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af258d1c7a 上传文件至 /
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2025-03-18 07:14:16 -07:00
242 changed files with 7835 additions and 16430 deletions

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@ -15,16 +15,17 @@
"@typescript-eslint/restrict-template-expressions": "warn",
"@typescript-eslint/restrict-plus-operands": "warn",
"@typescript-eslint/no-unsafe-member-access": "warn",
"@typescript-eslint/no-unused-vars": ["error", { "argsIgnorePattern": "^_", "caughtErrors": "none" }],
"@typescript-eslint/no-unused-vars": ["error", { "argsIgnorePattern": "^_" }],
"@typescript-eslint/no-misused-promises": "warn",
"@typescript-eslint/no-unsafe-argument": "error",
"@typescript-eslint/no-unsafe-call": "warn",
"@typescript-eslint/no-unsafe-assignment": "warn",
"@typescript-eslint/no-explicit-any": "warn",
"no-loss-of-precision": "warn",
"@typescript-eslint/no-loss-of-precision": "warn",
"@typescript-eslint/no-unnecessary-condition": "warn",
"@typescript-eslint/no-base-to-string": "off",
"no-case-declarations": "error",
"prettier/prettier": "error",
"@typescript-eslint/semi": "error",
"no-mixed-spaces-and-tabs": "error",
"require-await": "off",
"@typescript-eslint/require-await": "error"

2
.gitattributes vendored
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@ -1,4 +1,4 @@
# Auto detect text files and perform LF normalization
* text=auto eol=lf
* text=auto
static/webui/libs/ linguist-vendored

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@ -5,22 +5,17 @@ on:
jobs:
build:
runs-on: ubuntu-latest
strategy:
matrix:
version: [18, 20, 22]
steps:
- name: Checkout
uses: actions/checkout@v4.1.2
- name: Setup Node.js environment
uses: actions/setup-node@v4.0.2
with:
node-version: ${{ matrix.version }}
- run: npm ci
- run: cp config.json.example config.json
- run: npm run verify
- run: npm run lint:ci
- run: npm run prettier
- run: npm run update-translations
- name: Fail if there are uncommitted changes
run: |
if [[ -n "$(git status --porcelain)" ]]; then
echo "Uncommitted changes detected:"
git status
git --no-pager diff
exit 1
fi
- run: npm run build
- run: npm run lint

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@ -1,4 +1,3 @@
src/routes/api.ts
static/webui/libs/
*.html
*.md

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@ -1,3 +0,0 @@
{
"recommendations": ["dbaeumer.vscode-eslint"]
}

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@ -5,40 +5,19 @@ ENV APP_MY_ADDRESS=localhost
ENV APP_HTTP_PORT=80
ENV APP_HTTPS_PORT=443
ENV APP_AUTO_CREATE_ACCOUNT=true
ENV APP_SKIP_TUTORIAL=false
ENV APP_SKIP_ALL_DIALOGUE=false
ENV APP_UNLOCK_ALL_SCANS=false
ENV APP_UNLOCK_ALL_MISSIONS=false
ENV APP_INFINITE_CREDITS=false
ENV APP_INFINITE_PLATINUM=false
ENV APP_INFINITE_ENDO=false
ENV APP_INFINITE_REGAL_AYA=false
ENV APP_INFINITE_HELMINTH_MATERIALS=false
ENV APP_DONT_SUBTRACT_CONSUMABLES=false
ENV APP_UNLOCK_ALL_SHIP_FEATURES=false
ENV APP_UNLOCK_ALL_SHIP_DECORATIONS=false
ENV APP_UNLOCK_ALL_FLAVOUR_ITEMS=false
ENV APP_UNLOCK_ALL_SKINS=false
ENV APP_UNLOCK_ALL_CAPTURA_SCENES=false
ENV APP_UNIVERSAL_POLARITY_EVERYWHERE=false
ENV APP_UNLOCK_DOUBLE_CAPACITY_POTATOES_EVERYWHERE=false
ENV APP_UNLOCK_EXILUS_EVERYWHERE=false
ENV APP_UNLOCK_ARCANES_EVERYWHERE=false
ENV APP_NO_DAILY_FOCUS_LIMIT=false
ENV APP_NO_ARGON_CRYSTAL_DECAY=false
ENV APP_NO_MASTERY_RANK_UP_COOLDOWN=false
ENV APP_NO_VENDOR_PURCHASE_LIMITS=true
ENV APP_NO_DEATH_MARKS=false
ENV APP_NO_KIM_COOLDOWNS=false
ENV APP_INSTANT_RESOURCE_EXTRACTOR_DRONES=false
ENV APP_NO_RESOURCE_EXTRACTOR_DRONES_DAMAGE=false
ENV APP_SKIP_CLAN_KEY_CRAFTING=false
ENV APP_NO_DOJO_ROOM_BUILD_STAGE=false
ENV APP_NO_DECO_BUILD_STAGE=false
ENV APP_FAST_DOJO_ROOM_DESTRUCTION=false
ENV APP_NO_DOJO_RESEARCH_COSTS=false
ENV APP_NO_DOJO_RESEARCH_TIME=false
ENV APP_FAST_CLAN_ASCENSION=false
ENV APP_SKIP_STORY_MODE_CHOICE=true
ENV APP_SKIP_TUTORIAL=true
ENV APP_SKIP_ALL_DIALOGUE=true
ENV APP_UNLOCK_ALL_SCANS=true
ENV APP_UNLOCK_ALL_MISSIONS=true
ENV APP_UNLOCK_ALL_QUESTS=true
ENV APP_COMPLETE_ALL_QUESTS=true
ENV APP_INFINITE_RESOURCES=true
ENV APP_UNLOCK_ALL_SHIP_FEATURES=true
ENV APP_UNLOCK_ALL_SHIP_DECORATIONS=true
ENV APP_UNLOCK_ALL_FLAVOUR_ITEMS=true
ENV APP_UNLOCK_ALL_SKINS=true
ENV APP_UNIVERSAL_POLARITY_EVERYWHERE=true
ENV APP_SPOOF_MASTERY_RANK=-1
RUN apk add --no-cache bash sed wget jq

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@ -10,8 +10,5 @@ To get an idea of what functionality you can expect to be missing [have a look t
## config.json
SpaceNinjaServer requires a `config.json`. To set it up, you can copy the [config.json.example](config.json.example), which has most cheats disabled.
- `logger.level` can be `fatal`, `error`, `warn`, `info`, `http`, `debug`, or `trace`.
- `myIrcAddresses` can be used to point to an IRC server. If not provided, defaults to `[ myAddress ]`.
- `worldState.lockTime` will lock the time provided in worldState if nonzero, e.g. `1743202800` for night in POE.

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@ -1,8 +1,8 @@
@echo off
echo Updating SpaceNinjaServer...
git config remote.origin.url https://openwf.io/SpaceNinjaServer.git
git fetch --prune
git stash
git reset --hard origin/main
if exist static\data\0\ (

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@ -19,7 +19,6 @@
"infiniteEndo": false,
"infiniteRegalAya": false,
"infiniteHelminthMaterials": false,
"dontSubtractConsumables": false,
"unlockAllShipFeatures": false,
"unlockAllShipDecorations": false,
"unlockAllFlavourItems": false,
@ -30,27 +29,19 @@
"unlockExilusEverywhere": false,
"unlockArcanesEverywhere": false,
"noDailyStandingLimits": false,
"noDailyFocusLimit": false,
"noArgonCrystalDecay": false,
"noMasteryRankUpCooldown": false,
"noVendorPurchaseLimits": true,
"noDeathMarks": false,
"noKimCooldowns": false,
"instantResourceExtractorDrones": false,
"noResourceExtractorDronesDamage": false,
"skipClanKeyCrafting": false,
"noDojoRoomBuildStage": false,
"noDecoBuildStage": false,
"fastDojoRoomDestruction": false,
"noDojoResearchCosts": false,
"noDojoResearchTime": false,
"fastClanAscension": false,
"spoofMasteryRank": -1,
"worldState": {
"events": {
"creditBoost": false,
"affinityBoost": false,
"resourceBoost": false,
"starDays": true,
"lockTime": 0
"starDays": true
}
}

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@ -12,40 +12,19 @@ services:
# APP_HTTP_PORT: 80
# APP_HTTPS_PORT: 443
# APP_AUTO_CREATE_ACCOUNT: true
# APP_SKIP_TUTORIAL: false
# APP_SKIP_ALL_DIALOGUE: false
# APP_UNLOCK_ALL_SCANS: false
# APP_UNLOCK_ALL_MISSIONS: false
# APP_INFINITE_CREDITS: false
# APP_INFINITE_PLATINUM: false
# APP_INFINITE_ENDO: false
# APP_INFINITE_REGAL_AYA: false
# APP_INFINITE_HELMINTH_MATERIALS: false
# APP_DONT_SUBTRACT_CONSUMABLES: false
# APP_UNLOCK_ALL_SHIP_FEATURES: false
# APP_UNLOCK_ALL_SHIP_DECORATIONS: false
# APP_UNLOCK_ALL_FLAVOUR_ITEMS: false
# APP_UNLOCK_ALL_SKINS: false
# APP_UNLOCK_ALL_CAPTURA_SCENES: false
# APP_UNIVERSAL_POLARITY_EVERYWHERE: false
# APP_UNLOCK_DOUBLE_CAPACITY_POTATOES_EVERYWHERE: false
# APP_UNLOCK_EXILUS_EVERYWHERE: false
# APP_UNLOCK_ARCANES_EVERYWHERE: false
# APP_NO_DAILY_FOCUS_LIMIT: false
# APP_NO_ARGON_CRYSTAL_DECAY: false
# APP_NO_MASTERY_RANK_UP_COOLDOWN: false
# APP_NO_VENDOR_PURCHASE_LIMITS: true
# APP_NO_DEATH_MARKS: false
# APP_NO_KIM_COOLDOWNS: false
# APP_INSTANT_RESOURCE_EXTRACTOR_DRONES: false
# APP_NO_RESOURCE_EXTRACTOR_DRONES_DAMAGE: false
# APP_SKIP_CLAN_KEY_CRAFTING: false
# APP_NO_DOJO_ROOM_BUILD_STAGE: false
# APP_NO_DECO_BUILD_STAGE: false
# APP_FAST_DOJO_ROOM_DESTRUCTION: false
# APP_NO_DOJO_RESEARCH_COSTS: false
# APP_NO_DOJO_RESEARCH_TIME: false
# APP_FAST_CLAN_ASCENSION: false
# APP_SKIP_STORY_MODE_CHOICE: true
# APP_SKIP_TUTORIAL: true
# APP_SKIP_ALL_DIALOGUE: true
# APP_UNLOCK_ALL_SCANS: true
# APP_UNLOCK_ALL_MISSIONS: true
# APP_UNLOCK_ALL_QUESTS: true
# APP_COMPLETE_ALL_QUESTS: true
# APP_INFINITE_RESOURCES: true
# APP_UNLOCK_ALL_SHIP_FEATURES: true
# APP_UNLOCK_ALL_SHIP_DECORATIONS: true
# APP_UNLOCK_ALL_FLAVOUR_ITEMS: true
# APP_UNLOCK_ALL_SKINS: true
# APP_UNIVERSAL_POLARITY_EVERYWHERE: true
# APP_SPOOF_MASTERY_RANK: -1
volumes:
- ./docker-data/static:/app/static/data

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@ -19,6 +19,5 @@ do
mv config.tmp config.json
done
npm i --omit=dev
npm run build
exec npm run start
npm install
exec npm run dev

