Many challenges don't register progress or completion #2189

Closed
opened 2025-06-17 15:33:44 -07:00 by ricochet · 4 comments

challenges still appear locked or 0/X completion in challenges tab under profile. some challenges do work tho, "Parry1000Shots" works, though seemingly was reset when I first imported, same with other ones like "TheCameraAdds100Pounds" which was also reset? but others which have progress or should be considered completed, are still shown as locked 🤔

using the Rifle Mastery 3 achievement as an example:

Live inventory.json:

{
    "Progress": 5,
    "Completed": [
        "GrnKuvaLichRifleWeapon",
        "KuvaZarr",
        "FiveShotSniper"
    ],
    "Name": "RifleMastery3"
},

Server:

{
  "Progress": 5,
  "Name": "RifleMastery3",
  "Completed": [
    "GrnKuvaLichRifleWeapon",
    "KuvaZarr",
    "FiveShotSniper"
  ]
},
challenges still appear locked or 0/X completion in challenges tab under profile. some challenges do work tho, "Parry1000Shots" works, though seemingly was reset when I first imported, same with other ones like "TheCameraAdds100Pounds" which was also reset? but others which have progress or should be considered completed, are still shown as locked 🤔 using the Rifle Mastery 3 achievement as an example: Live inventory.json: ```json { "Progress": 5, "Completed": [ "GrnKuvaLichRifleWeapon", "KuvaZarr", "FiveShotSniper" ], "Name": "RifleMastery3" }, ``` Server: ```json { "Progress": 5, "Name": "RifleMastery3", "Completed": [ "GrnKuvaLichRifleWeapon", "KuvaZarr", "FiveShotSniper" ] }, ```
Sainan added the
bug
label 2025-06-17 15:40:32 -07:00
Owner

Given that the response here is identical between live and SNS, are you sure that this is not a client bug?

Given that the response here is identical between live and SNS, are you sure that this is not a client bug?
Sainan added the
question
label 2025-06-17 15:48:03 -07:00
Author

just checked on live, all achievements are there 😭

just checked on live, all achievements are there 😭
250 KiB
Owner

If anything, it's likely related to using a different 'profile', i.e. because different username.

If anything, it's likely related to using a different 'profile', i.e. because different username.
Owner

But yeah challenge progress is fully client-side, the server only stores it, and in this case obviously correctly. The only issue I can maybe see is in regards to ChallengesFixVersion which might be an incongruence in the response from live and SNS (see #2190). But otherwise if the response is fully congruent then I don't think there's a server issue here.

But yeah challenge progress is fully client-side, the server only stores it, and in this case obviously correctly. The only issue I can maybe see is in regards to ChallengesFixVersion which might be an incongruence in the response from live and SNS (see #2190). But otherwise if the response is fully congruent then I don't think there's a server issue here.
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