feat: handle KeyToRemove in EOM upload #1491
@ -538,15 +538,9 @@ export const addItem = async (
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if (!key) return {};
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if (!key) return {};
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return { QuestKeys: [key] };
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return { QuestKeys: [key] };
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} else {
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} else {
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const key = { ItemType: typeName, ItemCount: quantity };
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const levelKeyChanges = [{ ItemType: typeName, ItemCount: quantity }];
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addLevelKeys(inventory, levelKeyChanges);
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const index = inventory.LevelKeys.findIndex(levelKey => levelKey.ItemType == typeName);
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return { LevelKeys: levelKeyChanges };
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if (index != -1) {
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inventory.LevelKeys[index].ItemCount += quantity;
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} else {
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inventory.LevelKeys.push(key);
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}
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return { LevelKeys: [key] };
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}
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}
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}
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}
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if (typeName in ExportDrones) {
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if (typeName in ExportDrones) {
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@ -1240,6 +1234,10 @@ export const addRecipes = (inventory: TInventoryDatabaseDocument, itemsArray: IT
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applyArrayChanges(inventory.Recipes, itemsArray);
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applyArrayChanges(inventory.Recipes, itemsArray);
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};
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};
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export const addLevelKeys = (inventory: TInventoryDatabaseDocument, itemsArray: ITypeCount[]): void => {
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applyArrayChanges(inventory.LevelKeys, itemsArray);
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};
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export const addMods = (inventory: TInventoryDatabaseDocument, itemsArray: IRawUpgrade[]): void => {
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export const addMods = (inventory: TInventoryDatabaseDocument, itemsArray: IRawUpgrade[]): void => {
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const { RawUpgrades } = inventory;
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const { RawUpgrades } = inventory;
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@ -22,6 +22,7 @@ import {
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addFusionTreasures,
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addFusionTreasures,
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addGearExpByCategory,
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addGearExpByCategory,
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addItem,
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addItem,
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addLevelKeys,
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addMiscItems,
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addMiscItems,
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addMissionComplete,
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addMissionComplete,
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addMods,
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addMods,
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@ -77,19 +78,52 @@ export const addMissionInventoryUpdates = async (
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inventoryUpdates: IMissionInventoryUpdateRequest
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inventoryUpdates: IMissionInventoryUpdateRequest
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): Promise<IInventoryChanges> => {
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): Promise<IInventoryChanges> => {
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const inventoryChanges: IInventoryChanges = {};
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const inventoryChanges: IInventoryChanges = {};
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if (
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if (inventoryUpdates.EndOfMatchUpload) {
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inventoryUpdates.EndOfMatchUpload &&
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if (inventoryUpdates.Missions && inventoryUpdates.Missions.Tag in ExportRegions) {
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inventoryUpdates.Missions &&
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const node = ExportRegions[inventoryUpdates.Missions.Tag];
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inventoryUpdates.Missions.Tag in ExportRegions
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if (node.miscItemFee) {
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) {
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addMiscItems(inventory, [
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const node = ExportRegions[inventoryUpdates.Missions.Tag];
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{
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if (node.miscItemFee) {
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ItemType: node.miscItemFee.ItemType,
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addMiscItems(inventory, [
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ItemCount: node.miscItemFee.ItemCount * -1
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{
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}
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ItemType: node.miscItemFee.ItemType,
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]);
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ItemCount: node.miscItemFee.ItemCount * -1
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}
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}
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}
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]);
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if (inventoryUpdates.KeyToRemove) {
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if (!inventoryUpdates.KeyOwner || inventory.accountOwnerId.equals(inventoryUpdates.KeyOwner)) {
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addLevelKeys(inventory, [
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{
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ItemType: inventoryUpdates.KeyToRemove,
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ItemCount: -1
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}
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]);
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}
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}
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if (
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inventoryUpdates.MissionFailed &&
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inventoryUpdates.MissionStatus == "GS_FAILURE" &&
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inventoryUpdates.ObjectiveReached &&
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!inventoryUpdates.LockedWeaponGroup
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) {
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const loadout = (await Loadout.findById(inventory.LoadOutPresets, "NORMAL"))!;
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const config = loadout.NORMAL.id(inventory.CurrentLoadOutIds[0].$oid)!;
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const SuitId = new Types.ObjectId(config.s!.ItemId.$oid);
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inventory.BrandedSuits ??= [];
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if (!inventory.BrandedSuits.find(x => x.equals(SuitId))) {
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inventory.BrandedSuits.push(SuitId);
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await createMessage(inventory.accountOwnerId, [
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{
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sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
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msg: "/Lotus/Language/G1Quests/BrandedMessage",
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sub: "/Lotus/Language/G1Quests/BrandedTitle",
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att: ["/Lotus/Types/Recipes/Components/BrandRemovalBlueprint"],
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highPriority: true // TOVERIFY: I cannot find any content of this within the last 10 years so I can only assume that highPriority is set (it certainly would make sense), but I just don't know for sure that it is so on live.