1449
inventoryService.ts Normal file

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,906 @@
import {
ExportEnemies,
ExportFusionBundles,
ExportRegions,
ExportRewards,
IMissionReward as IMissionRewardExternal,
IReward
} from "warframe-public-export-plus";
import { IMissionInventoryUpdateRequest, IRewardInfo } from "../types/requestTypes";
import { logger } from "@/src/utils/logger";
import { IRngResult, getRandomElement, getRandomReward } from "@/src/services/rngService";
import { equipmentKeys, IInventoryDatabase, TEquipmentKey } from "@/src/types/inventoryTypes/inventoryTypes";
import {
addChallenges,
addConsumables,
addCrewShipAmmo,
addCrewShipRawSalvage,
addEmailItem,
addFocusXpIncreases,
addFusionTreasures,
addGearExpByCategory,
addItem,
addMiscItems,
addMissionComplete,
addMods,
addRecipes,
combineInventoryChanges,
updateSyndicate
} from "@/src/services/inventoryService";
import { updateQuestKey } from "@/src/services/questService";
import { HydratedDocument } from "mongoose";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { getLevelKeyRewards, getNode, toStoreItem } from "@/src/services/itemDataService";
import { InventoryDocumentProps, TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
import { getEntriesUnsafe } from "@/src/utils/ts-utils";
import { IEquipmentClient } from "@/src/types/inventoryTypes/commonInventoryTypes";
import { handleStoreItemAcquisition } from "./purchaseService";
import { IMissionReward } from "../types/missionTypes";
import { crackRelic } from "@/src/helpers/relicHelper";
import { createMessage } from "./inboxService";
import kuriaMessage50 from "@/static/fixed_responses/kuriaMessages/fiftyPercent.json";
import kuriaMessage75 from "@/static/fixed_responses/kuriaMessages/seventyFivePercent.json";
import kuriaMessage100 from "@/static/fixed_responses/kuriaMessages/oneHundredPercent.json";
const getRotations = (rotationCount: number): number[] => {
if (rotationCount === 0) return [0];
const rotationPattern = [0, 0, 1, 2]; // A, A, B, C
const rotatedValues = [];
for (let i = 0; i < rotationCount; i++) {
rotatedValues.push(rotationPattern[i % rotationPattern.length]);
}
return rotatedValues;
};
const getRandomRewardByChance = (pool: IReward[]): IRngResult | undefined => {
return getRandomReward(pool as IRngResult[]);
};
//type TMissionInventoryUpdateKeys = keyof IMissionInventoryUpdateRequest;
//const ignoredInventoryUpdateKeys = ["FpsAvg", "FpsMax", "FpsMin", "FpsSamples"] satisfies TMissionInventoryUpdateKeys[]; // for keys with no meaning for this server
//type TignoredInventoryUpdateKeys = (typeof ignoredInventoryUpdateKeys)[number];
//const knownUnhandledKeys: readonly string[] = ["test"] as const; // for unimplemented but important keys
export const addMissionInventoryUpdates = async (
inventory: HydratedDocument<IInventoryDatabase, InventoryDocumentProps>,
inventoryUpdates: IMissionInventoryUpdateRequest
): Promise<IInventoryChanges> => {
const inventoryChanges: IInventoryChanges = {};
if (inventoryUpdates.RewardInfo && inventoryUpdates.RewardInfo.periodicMissionTag) {
const tag = inventoryUpdates.RewardInfo.periodicMissionTag;
const existingCompletion = inventory.PeriodicMissionCompletions.find(completion => completion.tag === tag);
if (existingCompletion) {
existingCompletion.date = new Date();
} else {
inventory.PeriodicMissionCompletions.push({
tag: tag,
date: new Date()
});
}
}
if (inventoryUpdates.RewardInfo && inventoryUpdates.RewardInfo.NemesisAbandonedRewards) {
inventory.NemesisAbandonedRewards = inventoryUpdates.RewardInfo.NemesisAbandonedRewards;
}
for (const [key, value] of getEntriesUnsafe(inventoryUpdates)) {
if (value === undefined) {
logger.error(`Inventory update key ${key} has no value `);
continue;
}
switch (key) {
case "RegularCredits":
inventory.RegularCredits += value;
break;
case "QuestKeys":
await updateQuestKey(inventory, value);
break;
case "AffiliationChanges":
updateSyndicate(inventory, value);
break;
// Incarnon Challenges
case "EvolutionProgress": {
for (const evoProgress of value) {
const entry = inventory.EvolutionProgress
? inventory.EvolutionProgress.find(entry => entry.ItemType == evoProgress.ItemType)
: undefined;
if (entry) {
entry.Progress = evoProgress.Progress;
entry.Rank = evoProgress.Rank;
} else {
inventory.EvolutionProgress ??= [];
inventory.EvolutionProgress.push(evoProgress);
}
}
break;
}
case "Missions":
addMissionComplete(inventory, value);
break;
case "LastRegionPlayed":
inventory.LastRegionPlayed = value;
break;
case "RawUpgrades":
addMods(inventory, value);
break;
case "MiscItems":
case "BonusMiscItems":
addMiscItems(inventory, value);
break;
case "Consumables":
addConsumables(inventory, value);
break;
case "Recipes":
addRecipes(inventory, value);
break;
case "ChallengeProgress":
addChallenges(inventory, value);
break;
case "FusionTreasures":
addFusionTreasures(inventory, value);
break;
case "CrewShipRawSalvage":
addCrewShipRawSalvage(inventory, value);
break;
case "CrewShipAmmo":
addCrewShipAmmo(inventory, value);
break;
case "FusionBundles": {
let fusionPoints = 0;
for (const fusionBundle of value) {
const fusionPointsTotal =
ExportFusionBundles[fusionBundle.ItemType].fusionPoints * fusionBundle.ItemCount;
inventory.FusionPoints += fusionPointsTotal;
fusionPoints += fusionPointsTotal;
}
inventoryChanges.FusionPoints = fusionPoints;
break;
}
case "EmailItems": {
for (const tc of value) {
await addEmailItem(inventory, tc.ItemType);
}
break;
}
case "FocusXpIncreases": {
addFocusXpIncreases(inventory, value);
break;
}
case "PlayerSkillGains": {
inventory.PlayerSkills.LPP_SPACE += value.LPP_SPACE;
inventory.PlayerSkills.LPP_DRIFTER += value.LPP_DRIFTER;
break;
}
case "CustomMarkers": {
value.forEach(markers => {
const map = inventory.CustomMarkers
? inventory.CustomMarkers.find(entry => entry.tag == markers.tag)
: undefined;
if (map) {
map.markerInfos = markers.markerInfos;
} else {
inventory.CustomMarkers ??= [];
inventory.CustomMarkers.push(markers);
}
});
break;
}
case "LoreFragmentScans":
value.forEach(clientFragment => {
const fragment = inventory.LoreFragmentScans.find(x => x.ItemType == clientFragment.ItemType);
if (fragment) {
fragment.Progress += clientFragment.Progress;
} else {
inventory.LoreFragmentScans.push(clientFragment);
}
});
break;
case "LibraryScans":
value.forEach(scan => {
let synthesisIgnored = true;
if (
inventory.LibraryPersonalTarget &&
libraryPersonalTargetToAvatar[inventory.LibraryPersonalTarget] == scan.EnemyType
) {
let progress = inventory.LibraryPersonalProgress.find(
x => x.TargetType == inventory.LibraryPersonalTarget
);
if (!progress) {
progress =
inventory.LibraryPersonalProgress[
inventory.LibraryPersonalProgress.push({
TargetType: inventory.LibraryPersonalTarget,
Scans: 0,
Completed: false
}) - 1
];
}
progress.Scans += scan.Count;
if (
progress.Scans >=
(inventory.LibraryPersonalTarget ==
"/Lotus/Types/Game/Library/Targets/DragonframeQuestTarget"
? 3
: 10)
) {
progress.Completed = true;
}
logger.debug(`synthesis of ${scan.EnemyType} added to personal target progress`);
synthesisIgnored = false;
}
if (
inventory.LibraryActiveDailyTaskInfo &&
inventory.LibraryActiveDailyTaskInfo.EnemyTypes.find(x => x == scan.EnemyType)
) {
inventory.LibraryActiveDailyTaskInfo.Scans ??= 0;
inventory.LibraryActiveDailyTaskInfo.Scans += scan.Count;
logger.debug(`synthesis of ${scan.EnemyType} added to daily task progress`);
synthesisIgnored = false;
}
if (synthesisIgnored) {
logger.warn(`ignoring synthesis of ${scan.EnemyType} due to not knowing why you did that`);
}
});
break;
case "CollectibleScans":
for (const scan of value) {
const entry = inventory.CollectibleSeries?.find(x => x.CollectibleType == scan.CollectibleType);
if (entry) {
entry.Count = scan.Count;
entry.Tracking = scan.Tracking;
if (entry.CollectibleType == "/Lotus/Objects/Orokin/Props/CollectibleSeriesOne") {
const progress = entry.Count / entry.ReqScans;
for (const gate of entry.IncentiveStates) {
gate.complete = progress >= gate.threshold;
if (gate.complete && !gate.sent) {
gate.sent = true;
if (gate.threshold == 0.5) {
await createMessage(inventory.accountOwnerId.toString(), [kuriaMessage50]);
} else {
await createMessage(inventory.accountOwnerId.toString(), [kuriaMessage75]);
}
}
}
if (progress >= 1.0) {
await createMessage(inventory.accountOwnerId.toString(), [kuriaMessage100]);
}
}
} else {
logger.warn(`${scan.CollectibleType} was not found in inventory, ignoring scans`);
}
}
break;
case "Upgrades":
value.forEach(clientUpgrade => {
const upgrade = inventory.Upgrades.id(clientUpgrade.ItemId.$oid)!;
upgrade.UpgradeFingerprint = clientUpgrade.UpgradeFingerprint; // primitive way to copy over the riven challenge progress
});
break;
case "SyndicateId": {
inventory.CompletedSyndicates.push(value);
break;
}
case "SortieId": {
inventory.CompletedSorties.push(value);
break;
}
case "SeasonChallengeCompletions": {
const processedCompletions = value.map(({ challenge, id }) => ({
challenge: challenge.substring(challenge.lastIndexOf("/") + 1),
id
}));
inventory.SeasonChallengeHistory.push(...processedCompletions);
break;
}
case "DeathMarks": {
for (const deathMark of value) {
if (!inventory.DeathMarks.find(x => x == deathMark)) {
// It's a new death mark; we have to say the line.
await createMessage(inventory.accountOwnerId.toString(), [
{
sub: "/Lotus/Language/G1Quests/DeathMarkTitle",
sndr: "/Lotus/Language/G1Quests/DeathMarkSender",
msg: "/Lotus/Language/G1Quests/DeathMarkMessage",
icon: "/Lotus/Interface/Icons/Npcs/Stalker_d.png",
highPriority: true
}
]);
// TODO: This type of inbox message seems to automatically delete itself. Figure out under which conditions.
}
}
inventory.DeathMarks = value;
break;
}
default:
// Equipment XP updates
if (equipmentKeys.includes(key as TEquipmentKey)) {
const multipliedValue = (value as IEquipmentClient[]).map(equipment => {
// 生成一个 0 到 1 的随机数
const randomChance = Math.random();
// 基础倍率为 5 倍
let multiplier = 5;
// 10% 的概率触发 10 倍经验
if (randomChance < 0.1) {
multiplier = 10; // ✅ 10% 概率 10 倍经验
}
// 计算最终经验值
const finalXP = (equipment.XP ?? 0) * multiplier;
// 日志输出(中文)
logger.debug(`[经验倍率] 随机数: ${randomChance.toFixed(2)}, 倍率: ${multiplier}, 最终经验值: ${finalXP}`);
return {
...equipment,
XP: finalXP // ✅ 处理 undefined
};
});
addGearExpByCategory(inventory, multipliedValue, key as TEquipmentKey);
}
break;
// if (
// (ignoredInventoryUpdateKeys as readonly string[]).includes(key) ||
// knownUnhandledKeys.includes(key)
// ) {
// continue;
// }
// logger.error(`Unhandled inventory update key: ${key}`);
}
}
return inventoryChanges;
};
interface AddMissionRewardsReturnType {
MissionRewards: IMissionReward[];
inventoryChanges?: IInventoryChanges;
credits?: IMissionCredits;
}
//TODO: return type of partial missioninventoryupdate response
export const addMissionRewards = async (
inventory: TInventoryDatabaseDocument,
{
RewardInfo: rewardInfo,
LevelKeyName: levelKeyName,
Missions: missions,
RegularCredits: creditDrops,
VoidTearParticipantsCurrWave: voidTearWave,
StrippedItems: strippedItems
}: IMissionInventoryUpdateRequest
): Promise<AddMissionRewardsReturnType> => {
if (!rewardInfo) {
//TODO: if there is a case where you can have credits collected during a mission but no rewardInfo, add credits needs to be handled earlier
logger.debug(`Mission ${missions!.Tag} did not have Reward Info `);
return { MissionRewards: [] };
}
//TODO: check double reward merging
const MissionRewards: IMissionReward[] = getRandomMissionDrops(rewardInfo);
logger.debug("random mission drops:", MissionRewards);
const inventoryChanges: IInventoryChanges = {};
let missionCompletionCredits = 0;
//inventory change is what the client has not rewarded itself, also the client needs to know the credit changes for display
if (levelKeyName) {
const fixedLevelRewards = getLevelKeyRewards(levelKeyName);
//logger.debug(`fixedLevelRewards ${fixedLevelRewards}`);
if (fixedLevelRewards.levelKeyRewards) {
addFixedLevelRewards(fixedLevelRewards.levelKeyRewards, inventory, MissionRewards);
}
if (fixedLevelRewards.levelKeyRewards2) {
for (const reward of fixedLevelRewards.levelKeyRewards2) {
//quest stage completion credit rewards
if (reward.rewardType == "RT_CREDITS") {
inventory.RegularCredits += reward.amount;
missionCompletionCredits += reward.amount;
continue;
}
MissionRewards.push({
StoreItem: reward.itemType,
ItemCount: reward.rewardType === "RT_RESOURCE" ? reward.amount : 1
});
}
}
}
if (
missions &&
missions.Tag != "" // https://onlyg.it/OpenWF/SpaceNinjaServer/issues/1013
) {
const node = getNode(missions.Tag);
//node based credit rewards for mission completion
if (node.missionIndex !== 28) {
const levelCreditReward = getLevelCreditRewards(missions.Tag);
missionCompletionCredits += levelCreditReward;
inventory.RegularCredits += levelCreditReward;
logger.debug(`levelCreditReward ${levelCreditReward}`);
}
if (node.missionReward) {
missionCompletionCredits += addFixedLevelRewards(node.missionReward, inventory, MissionRewards);
}
}
if (rewardInfo.useVaultManifest) {
MissionRewards.push({
StoreItem: getRandomElement(corruptedMods),
ItemCount: 1
});
}
for (const reward of MissionRewards) {
const inventoryChange = await handleStoreItemAcquisition(reward.StoreItem, inventory, reward.ItemCount);
//TODO: combineInventoryChanges improve type safety, merging 2 of the same item?
//TODO: check for the case when two of the same item are added, combineInventoryChanges should merge them, but the client also merges them
//TODO: some conditional types to rule out binchanges?
combineInventoryChanges(inventoryChanges, inventoryChange.InventoryChanges);
}
const credits = addCredits(inventory, {
missionCompletionCredits,
missionDropCredits: creditDrops ?? 0,
rngRewardCredits: inventoryChanges.RegularCredits ?? 0
});
if (
voidTearWave &&
voidTearWave.Participants[0].QualifiesForReward &&
!voidTearWave.Participants[0].HaveRewardResponse
) {
const reward = await crackRelic(inventory, voidTearWave.Participants[0], inventoryChanges);
MissionRewards.push({ StoreItem: reward.type, ItemCount: reward.itemCount });
}
if (strippedItems) {
for (const si of strippedItems) {
const droptable = ExportEnemies.droptables[si.DropTable];
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
if (!droptable) {
logger.error(`unknown droptable ${si.DropTable}`);
} else {
for (let i = 0; i != (si.DROP_MOD || []).length; ++i) {
for (const pool of droptable) {
const reward = getRandomReward(pool.items)!;
logger.debug(`stripped droptable rolled`, reward);
await addItem(inventory, reward.type);
MissionRewards.push({
StoreItem: toStoreItem(reward.type),
ItemCount: 1,
FromEnemyCache: true // to show "identified"
});
}
}
}
}
}
return { inventoryChanges, MissionRewards, credits };
};
interface IMissionCredits {
MissionCredits: number[];
CreditBonus: number[];
TotalCredits: number[];
DailyMissionBonus?: boolean;
}
//creditBonus is not entirely accurate.
//TODO: consider ActiveBoosters
export const addCredits = (
inventory: HydratedDocument<IInventoryDatabase>,
{
missionDropCredits,
missionCompletionCredits,
rngRewardCredits
}: { missionDropCredits: number; missionCompletionCredits: number; rngRewardCredits: number }
): IMissionCredits => {
const hasDailyCreditBonus = true;
const totalCredits = missionDropCredits + missionCompletionCredits + rngRewardCredits;
const finalCredits: IMissionCredits = {
MissionCredits: [missionDropCredits, missionDropCredits],
CreditBonus: [missionCompletionCredits, missionCompletionCredits],
TotalCredits: [totalCredits, totalCredits]
};
if (hasDailyCreditBonus) {
inventory.RegularCredits += missionCompletionCredits;
finalCredits.CreditBonus[1] *= 2;
finalCredits.MissionCredits[1] *= 2;
finalCredits.TotalCredits[1] *= 2;
}
if (!hasDailyCreditBonus) {
return finalCredits;
}
return { ...finalCredits, DailyMissionBonus: true };
};
export const addFixedLevelRewards = (
rewards: IMissionRewardExternal,
inventory: TInventoryDatabaseDocument,
MissionRewards: IMissionReward[]
): number => {
let missionBonusCredits = 0;
if (rewards.credits) {
missionBonusCredits += rewards.credits;
inventory.RegularCredits += rewards.credits;
}
if (rewards.items) {
for (const item of rewards.items) {
MissionRewards.push({
StoreItem: item,
ItemCount: 1
});
}
}
if (rewards.countedItems) {
for (const item of rewards.countedItems) {
MissionRewards.push({
StoreItem: `/Lotus/StoreItems${item.ItemType.substring("Lotus/".length)}`,
ItemCount: item.ItemCount
});
}
}
if (rewards.countedStoreItems) {
for (const item of rewards.countedStoreItems) {
MissionRewards.push(item);
}
}
return missionBonusCredits;
};
function getLevelCreditRewards(nodeName: string): number {
const minEnemyLevel = getNode(nodeName).minEnemyLevel;
return 1000 + (minEnemyLevel - 1) * 100;
//TODO: get dark sektor fixed credit rewards and railjack bonus
}
function getRandomMissionDrops(RewardInfo: IRewardInfo): IMissionReward[] {
const drops: IMissionReward[] = [];
// 模糊匹配 jobId 并处理奖励
if (RewardInfo.jobId) {
// 定义任务类型和对应的奖励表、声望阵营及声望值
const jobRewardsMap: Record<string, { rewardManifest: string; tag: string; standingValue: number }> = {
"AssassinateBountyCap": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierATableCRewards",
tag: "CetusSyndicate",
standingValue: 430
},
"DeimosGrnSurvivorBounty": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierATableBRewards",
tag: "EntratiSyndicate",
standingValue: 450
},
"DeimosAreaDefenseBounty": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierCTableBRewards",
tag: "EntratiSyndicate",
standingValue: 500
},
"DeimosEndlessExcavateBounty": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierBTableARewards",
tag: "EntratiSyndicate",
standingValue: 550
},
"DeimosAssassinateBounty": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierDTableBRewards",
tag: "EntratiSyndicate",
standingValue: 600
},
"DeimosKeyPiecesBounty": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierETableARewards",
tag: "EntratiSyndicate",
standingValue: 650
},
"DeimosExcavateBounty": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierETableARewards",
tag: "EntratiSyndicate",
standingValue: 700
},
"VenusIntelJobSpy": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierATableBRewards",
tag: "SolarisSyndicate",
standingValue: 450
},
"VenusCullJobResource": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierBTableBRewards",
tag: "SolarisSyndicate",
standingValue: 500
},
"VenusIntelJobRecovery": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierCTableBRewards",
tag: "SolarisSyndicate",
standingValue: 550
},
"VenusHelpingJobCaches": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierDTableBRewards",
tag: "SolarisSyndicate",
standingValue: 600
},
"VenusArtifactJobAmbush": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierETableBRewards",
tag: "SolarisSyndicate",
standingValue: 650
},
"VenusChaosJobExcavation": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierETableBRewards",
tag: "SolarisSyndicate",
standingValue: 700
},
"NarmerVenusCullJobExterminate": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableBRewards",
tag: "SolarisSyndicate",
standingValue: 800
},
"AttritionBountyLib": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierBTableBRewards",
tag: "CetusSyndicate",
standingValue: 500
},
"RescueBountyResc": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierCTableBRewards",
tag: "CetusSyndicate",
standingValue: 550
},
"CaptureBountyCapTwo": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierDTableBRewards",
tag: "CetusSyndicate",
standingValue: 600
},
"ReclamationBountyCache": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierETableBRewards",
tag: "CetusSyndicate",
standingValue: 650
},
"AttritionBountyCap": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierETableBRewards",
tag: "CetusSyndicate",
standingValue: 700
},
"ChamberB": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierATableCRewards",
tag: "EntratiSyndicate",
standingValue: 500
},
"ChamberA": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierBTableCRewards",
tag: "EntratiSyndicate",
standingValue: 800
},
"Chamberc": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTableCRewards",
tag: "EntratiSyndicate",
standingValue: 1000
},
"HeistProfitTakerBountyOne": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTableCRewards111",
tag: "EntratiSyndicate",
standingValue: 1000
},
"AssassinateBountyAss": {
rewardManifest: "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableBRewards",
tag: "CetusSyndicate",
standingValue: 800
}
};
// 遍历任务类型,模糊匹配 jobId
for (const [jobType, { rewardManifest, tag, standingValue }] of Object.entries(jobRewardsMap)) {
if (RewardInfo.jobId.includes(jobType)) {
logger.debug(`Job ID contains ${jobType}, using reward manifest: ${rewardManifest}`);
const rewardTable = ExportRewards[rewardManifest];
if (rewardTable) {
// 使用 JobStage 作为轮次索引
let rotation = RewardInfo.JobStage || 0; // 默认值为 0
logger.debug("Using JobStage as rotation index:", rotation);
// 如果 JobStage 超过 3则按最高档第 3 档)处理
if (rotation > 3) {
rotation = 3;
logger.debug("JobStage exceeds 3, using highest rotation (3)");
}
// 检查轮次索引是否在奖励表范围内
if (rotation >= rewardTable.length || rotation < 0) {
logger.error(`Rotation index ${rotation} is out of bounds for reward table ${rewardManifest}`);
} else {
// 获取当前轮次的奖励池
const rotationRewards = rewardTable[rotation];
logger.debug("Rotation rewards:", rotationRewards);
// 从奖励池中随机选择一个奖励
const drop = getRandomRewardByChance(rotationRewards);
if (drop) {
logger.debug("Random drop selected:", drop);
drops.push({ StoreItem: drop.type, ItemCount: drop.itemCount });
} else {
logger.debug("No drop selected from reward table");
}
}
} else {
logger.error(`Reward table ${rewardManifest} not found in ExportRewards`);
}
// 新增一个固定的物品奖励
const additionalReward = {
StoreItem: "/Lotus/StoreItems/Types/Items/SyndicateDogTags/UniversalSyndicateDogTag", // 新物品的路径
ItemCount: 1 // 物品数量
};
drops.push(additionalReward);
logger.debug("Added additional reward:", additionalReward);
// 直接返回,不再执行后续的区域奖励逻辑
return drops;
}
}
}
if (RewardInfo.node in ExportRegions) {
const region = ExportRegions[RewardInfo.node];
const rewardManifests: string[] =
RewardInfo.periodicMissionTag == "EliteAlert" || RewardInfo.periodicMissionTag == "EliteAlertB"
? ["/Lotus/Types/Game/MissionDecks/EliteAlertMissionRewards/EliteAlertMissionRewards"]
: region.rewardManifests;
let rotations: number[] = [];
if (RewardInfo.VaultsCracked) {
// For Spy missions, e.g. 3 vaults cracked = A, B, C
for (let i = 0; i != RewardInfo.VaultsCracked; ++i) {
rotations.push(i);
}
} else {
const rotationCount = RewardInfo.rewardQualifications?.length || 0;
rotations = getRotations(rotationCount);
}
rewardManifests
.map(name => ExportRewards[name])
.forEach(table => {
for (const rotation of rotations) {
const rotationRewards = table[rotation];
const drop = getRandomRewardByChance(rotationRewards);
// 原始掉落逻辑
if (drop) {
drops.push({ StoreItem: drop.type, ItemCount: drop.itemCount });
}
// EliteAlert奖励逻辑
if (RewardInfo.periodicMissionTag === "EliteAlert" || RewardInfo.periodicMissionTag === "EliteAlertB") {
const randomCount = Math.floor(Math.random() * 5) + 1;
drops.push({ StoreItem: "/Lotus/StoreItems/Types/Items/MiscItems/Elitium", ItemCount: randomCount });
}
// 添加 HardDaily 任务的 钢铁精华 掉落
if (RewardInfo.periodicMissionTag?.startsWith("HardDaily")) {
let randomCount = Math.floor(Math.random() * 5) + 1; // 生成 1 到 5 的随机数
// 20% 的几率翻 1 到 10 倍
if (Math.random() < 0.2) {
const multiplier = Math.floor(Math.random() * 10) + 1; // 生成 1 到 10 的随机倍数
randomCount *= multiplier;
}
drops.push({ StoreItem: "/Lotus/StoreItems/Types/Items/MiscItems/SteelEssence", ItemCount: randomCount });
}
// 新增10%概率独立掉落 ▼▼▼
if (Math.random() < 0.01) { // 每个rotation独立判定
drops.push({
StoreItem: "/Lotus/StoreItems/Upgrades/Skins/Volt/SWTechnoshockHelmet",
ItemCount: 1
});
}
}
});
if (region.cacheRewardManifest && RewardInfo.EnemyCachesFound) {
const deck = ExportRewards[region.cacheRewardManifest];
for (let rotation = 0; rotation != RewardInfo.EnemyCachesFound; ++rotation) {
const drop = getRandomRewardByChance(deck[rotation]);
if (drop) {
drops.push({ StoreItem: drop.type, ItemCount: drop.itemCount, FromEnemyCache: true });
}
}
}
if (RewardInfo.nightmareMode) {
const deck = ExportRewards["/Lotus/Types/Game/MissionDecks/NightmareModeRewards"];
let rotation = 0;
// 确保 region 已正确初始化
if (region) {
if (region.missionIndex === 3 && RewardInfo.rewardTier) {
// 如果 missionIndex 为 3 且 rewardTier 存在,则使用 rewardTier
rotation = RewardInfo.rewardTier;
} else if ([6, 7, 8, 10, 11].includes(region.systemIndex)) {
// 如果 systemIndex 在 [6, 7, 8, 10, 11] 中,则 rotation 为 2
rotation = 2;
} else if ([4, 9, 12, 14, 15, 16, 17, 18].includes(region.systemIndex)) {
// 如果 systemIndex 在 [4, 9, 12, 14, 15, 16, 17, 18] 中,则 rotation 为 1
rotation = 1;
}
}
// 确保 rotation 在 deck 的范围内
if (rotation >= deck.length || rotation < 0) {
logger.error(`Rotation index ${rotation} is out of bounds for NightmareModeRewards`);
rotation = 0; // 如果超出范围,则使用默认值 0
}
// 获取当前轮次的奖励池
const rotationRewards = deck[rotation];
if (rotationRewards) {
// 从奖励池中随机选择一个奖励
const drop = getRandomRewardByChance(rotationRewards);
if (drop) {
logger.debug("Nightmare mode drop selected:", drop);
drops.push({ StoreItem: drop.type, ItemCount: drop.itemCount });
} else {
logger.debug("No drop selected from NightmareModeRewards");
}
} else {
logger.error("No rewards found for NightmareModeRewards");
}
}
}
// 确保函数有返回值
return drops;
}
const corruptedMods = [
"/Lotus/StoreItems/Upgrades/Mods/Melee/DualStat/CorruptedHeavyDamageChargeSpeedMod", // Corrupt Charge
"/Lotus/StoreItems/Upgrades/Mods/Pistol/DualStat/CorruptedCritDamagePistol", // Hollow Point
"/Lotus/StoreItems/Upgrades/Mods/Melee/DualStat/CorruptedDamageSpeedMod", // Spoiled Strike
"/Lotus/StoreItems/Upgrades/Mods/Pistol/DualStat/CorruptedDamageRecoilPistol", // Magnum Force
"/Lotus/StoreItems/Upgrades/Mods/Pistol/DualStat/CorruptedMaxClipReloadSpeedPistol", // Tainted Clip
"/Lotus/StoreItems/Upgrades/Mods/Rifle/DualStat/CorruptedCritRateFireRateRifle", // Critical Delay
"/Lotus/StoreItems/Upgrades/Mods/Rifle/DualStat/CorruptedDamageRecoilRifle", // Heavy Caliber
"/Lotus/StoreItems/Upgrades/Mods/Rifle/DualStat/CorruptedMaxClipReloadSpeedRifle", // Tainted Mag
"/Lotus/StoreItems/Upgrades/Mods/Rifle/DualStat/CorruptedRecoilFireRateRifle", // Vile Precision
"/Lotus/StoreItems/Upgrades/Mods/Warframe/DualStat/CorruptedDurationRangeWarframe", // Narrow Minded
"/Lotus/StoreItems/Upgrades/Mods/Warframe/DualStat/CorruptedEfficiencyDurationWarframe", // Fleeting Expertise
"/Lotus/StoreItems/Upgrades/Mods/Warframe/DualStat/CorruptedPowerEfficiencyWarframe", // Blind Rage
"/Lotus/StoreItems/Upgrades/Mods/Warframe/DualStat/CorruptedRangePowerWarframe", // Overextended
"/Lotus/StoreItems/Upgrades/Mods/Shotgun/DualStat/CorruptedAccuracyFireRateShotgun", // Tainted Shell
"/Lotus/StoreItems/Upgrades/Mods/Shotgun/DualStat/CorruptedDamageAccuracyShotgun", // Vicious Spread
"/Lotus/StoreItems/Upgrades/Mods/Shotgun/DualStat/CorruptedMaxClipReloadSpeedShotgun", // Burdened Magazine
"/Lotus/StoreItems/Upgrades/Mods/Pistol/DualStat/CorruptedFireRateDamagePistol", // Anemic Agility
"/Lotus/StoreItems/Upgrades/Mods/Rifle/DualStat/CorruptedFireRateDamageRifle", // Vile Acceleration
"/Lotus/StoreItems/Upgrades/Mods/Shotgun/DualStat/CorruptedFireRateDamageShotgun", // Frail Momentum
"/Lotus/StoreItems/Upgrades/Mods/Shotgun/DualStat/CorruptedCritChanceFireRateShotgun", // Critical Deceleration
"/Lotus/StoreItems/Upgrades/Mods/Pistol/DualStat/CorruptedCritChanceFireRatePistol", // Creeping Bullseye
"/Lotus/StoreItems/Upgrades/Mods/Warframe/DualStat/CorruptedPowerStrengthPowerDurationWarframe", // Transient Fortitude
"/Lotus/StoreItems/Upgrades/Mods/Rifle/DualStat/CorruptedReloadSpeedMaxClipRifle", // Depleted Reload
"/Lotus/StoreItems/Upgrades/Mods/Warframe/DualStat/FixedShieldAndShieldGatingDuration" // Catalyzing Shields
];
const libraryPersonalTargetToAvatar: Record<string, string> = {
"/Lotus/Types/Game/Library/Targets/DragonframeQuestTarget":
"/Lotus/Types/Enemies/Grineer/Desert/Avatars/RifleLancerAvatar",
"/Lotus/Types/Game/Library/Targets/Research1Target":
"/Lotus/Types/Enemies/Grineer/Desert/Avatars/RifleLancerAvatar",
"/Lotus/Types/Game/Library/Targets/Research2Target":
"/Lotus/Types/Enemies/Corpus/BipedRobot/AIWeek/LaserDiscBipedAvatar",
"/Lotus/Types/Game/Library/Targets/Research3Target":
"/Lotus/Types/Enemies/Grineer/Desert/Avatars/EvisceratorLancerAvatar",
"/Lotus/Types/Game/Library/Targets/Research4Target": "/Lotus/Types/Enemies/Orokin/OrokinHealingAncientAvatar",
"/Lotus/Types/Game/Library/Targets/Research5Target":
"/Lotus/Types/Enemies/Corpus/Spaceman/AIWeek/ShotgunSpacemanAvatar",
"/Lotus/Types/Game/Library/Targets/Research6Target": "/Lotus/Types/Enemies/Infested/AiWeek/Runners/RunnerAvatar",
"/Lotus/Types/Game/Library/Targets/Research7Target":
"/Lotus/Types/Enemies/Grineer/AIWeek/Avatars/GrineerMeleeStaffAvatar",
"/Lotus/Types/Game/Library/Targets/Research8Target": "/Lotus/Types/Enemies/Orokin/OrokinHeavyFemaleAvatar",
"/Lotus/Types/Game/Library/Targets/Research9Target":
"/Lotus/Types/Enemies/Infested/AiWeek/Quadrupeds/QuadrupedAvatar",
"/Lotus/Types/Game/Library/Targets/Research10Target":
"/Lotus/Types/Enemies/Corpus/Spaceman/AIWeek/NullifySpacemanAvatar"
};

