fix: handle weapon meta having an empty defaultUpgrades array #1333
@ -378,8 +378,8 @@ export const addItem = async (
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                defaultOverwrites.Features = EquipmentFeatures.DOUBLE_CAPACITY;
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					                defaultOverwrites.Features = EquipmentFeatures.DOUBLE_CAPACITY;
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            }
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					            }
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            if (
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					            if (
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                weapon.defaultUpgrades &&
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					                weapon.defaultUpgrades?.[0]?.ItemType ==
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                weapon.defaultUpgrades[0].ItemType == "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod"
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					                "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod"
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            ) {
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					            ) {
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                defaultOverwrites.UpgradeType = "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod";
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					                defaultOverwrites.UpgradeType = "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod";
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                defaultOverwrites.UpgradeFingerprint = JSON.stringify({
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					                defaultOverwrites.UpgradeFingerprint = JSON.stringify({
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