Equipping an AMP does not save it in the loadout #357
Loading…
x
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
When adding an AMP to the DB the AMP appears in the Inventory and can be selected.
This in turn enables Drifter mode and makes the rest of the UI show up (Arcanes, etc).
However, trying to equip any AMP will result in the server throwing errors:
This is also reflected when entering a mission. The AMP just gets unequipped.
Adding an AMP to the DB seems to make Little Duck work and her shop can be opened.
This report could be a bit more concise. It is usually irrelevant what does work. 😄
True, the main issue is the AMP not being saved in loadout and getting unequipped
I am unable to reproduce this issue. Here I am in a mission with an Amp.
i can't. When i select the sirocco, going into a mission removes it and replaces it with the void beam!
You probably just didn't give yourself the amp correctly.