chore: improve randomness of void storm missions #2428

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Sainan merged 2 commits from better-storm-rng into main 2025-07-08 00:28:49 -07:00
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Instead of alternating the mission pool every hour, we now use sequentiallyUniqueRandomElement which should ensure that we don't duplicate any of the last x missions (x = 3 for Lith & Axi and x = 1 Meso & Neo).

Instead of alternating the mission pool every hour, we now use sequentiallyUniqueRandomElement which should ensure that we don't duplicate any of the last x missions (x = 3 for Lith & Axi and x = 1 Meso & Neo).
Sainan added 1 commit 2025-07-06 20:17:59 -07:00
chore: improve randomness of void storm missions
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Instead of alternating the mission pool every hour, we now use sequentallyUniqueRandomElement which should ensure that we don't duplicate any of the last x missions (x = 3 for Lith & Axi and x = 1 Meso & Neo).
Sainan added 1 commit 2025-07-06 20:22:07 -07:00
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Sainan merged commit d6145561fd into main 2025-07-08 00:28:49 -07:00
Sainan deleted branch better-storm-rng 2025-07-08 00:28:50 -07:00
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