feat(webui): MoaPets support #1402
@ -65,19 +65,21 @@ export const addModularEquipmentController: RequestHandler = async (req, res) =>
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        ]
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    };
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    const defaultWeapons = defaultWeaponsMap[request.ItemType];
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    for (const defaultWeapon of defaultWeapons) {
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        const category = ExportWeapons[defaultWeapon].productCategory;
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        requiredFields.add(category);
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        requiredFields.add(productCategoryToInventoryBin(category));
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    if (defaultWeapons) {
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        for (const defaultWeapon of defaultWeapons) {
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            const category = ExportWeapons[defaultWeapon].productCategory;
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            requiredFields.add(category);
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            requiredFields.add(productCategoryToInventoryBin(category));
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        }
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    }
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    const inventory = await getInventory(accountId, Array.from(requiredFields).join(" "));
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    for (const defaultWeapon of defaultWeapons) {
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        const category = ExportWeapons[defaultWeapon].productCategory;
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        addEquipment(inventory, category, defaultWeapon);
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        occupySlot(inventory, productCategoryToInventoryBin(category)!, true);
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    if (defaultWeapons) {
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        for (const defaultWeapon of defaultWeapons) {
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            const category = ExportWeapons[defaultWeapon].productCategory;
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            addEquipment(inventory, category, defaultWeapon);
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            occupySlot(inventory, productCategoryToInventoryBin(category)!, true);
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        }
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    }
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    const defaultOverwrites: Partial<IEquipmentDatabase> = {
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