feat: conquest progression & rewards #1791
@ -709,7 +709,7 @@ export const addMissionRewards = async (
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        const conquestType = rewardInfo.ConquestType;
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					        const conquestType = rewardInfo.ConquestType;
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        const conquestNode =
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					        const conquestNode =
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            conquestType == "HexConquest" ? "EchoesHexConquestHardModeUnlocked" : "EntratiLabConquestHardModeUnlocked";
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					            conquestType == "HexConquest" ? "EchoesHexConquestHardModeUnlocked" : "EntratiLabConquestHardModeUnlocked";
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        if (score >= 25 && inventory.NodeIntrosCompleted.find(x => x == conquestNode) === undefined)
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					        if (score >= 25 && inventory.NodeIntrosCompleted.indexOf(conquestNode) == -1)
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            inventory.NodeIntrosCompleted.push(conquestNode);
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					            inventory.NodeIntrosCompleted.push(conquestNode);
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        if (conquestType == "HexConquest") {
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					        if (conquestType == "HexConquest") {
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