
cheats_noDeathMarks: `[UNTRANSLATED] No Death Marks`,
|
cheats_noDeathMarks: `无死亡标记(不会被 Stalker/Grustrag 三霸/Zanuka 猎人等标记)`,
|
||||||
cheats_noKimCooldowns: `[UNTRANSLATED] No KIM Cooldowns`,
|
cheats_noKimCooldowns: `无 KIM 冷却时间`,
|
||||||
cheats_syndicateMissionsRepeatable: `[UNTRANSLATED] Syndicate Missions Repeatable`,
|
cheats_syndicateMissionsRepeatable: `集团任务可重复`,
|
||||||
cheats_instantFinishRivenChallenge: `[UNTRANSLATED] Instant Finish Riven Challenge`,
|
cheats_instantFinishRivenChallenge: `立即完成裂罅挑战`,
|
||||||
cheats_instantResourceExtractorDrones: `即时资源采集无人机`,
|
cheats_instantResourceExtractorDrones: `即时资源采集无人机`,
|
||||||
cheats_noResourceExtractorDronesDamage: `[UNTRANSLATED] No Resource Extractor Drones Damage`,
|
cheats_noResourceExtractorDronesDamage: `资源提取器不会损毁`,
|
||||||
cheats_skipClanKeyCrafting: `[UNTRANSLATED] Skip Clan Key Crafting`,
|
cheats_skipClanKeyCrafting: `跳过氏族钥匙制作, 进入道场无需氏族钥匙`,
|
||||||
cheats_noDojoRoomBuildStage: `无视道场房间建造阶段`,
|
cheats_noDojoRoomBuildStage: `无视道场房间建造阶段`,
|
||||||
cheats_noDojoDecoBuildStage: `[UNTRANSLATED] No Dojo Deco Build Stage`,
|
cheats_noDojoDecoBuildStage: `道场装饰建造立即完成`,
|
||||||
cheats_fastDojoRoomDestruction: `快速拆除道场房间`,
|
cheats_fastDojoRoomDestruction: `快速拆除道场房间`,
|
||||||
cheats_noDojoResearchCosts: `无视道场研究消耗`,
|
cheats_noDojoResearchCosts: `无视道场研究消耗`,
|
||||||
cheats_noDojoResearchTime: `无视道场研究时间`,
|
cheats_noDojoResearchTime: `无视道场研究时间`,
|
||||||
cheats_fastClanAscension: `快速升级氏族`,
|
cheats_fastClanAscension: `快速升级氏族`,
|
||||||
cheats_spoofMasteryRank: `伪造精通段位(-1为禁用)`,
|
cheats_spoofMasteryRank: `伪造精通段位(-1为禁用)`,
|
||||||
cheats_saveSettings: `保存设置`,
|
cheats_saveSettings: `保存设置`,
|
||||||
cheats_account: `账户`,
|
cheats_account: `账户`,
|
||||||
cheats_unlockAllFocusSchools: `解锁所有专精学派`,
|
cheats_unlockAllFocusSchools: `解锁所有专精学派`,
|
||||||
cheats_helminthUnlockAll: `完全升级Helminth`,
|
cheats_helminthUnlockAll: `完全升级Helminth`,
|
||||||
cheats_intrinsicsUnlockAll: `[UNTRANSLATED] Max Rank All Intrinsics`,
|
cheats_intrinsicsUnlockAll: `所有内源之力最大等级`,
|
||||||
cheats_changeSupportedSyndicate: `支持的集团`,
|
cheats_changeSupportedSyndicate: `支持的集团`,
|
||||||
cheats_changeButton: `更改`,
|
cheats_changeButton: `更改`,
|
||||||
cheats_none: `无`,
|
cheats_none: `无`,
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user