fix: limit booster pack purchases to a max quantity of 100 #1189
@ -367,6 +367,11 @@ const handleBoosterPackPurchase = async (
|
|||||||
BoosterPackItems: "",
|
BoosterPackItems: "",
|
||||||
InventoryChanges: {}
|
InventoryChanges: {}
|
||||||
};
|
};
|
||||||
|
if (quantity > 100) {
|
||||||
|
throw new Error(
|
||||||
|
"attempt to roll over 100 booster packs in a single go. possible but unlikely to be desirable for the user or the server."
|
||||||
|
);
|
||||||
|
}
|
||||||
for (let i = 0; i != quantity; ++i) {
|
for (let i = 0; i != quantity; ++i) {
|
||||||
for (const weights of pack.rarityWeightsPerRoll) {
|
for (const weights of pack.rarityWeightsPerRoll) {
|
||||||
const result = getRandomWeightedRewardUc(pack.components, weights);
|
const result = getRandomWeightedRewardUc(pack.components, weights);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user