fix: restrict sortie mission types based on what the tileset supports #2003
@ -297,7 +297,7 @@ export const getSortie = (day: number): ISortie => {
|
||||
|
||||
const missionType = rng.randomElement(sortieTilesetMissions[tileset])!;
|
||||
|
||||
if (missionTypes.has(missionType)) {
|
||||
if (missionTypes.has(missionType) || missionType == "MT_ASSASSINATION") {
|
||||
i--;
|
||||
continue;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user