chore: improve addMissionInventoryUpdates #1121
@ -65,12 +65,8 @@ const getRandomRewardByChance = (pool: IReward[]): IRngResult | undefined => {
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export const addMissionInventoryUpdates = async (
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export const addMissionInventoryUpdates = async (
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inventory: HydratedDocument<IInventoryDatabase, InventoryDocumentProps>,
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inventory: HydratedDocument<IInventoryDatabase, InventoryDocumentProps>,
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inventoryUpdates: IMissionInventoryUpdateRequest
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inventoryUpdates: IMissionInventoryUpdateRequest
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): Promise<Partial<IInventoryDatabase> | undefined> => {
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): Promise<IInventoryChanges> => {
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//TODO: type this properly
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const inventoryChanges: IInventoryChanges = {};
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const inventoryChanges: Partial<IInventoryDatabase> = {};
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if (inventoryUpdates.MissionFailed === true) {
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return;
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}
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if (inventoryUpdates.RewardInfo && inventoryUpdates.RewardInfo.periodicMissionTag) {
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if (inventoryUpdates.RewardInfo && inventoryUpdates.RewardInfo.periodicMissionTag) {
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const tag = inventoryUpdates.RewardInfo.periodicMissionTag;
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const tag = inventoryUpdates.RewardInfo.periodicMissionTag;
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const existingCompletion = inventory.PeriodicMissionCompletions.find(completion => completion.tag === tag);
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const existingCompletion = inventory.PeriodicMissionCompletions.find(completion => completion.tag === tag);
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