Sabotage Cache Rewards still do not work #434

Closed
opened 2024-06-29 14:11:49 -07:00 by VampireKitten · 1 comment
VampireKitten commented 2024-06-29 14:11:49 -07:00 (Migrated from github.com)

The number of rewards is tallied up, but Mission Rewards is never called:

 RewardInfo: {
    node: 'SolNode75',
    rewardTier: 0,
    nightmareMode: false,
    useVaultManifest: false,
    EnemyCachesFound: 3,
    toxinOk: false,
    lostTargetWave: 0,
    defenseTargetCount: 1,
    EOM_AFK: 0,
    rewardQualifications: '',
    PurgatoryRewardQualifications: '',
    rewardSeed: -5604904486637266000
  },
  ReceivedCeremonyMsg: false,
  LastCeremonyResetDate: 0,
  MissionPTS: 1719691622,
  RepHash: 'kFauA8k127A!',
  EndOfMatchUpload: true,
  ObjectiveReached: true,
  FpsAvg: 75,
  FpsMin: 75,
  FpsMax: 75,
  FpsSamples: 201
}
2024-06-29T22:58:49:529 [0.1.0] http:   POST /api/missionInventoryUpdate.php?accountId=6675ef1d276ae66f77271e47&nonce=8943414664323199&ct=MSI 200 98.358 ms - 141
2024-06-29T22:58:49:539 [0.1.0] http:   POST /stats/upload.php?accountId=6675ef1d276ae66f77271e47&nonce=8943414664323199&ct=MSI 200 0.082 ms - -

Unlike with Defense missions, which work correctly:

RewardInfo: {
    node: 'SolNode26',
    rewardTier: 0,
    nightmareMode: false,
    useVaultManifest: false,
    EnemyCachesFound: 0,
    toxinOk: true,
    lostTargetWave: 0,
    defenseTargetCount: 1,
    EOM_AFK: 0,
    rewardQualifications: '1',
    PurgatoryRewardQualifications: '',
    rewardSeed: -5604904486637266000
  },
  ReceivedCeremonyMsg: false,
  LastCeremonyResetDate: 0,
  MissionPTS: 1719694729,
  RepHash: '+5wg3VEUnqQ!',
  EndOfMatchUpload: true,
  ObjectiveReached: true,
  FpsAvg: 75,
  FpsMin: 75,
  FpsMax: 75,
  FpsSamples: 54
}
2024-06-29T23:07:34:669 [0.1.0] debug:  Mission rewards: {
  '0': {
    type: '/Lotus/StoreItems/Upgrades/Mods/Rifle/WeaponClipMaxMod',
    itemCount: 1,
    probability: 0.0909
  }
}
The number of rewards is tallied up, but Mission Rewards is never called: ``` RewardInfo: { node: 'SolNode75', rewardTier: 0, nightmareMode: false, useVaultManifest: false, EnemyCachesFound: 3, toxinOk: false, lostTargetWave: 0, defenseTargetCount: 1, EOM_AFK: 0, rewardQualifications: '', PurgatoryRewardQualifications: '', rewardSeed: -5604904486637266000 }, ReceivedCeremonyMsg: false, LastCeremonyResetDate: 0, MissionPTS: 1719691622, RepHash: 'kFauA8k127A!', EndOfMatchUpload: true, ObjectiveReached: true, FpsAvg: 75, FpsMin: 75, FpsMax: 75, FpsSamples: 201 } 2024-06-29T22:58:49:529 [0.1.0] http: POST /api/missionInventoryUpdate.php?accountId=6675ef1d276ae66f77271e47&nonce=8943414664323199&ct=MSI 200 98.358 ms - 141 2024-06-29T22:58:49:539 [0.1.0] http: POST /stats/upload.php?accountId=6675ef1d276ae66f77271e47&nonce=8943414664323199&ct=MSI 200 0.082 ms - - ``` Unlike with Defense missions, which work correctly: ``` RewardInfo: { node: 'SolNode26', rewardTier: 0, nightmareMode: false, useVaultManifest: false, EnemyCachesFound: 0, toxinOk: true, lostTargetWave: 0, defenseTargetCount: 1, EOM_AFK: 0, rewardQualifications: '1', PurgatoryRewardQualifications: '', rewardSeed: -5604904486637266000 }, ReceivedCeremonyMsg: false, LastCeremonyResetDate: 0, MissionPTS: 1719694729, RepHash: '+5wg3VEUnqQ!', EndOfMatchUpload: true, ObjectiveReached: true, FpsAvg: 75, FpsMin: 75, FpsMax: 75, FpsSamples: 54 } 2024-06-29T23:07:34:669 [0.1.0] debug: Mission rewards: { '0': { type: '/Lotus/StoreItems/Upgrades/Mods/Rifle/WeaponClipMaxMod', itemCount: 1, probability: 0.0909 } } ```

It seems there's a logic error here since SolNode75 only has cache rewards and no end-of-mission rewards. For some reason, for no end of mission rewards, we bail.

It seems there's a logic error here since `SolNode75` only has cache rewards and no end-of-mission rewards. For some reason, for no end of mission rewards, we bail.
Sign in to join this conversation.
No description provided.