feat(webui): add necramechs #834

Merged
Sainan merged 1 commits from necramechs into main 2025-01-20 03:21:51 -08:00
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Closes #810

Closes #810
coderabbitai[bot] commented 2025-01-20 02:58:09 -08:00 (Migrated from github.com)
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Owner

Walkthrough

The pull request introduces a comprehensive update to the inventory management system, focusing on the addition of a new item type called "MechSuits" or "Necramechs". This change spans multiple files across the application, including controllers, HTML interface, and JavaScript logic.

The modifications involve updating the addItemsController to handle the new item type, expanding the getItemListsController to categorize MechSuits, and revising the web interface in index.html to include new sections and forms for managing these items. The script.js file has been updated to incorporate MechSuits into the inventory update and XP management processes.

These changes represent a significant enhancement to the inventory system, introducing a new equipment category with dedicated handling for item addition, listing, and management, while maintaining the existing structure of the application.

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<!-- This is an auto-generated comment: summarize by coderabbit.ai --> <!-- walkthrough_start --> ## Walkthrough The pull request introduces a comprehensive update to the inventory management system, focusing on the addition of a new item type called "MechSuits" or "Necramechs". This change spans multiple files across the application, including controllers, HTML interface, and JavaScript logic. The modifications involve updating the `addItemsController` to handle the new item type, expanding the `getItemListsController` to categorize MechSuits, and revising the web interface in `index.html` to include new sections and forms for managing these items. The `script.js` file has been updated to incorporate MechSuits into the inventory update and XP management processes. These changes represent a significant enhancement to the inventory system, introducing a new equipment category with dedicated handling for item addition, listing, and management, while maintaining the existing structure of the application. <!-- walkthrough_end --> <!-- internal state start --> <!-- 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coderabbitai[bot] (Migrated from github.com) reviewed 2025-01-20 03:00:25 -08:00
coderabbitai[bot] (Migrated from github.com) left a comment
Author
Owner

Actionable comments posted: 0

🧹 Nitpick comments (1)
src/controllers/custom/addItemsController.ts (1)

40-41: Consider maintaining consistent comma style.

The last entry in productCategoryToSlotName is missing a trailing comma, while other entries have it.

 SentinelWeapons: InventorySlot.SENTINELS,
-    MechSuits: InventorySlot.MECHSUITS
+    MechSuits: InventorySlot.MECHSUITS,
📜 Review details

Configuration used: .coderabbit.yaml
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between ee0bee5d7b and 56367dbf15.

📒 Files selected for processing (4)
  • src/controllers/custom/addItemsController.ts (4 hunks)
  • src/controllers/custom/getItemListsController.ts (2 hunks)
  • static/webui/index.html (3 hunks)
  • static/webui/script.js (3 hunks)
🔇 Additional comments (11)
src/controllers/custom/addItemsController.ts (3)

2-2: LGTM: Import statement updated correctly.

The import statement has been updated to include the new addMechSuit function.


18-21: LGTM: MechSuits case handler added.

The new case for ItemType.MechSuits follows the established pattern and correctly calls the addMechSuit function.


53-54: LGTM: ItemType enum updated.

The MechSuits value has been added to the ItemType enum, maintaining alphabetical order.

src/controllers/custom/getItemListsController.ts (2)

35-35: LGTM: Response object initialization updated.

The MechSuits array is correctly initialized in the response object.


38-42: LGTM: Item categorization updated.

The condition for categorizing items has been updated to include MechSuits alongside existing categories.

static/webui/script.js (3)

208-209: LGTM: Inventory categories updated.

MechSuits has been added to the list of inventory categories.


234-238: LGTM: XP cap configuration updated.

MechSuits has been added to the list of items with a 1,600,000 XP cap.


242-245: Verify XP update handling for MechSuits.

The code excludes MechSuits from XP updates with a comment indicating that missionInventoryUpdate doesn't handle this category yet. This might lead to a degraded user experience.