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}
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]);
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}
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}
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}
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}
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}
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if (inventoryUpdates.RewardInfo) {
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if (inventoryUpdates.RewardInfo) {
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@ -110,32 +144,6 @@ export const addMissionInventoryUpdates = async (
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inventory.NemesisAbandonedRewards = inventoryUpdates.RewardInfo.NemesisAbandonedRewards;
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inventory.NemesisAbandonedRewards = inventoryUpdates.RewardInfo.NemesisAbandonedRewards;
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}
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}
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}
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}
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if (
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inventoryUpdates.MissionFailed &&
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inventoryUpdates.MissionStatus == "GS_FAILURE" &&
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inventoryUpdates.EndOfMatchUpload &&
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inventoryUpdates.ObjectiveReached &&
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!inventoryUpdates.LockedWeaponGroup
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) {
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const loadout = (await Loadout.findById(inventory.LoadOutPresets, "NORMAL"))!;
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const config = loadout.NORMAL.id(inventory.CurrentLoadOutIds[0].$oid)!;
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const SuitId = new Types.ObjectId(config.s!.ItemId.$oid);
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inventory.BrandedSuits ??= [];
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if (!inventory.BrandedSuits.find(x => x.equals(SuitId))) {
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inventory.BrandedSuits.push(SuitId);
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await createMessage(inventory.accountOwnerId, [
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{
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sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
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msg: "/Lotus/Language/G1Quests/BrandedMessage",
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sub: "/Lotus/Language/G1Quests/BrandedTitle",
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att: ["/Lotus/Types/Recipes/Components/BrandRemovalBlueprint"],
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highPriority: true // TOVERIFY: I cannot find any content of this within the last 10 years so I can only assume that highPriority is set (it certainly would make sense), but I just don't know for sure that it is so on live.
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}
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]);
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}
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}
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for (const [key, value] of getEntriesUnsafe(inventoryUpdates)) {
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for (const [key, value] of getEntriesUnsafe(inventoryUpdates)) {
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if (value === undefined) {
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if (value === undefined) {
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logger.error(`Inventory update key ${key} has no value `);
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logger.error(`Inventory update key ${key} has no value `);
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@ -49,6 +49,9 @@ export type IMissionInventoryUpdateRequest = {
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rewardsMultiplier?: number;
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rewardsMultiplier?: number;
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GoalTag: string;
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GoalTag: string;
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LevelKeyName: string;
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LevelKeyName: string;
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KeyOwner?: string;
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KeyRemovalHash?: string;
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KeyToRemove?: string;
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ActiveBoosters?: IBooster[];
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ActiveBoosters?: IBooster[];
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RawUpgrades?: IRawUpgrade[];
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RawUpgrades?: IRawUpgrade[];
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FusionTreasures?: IFusionTreasure[];
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FusionTreasures?: IFusionTreasure[];
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Block a user