Dojo: Bug where all rooms have to be destroyed, just to remove one Hall room (idk if client or server bug) #1842
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I found an interesting issue:
I would assume maybe this is a client bug, but idk for sure. Haven't seen something like this before. Literally telling to destroy your own Dojo.
Also, if the removing hall isn't set as spawn room, then you don't encounter the issue. At least I tried that a few minutes ago. Happens when its set as spawn room in advance.
Not a bug, live behavior.