Railjack Interior Colors and Weapon Loadout don't save #1648

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opened 2025-04-15 08:01:13 -07:00 by VampireKitten · 2 comments
Contributor
2025-04-15T17:01:06:321 [0.1.0] debug:  loadout received
2025-04-15T17:01:06:343 [0.1.0] warn:   loadout category not implemented, changes may be lost: ActiveCrewShip { config: { '$oid': '67fc3519953338a6f86e32eb' } }
2025-04-15T17:01:06:344 [0.1.0] debug:  general Item config saved of type CrewShips {
  config: {
    '67fc3519953338a6f86e32eb': {
      '0': {
        Upgrades: [],
        PvpUpgrades: [],
        Skins: [
          '',
          '',
          '',
          '',
          '',
          '',
          '',
          'ca70ca70ca70ca703b024cc8',
          'ca70ca70ca70ca705edf38c4',
          'ca70ca70ca70ca706f6e8dee',
          'ca70ca70ca70ca701b97cce4'
        ],
        pricol: {
          t0: 10660261,
          t1: -468629,
          t2: -1260454,
          t3: -3816252,
          m1: 33534243,
          en: -8847404,
          e1: -16646312
        },
        attcol: {},
        sigcol: {},
        eyecol: {},
        facial: {},
        cloth: {},
        syancol: {},
        Songs: []
      },
      RailjackImage: { ItemType: '' },
      Customization: {
        CrewshipInterior: {
          SkinFlavourItem: '',
          Colors: { t0: 10660261, e1: 29409472 },
          ShipAttachments: { HOOD_ORNAMENT: '' }
        }
      },
      Weapon: {
        PILOT: {
          PRIMARY_A: {
            ItemId: { '$oid': '67fc487f953338a6f870add7' },
            mod: 0,
            cus: 0,
            ItemType: '/Lotus/Weapons/CrewShip/Laser/Beam/RailJackBeamWeaponTierC'
          },
          PRIMARY_B: {},
          SECONDARY_A: {
            ItemId: { '$oid': '000000000000000000000000' },
            mod: 0,
            cus: 0,
            ItemType: '/Lotus/Weapons/CrewShip/Missiles/MissleLauncherWeapon'
          },
          SECONDARY_B: {}
        },
        PORT_GUNS: {
          PRIMARY_A: {
            ItemId: { '$oid': '000000000000000000000000' },
            mod: 0,
            cus: 0,
            ItemType: '/Lotus/Weapons/CrewShip/MassDriver/AutoCannon/AutoCannon'
          },
          PRIMARY_B: {},
          SECONDARY_A: {},
          SECONDARY_B: {}
        },
        STARBOARD_GUNS: {
          PRIMARY_A: {},
          PRIMARY_B: {},
          SECONDARY_A: {},
          SECONDARY_B: {}
        },
        ARTILLERY: {
          PRIMARY_A: {},
          PRIMARY_B: {},
          SECONDARY_A: {},
          SECONDARY_B: {}
        },
        SCANNER: {
          PRIMARY_A: {},
          PRIMARY_B: {},
          SECONDARY_A: {},
          SECONDARY_B: {}
        }
      },
      CrewMembers: {
        SLOT_A: { NemesisFingerprint: 0 },
        SLOT_B: { NemesisFingerprint: 0 },
        SLOT_C: { NemesisFingerprint: 0 }
      }
    }
  }
}
2025-04-15T17:01:06:479 [0.1.0] http:   POST /api/saveLoadout.php?accountId=67bcb55f31fac393062d59a0&nonce=4666160100237117&ct=MSI 200 212.720 ms - -
``` 2025-04-15T17:01:06:321 [0.1.0] debug: loadout received 2025-04-15T17:01:06:343 [0.1.0] warn: loadout category not implemented, changes may be lost: ActiveCrewShip { config: { '$oid': '67fc3519953338a6f86e32eb' } } 2025-04-15T17:01:06:344 [0.1.0] debug: general Item config saved of type CrewShips { config: { '67fc3519953338a6f86e32eb': { '0': { Upgrades: [], PvpUpgrades: [], Skins: [ '', '', '', '', '', '', '', 'ca70ca70ca70ca703b024cc8', 'ca70ca70ca70ca705edf38c4', 'ca70ca70ca70ca706f6e8dee', 'ca70ca70ca70ca701b97cce4' ], pricol: { t0: 10660261, t1: -468629, t2: -1260454, t3: -3816252, m1: 33534243, en: -8847404, e1: -16646312 }, attcol: {}, sigcol: {}, eyecol: {}, facial: {}, cloth: {}, syancol: {}, Songs: [] }, RailjackImage: { ItemType: '' }, Customization: { CrewshipInterior: { SkinFlavourItem: '', Colors: { t0: 10660261, e1: 29409472 }, ShipAttachments: { HOOD_ORNAMENT: '' } } }, Weapon: { PILOT: { PRIMARY_A: { ItemId: { '$oid': '67fc487f953338a6f870add7' }, mod: 0, cus: 0, ItemType: '/Lotus/Weapons/CrewShip/Laser/Beam/RailJackBeamWeaponTierC' }, PRIMARY_B: {}, SECONDARY_A: { ItemId: { '$oid': '000000000000000000000000' }, mod: 0, cus: 0, ItemType: '/Lotus/Weapons/CrewShip/Missiles/MissleLauncherWeapon' }, SECONDARY_B: {} }, PORT_GUNS: { PRIMARY_A: { ItemId: { '$oid': '000000000000000000000000' }, mod: 0, cus: 0, ItemType: '/Lotus/Weapons/CrewShip/MassDriver/AutoCannon/AutoCannon' }, PRIMARY_B: {}, SECONDARY_A: {}, SECONDARY_B: {} }, STARBOARD_GUNS: { PRIMARY_A: {}, PRIMARY_B: {}, SECONDARY_A: {}, SECONDARY_B: {} }, ARTILLERY: { PRIMARY_A: {}, PRIMARY_B: {}, SECONDARY_A: {}, SECONDARY_B: {} }, SCANNER: { PRIMARY_A: {}, PRIMARY_B: {}, SECONDARY_A: {}, SECONDARY_B: {} } }, CrewMembers: { SLOT_A: { NemesisFingerprint: 0 }, SLOT_B: { NemesisFingerprint: 0 }, SLOT_C: { NemesisFingerprint: 0 } } } } } 2025-04-15T17:01:06:479 [0.1.0] http: POST /api/saveLoadout.php?accountId=67bcb55f31fac393062d59a0&nonce=4666160100237117&ct=MSI 200 212.720 ms - - ```
Contributor

Duplicate #467

Duplicate #467
Author
Contributor

Ah, I had searched for weapons, didn't realize it was called accessories in that issue

Ah, I had searched for weapons, didn't realize it was called *accessories* in that issue
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