feat: implement socketing of ayatan sculptures #542
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closes #541
Walkthrough
The changes in this pull request include updates to various files within the
wf-emulator
project. Thepackage.json
file has been modified to increment the version of thewarframe-public-export-plus
dependency from^0.5.1
to^0.5.2
. A new controller,fusionTreasuresController.ts
, has been introduced to handle requests related to fusion treasures in an Express application. This controller includes an interface for incoming requests and a function to process these requests, managing the user's inventory and updating it based on the treasures involved. ThegetItemListsController.ts
file has been updated to modify how theuniqueName
property is assigned for items, changing the categorization logic. Additionally, a new route has been added inapi.ts
for thefusionTreasures.php
endpoint, linking it to the new controller. Lastly, theaddFusionTreasures
function ininventoryService.ts
has been corrected to improve the accuracy of item index retrieval in theFusionTreasures
array.Assessment against linked issues
/api/fusionTreasures.php
(541)Possibly related PRs
warframe-public-export-plus
dependency version from^0.4.4
to^0.5.0
, which is directly related to the main PR's update from^0.5.1
to^0.5.2
.warframe-public-export-plus
dependency version from^0.5.0
to^0.5.1
, which is also directly related to the main PR's update from^0.5.1
to^0.5.2
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Actionable comments posted: 2
🧹 Outside diff range and nitpick comments (3)
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📥 Commits
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🔇 Additional comments (4)
@ -0,0 +22,4 @@
export const fusionTreasuresController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const request = JSON.parse(req.body.toString() as string) as IFusionTreasureRequest;
🛠️ Refactor suggestion
⚠️ Potential issue
Consider using
req.body
directly and add input validation.If body-parsing middleware is used in Express,
req.body
is already a parsed object. Parsing it again withJSON.parse
may be unnecessary and could lead to errors.Recommended change:
Additionally, it's important to validate the request data to ensure that
oldTreasureName
andnewTreasureName
are present and are valid strings. Consider adding validation and appropriate error handling to prevent potential runtime exceptions.@ -0,0 +35,4 @@
const miscItemChanges: IMiscItem[] = [];
const filledSockets = newTreasure.Sockets & ~oldTreasure.Sockets;
for (let i = 0; filledSockets >> i; ++i) {
if ((filledSockets >> i) & 1) {
⚠️ Potential issue
Fix the loop condition to prevent incorrect termination.
The loop condition
for (let i = 0; filledSockets >> i; ++i)
may not function as intended. IffilledSockets
becomes zero after right-shifting, the loop could terminate prematurely or lead to incorrect behavior.Consider modifying the loop condition to ensure it iterates over all bits:
Alternatively, if the number of sockets is known (e.g., 32 bits), you could use:
This ensures the loop checks each bit position consistently.
@ -0,0 +35,4 @@
const miscItemChanges: IMiscItem[] = [];
const filledSockets = newTreasure.Sockets & ~oldTreasure.Sockets;
for (let i = 0; filledSockets >> i; ++i) {
if ((filledSockets >> i) & 1) {
Kill yourself
@ -0,0 +22,4 @@
export const fusionTreasuresController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const request = JSON.parse(req.body.toString() as string) as IFusionTreasureRequest;
Kill yourself
@ -0,0 +35,4 @@
const miscItemChanges: IMiscItem[] = [];
const filledSockets = newTreasure.Sockets & ~oldTreasure.Sockets;
for (let i = 0; filledSockets >> i; ++i) {
if ((filledSockets >> i) & 1) {
@Sainan, understood. Let me know if there's anything else I can assist you with.
(_/)
( •_•)
🌸
@ -0,0 +22,4 @@
export const fusionTreasuresController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const request = JSON.parse(req.body.toString() as string) as IFusionTreasureRequest;
@Sainan, I'm sorry to hear that you're feeling this way. If there's anything I can assist you with, please let me know.
(_/)
(•_•)