fix: handle weapon meta having an empty defaultUpgrades array #1333
@ -378,8 +378,8 @@ export const addItem = async (
 | 
			
		||||
                defaultOverwrites.Features = EquipmentFeatures.DOUBLE_CAPACITY;
 | 
			
		||||
            }
 | 
			
		||||
            if (
 | 
			
		||||
                weapon.defaultUpgrades &&
 | 
			
		||||
                weapon.defaultUpgrades[0].ItemType == "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod"
 | 
			
		||||
                weapon.defaultUpgrades?.[0]?.ItemType ==
 | 
			
		||||
                "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod"
 | 
			
		||||
            ) {
 | 
			
		||||
                defaultOverwrites.UpgradeType = "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod";
 | 
			
		||||
                defaultOverwrites.UpgradeFingerprint = JSON.stringify({
 | 
			
		||||
 | 
			
		||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user