diff --git a/src/services/worldStateService.ts b/src/services/worldStateService.ts index 60a64d83..9e44897b 100644 --- a/src/services/worldStateService.ts +++ b/src/services/worldStateService.ts @@ -1100,13 +1100,14 @@ export const getWorldState = (buildLabel?: string): IWorldState => { } // The client does not seem to respect activation for classic syndicate missions, so only pushing current ones. - const rng = new CRng(Date.now() >= rollover ? day : day - 1); - pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa48049", "ArbitersSyndicate"); - pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa4804a", "CephalonSudaSyndicate"); - pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa4804e", "NewLokaSyndicate"); - pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa48050", "PerrinSyndicate"); - pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa4805e", "RedVeilSyndicate"); - pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa48061", "SteelMeridianSyndicate"); + const sday = Date.now() >= rollover ? day : day - 1; + const rng = new CRng(sday); + pushSyndicateMissions(worldState, sday, rng.randomInt(0, 0xffff), "ba6f84724fa48049", "ArbitersSyndicate"); + pushSyndicateMissions(worldState, sday, rng.randomInt(0, 0xffff), "ba6f84724fa4804a", "CephalonSudaSyndicate"); + pushSyndicateMissions(worldState, sday, rng.randomInt(0, 0xffff), "ba6f84724fa4804e", "NewLokaSyndicate"); + pushSyndicateMissions(worldState, sday, rng.randomInt(0, 0xffff), "ba6f84724fa48050", "PerrinSyndicate"); + pushSyndicateMissions(worldState, sday, rng.randomInt(0, 0xffff), "ba6f84724fa4805e", "RedVeilSyndicate"); + pushSyndicateMissions(worldState, sday, rng.randomInt(0, 0xffff), "ba6f84724fa48061", "SteelMeridianSyndicate"); } // Archon Hunt cycling every week