609
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@ -4,12 +4,10 @@
"description": "WF Emulator",
"main": "index.ts",
"scripts": {
"start": "node --enable-source-maps --import ./build/src/pathman.js build/src/index.js",
"start": "node --import ./build/src/pathman.js build/src/index.js",
"dev": "ts-node-dev --openssl-legacy-provider -r tsconfig-paths/register src/index.ts ",
"build": "tsc --incremental --sourceMap && ncp static/webui build/static/webui",
"verify": "tsgo --noEmit",
"build": "tsc && copyfiles static/webui/** build",
"lint": "eslint --ext .ts .",
"lint:ci": "eslint --ext .ts --rule \"prettier/prettier: off\" .",
"lint:fix": "eslint --fix --ext .ts .",
"prettier": "prettier --write .",
"update-translations": "cd scripts && node update-translations.js"
@ -18,25 +16,23 @@
"dependencies": {
"@types/express": "^5",
"@types/morgan": "^1.9.9",
"copyfiles": "^2.4.1",
"crc-32": "^1.2.2",
"express": "^5",
"json-with-bigint": "^3.2.2",
"mongoose": "^8.11.0",
"morgan": "^1.10.0",
"ncp": "^2.0.0",
"typescript": "^5.5",
"warframe-public-export-plus": "^0.5.59",
"typescript": ">=5.5 <5.6.0",
"warframe-public-export-plus": "^0.5.46",
"warframe-riven-info": "^0.1.2",
"winston": "^3.17.0",
"winston-daily-rotate-file": "^5.0.0"
},
"devDependencies": {
"@rxliuli/tsgo": "^2025.3.31",
"@typescript-eslint/eslint-plugin": "^8.28.0",
"@typescript-eslint/parser": "^8.28.0",
"eslint": "^8",
"eslint-plugin-prettier": "^5.2.5",
"prettier": "^3.5.3",
"@typescript-eslint/eslint-plugin": "^7.18",
"@typescript-eslint/parser": "^7.18",
"eslint": "^8.56.0",
"eslint-plugin-prettier": "^5.2.3",
"prettier": "^3.4.2",
"ts-node-dev": "^2.0.0",
"tsconfig-paths": "^4.2.0"
},

View File

@ -4,7 +4,7 @@
const fs = require("fs");
function extractStrings(content) {
const regex = /([a-zA-Z0-9_]+): `([^`]*)`,/g;
const regex = /([a-zA-Z_]+): `([^`]*)`,/g;
let matches;
const strings = {};
while ((matches = regex.exec(content)) !== null) {
@ -15,7 +15,7 @@ function extractStrings(content) {
const source = fs.readFileSync("../static/webui/translations/en.js", "utf8");
const sourceStrings = extractStrings(source);
const sourceLines = source.substring(0, source.length - 1).split("\n");
const sourceLines = source.split("\n");
fs.readdirSync("../static/webui/translations").forEach(file => {
if (fs.lstatSync(`../static/webui/translations/${file}`).isFile() && file !== "en.js") {
@ -36,7 +36,7 @@ fs.readdirSync("../static/webui/translations").forEach(file => {
fs.writeSync(fileHandle, ` ${key}: \`[UNTRANSLATED] ${value}\`,\n`);
}
});
} else {
} else if (line.length) {
fs.writeSync(fileHandle, line + "\n");
}
});

100
serversideVendorsService.ts Normal file
View File

@ -0,0 +1,100 @@
import { IMongoDate, IOid } from "@/src/types/commonTypes";
import ArchimedeanVendorManifest from "@/static/fixed_responses/getVendorInfo/ArchimedeanVendorManifest.json";
import DeimosEntratiFragmentVendorProductsManifest from "@/static/fixed_responses/getVendorInfo/DeimosEntratiFragmentVendorProductsManifest.json";
import DeimosFishmongerVendorManifest from "@/static/fixed_responses/getVendorInfo/DeimosFishmongerVendorManifest.json";
import DeimosHivemindCommisionsManifestFishmonger from "@/static/fixed_responses/getVendorInfo/DeimosHivemindCommisionsManifestFishmonger.json";
import DeimosHivemindCommisionsManifestPetVendor from "@/static/fixed_responses/getVendorInfo/DeimosHivemindCommisionsManifestPetVendor.json";
import DeimosHivemindCommisionsManifestProspector from "@/static/fixed_responses/getVendorInfo/DeimosHivemindCommisionsManifestProspector.json";
import DeimosHivemindCommisionsManifestTokenVendor from "@/static/fixed_responses/getVendorInfo/DeimosHivemindCommisionsManifestTokenVendor.json";
import DeimosHivemindCommisionsManifestWeaponsmith from "@/static/fixed_responses/getVendorInfo/DeimosHivemindCommisionsManifestWeaponsmith.json";
import DeimosHivemindTokenVendorManifest from "@/static/fixed_responses/getVendorInfo/DeimosHivemindTokenVendorManifest.json";
import DeimosPetVendorManifest from "@/static/fixed_responses/getVendorInfo/DeimosPetVendorManifest.json";
import DeimosProspectorVendorManifest from "@/static/fixed_responses/getVendorInfo/DeimosProspectorVendorManifest.json";
import DuviriAcrithisVendorManifest from "@/static/fixed_responses/getVendorInfo/DuviriAcrithisVendorManifest.json";
import EntratiLabsEntratiLabsCommisionsManifest from "@/static/fixed_responses/getVendorInfo/EntratiLabsEntratiLabsCommisionsManifest.json";
import EntratiLabsEntratiLabVendorManifest from "@/static/fixed_responses/getVendorInfo/EntratiLabsEntratiLabVendorManifest.json";
import GuildAdvertisementVendorManifest from "@/static/fixed_responses/getVendorInfo/GuildAdvertisementVendorManifest.json";
import HubsIronwakeDondaVendorManifest from "@/static/fixed_responses/getVendorInfo/HubsIronwakeDondaVendorManifest.json";
import HubsPerrinSequenceWeaponVendorManifest from "@/static/fixed_responses/getVendorInfo/HubsPerrinSequenceWeaponVendorManifest.json";
import HubsRailjackCrewMemberVendorManifest from "@/static/fixed_responses/getVendorInfo/HubsRailjackCrewMemberVendorManifest.json";
import MaskSalesmanManifest from "@/static/fixed_responses/getVendorInfo/MaskSalesmanManifest.json";
import OstronFishmongerVendorManifest from "@/static/fixed_responses/getVendorInfo/OstronFishmongerVendorManifest.json";
import OstronPetVendorManifest from "@/static/fixed_responses/getVendorInfo/OstronPetVendorManifest.json";
import OstronProspectorVendorManifest from "@/static/fixed_responses/getVendorInfo/OstronProspectorVendorManifest.json";
import RadioLegionIntermission12VendorManifest from "@/static/fixed_responses/getVendorInfo/RadioLegionIntermission12VendorManifest.json";
import SolarisDebtTokenVendorManifest from "@/static/fixed_responses/getVendorInfo/SolarisDebtTokenVendorManifest.json";
import SolarisDebtTokenVendorRepossessionsManifest from "@/static/fixed_responses/getVendorInfo/SolarisDebtTokenVendorRepossessionsManifest.json";
import SolarisFishmongerVendorManifest from "@/static/fixed_responses/getVendorInfo/SolarisFishmongerVendorManifest.json";
import SolarisProspectorVendorManifest from "@/static/fixed_responses/getVendorInfo/SolarisProspectorVendorManifest.json";
import TeshinHardModeVendorManifest from "@/static/fixed_responses/getVendorInfo/TeshinHardModeVendorManifest.json";
import ZarimanCommisionsManifestArchimedean from "@/static/fixed_responses/getVendorInfo/ZarimanCommisionsManifestArchimedean.json";
interface IVendorManifest {
VendorInfo: {
_id: IOid;
TypeName: string;
ItemManifest: {
StoreItem: string;
ItemPrices?: { ItemType: string; ItemCount: number; ProductCategory: string }[];
Bin: string;
QuantityMultiplier: number;
Expiry: IMongoDate;
PurchaseQuantityLimit?: number;
RotatedWeekly?: boolean;
AllowMultipurchase: boolean;
Id: IOid;
}[];
Expiry: IMongoDate;
};
}
const vendorManifests: IVendorManifest[] = [
ArchimedeanVendorManifest,
DeimosEntratiFragmentVendorProductsManifest,
DeimosFishmongerVendorManifest,
DeimosHivemindCommisionsManifestFishmonger,
DeimosHivemindCommisionsManifestPetVendor,
DeimosHivemindCommisionsManifestProspector,
DeimosHivemindCommisionsManifestTokenVendor,
DeimosHivemindCommisionsManifestWeaponsmith,
DeimosHivemindTokenVendorManifest,
DeimosPetVendorManifest,
DeimosProspectorVendorManifest,
DuviriAcrithisVendorManifest,
EntratiLabsEntratiLabsCommisionsManifest,
EntratiLabsEntratiLabVendorManifest,
GuildAdvertisementVendorManifest,
HubsIronwakeDondaVendorManifest,
HubsPerrinSequenceWeaponVendorManifest,
HubsRailjackCrewMemberVendorManifest,
MaskSalesmanManifest,
OstronFishmongerVendorManifest,
OstronPetVendorManifest,
OstronProspectorVendorManifest,
RadioLegionIntermission12VendorManifest,
SolarisDebtTokenVendorManifest,
SolarisDebtTokenVendorRepossessionsManifest,
SolarisFishmongerVendorManifest,
SolarisProspectorVendorManifest,
TeshinHardModeVendorManifest,
ZarimanCommisionsManifestArchimedean
];
export const getVendorManifestByTypeName = (typeName: string): IVendorManifest | undefined => {
for (const vendorManifest of vendorManifests) {
if (vendorManifest.VendorInfo.TypeName == typeName) {
return vendorManifest;
}
}
return undefined;
};
export const getVendorManifestByOid = (oid: string): IVendorManifest | undefined => {
for (const vendorManifest of vendorManifests) {
if (vendorManifest.VendorInfo._id.$oid == oid) {
return vendorManifest;
}
}
return undefined;
};

View File

@ -15,24 +15,14 @@ import { webuiRouter } from "@/src/routes/webui";
const app = express();
app.use((req, _res, next) => {
// 38.5.0 introduced "ezip" for encrypted body blobs and "e" for request verification only (encrypted body blobs with no application data).
// The bootstrapper decrypts it for us but having an unsupported Content-Encoding here would still be an issue for Express, so removing it.
if (req.headers["content-encoding"] == "ezip" || req.headers["content-encoding"] == "e") {
req.headers["content-encoding"] = undefined;
}
next();
});
app.use(bodyParser.raw());
app.use(express.json({ limit: "4mb" }));
app.use(bodyParser.text({ limit: "4mb" }));
app.use(bodyParser.text());
app.use(requestLogger);
app.use("/api", apiRouter);
app.use("/", cacheRouter);
app.use("/custom", customRouter);
app.use("/dynamic", dynamicController);
app.use("/:id/dynamic", dynamicController);
app.use("/pay", payRouter);
app.use("/stats", statsRouter);

View File

@ -2,18 +2,15 @@ const millisecondsPerSecond = 1000;
const secondsPerMinute = 60;
const minutesPerHour = 60;
const hoursPerDay = 24;
const daysPerWeek = 7;
const unixSecond = millisecondsPerSecond;
const unixMinute = secondsPerMinute * millisecondsPerSecond;
const unixHour = unixMinute * minutesPerHour;
const unixDay = hoursPerDay * unixHour;
const unixWeek = daysPerWeek * unixDay;
export const unixTimesInMs = {
second: unixSecond,
minute: unixMinute,
hour: unixHour,
day: unixDay,
week: unixWeek
day: unixDay
};

View File

@ -32,7 +32,7 @@ export const abortDojoComponentController: RequestHandler = async (req, res) =>
if (request.DecoId) {
removeDojoDeco(guild, request.ComponentId, request.DecoId);
} else {
await removeDojoRoom(guild, request.ComponentId);
removeDojoRoom(guild, request.ComponentId);
}
await guild.save();

View File

@ -17,7 +17,7 @@ export const activateRandomModController: RequestHandler = async (req, res) => {
ItemCount: -1
}
]);
const rivenType = getRandomElement(rivenRawToRealWeighted[request.ItemType])!;
const rivenType = getRandomElement(rivenRawToRealWeighted[request.ItemType]);
const fingerprint = createVeiledRivenFingerprint(ExportUpgrades[rivenType]);
const upgradeIndex =
inventory.Upgrades.push({

View File

@ -1,30 +0,0 @@
import { toOid } from "@/src/helpers/inventoryHelpers";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { Account, Ignore } from "@/src/models/loginModel";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { IFriendInfo } from "@/src/types/guildTypes";
import { RequestHandler } from "express";
export const addIgnoredUserController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const data = getJSONfromString<IAddIgnoredUserRequest>(String(req.body));
const ignoreeAccount = await Account.findOne(
{ DisplayName: data.playerName.substring(0, data.playerName.length - 1) },
"_id"
);
if (ignoreeAccount) {
await Ignore.create({ ignorer: accountId, ignoree: ignoreeAccount._id });
res.json({
Ignored: {
_id: toOid(ignoreeAccount._id),
DisplayName: data.playerName
} satisfies IFriendInfo
});
} else {
res.status(400).end();
}
};
interface IAddIgnoredUserRequest {
playerName: string;
}