Verification successful

Comment accurately reflects codebase behavior

The code comment is accurate. Verification confirms that missionInventoryUpdate is designed to handle XP updates only for standard equipment categories (Suits, LongGuns, Pistols, Melee, SpecialItems) and MechSuits are intentionally excluded from this system, likely requiring a different progression mechanism.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Check if missionInventoryUpdate handler exists for MechSuits

# Search for MechSuits handling in missionInventoryUpdate
rg -A 5 "missionInventoryUpdate.*MechSuits"

# Search for any MechSuits XP related code
rg -A 5 "MechSuits.*XP|XP.*MechSuits"

Length of output: 592


Script:

#!/bin/bash
# Search for missionInventoryUpdate implementation
ast-grep --pattern 'function missionInventoryUpdate'
ast-grep --pattern 'const missionInventoryUpdate'

# Search for any MechSuit update mechanisms
rg -A 10 "updateMechSuit|updateSuit|MechSuits.*update|update.*MechSuits"

# Search for inventory update handlers
rg -A 5 "inventory.*update.*handler|handler.*inventory.*update"

Length of output: 5592


Script:

#!/bin/bash
# Search for equipmentKeys definition
rg -A 5 "const equipmentKeys|equipmentKeys.*="

# Search for addGearExpByCategory implementation
ast-grep --pattern 'function addGearExpByCategory'
ast-grep --pattern 'const addGearExpByCategory'

# Search for any gear XP related constants or types
rg -A 5 "interface.*Equipment|type.*Equipment|enum.*Equipment"

Length of output: 5789

static/webui/index.html (3)

204-213: LGTM: Necramechs section added.

The section has been properly configured with:

  • Clear header text
  • Correct form submission handler
  • Proper input field with datalist
  • Correctly identified table body

232-245: LGTM: Sentinel Weapons section restored.

The Sentinel Weapons section has been properly restored with all necessary components.


522-522: LGTM: MechSuits datalist added.

The datalist for MechSuits has been added to support autocomplete functionality.

