fix: always use rotation A for Profit-Taker bounty rewards #1981

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Sainan merged 1 commits from ptb-fix into main 2025-05-05 18:03:54 -07:00
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@ -1452,7 +1452,7 @@ function getRandomMissionDrops(
if (job.xpAmounts.length > 1) { if (job.xpAmounts.length > 1) {
rotations = [RewardInfo.JobStage! % (job.xpAmounts.length - 1)]; rotations = [RewardInfo.JobStage! % (job.xpAmounts.length - 1)];
} else { } else {
rotations = [RewardInfo.JobStage!]; rotations = [0];
} }
if ( if (
RewardInfo.Q && RewardInfo.Q &&