fix: only give normal variant blueprints from daily tribute #1332
@ -83,13 +83,13 @@ const getRandomLoginReward = (rng: CRng, day: number, inventory: TInventoryDatab
 | 
				
			|||||||
            masteredItems.add(entry.ItemType);
 | 
					            masteredItems.add(entry.ItemType);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        const unmasteredItems = new Set();
 | 
					        const unmasteredItems = new Set();
 | 
				
			||||||
        for (const uniqueName of Object.keys(ExportWeapons)) {
 | 
					        for (const [uniqueName, data] of Object.entries(ExportWeapons)) {
 | 
				
			||||||
            if (!masteredItems.has(uniqueName)) {
 | 
					            if (data.variantType == "VT_NORMAL" && !masteredItems.has(uniqueName)) {
 | 
				
			||||||
                unmasteredItems.add(uniqueName);
 | 
					                unmasteredItems.add(uniqueName);
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        for (const uniqueName of Object.keys(ExportWarframes)) {
 | 
					        for (const [uniqueName, data] of Object.entries(ExportWarframes)) {
 | 
				
			||||||
            if (!masteredItems.has(uniqueName)) {
 | 
					            if (data.variantType == "VT_NORMAL" && !masteredItems.has(uniqueName)) {
 | 
				
			||||||
                unmasteredItems.add(uniqueName);
 | 
					                unmasteredItems.add(uniqueName);
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user