feat: bounty bonus standing #2009
@ -1096,7 +1096,7 @@ export const addMissionRewards = async (
 | 
				
			|||||||
            if (syndicateEntry.Tag === "EntratiSyndicate") {
 | 
					            if (syndicateEntry.Tag === "EntratiSyndicate") {
 | 
				
			||||||
                const vault = syndicateEntry.Jobs.find(j => j.locationTag === locationTag);
 | 
					                const vault = syndicateEntry.Jobs.find(j => j.locationTag === locationTag);
 | 
				
			||||||
                if (vault) currentJob = vault;
 | 
					                if (vault) currentJob = vault;
 | 
				
			||||||
                let medallionAmount = currentJob.xpAmounts[rewardInfo.JobStage];
 | 
					                let medallionAmount = Math.floor(currentJob.xpAmounts[rewardInfo.JobStage] / (rewardInfo.Q ? 0.8 : 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                if (
 | 
					                if (
 | 
				
			||||||
                    ["DeimosEndlessAreaDefenseBounty", "DeimosEndlessExcavateBounty", "DeimosEndlessPurifyBounty"].some(
 | 
					                    ["DeimosEndlessAreaDefenseBounty", "DeimosEndlessExcavateBounty", "DeimosEndlessPurifyBounty"].some(
 | 
				
			||||||
@ -1119,7 +1119,11 @@ export const addMissionRewards = async (
 | 
				
			|||||||
            } else {
 | 
					            } else {
 | 
				
			||||||
                if (rewardInfo.JobTier! >= 0) {
 | 
					                if (rewardInfo.JobTier! >= 0) {
 | 
				
			||||||
                    AffiliationMods.push(
 | 
					                    AffiliationMods.push(
 | 
				
			||||||
                        addStanding(inventory, syndicateEntry.Tag, currentJob.xpAmounts[rewardInfo.JobStage])
 | 
					                        addStanding(
 | 
				
			||||||
 | 
					                            inventory,
 | 
				
			||||||
 | 
					                            syndicateEntry.Tag,
 | 
				
			||||||
 | 
					                            Math.floor(currentJob.xpAmounts[rewardInfo.JobStage] / (rewardInfo.Q ? 0.8 : 1))
 | 
				
			||||||
 | 
					                        )
 | 
				
			||||||
                    );
 | 
					                    );
 | 
				
			||||||
                } else {
 | 
					                } else {
 | 
				
			||||||
                    if (jobType.endsWith("Heists/HeistProfitTakerBountyOne") && rewardInfo.JobStage === 2) {
 | 
					                    if (jobType.endsWith("Heists/HeistProfitTakerBountyOne") && rewardInfo.JobStage === 2) {
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user