View File

@ -1,117 +0,0 @@
import { getJSONfromString, regexEscape } from "@/src/helpers/stringHelpers";
import { Alliance, AllianceMember, Guild, GuildMember } from "@/src/models/guildModel";
import { createMessage } from "@/src/services/inboxService";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountForRequest, getSuffixedName } from "@/src/services/loginService";
import { GuildPermission } from "@/src/types/guildTypes";
import { logger } from "@/src/utils/logger";
import { RequestHandler } from "express";
import { ExportFlavour } from "warframe-public-export-plus";
export const addToAllianceController: RequestHandler = async (req, res) => {
// Check requester is a warlord in their guild
const account = await getAccountForRequest(req);
const guildMember = (await GuildMember.findOne({ accountId: account._id, status: 0 }))!;
if (guildMember.rank > 1) {
res.status(400).json({ Error: 104 });
return;
}
// Check guild has invite permissions in the alliance
const allianceMember = (await AllianceMember.findOne({
allianceId: req.query.allianceId,
guildId: guildMember.guildId
}))!;
if (!(allianceMember.Permissions & GuildPermission.Recruiter)) {
res.status(400).json({ Error: 104 });
return;
}
// Find clan to invite
const payload = getJSONfromString<IAddToAllianceRequest>(String(req.body));
const guilds = await Guild.find(
{
Name:
payload.clanName.indexOf("#") == -1
? new RegExp("^" + regexEscape(payload.clanName) + "#...$")
: payload.clanName
},
"Name"
);
if (guilds.length == 0) {
res.status(400).json({ Error: 101 });
return;
}
if (guilds.length > 1) {
const choices: IGuildChoice[] = [];
for (const guild of guilds) {
choices.push({
OriginalPlatform: 0,
Name: guild.Name
});
}
res.json(choices);
return;
}
// Add clan as a pending alliance member
try {
await AllianceMember.insertOne({
allianceId: req.query.allianceId,
guildId: guilds[0]._id,
Pending: true,
Permissions: 0
});
} catch (e) {
logger.debug(`alliance invite failed due to ${String(e)}`);
res.status(400).json({ Error: 102 });
return;
}
// Send inbox message to founding warlord
// TOVERIFY: Should other warlords get this as well?
// TOVERIFY: Who/what should the sender be?
// TOVERIFY: Should this message be highPriority?
const invitedClanOwnerMember = (await GuildMember.findOne({ guildId: guilds[0]._id, rank: 0 }))!;
const senderInventory = await getInventory(account._id.toString(), "ActiveAvatarImageType");
const senderGuild = (await Guild.findById(allianceMember.guildId, "Name"))!;
const alliance = (await Alliance.findById(req.query.allianceId, "Name"))!;
await createMessage(invitedClanOwnerMember.accountId, [
{
sndr: getSuffixedName(account),
msg: "/Lotus/Language/Menu/Mailbox_AllianceInvite_Body",
arg: [
{
Key: "THEIR_CLAN",
Tag: senderGuild.Name
},
{
Key: "CLAN",
Tag: guilds[0].Name
},
{
Key: "ALLIANCE",
Tag: alliance.Name
}
],
sub: "/Lotus/Language/Menu/Mailbox_AllianceInvite_Title",
icon: ExportFlavour[senderInventory.ActiveAvatarImageType].icon,
contextInfo: alliance._id.toString(),
highPriority: true,
acceptAction: "ALLIANCE_INVITE",
declineAction: "ALLIANCE_INVITE",
hasAccountAction: true
}
]);
res.end();
};
interface IAddToAllianceRequest {
clanName: string;
}
interface IGuildChoice {
OriginalPlatform: number;
Name: string;
}

View File

@ -3,103 +3,75 @@ import { Account } from "@/src/models/loginModel";
import { fillInInventoryDataForGuildMember, hasGuildPermission } from "@/src/services/guildService";
import { createMessage } from "@/src/services/inboxService";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountForRequest, getAccountIdForRequest, getSuffixedName } from "@/src/services/loginService";
import { getAccountForRequest, getSuffixedName } from "@/src/services/loginService";
import { IOid } from "@/src/types/commonTypes";
import { GuildPermission, IGuildMemberClient } from "@/src/types/guildTypes";
import { logger } from "@/src/utils/logger";
import { RequestHandler } from "express";
import { ExportFlavour } from "warframe-public-export-plus";
export const addToGuildController: RequestHandler = async (req, res) => {
const payload = JSON.parse(String(req.body)) as IAddToGuildRequest;
if ("UserName" in payload) {
// Clan recruiter sending an invite
const account = await Account.findOne({ DisplayName: payload.UserName });
if (!account) {
res.status(400).json("Username does not exist");
return;
}
const inventory = await getInventory(account._id.toString(), "Settings");
// TODO: Also consider GIFT_MODE_FRIENDS once friends are implemented
if (inventory.Settings?.GuildInvRestriction == "GIFT_MODE_NONE") {
res.status(400).json("Invite restricted");
return;
}
const guild = (await Guild.findById(payload.GuildId.$oid, "Name Ranks"))!;
const senderAccount = await getAccountForRequest(req);
if (!(await hasGuildPermission(guild, senderAccount._id.toString(), GuildPermission.Recruiter))) {
res.status(400).json("Invalid permission");
}
try {
await GuildMember.insertOne({
accountId: account._id,
guildId: payload.GuildId.$oid,
status: 2 // outgoing invite
});
} catch (e) {
logger.debug(`guild invite failed due to ${String(e)}`);
res.status(400).json("User already invited to clan");
return;
}
const senderInventory = await getInventory(senderAccount._id.toString(), "ActiveAvatarImageType");
await createMessage(account._id, [
{
sndr: getSuffixedName(senderAccount),
msg: "/Lotus/Language/Menu/Mailbox_ClanInvite_Body",
arg: [
{
Key: "clan",
Tag: guild.Name
}
],
sub: "/Lotus/Language/Menu/Mailbox_ClanInvite_Title",
icon: ExportFlavour[senderInventory.ActiveAvatarImageType].icon,
contextInfo: payload.GuildId.$oid,
highPriority: true,
acceptAction: "GUILD_INVITE",
declineAction: "GUILD_INVITE",
hasAccountAction: true
}
]);
const member: IGuildMemberClient = {
_id: { $oid: account._id.toString() },
DisplayName: account.DisplayName,
Rank: 7,
Status: 2
};
await fillInInventoryDataForGuildMember(member);
res.json({ NewMember: member });
} else if ("RequestMsg" in payload) {
// Player applying to join a clan
const accountId = await getAccountIdForRequest(req);
try {
await GuildMember.insertOne({
accountId,
guildId: payload.GuildId.$oid,
status: 1, // incoming invite
RequestMsg: payload.RequestMsg,
RequestExpiry: new Date(Date.now() + 14 * 86400 * 1000) // TOVERIFY: I can't find any good information about this with regards to live, but 2 weeks seem reasonable.
});
} catch (e) {
logger.debug(`guild invite failed due to ${String(e)}`);
res.status(400).send("Already requested");
}
res.end();
} else {
logger.error(`data provided to ${req.path}: ${String(req.body)}`);
res.status(400).end();
const account = await Account.findOne({ DisplayName: payload.UserName });
if (!account) {
res.status(400).json("Username does not exist");
return;
}
const guild = (await Guild.findOne({ _id: payload.GuildId.$oid }, "Name"))!;
const senderAccount = await getAccountForRequest(req);
if (!(await hasGuildPermission(guild, senderAccount._id.toString(), GuildPermission.Recruiter))) {
res.status(400).json("Invalid permission");
}
if (
await GuildMember.exists({
accountId: account._id,
guildId: payload.GuildId.$oid
})
) {
res.status(400).json("User already invited to clan");
return;
}
await GuildMember.insertOne({
accountId: account._id,
guildId: payload.GuildId.$oid,
status: 2 // outgoing invite
});
const senderInventory = await getInventory(senderAccount._id.toString(), "ActiveAvatarImageType");
await createMessage(account._id.toString(), [
{
sndr: getSuffixedName(senderAccount),
msg: "/Lotus/Language/Menu/Mailbox_ClanInvite_Body",
arg: [
{
Key: "clan",
Tag: guild.Name
}
],
sub: "/Lotus/Language/Menu/Mailbox_ClanInvite_Title",
icon: ExportFlavour[senderInventory.ActiveAvatarImageType].icon,
contextInfo: payload.GuildId.$oid,
highPriority: true,
acceptAction: "GUILD_INVITE",
declineAction: "GUILD_INVITE",
hasAccountAction: true
}
]);
const member: IGuildMemberClient = {
_id: { $oid: account._id.toString() },
DisplayName: account.DisplayName,
Rank: 7,
Status: 2
};
await fillInInventoryDataForGuildMember(member);
res.json({ NewMember: member });
};
interface IAddToGuildRequest {
UserName?: string;
UserName: string;
GuildId: IOid;
RequestMsg?: string;
}

View File

@ -28,7 +28,7 @@ export const artifactTransmutationController: RequestHandler = async (req, res)
});
const rawRivenType = getRandomRawRivenType();
const rivenType = getRandomElement(rivenRawToRealWeighted[rawRivenType])!;
const rivenType = getRandomElement(rivenRawToRealWeighted[rawRivenType]);
const fingerprint = createVeiledRivenFingerprint(ExportUpgrades[rivenType]);
const upgradeIndex =
@ -53,56 +53,33 @@ export const artifactTransmutationController: RequestHandler = async (req, res)
RARE: 0,
LEGENDARY: 0
};
let forcedPolarity: string | undefined;
payload.Consumed.forEach(upgrade => {
const meta = ExportUpgrades[upgrade.ItemType];
counts[meta.rarity] += upgrade.ItemCount;
if (upgrade.ItemId.$oid != "000000000000000000000000") {
inventory.Upgrades.pull({ _id: upgrade.ItemId.$oid });
} else {
addMods(inventory, [
{
ItemType: upgrade.ItemType,
ItemCount: upgrade.ItemCount * -1
}
]);
}
if (upgrade.ItemType == "/Lotus/Upgrades/Mods/TransmuteCores/AttackTransmuteCore") {
forcedPolarity = "AP_ATTACK";
} else if (upgrade.ItemType == "/Lotus/Upgrades/Mods/TransmuteCores/DefenseTransmuteCore") {
forcedPolarity = "AP_DEFENSE";
} else if (upgrade.ItemType == "/Lotus/Upgrades/Mods/TransmuteCores/TacticTransmuteCore") {
forcedPolarity = "AP_TACTIC";
addMods(inventory, [
{
ItemType: upgrade.ItemType,
ItemCount: upgrade.ItemCount * -1
}
]);
});
// Based on the table on https://wiki.warframe.com/w/Transmutation
const weights: Record<TRarity, number> = {
COMMON: counts.COMMON * 95 + counts.UNCOMMON * 15 + counts.RARE * 4,
UNCOMMON: counts.COMMON * 4 + counts.UNCOMMON * 80 + counts.RARE * 10,
RARE: counts.COMMON * 1 + counts.UNCOMMON * 5 + counts.RARE * 50,
LEGENDARY: 0
};
const options: { uniqueName: string; rarity: TRarity }[] = [];
Object.entries(ExportUpgrades).forEach(([uniqueName, upgrade]) => {
if (upgrade.canBeTransmutation) {
options.push({ uniqueName, rarity: upgrade.rarity });
}
});
let newModType: string | undefined;
for (const specialModSet of specialModSets) {
if (specialModSet.indexOf(payload.Consumed[0].ItemType) != -1) {
newModType = getRandomElement(specialModSet);
break;
}
}
if (!newModType) {
// Based on the table on https://wiki.warframe.com/w/Transmutation
const weights: Record<TRarity, number> = {
COMMON: counts.COMMON * 95 + counts.UNCOMMON * 15 + counts.RARE * 4,
UNCOMMON: counts.COMMON * 4 + counts.UNCOMMON * 80 + counts.RARE * 10,
RARE: counts.COMMON * 1 + counts.UNCOMMON * 5 + counts.RARE * 50,
LEGENDARY: 0
};
const options: { uniqueName: string; rarity: TRarity }[] = [];
Object.entries(ExportUpgrades).forEach(([uniqueName, upgrade]) => {
if (upgrade.canBeTransmutation && (!forcedPolarity || upgrade.polarity == forcedPolarity)) {
options.push({ uniqueName, rarity: upgrade.rarity });
}
});
newModType = getRandomWeightedReward(options, weights)!.uniqueName;
}
const newModType = getRandomWeightedReward(options, weights)!.uniqueName;
addMods(inventory, [
{
ItemType: newModType,
@ -145,34 +122,3 @@ interface IAgnosticUpgradeClient {
ItemCount: number;
LastAdded: IOid;
}
const specialModSets: string[][] = [
[
"/Lotus/Upgrades/Mods/Immortal/ImmortalOneMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalTwoMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalThreeMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalFourMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalFiveMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalSixMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalSevenMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalEightMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalWildcardMod"
],
[
"/Lotus/Upgrades/Mods/Immortal/AntivirusOneMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusTwoMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusThreeMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusFourMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusFiveMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusSixMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusSevenMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusEightMod"
],
[
"/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusAndSpeedOnUseMod",
"/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusAndWeaponDamageOnUseMod",
"/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusLargeOnSingleUseMod",
"/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusOnUseMod",
"/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusSmallOnSingleUseMod"
]
];

View File

@ -1,20 +0,0 @@
import { GuildAd } from "@/src/models/guildModel";
import { getGuildForRequestEx, hasGuildPermission } from "@/src/services/guildService";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { GuildPermission } from "@/src/types/guildTypes";
import { RequestHandler } from "express";
export const cancelGuildAdvertisementController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId");
const guild = await getGuildForRequestEx(req, inventory);
if (!(await hasGuildPermission(guild, accountId, GuildPermission.Advertiser))) {
res.status(400).end();
return;
}
await GuildAd.deleteOne({ GuildId: guild._id });
res.end();
};

View File

@ -15,12 +15,6 @@ export const changeDojoRootController: RequestHandler = async (req, res) => {
return;
}
// Example POST body: {"pivot":[0, 0, -64],"components":"{\"670429301ca0a63848ccc467\":{\"R\":[0,0,0],\"P\":[0,3,32]},\"6704254a1ca0a63848ccb33c\":{\"R\":[0,0,0],\"P\":[0,9.25,-32]},\"670429461ca0a63848ccc731\":{\"R\":[-90,0,0],\"P\":[-47.999992370605,3,16]}}"}
if (req.body) {
logger.debug(`data provided to ${req.path}: ${String(req.body)}`);
throw new Error("dojo reparent operation should not need deco repositioning"); // because we always provide SortId
}
const idToNode: Record<string, INode> = {};
guild.DojoComponents.forEach(x => {
idToNode[x._id.toString()] = {
@ -49,13 +43,23 @@ export const changeDojoRootController: RequestHandler = async (req, res) => {
newRoot.component.pp = undefined;
newRoot.parent = undefined;
// Set/update SortId in top-to-bottom order
// Don't even ask me why this is needed because I don't know either
const stack: INode[] = [newRoot];
let i = 0;
const idMap: Record<string, Types.ObjectId> = {};
while (stack.length != 0) {
const top = stack.shift()!;
top.component.SortId = new Types.ObjectId();
idMap[top.component._id.toString()] = new Types.ObjectId(
(++i).toString(16).padStart(8, "0") + top.component._id.toString().substr(8)
);
top.children.forEach(x => stack.push(x));
}
guild.DojoComponents.forEach(x => {
x._id = idMap[x._id.toString()];
if (x.pi) {
x.pi = idMap[x.pi.toString()];
}
});
logger.debug("New tree:\n" + treeToString(newRoot));

View File

@ -11,16 +11,15 @@ import {
getInventory,
updateCurrency,
addItem,
addMiscItems,
addRecipes,
occupySlot,
combineInventoryChanges
occupySlot
} from "@/src/services/inventoryService";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { IEquipmentClient } from "@/src/types/inventoryTypes/commonInventoryTypes";
import { InventorySlot } from "@/src/types/inventoryTypes/inventoryTypes";
import { toOid } from "@/src/helpers/inventoryHelpers";
import { IMiscItem, InventorySlot } from "@/src/types/inventoryTypes/inventoryTypes";
interface IClaimCompletedRecipeRequest {
export interface IClaimCompletedRecipeRequest {
RecipeIds: IOid[];
}
@ -52,14 +51,14 @@ export const claimCompletedRecipeController: RequestHandler = async (req, res) =
...updateCurrency(inventory, recipe.buildPrice * -1, false)
};
const equipmentIngredients = new Set();
const nonMiscItemIngredients = new Set();
for (const category of ["LongGuns", "Pistols", "Melee"] as const) {
if (pendingRecipe[category]) {
pendingRecipe[category].forEach(item => {
const index = inventory[category].push(item) - 1;
inventoryChanges[category] ??= [];
inventoryChanges[category].push(inventory[category][index].toJSON<IEquipmentClient>());
equipmentIngredients.add(item.ItemType);
nonMiscItemIngredients.add(item.ItemType);
occupySlot(inventory, InventorySlot.WEAPONS, false);
inventoryChanges.WeaponBin ??= { Slots: 0 };
@ -67,21 +66,20 @@ export const claimCompletedRecipeController: RequestHandler = async (req, res) =
});
}
}
for (const ingredient of recipe.ingredients) {
if (!equipmentIngredients.has(ingredient.ItemType)) {
combineInventoryChanges(
inventoryChanges,
await addItem(inventory, ingredient.ItemType, ingredient.ItemCount)
);
const miscItemChanges: IMiscItem[] = [];
recipe.ingredients.forEach(ingredient => {
if (!nonMiscItemIngredients.has(ingredient.ItemType)) {
miscItemChanges.push(ingredient);
}
}
});
addMiscItems(inventory, miscItemChanges);
inventoryChanges.MiscItems = miscItemChanges;
await inventory.save();
res.json(inventoryChanges); // Not a bug: In the specific case of cancelling a recipe, InventoryChanges are expected to be the root.
} else {
logger.debug("Claiming Recipe", { recipe, pendingRecipe });
let BrandedSuits: undefined | IOid[];
if (recipe.secretIngredientAction == "SIA_SPECTRE_LOADOUT_COPY") {
inventory.PendingSpectreLoadouts ??= [];
inventory.SpectreLoadouts ??= [];
@ -101,15 +99,9 @@ export const claimCompletedRecipeController: RequestHandler = async (req, res) =
inventory.SpectreLoadouts.push(inventory.PendingSpectreLoadouts[pendingLoadoutIndex]);
inventory.PendingSpectreLoadouts.splice(pendingLoadoutIndex, 1);
}
} else if (recipe.secretIngredientAction == "SIA_UNBRAND") {
inventory.BrandedSuits!.splice(
inventory.BrandedSuits!.findIndex(x => x.equals(pendingRecipe.SuitToUnbrand)),
1
);
BrandedSuits = [toOid(pendingRecipe.SuitToUnbrand!)];
}
let InventoryChanges: IInventoryChanges = {};
let InventoryChanges = {};
if (recipe.consumeOnUse) {
addRecipes(inventory, [
{
@ -119,31 +111,16 @@ export const claimCompletedRecipeController: RequestHandler = async (req, res) =
]);
}
if (req.query.rush) {
const end = Math.trunc(pendingRecipe.CompletionDate.getTime() / 1000);
const start = end - recipe.buildTime;
const secondsElapsed = Math.trunc(Date.now() / 1000) - start;
const progress = secondsElapsed / recipe.buildTime;
logger.debug(`rushing recipe at ${Math.trunc(progress * 100)}% completion`);
const cost = Math.round(recipe.skipBuildTimePrice * (1 - (progress - 0.5)));
InventoryChanges = {
...InventoryChanges,
...updateCurrency(inventory, cost, true)
};
}
if (recipe.secretIngredientAction != "SIA_UNBRAND") {
InventoryChanges = {
...InventoryChanges,
...(await addItem(
inventory,
recipe.resultType,
recipe.num,
false,
undefined,
pendingRecipe.TargetFingerprint
))
...updateCurrency(inventory, recipe.skipBuildTimePrice, true)
};
}
InventoryChanges = {
...InventoryChanges,
...(await addItem(inventory, recipe.resultType, recipe.num, false)).InventoryChanges
};
await inventory.save();
res.json({ InventoryChanges, BrandedSuits });
res.json({ InventoryChanges });
}
};

