getDialogue function error when a player reached 1999 but never talked to the hex and do a bounty #2678
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So I just finished 1999 quest and went straight to the bounties. Upon extraction pops warning can't update account.
It seems like the getDialogue function don't know what to do if a player's Dialogues never exists.
I asked ai to fix it. It fixed my game anyway. Here goes the code.
getDialogue function error when a player reached 1999 but never talked to the hexto getDialogue function error when a player reached 1999 but never talked to the hex and do a bounty