feat(webui): add "Fully Level Up Helminth" #717
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Walkthrough
The pull request introduces a new feature for unlocking Helminth-related capabilities across multiple files. In the
infestedFoundryController.ts
, a new case labeled "custom_unlockall" has been implemented to handle XP calculations and updates for the Infested Foundry. Theindex.html
file has been modified to include a new button for fully leveling up Helminth, positioned alongside an existing button for unlocking Focus Schools. Correspondingly, thescript.js
file adds a newdoHelminthUnlockAll()
function that enables users to trigger the Helminth unlocking process through a POST request to the appropriate API endpoint. These changes collectively provide a streamlined mechanism for users to unlock and maximize Helminth-related features in the application.Thank you for using CodeRabbit. We offer it for free to the OSS community and would appreciate your support in helping us grow. If you find it useful, would you consider giving us a shout-out on your favorite social media?
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Actionable comments posted: 0
🧹 Nitpick comments (3)
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📥 Commits
Reviewing files that changed from the base of the PR and between
06bc0123ba
and9c09d4fb5c
.📒 Files selected for processing (3)
src/controllers/api/infestedFoundryController.ts
(1 hunks)static/webui/index.html
(1 hunks)static/webui/script.js
(1 hunks)🧰 Additional context used
🪛 eslint
static/webui/script.js
[error] 958-958: 'doHelminthUnlockAll' is defined but never used.
(@typescript-eslint/no-unused-vars)
[error] 960-960: '$' is not defined.
(no-undef)