View File

@ -1,4 +1,4 @@
import { addFusionPoints, getInventory } from "@/src/services/inventoryService";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { RequestHandler } from "express";
@ -17,7 +17,7 @@ export const claimLibraryDailyTaskRewardController: RequestHandler = async (req,
}
syndicate.Standing += rewardStanding;
addFusionPoints(inventory, 80 * rewardQuantity);
inventory.FusionPoints += 80 * rewardQuantity;
await inventory.save();
res.json({

View File

@ -7,8 +7,6 @@ export const clearDialogueHistoryController: RequestHandler = async (req, res) =
const inventory = await getInventory(accountId);
const request = JSON.parse(String(req.body)) as IClearDialogueRequest;
if (inventory.DialogueHistory && inventory.DialogueHistory.Dialogues) {
inventory.DialogueHistory.Resets ??= 0;
inventory.DialogueHistory.Resets += 1;
for (const dialogueName of request.Dialogues) {
const index = inventory.DialogueHistory.Dialogues.findIndex(x => x.DialogueName == dialogueName);
if (index != -1) {

View File

@ -1,6 +0,0 @@
import { RequestHandler } from "express";
// example req.body: {"NewEpisodeReward":true,"crossPlaySetting":"ENABLED"}
export const clearNewEpisodeRewardController: RequestHandler = (_req, res) => {
res.status(200).end();
};

View File

@ -1,41 +0,0 @@
import { getCalendarProgress, getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { handleStoreItemAcquisition } from "@/src/services/purchaseService";
import { getWorldState } from "@/src/services/worldStateService";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { RequestHandler } from "express";
// GET request; query parameters: CompletedEventIdx=0&Iteration=4&Version=19&Season=CST_SUMMER
export const completeCalendarEventController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const calendarProgress = getCalendarProgress(inventory);
const currentSeason = getWorldState().KnownCalendarSeasons[0];
let inventoryChanges: IInventoryChanges = {};
let dayIndex = 0;
for (const day of currentSeason.Days) {
if (day.events.length == 0 || day.events[0].type != "CET_CHALLENGE") {
if (dayIndex == calendarProgress.SeasonProgress.LastCompletedDayIdx) {
if (day.events.length != 0) {
const selection = day.events[parseInt(req.query.CompletedEventIdx as string)];
if (selection.type == "CET_REWARD") {
inventoryChanges = (await handleStoreItemAcquisition(selection.reward!, inventory))
.InventoryChanges;
} else if (selection.type == "CET_UPGRADE") {
calendarProgress.YearProgress.Upgrades.push(selection.upgrade!);
} else if (selection.type != "CET_PLOT") {
throw new Error(`unexpected selection type: ${selection.type}`);
}
}
break;
}
++dayIndex;
}
}
calendarProgress.SeasonProgress.LastCompletedDayIdx++;
await inventory.save();
res.json({
InventoryChanges: inventoryChanges,
CalendarProgress: inventory.CalendarProgress
});
};

View File

@ -1,37 +0,0 @@
import { Alliance, AllianceMember, Guild, GuildMember } from "@/src/models/guildModel";
import { getAllianceClient } from "@/src/services/guildService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { RequestHandler } from "express";
export const confirmAllianceInvitationController: RequestHandler = async (req, res) => {
// Check requester is a warlord in their guild
const accountId = await getAccountIdForRequest(req);
const guildMember = (await GuildMember.findOne({ accountId, status: 0 }))!;
if (guildMember.rank > 1) {
res.status(400).json({ Error: 104 });
return;
}
const allianceMember = await AllianceMember.findOne({
allianceId: req.query.allianceId,
guildId: guildMember.guildId
});
if (!allianceMember || !allianceMember.Pending) {
res.status(400);
return;
}
allianceMember.Pending = false;
const guild = (await Guild.findById(guildMember.guildId))!;
guild.AllianceId = allianceMember.allianceId;
await Promise.all([allianceMember.save(), guild.save()]);
// Give client the new alliance data which uses "AllianceId" instead of "_id" in this response
const alliance = (await Alliance.findById(allianceMember.allianceId))!;
const { _id, ...rest } = await getAllianceClient(alliance, guild);
res.json({
AllianceId: _id,
...rest
});
};

View File

@ -1,58 +1,26 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { Guild, GuildMember } from "@/src/models/guildModel";
import { Account } from "@/src/models/loginModel";
import {
deleteGuild,
getGuildClient,
giveClanKey,
hasGuildPermission,
removeDojoKeyItems
} from "@/src/services/guildService";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountForRequest, getAccountIdForRequest, getSuffixedName } from "@/src/services/loginService";
import { GuildPermission } from "@/src/types/guildTypes";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { getGuildClient, updateInventoryForConfirmedGuildJoin } from "@/src/services/guildService";
import { getAccountForRequest, getSuffixedName } from "@/src/services/loginService";
import { RequestHandler } from "express";
import { Types } from "mongoose";
// GET request: A player accepting an invite they got in their inbox.
export const confirmGuildInvitationGetController: RequestHandler = async (req, res) => {
export const confirmGuildInvitationController: RequestHandler = async (req, res) => {
const account = await getAccountForRequest(req);
const invitedGuildMember = await GuildMember.findOne({
const guildMember = await GuildMember.findOne({
accountId: account._id,
guildId: req.query.clanId as string
});
if (invitedGuildMember && invitedGuildMember.status == 2) {
let inventoryChanges: IInventoryChanges = {};
if (guildMember) {
guildMember.status = 0;
await guildMember.save();
// If this account is already in a guild, we need to do cleanup first.
const guildMember = await GuildMember.findOneAndDelete({ accountId: account._id, status: 0 });
if (guildMember) {
const inventory = await getInventory(account._id.toString(), "LevelKeys Recipes");
inventoryChanges = removeDojoKeyItems(inventory);
await inventory.save();
await updateInventoryForConfirmedGuildJoin(
account._id.toString(),
new Types.ObjectId(req.query.clanId as string)
);
if (guildMember.rank == 0) {
await deleteGuild(guildMember.guildId);
}
}
const guild = (await Guild.findOne({ _id: req.query.clanId as string }))!;
// Now that we're sure this account is not in a guild right now, we can just proceed with the normal updates.
invitedGuildMember.status = 0;
await invitedGuildMember.save();
// Remove pending applications for this account
await GuildMember.deleteMany({ accountId: account._id, status: 1 });
// Update inventory of new member
const inventory = await getInventory(account._id.toString(), "GuildId LevelKeys Recipes");
inventory.GuildId = new Types.ObjectId(req.query.clanId as string);
giveClanKey(inventory, inventoryChanges);
await inventory.save();
const guild = (await Guild.findById(req.query.clanId as string))!;
// Add join to clan log
guild.RosterActivity ??= [];
guild.RosterActivity.push({
dateTime: new Date(),
@ -63,56 +31,16 @@ export const confirmGuildInvitationGetController: RequestHandler = async (req, r
res.json({
...(await getGuildClient(guild, account._id.toString())),
InventoryChanges: inventoryChanges
InventoryChanges: {
Recipes: [
{
ItemType: "/Lotus/Types/Keys/DojoKeyBlueprint",
ItemCount: 1
}
]
}
});
} else {
res.end();
}
};
// POST request: Clan representative accepting invite(s).
export const confirmGuildInvitationPostController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const guild = (await Guild.findById(req.query.clanId as string, "Ranks RosterActivity"))!;
if (!(await hasGuildPermission(guild, accountId, GuildPermission.Recruiter))) {
res.status(400).json("Invalid permission");
return;
}
const payload = getJSONfromString<{ userId: string }>(String(req.body));
const filter: { accountId?: string; status: number } = { status: 1 };
if (payload.userId != "all") {
filter.accountId = payload.userId;
}
const guildMembers = await GuildMember.find(filter);
const newMembers: string[] = [];
for (const guildMember of guildMembers) {
guildMember.status = 0;
guildMember.RequestMsg = undefined;
guildMember.RequestExpiry = undefined;
await guildMember.save();
// Remove other pending applications for this account
await GuildMember.deleteMany({ accountId: guildMember.accountId, status: 1 });
// Update inventory of new member
const inventory = await getInventory(guildMember.accountId.toString(), "GuildId LevelKeys Recipes");
inventory.GuildId = new Types.ObjectId(req.query.clanId as string);
giveClanKey(inventory);
await inventory.save();
// Add join to clan log
const account = (await Account.findOne({ _id: guildMember.accountId }))!;
guild.RosterActivity ??= [];
guild.RosterActivity.push({
dateTime: new Date(),
entryType: 6,
details: getSuffixedName(account)
});
newMembers.push(account._id.toString());
}
await guild.save();
res.json({
NewMembers: newMembers
});
};

View File

@ -1,8 +1,8 @@
import { toMongoDate } from "@/src/helpers/inventoryHelpers";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { Guild } from "@/src/models/guildModel";
import { checkClanAscensionHasRequiredContributors } from "@/src/services/guildService";
import { addFusionPoints, getInventory } from "@/src/services/inventoryService";
import { config } from "@/src/services/configService";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { RequestHandler } from "express";
import { Types } from "mongoose";
@ -10,7 +10,7 @@ import { Types } from "mongoose";
export const contributeGuildClassController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const payload = getJSONfromString<IContributeGuildClassRequest>(String(req.body));
const guild = (await Guild.findById(payload.GuildId))!;
const guild = (await Guild.findOne({ _id: payload.GuildId }))!;
// First contributor initiates ceremony and locks the pending class.
if (!guild.CeremonyContributors) {
@ -30,13 +30,18 @@ export const contributeGuildClassController: RequestHandler = async (req, res) =
guild.CeremonyContributors.push(new Types.ObjectId(accountId));
await checkClanAscensionHasRequiredContributors(guild);
// Once required contributor count is hit, the class is committed and there's 72 hours to claim endo.
if (guild.CeremonyContributors.length == payload.RequiredContributors) {
guild.Class = guild.CeremonyClass!;
guild.CeremonyClass = undefined;
guild.CeremonyResetDate = new Date(Date.now() + (config.fastClanAscension ? 5_000 : 72 * 3600_000));
}
await guild.save();
// Either way, endo is given to the contributor.
const inventory = await getInventory(accountId, "FusionPoints");
addFusionPoints(inventory, guild.CeremonyEndo!);
inventory.FusionPoints += guild.CeremonyEndo!;
await inventory.save();
res.json({

View File

@ -1,7 +1,6 @@
import { GuildMember, TGuildDatabaseDocument } from "@/src/models/guildModel";
import { TGuildDatabaseDocument } from "@/src/models/guildModel";
import { TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
import {
addGuildMemberMiscItemContribution,
getDojoClient,
getGuildForRequestEx,
hasAccessToDojo,
@ -11,7 +10,7 @@ import {
} from "@/src/services/guildService";
import { addMiscItems, getInventory, updateCurrency } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { IDojoContributable, IGuildMemberDatabase } from "@/src/types/guildTypes";
import { IDojoContributable } from "@/src/types/guildTypes";
import { IMiscItem } from "@/src/types/inventoryTypes/inventoryTypes";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { RequestHandler } from "express";
@ -36,10 +35,6 @@ export const contributeToDojoComponentController: RequestHandler = async (req, r
return;
}
const guild = await getGuildForRequestEx(req, inventory);
const guildMember = (await GuildMember.findOne(
{ accountId, guildId: guild._id },
"RegularCreditsContributed MiscItemsContributed"
))!;
const request = JSON.parse(String(req.body)) as IContributeToDojoComponentRequest;
const component = guild.DojoComponents.id(request.ComponentId)!;
@ -50,7 +45,7 @@ export const contributeToDojoComponentController: RequestHandler = async (req, r
throw new Error("attempt to contribute to a deco in an unfinished room?!");
}
const meta = Object.values(ExportDojoRecipes.rooms).find(x => x.resultType == component.pf)!;
processContribution(guild, guildMember, request, inventory, inventoryChanges, meta, component);
processContribution(guild, request, inventory, inventoryChanges, meta, component);
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
if (component.CompletionTime) {
setDojoRoomLogFunded(guild, component);
@ -60,11 +55,12 @@ export const contributeToDojoComponentController: RequestHandler = async (req, r
if (request.DecoId) {
const deco = component.Decos!.find(x => x._id.equals(request.DecoId))!;
const meta = Object.values(ExportDojoRecipes.decos).find(x => x.resultType == deco.Type)!;
processContribution(guild, guildMember, request, inventory, inventoryChanges, meta, deco);
processContribution(guild, request, inventory, inventoryChanges, meta, deco);
}
}
await Promise.all([guild.save(), inventory.save(), guildMember.save()]);
await guild.save();
await inventory.save();
res.json({
...(await getDojoClient(guild, 0, component._id)),
InventoryChanges: inventoryChanges
@ -73,7 +69,6 @@ export const contributeToDojoComponentController: RequestHandler = async (req, r
const processContribution = (
guild: TGuildDatabaseDocument,
guildMember: IGuildMemberDatabase,
request: IContributeToDojoComponentRequest,
inventory: TInventoryDatabaseDocument,
inventoryChanges: IInventoryChanges,
@ -85,18 +80,15 @@ const processContribution = (
component.RegularCredits += request.RegularCredits;
inventoryChanges.RegularCredits = -request.RegularCredits;
updateCurrency(inventory, request.RegularCredits, false);
guildMember.RegularCreditsContributed ??= 0;
guildMember.RegularCreditsContributed += request.RegularCredits;
}
if (request.VaultCredits) {
component.RegularCredits += request.VaultCredits;
guild.VaultRegularCredits! -= request.VaultCredits;
}
if (component.RegularCredits > scaleRequiredCount(guild.Tier, meta.price)) {
if (component.RegularCredits > scaleRequiredCount(meta.price)) {
guild.VaultRegularCredits ??= 0;
guild.VaultRegularCredits += component.RegularCredits - scaleRequiredCount(guild.Tier, meta.price);
component.RegularCredits = scaleRequiredCount(guild.Tier, meta.price);
guild.VaultRegularCredits += component.RegularCredits - scaleRequiredCount(meta.price);
component.RegularCredits = scaleRequiredCount(meta.price);
}
component.MiscItems ??= [];
@ -107,10 +99,10 @@ const processContribution = (
const ingredientMeta = meta.ingredients.find(x => x.ItemType == ingredientContribution.ItemType)!;
if (
componentMiscItem.ItemCount + ingredientContribution.ItemCount >
scaleRequiredCount(guild.Tier, ingredientMeta.ItemCount)
scaleRequiredCount(ingredientMeta.ItemCount)
) {
ingredientContribution.ItemCount =
scaleRequiredCount(guild.Tier, ingredientMeta.ItemCount) - componentMiscItem.ItemCount;
scaleRequiredCount(ingredientMeta.ItemCount) - componentMiscItem.ItemCount;
}
componentMiscItem.ItemCount += ingredientContribution.ItemCount;
} else {
@ -128,10 +120,10 @@ const processContribution = (
const ingredientMeta = meta.ingredients.find(x => x.ItemType == ingredientContribution.ItemType)!;
if (
componentMiscItem.ItemCount + ingredientContribution.ItemCount >
scaleRequiredCount(guild.Tier, ingredientMeta.ItemCount)
scaleRequiredCount(ingredientMeta.ItemCount)
) {
ingredientContribution.ItemCount =
scaleRequiredCount(guild.Tier, ingredientMeta.ItemCount) - componentMiscItem.ItemCount;
scaleRequiredCount(ingredientMeta.ItemCount) - componentMiscItem.ItemCount;
}
componentMiscItem.ItemCount += ingredientContribution.ItemCount;
} else {
@ -141,21 +133,16 @@ const processContribution = (
ItemType: ingredientContribution.ItemType,
ItemCount: ingredientContribution.ItemCount * -1
});
addGuildMemberMiscItemContribution(guildMember, ingredientContribution);
}
addMiscItems(inventory, miscItemChanges);
inventoryChanges.MiscItems = miscItemChanges;
}
if (component.RegularCredits >= scaleRequiredCount(guild.Tier, meta.price)) {
if (component.RegularCredits >= scaleRequiredCount(meta.price)) {
let fullyFunded = true;
for (const ingredient of meta.ingredients) {
const componentMiscItem = component.MiscItems.find(x => x.ItemType == ingredient.ItemType);
if (
!componentMiscItem ||
componentMiscItem.ItemCount < scaleRequiredCount(guild.Tier, ingredient.ItemCount)
) {
if (!componentMiscItem || componentMiscItem.ItemCount < scaleRequiredCount(ingredient.ItemCount)) {
fullyFunded = false;
break;
}

View File

@ -1,104 +1,43 @@
import {
Alliance,
Guild,
GuildMember,
TGuildDatabaseDocument,
TGuildMemberDatabaseDocument
} from "@/src/models/guildModel";
import {
addGuildMemberMiscItemContribution,
addGuildMemberShipDecoContribution,
addVaultFusionTreasures,
addVaultMiscItems,
addVaultShipDecos,
getGuildForRequestEx
} from "@/src/services/guildService";
import {
addFusionTreasures,
addMiscItems,
addShipDecorations,
getInventory,
updateCurrency
} from "@/src/services/inventoryService";
import { getGuildForRequestEx } from "@/src/services/guildService";
import { addFusionTreasures, addMiscItems, addShipDecorations, getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { IFusionTreasure, IMiscItem, ITypeCount } from "@/src/types/inventoryTypes/inventoryTypes";
import { RequestHandler } from "express";
export const contributeToVaultController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId RegularCredits MiscItems ShipDecorations FusionTreasures");
const inventory = await getInventory(accountId);
const guild = await getGuildForRequestEx(req, inventory);
const request = JSON.parse(String(req.body)) as IContributeToVaultRequest;
if (request.Alliance) {
const guild = await getGuildForRequestEx(req, inventory);
const alliance = (await Alliance.findById(guild.AllianceId!))!;
alliance.VaultRegularCredits ??= 0;
alliance.VaultRegularCredits += request.RegularCredits;
if (request.FromVault) {
guild.VaultRegularCredits! -= request.RegularCredits;
await Promise.all([guild.save(), alliance.save()]);
} else {
updateCurrency(inventory, request.RegularCredits, false);
await Promise.all([inventory.save(), alliance.save()]);
}
res.end();
return;
}
let guild: TGuildDatabaseDocument;
let guildMember: TGuildMemberDatabaseDocument | undefined;
if (request.GuildVault) {
guild = (await Guild.findById(request.GuildVault))!;
} else {
guild = await getGuildForRequestEx(req, inventory);
guildMember = (await GuildMember.findOne(
{ accountId, guildId: guild._id },
"RegularCreditsContributed MiscItemsContributed ShipDecorationsContributed"
))!;
}
if (request.RegularCredits) {
updateCurrency(inventory, request.RegularCredits, false);
guild.VaultRegularCredits ??= 0;
guild.VaultRegularCredits += request.RegularCredits;
if (guildMember) {
guildMember.RegularCreditsContributed ??= 0;
guildMember.RegularCreditsContributed += request.RegularCredits;
}
}
if (request.MiscItems.length) {
addVaultMiscItems(guild, request.MiscItems);
guild.VaultMiscItems ??= [];
for (const item of request.MiscItems) {
if (guildMember) {
addGuildMemberMiscItemContribution(guildMember, item);
}
guild.VaultMiscItems.push(item);
addMiscItems(inventory, [{ ...item, ItemCount: item.ItemCount * -1 }]);
}
}
if (request.ShipDecorations.length) {
addVaultShipDecos(guild, request.ShipDecorations);
guild.VaultShipDecorations ??= [];
for (const item of request.ShipDecorations) {
if (guildMember) {
addGuildMemberShipDecoContribution(guildMember, item);
}
guild.VaultShipDecorations.push(item);
addShipDecorations(inventory, [{ ...item, ItemCount: item.ItemCount * -1 }]);
}
}
if (request.FusionTreasures.length) {
addVaultFusionTreasures(guild, request.FusionTreasures);
guild.VaultFusionTreasures ??= [];
for (const item of request.FusionTreasures) {
guild.VaultFusionTreasures.push(item);
addFusionTreasures(inventory, [{ ...item, ItemCount: item.ItemCount * -1 }]);
}
}
const promises: Promise<unknown>[] = [guild.save(), inventory.save()];
if (guildMember) {
promises.push(guildMember.save());
}
await Promise.all(promises);
await guild.save();
await inventory.save();
res.end();
};
@ -107,7 +46,4 @@ interface IContributeToVaultRequest {
MiscItems: IMiscItem[];
ShipDecorations: ITypeCount[];
FusionTreasures: IFusionTreasure[];
Alliance?: boolean;
FromVault?: boolean;
GuildVault?: string;
}

