fix: ensure exalted weapons are given from giveStartingGear #1092

Merged
OrdisPrime merged 1 commits from exalted-tutorial into main 2025-03-08 04:27:12 -08:00

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@ -3,6 +3,7 @@ import { InventoryDocumentProps } from "@/src/models/inventoryModels/inventoryMo
import {
addEquipment,
addItem,
addPowerSuit,
combineInventoryChanges,
getInventory,
updateSlots
@ -52,7 +53,7 @@ export const addStartingGear = async (
addEquipment(inventory, "LongGuns", LongGuns[0].ItemType, undefined, inventoryChanges);
addEquipment(inventory, "Pistols", Pistols[0].ItemType, undefined, inventoryChanges);
addEquipment(inventory, "Melee", Melee[0].ItemType, undefined, inventoryChanges);
addEquipment(inventory, "Suits", Suits[0].ItemType, undefined, inventoryChanges, { Configs: Suits[0].Configs });
addPowerSuit(inventory, Suits[0].ItemType, inventoryChanges);
addEquipment(
inventory,
"DataKnives",