fix: not showing "void fissures" tab in navigation #521
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Walkthrough
The changes introduce a new boolean property,
HasOwnedVoidProjectionsPreviously
, to theinventoryResponse
object in theinventoryController
function, indicating the display of the "void fissures" tab. Additionally, theIInventoryResponse
interface is updated to include this new property. Other modifications in theIInventoryDatabase
interface include changing the types of several properties to use MongoDB'sObjectId
and updatingTrainingDate
to a standardDate
type. Expiry dates in theworldState.json
file are also standardized to a realistic future timestamp.Changes
HasOwnedVoidProjectionsPreviously
toinventoryResponse
object.IInventoryResponse
to includeHasOwnedVoidProjectionsPreviously?: boolean
.TrainingDate
fromIMongoDate
toDate
inIInventoryDatabase
.LoadOutPresets
andMailbox
fromILoadOutPresets
andIMailbox
toTypes.ObjectId
.GuildId
from?IOid
to?Types.ObjectId
inIInventoryDatabase
.Expiry
dates across multiple entries to a realistic future timestamp of2000000000000
.Poem
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Actionable comments posted: 0
🧹 Outside diff range and nitpick comments (2)
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💡 Codebase verification
Inconsistent Expiry Dates Found in SyndicateMissions
Several SyndicateMissions entries have Expiry dates that were not updated to "2000000000000":
Please update these entries to ensure consistent Expiry dates across all SyndicateMissions.
🔗 Analysis chain
Verify the impact of updated expiry dates for SyndicateMissions
The expiry dates for all SyndicateMissions have been updated from 9999999999999 to 2000000000000. While this change is consistent, it's important to consider its implications:
To ensure this change doesn't introduce any unintended consequences, please run the following verification:
This script will help identify any inconsistencies in the expiry date changes and check for any remaining instances of the old date value in the SyndicateMissions section.
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
Length of output: 21302
Most of the Stores, Market, Void Fissures, etc. are handled by the WorldState.php. Scroll down about half way and you'll see the Market items, Void Fissures, invasions, Syndicate missions and specials, Baro'Ki Teel's wares, MegaPrimeShop/Varzia,s wares, etc.
... ?