View File

@ -1,50 +0,0 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { Alliance, AllianceMember, Guild, GuildMember } from "@/src/models/guildModel";
import { getAllianceClient } from "@/src/services/guildService";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { GuildPermission } from "@/src/types/guildTypes";
import { RequestHandler } from "express";
export const createAllianceController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId");
const guild = (await Guild.findById(inventory.GuildId!, "Name Tier AllianceId"))!;
if (guild.AllianceId) {
res.status(400).send("Guild is already in an alliance").end();
return;
}
const guildMember = (await GuildMember.findOne({ guildId: guild._id, accountId }, "rank"))!;
if (guildMember.rank > 1) {
res.status(400).send("Invalid permission").end();
return;
}
const data = getJSONfromString<ICreateAllianceRequest>(String(req.body));
const alliance = new Alliance({ Name: data.allianceName });
try {
await alliance.save();
} catch (e) {
res.status(400).send("Alliance name already in use").end();
return;
}
guild.AllianceId = alliance._id;
await Promise.all([
guild.save(),
AllianceMember.insertOne({
allianceId: alliance._id,
guildId: guild._id,
Pending: false,
Permissions:
GuildPermission.Ruler |
GuildPermission.Promoter |
GuildPermission.Recruiter |
GuildPermission.Treasurer |
GuildPermission.ChatModerator
})
]);
res.json(await getAllianceClient(alliance, guild));
};
interface ICreateAllianceRequest {
allianceName: string;
}

View File

@ -2,17 +2,16 @@ import { RequestHandler } from "express";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { Guild, GuildMember } from "@/src/models/guildModel";
import { createUniqueClanName, getGuildClient, giveClanKey } from "@/src/services/guildService";
import { getInventory } from "@/src/services/inventoryService";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import {
createUniqueClanName,
getGuildClient,
updateInventoryForConfirmedGuildJoin
} from "@/src/services/guildService";
export const createGuildController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const payload = getJSONfromString<ICreateGuildRequest>(String(req.body));
// Remove pending applications for this account
await GuildMember.deleteMany({ accountId, status: 1 });
// Create guild on database
const guild = new Guild({
Name: await createUniqueClanName(payload.guildName)
@ -27,16 +26,9 @@ export const createGuildController: RequestHandler = async (req, res) => {
rank: 0
});
const inventory = await getInventory(accountId, "GuildId LevelKeys Recipes");
inventory.GuildId = guild._id;
const inventoryChanges: IInventoryChanges = {};
giveClanKey(inventory, inventoryChanges);
await inventory.save();
await updateInventoryForConfirmedGuildJoin(accountId, guild._id);
res.json({
...(await getGuildClient(guild, accountId)),
InventoryChanges: inventoryChanges
});
res.json(await getGuildClient(guild, accountId));
};
interface ICreateGuildRequest {

View File

@ -1,28 +0,0 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { ICrewMemberClient } from "@/src/types/inventoryTypes/inventoryTypes";
import { RequestHandler } from "express";
import { Types } from "mongoose";
export const crewMembersController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "CrewMembers");
const data = getJSONfromString<ICrewMembersRequest>(String(req.body));
const dbCrewMember = inventory.CrewMembers.id(data.crewMember.ItemId.$oid)!;
dbCrewMember.AssignedRole = data.crewMember.AssignedRole;
dbCrewMember.SkillEfficiency = data.crewMember.SkillEfficiency;
dbCrewMember.WeaponConfigIdx = data.crewMember.WeaponConfigIdx;
dbCrewMember.WeaponId = new Types.ObjectId(data.crewMember.WeaponId.$oid);
dbCrewMember.Configs = data.crewMember.Configs;
dbCrewMember.SecondInCommand = data.crewMember.SecondInCommand;
await inventory.save();
res.json({
crewMemberId: data.crewMember.ItemId.$oid,
NemesisFingerprint: data.crewMember.NemesisFingerprint
});
};
interface ICrewMembersRequest {
crewMember: ICrewMemberClient;
}

View File

@ -1,84 +0,0 @@
import {
addCrewShipSalvagedWeaponSkin,
addCrewShipRawSalvage,
getInventory,
addEquipment
} from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { RequestHandler } from "express";
import { ICrewShipComponentFingerprint, IInnateDamageFingerprint } from "@/src/types/inventoryTypes/inventoryTypes";
import { ExportCustoms, ExportRailjackWeapons, ExportUpgrades } from "warframe-public-export-plus";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { getRandomInt } from "@/src/services/rngService";
import { IFingerprintStat } from "@/src/helpers/rivenHelper";
import { IEquipmentDatabase } from "@/src/types/inventoryTypes/commonInventoryTypes";
export const crewShipIdentifySalvageController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(
accountId,
"CrewShipSalvagedWeaponSkins CrewShipSalvagedWeapons CrewShipRawSalvage"
);
const payload = getJSONfromString<ICrewShipIdentifySalvageRequest>(String(req.body));
const inventoryChanges: IInventoryChanges = {};
if (payload.ItemType in ExportCustoms) {
const meta = ExportCustoms[payload.ItemType];
let upgradeFingerprint: ICrewShipComponentFingerprint = { compat: payload.ItemType, buffs: [] };
if (meta.subroutines) {
upgradeFingerprint = {
SubroutineIndex: getRandomInt(0, meta.subroutines.length - 1),
...upgradeFingerprint
};
}
for (const upgrade of meta.randomisedUpgrades!) {
upgradeFingerprint.buffs.push({ Tag: upgrade.tag, Value: Math.trunc(Math.random() * 0x40000000) });
}
addCrewShipSalvagedWeaponSkin(
inventory,
payload.ItemType,
JSON.stringify(upgradeFingerprint),
inventoryChanges
);
} else {
const meta = ExportRailjackWeapons[payload.ItemType];
let defaultOverwrites: Partial<IEquipmentDatabase> | undefined;
if (meta.defaultUpgrades?.[0]) {
const upgradeType = meta.defaultUpgrades[0].ItemType;
const upgradeMeta = ExportUpgrades[upgradeType];
const buffs: IFingerprintStat[] = [];
for (const buff of upgradeMeta.upgradeEntries!) {
buffs.push({
Tag: buff.tag,
Value: Math.trunc(Math.random() * 0x40000000)
});
}
defaultOverwrites = {
UpgradeType: upgradeType,
UpgradeFingerprint: JSON.stringify({
compat: payload.ItemType,
buffs
} satisfies IInnateDamageFingerprint)
};
}
addEquipment(inventory, "CrewShipSalvagedWeapons", payload.ItemType, defaultOverwrites, inventoryChanges);
}
inventoryChanges.CrewShipRawSalvage = [
{
ItemType: payload.ItemType,
ItemCount: -1
}
];
addCrewShipRawSalvage(inventory, inventoryChanges.CrewShipRawSalvage);
await inventory.save();
res.json({
InventoryChanges: inventoryChanges
});
};
interface ICrewShipIdentifySalvageRequest {
ItemType: string;
}

View File

@ -1,48 +0,0 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { Guild } from "@/src/models/guildModel";
import { getAccountForRequest } from "@/src/services/loginService";
import { logger } from "@/src/utils/logger";
import { RequestHandler } from "express";
export const customObstacleCourseLeaderboardController: RequestHandler = async (req, res) => {
const data = getJSONfromString<ICustomObstacleCourseLeaderboardRequest>(String(req.body));
const guild = (await Guild.findById(data.g, "DojoComponents"))!;
const component = guild.DojoComponents.id(data.c)!;
if (req.query.act == "f") {
res.json({
results: component.Leaderboard ?? []
});
} else if (req.query.act == "p") {
const account = await getAccountForRequest(req);
component.Leaderboard ??= [];
const entry = component.Leaderboard.find(x => x.n == account.DisplayName);
if (entry) {
entry.s = data.s!;
} else {
component.Leaderboard.push({
s: data.s!,
n: account.DisplayName,
r: 0
});
}
component.Leaderboard.sort((a, b) => a.s - b.s); // In this case, the score is the time in milliseconds, so smaller is better.
if (component.Leaderboard.length > 10) {
component.Leaderboard.shift();
}
let r = 0;
for (const entry of component.Leaderboard) {
entry.r = ++r;
}
await guild.save();
res.status(200).end();
} else {
logger.debug(`data provided to ${req.path}: ${String(req.body)}`);
throw new Error(`unknown customObstacleCourseLeaderboard act: ${String(req.query.act)}`);
}
};
interface ICustomObstacleCourseLeaderboardRequest {
g: string;
c: string;
s?: number; // act=p
}

View File

@ -1,17 +0,0 @@
import { AllianceMember, GuildMember } from "@/src/models/guildModel";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { RequestHandler } from "express";
export const declineAllianceInviteController: RequestHandler = async (req, res) => {
// Check requester is a warlord in their guild
const accountId = await getAccountIdForRequest(req);
const guildMember = (await GuildMember.findOne({ accountId, status: 0 }))!;
if (guildMember.rank > 1) {
res.status(400).json({ Error: 104 });
return;
}
await AllianceMember.deleteOne({ allianceId: req.query.allianceId, guildId: guildMember.guildId });
res.end();
};

View File

@ -1,67 +0,0 @@
import { Alliance, AllianceMember, Guild, GuildMember } from "@/src/models/guildModel";
import { getAccountForRequest } from "@/src/services/loginService";
import { GuildPermission } from "@/src/types/guildTypes";
import { parallelForeach } from "@/src/utils/async-utils";
import { logger } from "@/src/utils/logger";
import { RequestHandler } from "express";
export const divvyAllianceVaultController: RequestHandler = async (req, res) => {
// Afaict, there's no way to put anything other than credits in the alliance vault (anymore?), so just no-op if this is not a request to divvy credits.
if (req.query.credits == "1") {
// Check requester is a warlord in their guild
const account = await getAccountForRequest(req);
const guildMember = (await GuildMember.findOne({ accountId: account._id, status: 0 }))!;
if (guildMember.rank > 1) {
res.status(400).end();
return;
}
// Check guild has treasurer permissions in the alliance
const allianceMember = (await AllianceMember.findOne({
allianceId: req.query.allianceId,
guildId: guildMember.guildId
}))!;
if (!(allianceMember.Permissions & GuildPermission.Treasurer)) {
res.status(400).end();
return;
}
const allianceMembers = await AllianceMember.find({ allianceId: req.query.allianceId });
const memberCounts: Record<string, number> = {};
let totalMembers = 0;
await parallelForeach(allianceMembers, async allianceMember => {
const memberCount = await GuildMember.countDocuments({
guildId: allianceMember.guildId
});
memberCounts[allianceMember.guildId.toString()] = memberCount;
totalMembers += memberCount;
});
logger.debug(`alliance has ${totalMembers} members between all its clans`);
const alliance = (await Alliance.findById(allianceMember.allianceId, "VaultRegularCredits"))!;
if (alliance.VaultRegularCredits) {
let creditsHandedOutInTotal = 0;
await parallelForeach(allianceMembers, async allianceMember => {
const memberCount = memberCounts[allianceMember.guildId.toString()];
const cutPercentage = memberCount / totalMembers;
const creditsToHandOut = Math.trunc(alliance.VaultRegularCredits! * cutPercentage);
logger.debug(
`${allianceMember.guildId.toString()} has ${memberCount} member(s) = ${Math.trunc(cutPercentage * 100)}% of alliance; giving ${creditsToHandOut} credit(s)`
);
if (creditsToHandOut != 0) {
await Guild.updateOne(
{ _id: allianceMember.guildId },
{ $inc: { VaultRegularCredits: creditsToHandOut } }
);
creditsHandedOutInTotal += creditsToHandOut;
}
});
alliance.VaultRegularCredits -= creditsHandedOutInTotal;
logger.debug(
`handed out ${creditsHandedOutInTotal} credits; alliance vault now has ${alliance.VaultRegularCredits} credit(s)`
);
}
await alliance.save();
}
res.end();
};

View File

@ -1,4 +1,3 @@
import { GuildMember, TGuildDatabaseDocument } from "@/src/models/guildModel";
import { getDojoClient, getGuildForRequestEx, hasAccessToDojo, scaleRequiredCount } from "@/src/services/guildService";
import { getInventory, updateCurrency } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
@ -36,10 +35,10 @@ export const dojoComponentRushController: RequestHandler = async (req, res) => {
if (request.DecoId) {
const deco = component.Decos!.find(x => x._id.equals(request.DecoId))!;
const meta = Object.values(ExportDojoRecipes.decos).find(x => x.resultType == deco.Type)!;
processContribution(guild, deco, meta, platinumDonated);
processContribution(deco, meta, platinumDonated);
} else {
const meta = Object.values(ExportDojoRecipes.rooms).find(x => x.resultType == component.pf)!;
processContribution(guild, component, meta, platinumDonated);
processContribution(component, meta, platinumDonated);
const entry = guild.RoomChanges?.find(x => x.componentId.equals(component._id));
if (entry) {
@ -47,25 +46,16 @@ export const dojoComponentRushController: RequestHandler = async (req, res) => {
}
}
const guildMember = (await GuildMember.findOne({ accountId, guildId: guild._id }, "PremiumCreditsContributed"))!;
guildMember.PremiumCreditsContributed ??= 0;
guildMember.PremiumCreditsContributed += request.Amount;
await Promise.all([guild.save(), inventory.save(), guildMember.save()]);
await guild.save();
await inventory.save();
res.json({
...(await getDojoClient(guild, 0, component._id)),
InventoryChanges: inventoryChanges
});
};
const processContribution = (
guild: TGuildDatabaseDocument,
component: IDojoContributable,
meta: IDojoBuild,
platinumDonated: number
): void => {
const fullPlatinumCost = scaleRequiredCount(guild.Tier, meta.skipTimePrice);
const processContribution = (component: IDojoContributable, meta: IDojoBuild, platinumDonated: number): void => {
const fullPlatinumCost = scaleRequiredCount(meta.skipTimePrice);
const fullDurationSeconds = meta.time;
const secondsPerPlatinum = fullDurationSeconds / fullPlatinumCost;
component.CompletionTime = new Date(

View File

@ -1,11 +1,5 @@
import { RequestHandler } from "express";
// Arbiter Dojo endpoints, not really used by us as we don't provide a ContentURL.
export const dojoController: RequestHandler = (_req, res) => {
res.json("-1"); // Tell client to use authorised request.
};
export const setDojoURLController: RequestHandler = (_req, res) => {
res.end();
};

View File

@ -55,7 +55,7 @@ export const dronesController: RequestHandler = async (req, res) => {
? new Date()
: new Date(Date.now() + getRandomInt(3 * 3600 * 1000, 4 * 3600 * 1000));
drone.PendingDamage =
!config.noResourceExtractorDronesDamage && Math.random() < system.damageChance
Math.random() < system.damageChance
? getRandomInt(system.droneDamage.minValue, system.droneDamage.maxValue)
: 0;
const resource = getRandomWeightedRewardUc(system.resources, droneMeta.probabilities)!;

View File

@ -1,71 +0,0 @@
import { toMongoDate } from "@/src/helpers/inventoryHelpers";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { RequestHandler } from "express";
export const entratiLabConquestModeController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(
accountId,
"EntratiVaultCountResetDate EntratiVaultCountLastPeriod EntratiLabConquestUnlocked EchoesHexConquestUnlocked EchoesHexConquestActiveFrameVariants EchoesHexConquestActiveStickers EntratiLabConquestActiveFrameVariants EntratiLabConquestCacheScoreMission EchoesHexConquestCacheScoreMission"
);
const body = getJSONfromString<IEntratiLabConquestModeRequest>(String(req.body));
if (!inventory.EntratiVaultCountResetDate || Date.now() >= inventory.EntratiVaultCountResetDate.getTime()) {
const EPOCH = 1734307200 * 1000; // Mondays, amirite?
const day = Math.trunc((Date.now() - EPOCH) / 86400000);
const week = Math.trunc(day / 7);
const weekStart = EPOCH + week * 604800000;
const weekEnd = weekStart + 604800000;
inventory.EntratiVaultCountLastPeriod = 0;
inventory.EntratiVaultCountResetDate = new Date(weekEnd);
if (inventory.EntratiLabConquestUnlocked) {
inventory.EntratiLabConquestUnlocked = 0;
inventory.EntratiLabConquestCacheScoreMission = 0;
inventory.EntratiLabConquestActiveFrameVariants = [];
}
if (inventory.EchoesHexConquestUnlocked) {
inventory.EchoesHexConquestUnlocked = 0;
inventory.EchoesHexConquestCacheScoreMission = 0;
inventory.EchoesHexConquestActiveFrameVariants = [];
inventory.EchoesHexConquestActiveStickers = [];
}
}
if (body.BuyMode) {
inventory.EntratiVaultCountLastPeriod! += 2;
if (body.IsEchoesDeepArchemedea) {
inventory.EchoesHexConquestUnlocked = 1;
} else {
inventory.EntratiLabConquestUnlocked = 1;
}
}
if (body.IsEchoesDeepArchemedea) {
if (inventory.EchoesHexConquestUnlocked) {
inventory.EchoesHexConquestActiveFrameVariants = body.EchoesHexConquestActiveFrameVariants!;
inventory.EchoesHexConquestActiveStickers = body.EchoesHexConquestActiveStickers!;
}
} else {
if (inventory.EntratiLabConquestUnlocked) {
inventory.EntratiLabConquestActiveFrameVariants = body.EntratiLabConquestActiveFrameVariants!;
}
}
await inventory.save();
res.json({
EntratiVaultCountResetDate: toMongoDate(inventory.EntratiVaultCountResetDate),
EntratiVaultCountLastPeriod: inventory.EntratiVaultCountLastPeriod,
EntratiLabConquestUnlocked: inventory.EntratiLabConquestUnlocked,
EntratiLabConquestCacheScoreMission: inventory.EntratiLabConquestCacheScoreMission,
EchoesHexConquestUnlocked: inventory.EchoesHexConquestUnlocked,
EchoesHexConquestCacheScoreMission: inventory.EchoesHexConquestCacheScoreMission
});
};
interface IEntratiLabConquestModeRequest {
BuyMode?: number;
IsEchoesDeepArchemedea?: number;
EntratiLabConquestUnlocked?: number;
EntratiLabConquestActiveFrameVariants?: string[];
EchoesHexConquestUnlocked?: number;
EchoesHexConquestActiveFrameVariants?: string[];
EchoesHexConquestActiveStickers?: string[];
}

