Cheat: Foundry not consuming resources when crafting stuff #1405
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Re-opening because I removed the "Foundry instantly finishing" part due to it not being possible. Now only requesting the "Foundry not consuming resources" cheat when crafting stuff, if it's possible. If it isn't possible, the issue can be closed again.
Already considered, but all the UI stuff about this is client-side.
For whatever it's worth, you can change the code to make the timer ignore the blueprint's crafting time, but it still forces you to go to navigation to force a reload before it shows up as finished in the foundry.
Maybe it would require some metadata patching to go with it?
If only there was some sort of premium currency that could be used to bypass such time-gated actions
Is only the "instantly finish" part not possible? Because otherwise I was thinking having at least a Cheat that prevents consuming any resources/items when crafting stuff in the first place. If both doesn't work, then that's unfortunate.
The instant finish can't be done without metadata patching, as blueprints are effectively being defined both client-wise and server-wise, and the changes to the latter only work if you force a re-sync via Navigation unless you also do metadata patching to match the server info and the client info.
I know, but I mean now the "not consuming resources" part, whether that's possible at the very least
Cheat: Foundry instantly finish BPs + no Coststo Cheat: Foundry not consuming resources when crafting stuffRe-opening because I removed the "Foundry instantly finishing" part due to it not being possible. Now only requesting the "Foundry not consuming resources" cheat when crafting stuff, if it's possible. If it isn't possible, the issue can be closed again.