fix: restrict sortie mission types based on what the tileset supports #2003
@ -297,7 +297,7 @@ export const getSortie = (day: number): ISortie => {
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const missionType = rng.randomElement(sortieTilesetMissions[tileset])!;
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const missionType = rng.randomElement(sortieTilesetMissions[tileset])!;
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if (missionTypes.has(missionType)) {
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if (missionTypes.has(missionType) || missionType == "MT_ASSASSINATION") {
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i--;
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i--;
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continue;
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continue;
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}
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}
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