View File

@ -17,7 +17,7 @@ export const evolveWeaponController: RequestHandler = async (req, res) => {
recipe.ingredients.map(x => ({ ItemType: x.ItemType, ItemCount: x.ItemCount * -1 }))
);
const item = inventory[payload.Category].id(req.query.ItemId as string)!;
const item = inventory[payload.Category].find(item => item._id.toString() == (req.query.ItemId as string))!;
item.Features ??= 0;
item.Features |= EquipmentFeatures.INCARNON_GENESIS;
@ -39,7 +39,7 @@ export const evolveWeaponController: RequestHandler = async (req, res) => {
}
]);
const item = inventory[payload.Category].id(req.query.ItemId as string)!;
const item = inventory[payload.Category].find(item => item._id.toString() == (req.query.ItemId as string))!;
item.Features! &= ~EquipmentFeatures.INCARNON_GENESIS;
} else {
throw new Error(`unexpected evolve weapon action: ${payload.Action}`);

View File

@ -1,9 +1,10 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { addMiscItems, addStanding, getInventory } from "@/src/services/inventoryService";
import { getMaxStanding } from "@/src/helpers/syndicateStandingHelper";
import { addMiscItems, getInventory, getStandingLimit, updateStandingLimit } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { IMiscItem } from "@/src/types/inventoryTypes/inventoryTypes";
import { RequestHandler } from "express";
import { ExportResources } from "warframe-public-export-plus";
import { ExportResources, ExportSyndicates } from "warframe-public-export-plus";
export const fishmongerController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
@ -30,15 +31,32 @@ export const fishmongerController: RequestHandler = async (req, res) => {
miscItemChanges.push({ ItemType: fish.ItemType, ItemCount: fish.ItemCount * -1 });
}
addMiscItems(inventory, miscItemChanges);
let affiliationMod;
if (gainedStanding && syndicateTag) affiliationMod = addStanding(inventory, syndicateTag, gainedStanding);
if (gainedStanding && syndicateTag) {
let syndicate = inventory.Affiliations.find(x => x.Tag == syndicateTag);
if (!syndicate) {
syndicate = inventory.Affiliations[inventory.Affiliations.push({ Tag: syndicateTag, Standing: 0 }) - 1];
}
const syndicateMeta = ExportSyndicates[syndicateTag];
const max = getMaxStanding(syndicateMeta, syndicate.Title ?? 0);
if (syndicate.Standing + gainedStanding > max) {
gainedStanding = max - syndicate.Standing;
}
if (gainedStanding > getStandingLimit(inventory, syndicateMeta.dailyLimitBin)) {
gainedStanding = getStandingLimit(inventory, syndicateMeta.dailyLimitBin);
}
syndicate.Standing += gainedStanding;
updateStandingLimit(inventory, syndicateMeta.dailyLimitBin, gainedStanding);
}
await inventory.save();
res.json({
InventoryChanges: {
MiscItems: miscItemChanges
},
SyndicateTag: syndicateTag,
StandingChange: affiliationMod?.Standing || 0
StandingChange: gainedStanding
});
};

View File

@ -18,15 +18,17 @@ export const focusController: RequestHandler = async (req, res) => {
case FocusOperation.InstallLens: {
const request = JSON.parse(String(req.body)) as ILensInstallRequest;
const inventory = await getInventory(accountId);
const item = inventory[request.Category].id(request.WeaponId);
if (item) {
item.FocusLens = request.LensType;
addMiscItems(inventory, [
{
ItemType: request.LensType,
ItemCount: -1
} satisfies IMiscItem
]);
for (const item of inventory[request.Category]) {
if (item._id.toString() == request.WeaponId) {
item.FocusLens = request.LensType;
addMiscItems(inventory, [
{
ItemType: request.LensType,
ItemCount: -1
} satisfies IMiscItem
]);
break;
}
}
await inventory.save();
res.json({
@ -104,14 +106,13 @@ export const focusController: RequestHandler = async (req, res) => {
}
case FocusOperation.SentTrainingAmplifier: {
const request = JSON.parse(String(req.body)) as ISentTrainingAmplifierRequest;
const parts: string[] = [
"/Lotus/Weapons/Sentients/OperatorAmplifiers/SentTrainingAmplifier/SentAmpTrainingGrip",
"/Lotus/Weapons/Sentients/OperatorAmplifiers/SentTrainingAmplifier/SentAmpTrainingChassis",
"/Lotus/Weapons/Sentients/OperatorAmplifiers/SentTrainingAmplifier/SentAmpTrainingBarrel"
];
const inventory = await getInventory(accountId);
const inventoryChanges = addEquipment(inventory, "OperatorAmps", request.StartingWeaponType, {
ModularParts: [
"/Lotus/Weapons/Sentients/OperatorAmplifiers/SentTrainingAmplifier/SentAmpTrainingGrip",
"/Lotus/Weapons/Sentients/OperatorAmplifiers/SentTrainingAmplifier/SentAmpTrainingChassis",
"/Lotus/Weapons/Sentients/OperatorAmplifiers/SentTrainingAmplifier/SentAmpTrainingBarrel"
]
});
const inventoryChanges = addEquipment(inventory, "OperatorAmps", request.StartingWeaponType, parts);
occupySlot(inventory, InventorySlot.AMPS, false);
await inventory.save();
res.json((inventoryChanges.OperatorAmps as IEquipmentClient[])[0]);

View File

@ -1,84 +0,0 @@
import { toMongoDate } from "@/src/helpers/inventoryHelpers";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { addMiscItem, getInventory } from "@/src/services/inventoryService";
import { toStoreItem } from "@/src/services/itemDataService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { createGarden, getPersonalRooms } from "@/src/services/personalRoomsService";
import { IMongoDate } from "@/src/types/commonTypes";
import { IMissionReward } from "@/src/types/missionTypes";
import { IPersonalRoomsClient } from "@/src/types/personalRoomsTypes";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { IGardeningClient } from "@/src/types/shipTypes";
import { RequestHandler } from "express";
import { dict_en, ExportResources } from "warframe-public-export-plus";
export const gardeningController: RequestHandler = async (req, res) => {
const data = getJSONfromString<IGardeningRequest>(String(req.body));
if (data.Mode != "HarvestAll") {
throw new Error(`unexpected gardening mode: ${data.Mode}`);
}
const accountId = await getAccountIdForRequest(req);
const [inventory, personalRooms] = await Promise.all([
getInventory(accountId, "MiscItems"),
getPersonalRooms(accountId, "Apartment")
]);
// Harvest plants
const inventoryChanges: IInventoryChanges = {};
const rewards: Record<string, IMissionReward[][]> = {};
for (const planter of personalRooms.Apartment.Gardening.Planters) {
rewards[planter.Name] = [];
for (const plant of planter.Plants) {
const itemType =
"/Lotus/Types/Gameplay/Duviri/Resource/DuviriPlantItem" +
plant.PlantType.substring(plant.PlantType.length - 1);
const itemCount = Math.random() < 0.775 ? 2 : 4;
addMiscItem(inventory, itemType, itemCount, inventoryChanges);
rewards[planter.Name].push([
{
StoreItem: toStoreItem(itemType),
TypeName: itemType,
ItemCount: itemCount,
DailyCooldown: false,
Rarity: itemCount == 2 ? 0.7743589743589744 : 0.22564102564102564,
TweetText: `${itemCount}x ${dict_en[ExportResources[itemType].name]} (Resource)`,
ProductCategory: "MiscItems"
}
]);
}
}
// Refresh garden
personalRooms.Apartment.Gardening = createGarden();
await Promise.all([inventory.save(), personalRooms.save()]);
const planter = personalRooms.Apartment.Gardening.Planters[personalRooms.Apartment.Gardening.Planters.length - 1];
const plant = planter.Plants[planter.Plants.length - 1];
res.json({
GardenTagName: planter.Name,
PlantType: plant.PlantType,
PlotIndex: plant.PlotIndex,
EndTime: toMongoDate(plant.EndTime),
InventoryChanges: inventoryChanges,
Gardening: personalRooms.toJSON<IPersonalRoomsClient>().Apartment.Gardening,
Rewards: rewards
} satisfies IGardeningResponse);
};
interface IGardeningRequest {
Mode: string;
}
interface IGardeningResponse {
GardenTagName: string;
PlantType: string;
PlotIndex: number;
EndTime: IMongoDate;
InventoryChanges: IInventoryChanges;
Gardening: IGardeningClient;
Rewards: Record<string, IMissionReward[][]>;
}

View File

@ -10,7 +10,8 @@ import { IGenericUpdate } from "@/src/types/genericUpdate";
const genericUpdateController: RequestHandler = async (request, response) => {
const accountId = await getAccountIdForRequest(request);
const update = getJSONfromString<IGenericUpdate>(String(request.body));
response.json(await updateGeneric(update, accountId));
await updateGeneric(update, accountId);
response.json(update);
};
export { genericUpdateController };

View File

@ -1,25 +1,7 @@
import { Alliance, Guild } from "@/src/models/guildModel";
import { getAllianceClient } from "@/src/services/guildService";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { RequestHandler } from "express";
export const getAllianceController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId");
if (inventory.GuildId) {
const guild = (await Guild.findById(inventory.GuildId, "Name Tier AllianceId"))!;
if (guild.AllianceId) {
const alliance = (await Alliance.findById(guild.AllianceId))!;
res.json(await getAllianceClient(alliance, guild));
return;
}
}
res.end();
const getAllianceController: RequestHandler = (_req, res) => {
res.sendStatus(200);
};
/*interface IGetAllianceRequest {
memberCount: number;
clanLeaderName: string;
clanLeaderId: string;
}*/
export { getAllianceController };

View File

@ -1,6 +1,5 @@
import { Request, Response } from "express";
// POST with {} instead of GET as of 38.5.0
const getFriendsController = (_request: Request, response: Response): void => {
response.writeHead(200, {
//Connection: "keep-alive",

View File

@ -1,19 +0,0 @@
import { GuildMember } from "@/src/models/guildModel";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { IGuildMemberClient } from "@/src/types/guildTypes";
import { RequestHandler } from "express";
export const getGuildContributionsController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const guildId = (await getInventory(accountId, "GuildId")).GuildId;
const guildMember = (await GuildMember.findOne({ guildId, accountId: req.query.buddyId }))!;
res.json({
_id: { $oid: req.query.buddyId as string },
RegularCreditsContributed: guildMember.RegularCreditsContributed,
PremiumCreditsContributed: guildMember.PremiumCreditsContributed,
MiscItemsContributed: guildMember.MiscItemsContributed,
ConsumablesContributed: [], // ???
ShipDecorationsContributed: guildMember.ShipDecorationsContributed
} satisfies Partial<IGuildMemberClient>);
};

View File

@ -5,11 +5,11 @@ import { logger } from "@/src/utils/logger";
import { getInventory } from "@/src/services/inventoryService";
import { createUniqueClanName, getGuildClient } from "@/src/services/guildService";
export const getGuildController: RequestHandler = async (req, res) => {
const getGuildController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId");
if (inventory.GuildId) {
const guild = await Guild.findById(inventory.GuildId);
const guild = await Guild.findOne({ _id: inventory.GuildId });
if (guild) {
// Handle guilds created before we added discriminators
if (guild.Name.indexOf("#") == -1) {
@ -28,5 +28,7 @@ export const getGuildController: RequestHandler = async (req, res) => {
return;
}
}
res.end();
res.sendStatus(200);
};
export { getGuildController };

View File

@ -6,7 +6,7 @@ import { getDojoClient } from "@/src/services/guildService";
export const getGuildDojoController: RequestHandler = async (req, res) => {
const guildId = req.query.guildId as string;
const guild = await Guild.findById(guildId);
const guild = await Guild.findOne({ _id: guildId });
if (!guild) {
res.status(404).end();
return;

View File

@ -9,7 +9,7 @@ export const getGuildLogController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId");
if (inventory.GuildId) {
const guild = await Guild.findById(inventory.GuildId);
const guild = await Guild.findOne({ _id: inventory.GuildId });
if (guild) {
const log: Record<string, IGuildLogEntryClient[]> = {
RoomChanges: [],

View File

@ -1,20 +1,16 @@
import { toOid } from "@/src/helpers/inventoryHelpers";
import { Account, Ignore } from "@/src/models/loginModel";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { IFriendInfo } from "@/src/types/guildTypes";
import { parallelForeach } from "@/src/utils/async-utils";
import { RequestHandler } from "express";
export const getIgnoredUsersController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const ignores = await Ignore.find({ ignorer: accountId });
const ignoredUsers: IFriendInfo[] = [];
await parallelForeach(ignores, async ignore => {
const ignoreeAccount = (await Account.findById(ignore.ignoree, "DisplayName"))!;
ignoredUsers.push({
_id: toOid(ignore.ignoree),
DisplayName: ignoreeAccount.DisplayName + ""
});
const getIgnoredUsersController: RequestHandler = (_req, res) => {
res.writeHead(200, {
"Content-Type": "text/html",
"Content-Length": "3"
});
res.json({ IgnoredUsers: ignoredUsers });
res.end(
Buffer.from([
0x7b, 0x22, 0x4e, 0x6f, 0x6e, 0x63, 0x65, 0x22, 0x3a, 0x38, 0x33, 0x30, 0x34, 0x30, 0x37, 0x37, 0x32, 0x32,
0x34, 0x30, 0x32, 0x32, 0x32, 0x36, 0x31, 0x35, 0x30, 0x31, 0x7d
])
);
};
export { getIgnoredUsersController };

View File

@ -1,12 +1,13 @@
import { Inventory } from "@/src/models/inventoryModels/inventoryModel";
import { generateRewardSeed } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { logger } from "@/src/utils/logger";
import { RequestHandler } from "express";
export const getNewRewardSeedController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const rewardSeed = generateRewardSeed();
logger.debug(`generated new reward seed: ${rewardSeed}`);
await Inventory.updateOne(
{
accountOwnerId: accountId
@ -17,3 +18,9 @@ export const getNewRewardSeedController: RequestHandler = async (req, res) => {
);
res.json({ rewardSeed: rewardSeed });
};
export function generateRewardSeed(): number {
const min = -Number.MAX_SAFE_INTEGER;
const max = Number.MAX_SAFE_INTEGER;
return Math.floor(Math.random() * (max - min + 1)) + min;
}

View File

@ -2,24 +2,17 @@ import { RequestHandler } from "express";
import { config } from "@/src/services/configService";
import allShipFeatures from "@/static/fixed_responses/allShipFeatures.json";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { createGarden, getPersonalRooms } from "@/src/services/personalRoomsService";
import { getPersonalRooms } from "@/src/services/personalRoomsService";
import { getShip } from "@/src/services/shipService";
import { toOid } from "@/src/helpers/inventoryHelpers";
import { IGetShipResponse } from "@/src/types/shipTypes";
import { IPersonalRoomsClient } from "@/src/types/personalRoomsTypes";
import { IPersonalRooms } from "@/src/types/personalRoomsTypes";
import { getLoadout } from "@/src/services/loadoutService";
export const getShipController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const personalRoomsDb = await getPersonalRooms(accountId);
// Setup gardening if it's missing. Maybe should be done as part of some quest completion in the future.
if (personalRoomsDb.Apartment.Gardening.Planters.length == 0) {
personalRoomsDb.Apartment.Gardening = createGarden();
await personalRoomsDb.save();
}
const personalRooms = personalRoomsDb.toJSON<IPersonalRoomsClient>();
const personalRooms = personalRoomsDb.toJSON<IPersonalRooms>();
const loadout = await getLoadout(accountId);
const ship = await getShip(personalRoomsDb.activeShipId, "ShipAttachments SkinFlavourItem");
@ -33,10 +26,7 @@ export const getShipController: RequestHandler = async (req, res) => {
Colors: personalRooms.ShipInteriorColors,
ShipAttachments: ship.ShipAttachments,
SkinFlavourItem: ship.SkinFlavourItem
},
FavouriteLoadoutId: personalRooms.Ship.FavouriteLoadoutId
? toOid(personalRooms.Ship.FavouriteLoadoutId)
: undefined
}
},
Apartment: personalRooms.Apartment,
TailorShop: personalRooms.TailorShop

View File

@ -1,92 +0,0 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { Account } from "@/src/models/loginModel";
import { createMessage } from "@/src/services/inboxService";
import { getInventory, updateCurrency } from "@/src/services/inventoryService";
import { getAccountForRequest, getSuffixedName } from "@/src/services/loginService";
import { IOid } from "@/src/types/commonTypes";
import { IPurchaseParams } from "@/src/types/purchaseTypes";
import { RequestHandler } from "express";
import { ExportFlavour } from "warframe-public-export-plus";
export const giftingController: RequestHandler = async (req, res) => {
const data = getJSONfromString<IGiftingRequest>(String(req.body));
if (data.PurchaseParams.Source != 0 || !data.PurchaseParams.UsePremium) {
throw new Error(`unexpected purchase params in gifting request: ${String(req.body)}`);
}
const account = await Account.findOne(
data.RecipientId ? { _id: data.RecipientId.$oid } : { DisplayName: data.Recipient }
);
if (!account) {
res.status(400).send("9").end();
return;
}
const inventory = await getInventory(account._id.toString(), "Suits Settings");
// Cannot gift items to players that have not completed the tutorial.
if (inventory.Suits.length == 0) {
res.status(400).send("14").end();
return;
}
// Cannot gift to players who have gifting disabled.
// TODO: Also consider GIFT_MODE_FRIENDS once friends are implemented
if (inventory.Settings?.GiftMode == "GIFT_MODE_NONE") {
res.status(400).send("17").end();
return;
}
// TODO: Cannot gift items with mastery requirement to players who are too low level. (Code 2)
// TODO: Cannot gift archwing items to players that have not completed the archwing quest. (Code 7)
// TODO: Cannot gift necramechs to players that have not completed heart of deimos. (Code 20)
const senderAccount = await getAccountForRequest(req);
const senderInventory = await getInventory(
senderAccount._id.toString(),
"PremiumCredits PremiumCreditsFree ActiveAvatarImageType GiftsRemaining"
);
if (senderInventory.GiftsRemaining == 0) {
res.status(400).send("10").end();
return;
}
senderInventory.GiftsRemaining -= 1;
updateCurrency(senderInventory, data.PurchaseParams.ExpectedPrice, true);
await senderInventory.save();
const senderName = getSuffixedName(senderAccount);
await createMessage(account._id, [
{
sndr: senderName,
msg: data.Message || "/Lotus/Language/Menu/GiftReceivedBody_NoCustomMessage",
arg: [
{
Key: "GIFTER_NAME",
Tag: senderName
},
{
Key: "GIFT_QUANTITY",
Tag: data.PurchaseParams.Quantity
}
],
sub: "/Lotus/Language/Menu/GiftReceivedSubject",
icon: ExportFlavour[senderInventory.ActiveAvatarImageType].icon,
gifts: [
{
GiftType: data.PurchaseParams.StoreItem
}
]
}
]);
res.end();
};
interface IGiftingRequest {
PurchaseParams: IPurchaseParams;
Message?: string;
Recipient?: string;
RecipientId?: IOid;
buildLabel: string;
}

