chore: handle LasrianTankSteelPathDropTable for DROP_MOD #2057
@ -825,6 +825,13 @@ const hexConquestRewards: IConquestReward[] = [
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}
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];
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const droptableAliases: Record<string, string> = {
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"/Lotus/Types/DropTables/ManInTheWall/MITWGruzzlingArcanesDropTable":
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"/Lotus/Types/DropTables/EntratiLabDropTables/DoppelgangerDropTable",
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"/Lotus/Types/DropTables/WF1999DropTables/LasrianTankSteelPathDropTable":
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"/Lotus/Types/DropTables/WF1999DropTables/LasrianTankHardModeDropTable"
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};
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//TODO: return type of partial missioninventoryupdate response
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export const addMissionRewards = async (
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inventory: TInventoryDatabaseDocument,
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@ -1033,11 +1040,9 @@ export const addMissionRewards = async (
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if (strippedItems) {
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for (const si of strippedItems) {
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if (si.DropTable == "/Lotus/Types/DropTables/ManInTheWall/MITWGruzzlingArcanesDropTable") {
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logger.debug(
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`rewriting ${si.DropTable} to /Lotus/Types/DropTables/EntratiLabDropTables/DoppelgangerDropTable`
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);
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si.DropTable = "/Lotus/Types/DropTables/EntratiLabDropTables/DoppelgangerDropTable";
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if (si.DropTable in droptableAliases) {
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logger.debug(`rewriting ${si.DropTable} to ${droptableAliases[si.DropTable]}`);
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si.DropTable = droptableAliases[si.DropTable];
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}
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const droptables = ExportEnemies.droptables[si.DropTable] ?? [];
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if (si.DROP_MOD) {
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