fix: don't assume rewardInfo.node is in ExportRegions #1879

Merged
Sainan merged 1 commits from index-fix into main 2025-04-26 14:23:01 -07:00

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@ -70,10 +70,11 @@ const getRotations = (rewardInfo: IRewardInfo, tierOverride?: number): number[]
return rotations;
}
const missionIndex = ExportRegions[rewardInfo.node].missionIndex;
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
const missionIndex: number | undefined = ExportRegions[rewardInfo.node]?.missionIndex;
// For Rescue missions
if (rewardInfo.node in ExportRegions && missionIndex == 3 && rewardInfo.rewardTier) {
if (missionIndex == 3 && rewardInfo.rewardTier) {
return [rewardInfo.rewardTier];
}