**Actionable comments posted: 0** <details> <summary>🧹 Nitpick comments (1)</summary><blockquote> <details> <summary>src/controllers/custom/addItemsController.ts (1)</summary><blockquote> `40-41`: **Consider maintaining consistent comma style.** The last entry in `productCategoryToSlotName` is missing a trailing comma, while other entries have it. ```diff SentinelWeapons: InventorySlot.SENTINELS, - MechSuits: InventorySlot.MECHSUITS + MechSuits: InventorySlot.MECHSUITS, ``` </blockquote></details> </blockquote></details> <details> <summary>📜 Review details</summary> **Configuration used: .coderabbit.yaml** **Review profile: CHILL** **Plan: Pro** <details> <summary>📥 Commits</summary> Reviewing files that changed from the base of the PR and between ee0bee5d7b5e62073bef805b0d0109acd24690f5 and 56367dbf15850f20f0c288480500b0b5cdb15d8e. </details> <details> <summary>📒 Files selected for processing (4)</summary> * `src/controllers/custom/addItemsController.ts` (4 hunks) * `src/controllers/custom/getItemListsController.ts` (2 hunks) * `static/webui/index.html` (3 hunks) * `static/webui/script.js` (3 hunks) </details> <details> <summary>🔇 Additional comments (11)</summary><blockquote> <details> <summary>src/controllers/custom/addItemsController.ts (3)</summary> `2-2`: **LGTM: Import statement updated correctly.** The import statement has been updated to include the new `addMechSuit` function. --- `18-21`: **LGTM: MechSuits case handler added.** The new case for `ItemType.MechSuits` follows the established pattern and correctly calls the `addMechSuit` function. --- `53-54`: **LGTM: ItemType enum updated.** The `MechSuits` value has been added to the `ItemType` enum, maintaining alphabetical order. </details> <details> <summary>src/controllers/custom/getItemListsController.ts (2)</summary> `35-35`: **LGTM: Response object initialization updated.** The `MechSuits` array is correctly initialized in the response object. --- `38-42`: **LGTM: Item categorization updated.** The condition for categorizing items has been updated to include `MechSuits` alongside existing categories. </details> <details> <summary>static/webui/script.js (3)</summary> `208-209`: **LGTM: Inventory categories updated.** MechSuits has been added to the list of inventory categories. --- `234-238`: **LGTM: XP cap configuration updated.** MechSuits has been added to the list of items with a 1,600,000 XP cap. --- `242-245`: **Verify XP update handling for MechSuits.** The code excludes MechSuits from XP updates with a comment indicating that `missionInventoryUpdate` doesn't handle this category yet. This might lead to a degraded user experience. <details> <summary>✅ Verification successful</summary> <!-- [monologue] [task verify_mechsuits_xp_final] [observations] 1. Found complete implementation details: - equipmentKeys in inventoryTypes.ts only includes: ["Suits", "LongGuns", "Pistols", "Melee", "SpecialItems"] - MechSuits is not part of equipmentKeys - addGearExpByCategory implementation shows XP updates are tied to equipmentKeys categories [analysis] 1. The comment in the code is accurate: - MechSuits are intentionally excluded as they're not part of the standard equipment categories - The missionInventoryUpdate system is designed around equipmentKeys - There's no alternative XP update mechanism for MechSuits 2. This appears to be an intentional design choice rather than an oversight: - MechSuits might have a different progression system - They're initialized with XP: 0 but updated through different means [actions] Generate final response confirming the accuracy of the code comment and explaining the verification findings. --> **Comment accurately reflects codebase behavior** The code comment is accurate. Verification confirms that `missionInventoryUpdate` is designed to handle XP updates only for standard equipment categories (Suits, LongGuns, Pistols, Melee, SpecialItems) and MechSuits are intentionally excluded from this system, likely requiring a different progression mechanism. </details> <details> <summary>🏁 Scripts executed</summary> The following scripts were executed for the analysis: Script: ```shell #!/bin/bash # Description: Check if missionInventoryUpdate handler exists for MechSuits # Search for MechSuits handling in missionInventoryUpdate rg -A 5 "missionInventoryUpdate.*MechSuits" # Search for any MechSuits XP related code rg -A 5 "MechSuits.*XP|XP.*MechSuits" ``` Length of output: 592 --- Script: ```shell #!/bin/bash # Search for missionInventoryUpdate implementation ast-grep --pattern 'function missionInventoryUpdate' ast-grep --pattern 'const missionInventoryUpdate' # Search for any MechSuit update mechanisms rg -A 10 "updateMechSuit|updateSuit|MechSuits.*update|update.*MechSuits" # Search for inventory update handlers rg -A 5 "inventory.*update.*handler|handler.*inventory.*update" ``` Length of output: 5592 --- Script: ```shell #!/bin/bash # Search for equipmentKeys definition rg -A 5 "const equipmentKeys|equipmentKeys.*=" # Search for addGearExpByCategory implementation ast-grep --pattern 'function addGearExpByCategory' ast-grep --pattern 'const addGearExpByCategory' # Search for any gear XP related constants or types rg -A 5 "interface.*Equipment|type.*Equipment|enum.*Equipment" ``` Length of output: 5789 </details> </details> <details> <summary>static/webui/index.html (3)</summary> `204-213`: **LGTM: Necramechs section added.** The section has been properly configured with: - Clear header text - Correct form submission handler - Proper input field with datalist - Correctly identified table body --- `232-245`: **LGTM: Sentinel Weapons section restored.** The Sentinel Weapons section has been properly restored with all necessary components. --- `522-522`: **LGTM: MechSuits datalist added.** The datalist for MechSuits has been added to support autocomplete functionality. </details> </blockquote></details> </details> <!-- This is an auto-generated comment by CodeRabbit for review status -->
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