fix: Apply Look not working with Unlock All Skins turned on #549
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Gives the skins IDs so the game doesn't give empty customization slots. Fixes #548
Walkthrough
The changes in the pull request focus on the
inventoryControllerfunction located in thesrc/controllers/api/inventoryController.tsfile. The primary modification involves the handling of weapon skins in the inventory response. A new variable,i, is introduced and initialized to zero. This variable is incremented within a loop that processesExportCustoms. The$oidfield of theItemIdobject is updated to utilize the string representation ofi, which is padded to 24 characters with leading zeros. This replaces the previous static value of"000000000000000000000000".As a result, each weapon skin in the inventory response is assigned a unique identifier based on its order of processing. The overall structure and logic of the inventory response generation remain unchanged, with no other significant modifications to the control flow or logic of the function. Additionally, there are no alterations to the declarations of exported or public entities in this diff.
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