feat(webui): MoaPets support #1402
@ -65,19 +65,21 @@ export const addModularEquipmentController: RequestHandler = async (req, res) =>
 | 
				
			|||||||
        ]
 | 
					        ]
 | 
				
			||||||
    };
 | 
					    };
 | 
				
			||||||
    const defaultWeapons = defaultWeaponsMap[request.ItemType];
 | 
					    const defaultWeapons = defaultWeaponsMap[request.ItemType];
 | 
				
			||||||
 | 
					    if (defaultWeapons) {
 | 
				
			||||||
    for (const defaultWeapon of defaultWeapons) {
 | 
					        for (const defaultWeapon of defaultWeapons) {
 | 
				
			||||||
        const category = ExportWeapons[defaultWeapon].productCategory;
 | 
					            const category = ExportWeapons[defaultWeapon].productCategory;
 | 
				
			||||||
        requiredFields.add(category);
 | 
					            requiredFields.add(category);
 | 
				
			||||||
        requiredFields.add(productCategoryToInventoryBin(category));
 | 
					            requiredFields.add(productCategoryToInventoryBin(category));
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const inventory = await getInventory(accountId, Array.from(requiredFields).join(" "));
 | 
					    const inventory = await getInventory(accountId, Array.from(requiredFields).join(" "));
 | 
				
			||||||
 | 
					    if (defaultWeapons) {
 | 
				
			||||||
    for (const defaultWeapon of defaultWeapons) {
 | 
					        for (const defaultWeapon of defaultWeapons) {
 | 
				
			||||||
        const category = ExportWeapons[defaultWeapon].productCategory;
 | 
					            const category = ExportWeapons[defaultWeapon].productCategory;
 | 
				
			||||||
        addEquipment(inventory, category, defaultWeapon);
 | 
					            addEquipment(inventory, category, defaultWeapon);
 | 
				
			||||||
        occupySlot(inventory, productCategoryToInventoryBin(category)!, true);
 | 
					            occupySlot(inventory, productCategoryToInventoryBin(category)!, true);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const defaultOverwrites: Partial<IEquipmentDatabase> = {
 | 
					    const defaultOverwrites: Partial<IEquipmentDatabase> = {
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user