View File

@ -2,25 +2,36 @@ import { RequestHandler } from "express";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { addMiscItems, getInventory } from "@/src/services/inventoryService";
import { TEquipmentKey } from "@/src/types/inventoryTypes/inventoryTypes";
import { WeaponTypeInternal } from "@/src/services/itemDataService";
import { ArtifactPolarity, EquipmentFeatures, IEquipmentClient } from "@/src/types/inventoryTypes/commonInventoryTypes";
import { ExportRecipes } from "warframe-public-export-plus";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
const modularWeaponCategory: (WeaponTypeInternal | "Hoverboards")[] = [
"LongGuns",
"Pistols",
"Melee",
"OperatorAmps",
"Hoverboards"
];
interface IGildWeaponRequest {
ItemName: string;
Recipe: string; // e.g. /Lotus/Weapons/SolarisUnited/LotusGildKitgunBlueprint
PolarizeSlot?: number;
PolarizeValue?: ArtifactPolarity;
ItemId: string;
Category: TEquipmentKey;
Category: WeaponTypeInternal | "Hoverboards";
}
export const gildWeaponController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const data = getJSONfromString<IGildWeaponRequest>(String(req.body));
data.ItemId = String(req.query.ItemId);
data.Category = req.query.Category as TEquipmentKey;
if (!modularWeaponCategory.includes(req.query.Category as WeaponTypeInternal | "Hoverboards")) {
throw new Error(`Unknown modular weapon Category: ${String(req.query.Category)}`);
}
data.Category = req.query.Category as WeaponTypeInternal | "Hoverboards";
const inventory = await getInventory(accountId);
const weaponIndex = inventory[data.Category].findIndex(x => String(x._id) === data.ItemId);
@ -31,10 +42,8 @@ export const gildWeaponController: RequestHandler = async (req, res) => {
const weapon = inventory[data.Category][weaponIndex];
weapon.Features ??= 0;
weapon.Features |= EquipmentFeatures.GILDED;
if (data.Recipe != "webui") {
weapon.ItemName = data.ItemName;
weapon.XP = 0;
}
weapon.ItemName = data.ItemName;
weapon.XP = 0;
if (data.Category != "OperatorAmps" && data.PolarizeSlot && data.PolarizeValue) {
weapon.Polarity = [
{
@ -47,24 +56,21 @@ export const gildWeaponController: RequestHandler = async (req, res) => {
const inventoryChanges: IInventoryChanges = {};
inventoryChanges[data.Category] = [weapon.toJSON<IEquipmentClient>()];
const recipe = ExportRecipes[data.Recipe];
inventoryChanges.MiscItems = recipe.secretIngredients!.map(ingredient => ({
ItemType: ingredient.ItemType,
ItemCount: ingredient.ItemCount * -1
}));
addMiscItems(inventory, inventoryChanges.MiscItems);
const affiliationMods = [];
if (data.Recipe != "webui") {
const recipe = ExportRecipes[data.Recipe];
inventoryChanges.MiscItems = recipe.secretIngredients!.map(ingredient => ({
ItemType: ingredient.ItemType,
ItemCount: ingredient.ItemCount * -1
}));
addMiscItems(inventory, inventoryChanges.MiscItems);
if (recipe.syndicateStandingChange) {
const affiliation = inventory.Affiliations.find(x => x.Tag == recipe.syndicateStandingChange!.tag)!;
affiliation.Standing += recipe.syndicateStandingChange.value;
affiliationMods.push({
Tag: recipe.syndicateStandingChange.tag,
Standing: recipe.syndicateStandingChange.value
});
}
if (recipe.syndicateStandingChange) {
const affiliation = inventory.Affiliations.find(x => x.Tag == recipe.syndicateStandingChange!.tag)!;
affiliation.Standing += recipe.syndicateStandingChange.value;
affiliationMods.push({
Tag: recipe.syndicateStandingChange.tag,
Standing: recipe.syndicateStandingChange.value
});
}
await inventory.save();

View File

@ -2,8 +2,8 @@ import { RequestHandler } from "express";
import { parseString } from "@/src/helpers/general";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { getInventory } from "@/src/services/inventoryService";
import { IGroup } from "@/src/types/loginTypes";
import { giveKeyChainItem } from "@/src/services/questService";
import { IKeyChainRequest } from "@/src/types/requestTypes";
export const giveKeyChainTriggeredItemsController: RequestHandler = async (req, res) => {
const accountId = parseString(req.query.accountId);
@ -15,3 +15,9 @@ export const giveKeyChainTriggeredItemsController: RequestHandler = async (req,
res.send(inventoryChanges);
};
export interface IKeyChainRequest {
KeyChain: string;
ChainStage: number;
Groups?: IGroup[];
}

View File

@ -1,7 +1,7 @@
import { IKeyChainRequest } from "@/src/controllers/api/giveKeyChainTriggeredItemsController";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { giveKeyChainMessage } from "@/src/services/questService";
import { IKeyChainRequest } from "@/src/types/requestTypes";
import { RequestHandler } from "express";
export const giveKeyChainTriggeredMessageController: RequestHandler = async (req, res) => {

View File

@ -16,15 +16,15 @@ export const giveQuestKeyRewardController: RequestHandler = async (req, res) =>
const inventory = await getInventory(accountId);
const inventoryChanges = await addItem(inventory, reward.ItemType, reward.Amount);
await inventory.save();
res.json(inventoryChanges);
res.json(inventoryChanges.InventoryChanges);
//TODO: consider whishlist changes
};
interface IQuestKeyRewardRequest {
export interface IQuestKeyRewardRequest {
reward: IQuestKeyReward;
}
interface IQuestKeyReward {
export interface IQuestKeyReward {
RewardType: string;
CouponType: string;
Icon: string;

View File

@ -1,20 +0,0 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { addLoreFragmentScans, addShipDecorations, getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { ILoreFragmentScan, ITypeCount } from "@/src/types/inventoryTypes/inventoryTypes";
import { RequestHandler } from "express";
export const giveShipDecoAndLoreFragmentController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "LoreFragmentScans ShipDecorations");
const data = getJSONfromString<IGiveShipDecoAndLoreFragmentRequest>(String(req.body));
addLoreFragmentScans(inventory, data.LoreFragmentScans);
addShipDecorations(inventory, data.ShipDecorations);
await inventory.save();
res.end();
};
interface IGiveShipDecoAndLoreFragmentRequest {
LoreFragmentScans: ILoreFragmentScan[];
ShipDecorations: ITypeCount[];
}

View File

@ -1,8 +1,20 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { addStartingGear, getInventory } from "@/src/services/inventoryService";
import { InventoryDocumentProps } from "@/src/models/inventoryModels/inventoryModel";
import {
addEquipment,
addItem,
addPowerSuit,
combineInventoryChanges,
getInventory,
updateSlots
} from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { TPartialStartingGear } from "@/src/types/inventoryTypes/inventoryTypes";
import { IInventoryClient, IInventoryDatabase, InventorySlot } from "@/src/types/inventoryTypes/inventoryTypes";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { RequestHandler } from "express";
import { HydratedDocument } from "mongoose";
type TPartialStartingGear = Pick<IInventoryClient, "LongGuns" | "Suits" | "Pistols" | "Melee">;
export const giveStartingGearController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
@ -14,3 +26,72 @@ export const giveStartingGearController: RequestHandler = async (req, res) => {
res.send(inventoryChanges);
};
//TODO: RawUpgrades might need to return a LastAdded
const awakeningRewards = [
"/Lotus/Types/StoreItems/AvatarImages/AvatarImageItem1",
"/Lotus/Types/StoreItems/AvatarImages/AvatarImageItem2",
"/Lotus/Types/StoreItems/AvatarImages/AvatarImageItem3",
"/Lotus/Types/StoreItems/AvatarImages/AvatarImageItem4",
"/Lotus/Types/Restoratives/LisetAutoHack",
"/Lotus/Upgrades/Mods/Warframe/AvatarShieldMaxMod"
];
export const addStartingGear = async (
inventory: HydratedDocument<IInventoryDatabase, InventoryDocumentProps>,
startingGear: TPartialStartingGear | undefined = undefined
): Promise<IInventoryChanges> => {
const { LongGuns, Pistols, Suits, Melee } = startingGear || {
LongGuns: [{ ItemType: "/Lotus/Weapons/Tenno/Rifle/Rifle" }],
Pistols: [{ ItemType: "/Lotus/Weapons/Tenno/Pistol/Pistol" }],
Suits: [{ ItemType: "/Lotus/Powersuits/Excalibur/Excalibur" }],
Melee: [{ ItemType: "/Lotus/Weapons/Tenno/Melee/LongSword/LongSword" }]
};
//TODO: properly merge weapon bin changes it is currently static here
const inventoryChanges: IInventoryChanges = {};
addEquipment(inventory, "LongGuns", LongGuns[0].ItemType, undefined, inventoryChanges);
addEquipment(inventory, "Pistols", Pistols[0].ItemType, undefined, inventoryChanges);
addEquipment(inventory, "Melee", Melee[0].ItemType, undefined, inventoryChanges);
addPowerSuit(inventory, Suits[0].ItemType, inventoryChanges);
addEquipment(
inventory,
"DataKnives",
"/Lotus/Weapons/Tenno/HackingDevices/TnHackingDevice/TnHackingDeviceWeapon",
undefined,
inventoryChanges,
{ XP: 450_000 }
);
addEquipment(
inventory,
"Scoops",
"/Lotus/Weapons/Tenno/Speedball/SpeedballWeaponTest",
undefined,
inventoryChanges
);
updateSlots(inventory, InventorySlot.SUITS, 0, 1);
updateSlots(inventory, InventorySlot.WEAPONS, 0, 3);
inventoryChanges.SuitBin = { count: 1, platinum: 0, Slots: -1 };
inventoryChanges.WeaponBin = { count: 3, platinum: 0, Slots: -3 };
await addItem(inventory, "/Lotus/Types/Keys/VorsPrize/VorsPrizeQuestKeyChain");
inventory.ActiveQuest = "/Lotus/Types/Keys/VorsPrize/VorsPrizeQuestKeyChain";
inventory.PremiumCredits = 50;
inventory.PremiumCreditsFree = 50;
inventoryChanges.PremiumCredits = 50;
inventoryChanges.PremiumCreditsFree = 50;
inventory.RegularCredits = 3000;
inventoryChanges.RegularCredits = 3000;
for (const item of awakeningRewards) {
const inventoryDelta = await addItem(inventory, item);
combineInventoryChanges(inventoryChanges, inventoryDelta.InventoryChanges);
}
inventory.PlayedParkourTutorial = true;
inventory.ReceivedStartingGear = true;
return inventoryChanges;
};

View File

@ -1,46 +1,37 @@
import { RequestHandler } from "express";
import {
addGuildMemberMiscItemContribution,
getGuildForRequestEx,
getGuildVault,
hasAccessToDojo,
hasGuildPermission,
processFundedGuildTechProject,
processGuildTechProjectContributionsUpdate,
removePigmentsFromGuildMembers,
scaleRequiredCount,
setGuildTechLogState
scaleRequiredCount
} from "@/src/services/guildService";
import { ExportDojoRecipes } from "warframe-public-export-plus";
import { ExportDojoRecipes, IDojoResearch } from "warframe-public-export-plus";
import { getAccountIdForRequest } from "@/src/services/loginService";
import {
addCrewShipWeaponSkin,
addEquipment,
addItem,
addMiscItems,
addRecipes,
combineInventoryChanges,
getInventory,
occupySlot,
updateCurrency
} from "@/src/services/inventoryService";
import { IMiscItem, InventorySlot } from "@/src/types/inventoryTypes/inventoryTypes";
import { IMiscItem } from "@/src/types/inventoryTypes/inventoryTypes";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { config } from "@/src/services/configService";
import { GuildPermission, ITechProjectClient } from "@/src/types/guildTypes";
import { GuildMember } from "@/src/models/guildModel";
import { toMongoDate, toOid } from "@/src/helpers/inventoryHelpers";
import { logger } from "@/src/utils/logger";
import { TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
import { GuildPermission, ITechProjectClient, ITechProjectDatabase } from "@/src/types/guildTypes";
import { TGuildDatabaseDocument } from "@/src/models/guildModel";
import { toMongoDate } from "@/src/helpers/inventoryHelpers";
export const guildTechController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const guild = await getGuildForRequestEx(req, inventory);
const data = JSON.parse(String(req.body)) as TGuildTechRequest;
if (data.Action == "Sync") {
let needSave = false;
const techProjects: ITechProjectClient[] = [];
const guild = await getGuildForRequestEx(req, inventory);
if (guild.TechProjects) {
for (const project of guild.TechProjects) {
const techProject: ITechProjectClient = {
@ -52,7 +43,7 @@ export const guildTechController: RequestHandler = async (req, res) => {
if (project.CompletionDate) {
techProject.CompletionDate = toMongoDate(project.CompletionDate);
if (Date.now() >= project.CompletionDate.getTime()) {
needSave ||= setGuildTechLogState(guild, project.ItemType, 4, project.CompletionDate);
needSave ||= setTechLogState(guild, project.ItemType, 4, project.CompletionDate);
}
}
techProjects.push(techProject);
@ -63,224 +54,134 @@ export const guildTechController: RequestHandler = async (req, res) => {
}
res.json({ TechProjects: techProjects });
} else if (data.Action == "Start") {
if (data.Mode == "Guild") {
const guild = await getGuildForRequestEx(req, inventory);
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
res.status(400).send("-1").end();
return;
}
const recipe = ExportDojoRecipes.research[data.RecipeType];
guild.TechProjects ??= [];
if (!guild.TechProjects.find(x => x.ItemType == data.RecipeType)) {
const techProject =
guild.TechProjects[
guild.TechProjects.push({
ItemType: data.RecipeType,
ReqCredits: config.noDojoResearchCosts ? 0 : scaleRequiredCount(guild.Tier, recipe.price),
ReqItems: recipe.ingredients.map(x => ({
ItemType: x.ItemType,
ItemCount: config.noDojoResearchCosts ? 0 : scaleRequiredCount(guild.Tier, x.ItemCount)
})),
State: 0
}) - 1
];
setGuildTechLogState(guild, techProject.ItemType, 5);
if (config.noDojoResearchCosts) {
processFundedGuildTechProject(guild, techProject, recipe);
} else {
if (data.RecipeType.substring(0, 39) == "/Lotus/Types/Items/Research/DojoColors/") {
guild.ActiveDojoColorResearch = data.RecipeType;
}
}
}
await guild.save();
res.end();
} else {
const recipe = ExportDojoRecipes.research[data.RecipeType];
if (data.TechProductCategory) {
if (
data.TechProductCategory != "CrewShipWeapons" &&
data.TechProductCategory != "CrewShipWeaponSkins"
) {
throw new Error(`unexpected TechProductCategory: ${data.TechProductCategory}`);
}
if (!inventory[getSalvageCategory(data.TechProductCategory)].id(data.CategoryItemId)) {
throw new Error(
`no item with id ${data.CategoryItemId} in ${getSalvageCategory(data.TechProductCategory)} array`
);
}
}
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
res.status(400).send("-1").end();
return;
}
const recipe = ExportDojoRecipes.research[data.RecipeType];
guild.TechProjects ??= [];
if (!guild.TechProjects.find(x => x.ItemType == data.RecipeType)) {
const techProject =
inventory.PersonalTechProjects[
inventory.PersonalTechProjects.push({
State: 0,
ReqCredits: recipe.price,
guild.TechProjects[
guild.TechProjects.push({
ItemType: data.RecipeType,
ProductCategory: data.TechProductCategory,
CategoryItemId: data.CategoryItemId,
ReqItems: recipe.ingredients
ReqCredits: config.noDojoResearchCosts ? 0 : scaleRequiredCount(recipe.price),
ReqItems: recipe.ingredients.map(x => ({
ItemType: x.ItemType,
ItemCount: config.noDojoResearchCosts ? 0 : scaleRequiredCount(x.ItemCount)
})),
State: 0
}) - 1
];
await inventory.save();
res.json({
isPersonal: true,
action: "Start",
personalTech: techProject.toJSON()
});
setTechLogState(guild, techProject.ItemType, 5);
if (config.noDojoResearchCosts) {
processFundedProject(guild, techProject, recipe);
} else {
if (data.RecipeType.substring(0, 39) == "/Lotus/Types/Items/Research/DojoColors/") {
guild.ActiveDojoColorResearch = data.RecipeType;
}
}
}
await guild.save();
res.end();
} else if (data.Action == "Contribute") {
if ((req.query.guildId as string) == "000000000000000000000000") {
const techProject = inventory.PersonalTechProjects.id(data.ResearchId)!;
techProject.ReqCredits -= data.RegularCredits;
const inventoryChanges: IInventoryChanges = updateCurrency(inventory, data.RegularCredits, false);
const miscItemChanges = [];
for (const miscItem of data.MiscItems) {
const reqItem = techProject.ReqItems.find(x => x.ItemType == miscItem.ItemType);
if (reqItem) {
if (miscItem.ItemCount > reqItem.ItemCount) {
miscItem.ItemCount = reqItem.ItemCount;
}
reqItem.ItemCount -= miscItem.ItemCount;
miscItemChanges.push({
ItemType: miscItem.ItemType,
ItemCount: miscItem.ItemCount * -1
});
}
}
addMiscItems(inventory, miscItemChanges);
inventoryChanges.MiscItems = miscItemChanges;
techProject.HasContributions = true;
if (techProject.ReqCredits == 0 && !techProject.ReqItems.find(x => x.ItemCount > 0)) {
techProject.State = 1;
const recipe = ExportDojoRecipes.research[techProject.ItemType];
techProject.CompletionDate = new Date(Date.now() + recipe.time * 1000);
}
await inventory.save();
res.json({
InventoryChanges: inventoryChanges,
PersonalResearch: { $oid: data.ResearchId },
PersonalResearchDate: techProject.CompletionDate ? toMongoDate(techProject.CompletionDate) : undefined
});
} else {
if (!hasAccessToDojo(inventory)) {
res.status(400).send("-1").end();
return;
}
const guild = await getGuildForRequestEx(req, inventory);
const guildMember = (await GuildMember.findOne(
{ accountId, guildId: guild._id },
"RegularCreditsContributed MiscItemsContributed"
))!;
const techProject = guild.TechProjects!.find(x => x.ItemType == data.RecipeType)!;
if (data.VaultCredits) {
if (data.VaultCredits > techProject.ReqCredits) {
data.VaultCredits = techProject.ReqCredits;
}
techProject.ReqCredits -= data.VaultCredits;
guild.VaultRegularCredits! -= data.VaultCredits;
}
if (data.RegularCredits > techProject.ReqCredits) {
data.RegularCredits = techProject.ReqCredits;
}
techProject.ReqCredits -= data.RegularCredits;
guildMember.RegularCreditsContributed ??= 0;
guildMember.RegularCreditsContributed += data.RegularCredits;
if (data.VaultMiscItems.length) {
for (const miscItem of data.VaultMiscItems) {
const reqItem = techProject.ReqItems.find(x => x.ItemType == miscItem.ItemType);
if (reqItem) {
if (miscItem.ItemCount > reqItem.ItemCount) {
miscItem.ItemCount = reqItem.ItemCount;
}
reqItem.ItemCount -= miscItem.ItemCount;
const vaultMiscItem = guild.VaultMiscItems!.find(x => x.ItemType == miscItem.ItemType)!;
vaultMiscItem.ItemCount -= miscItem.ItemCount;
}
}
}
const miscItemChanges = [];
for (const miscItem of data.MiscItems) {
const reqItem = techProject.ReqItems.find(x => x.ItemType == miscItem.ItemType);
if (reqItem) {
if (miscItem.ItemCount > reqItem.ItemCount) {
miscItem.ItemCount = reqItem.ItemCount;
}
reqItem.ItemCount -= miscItem.ItemCount;
miscItemChanges.push({
ItemType: miscItem.ItemType,
ItemCount: miscItem.ItemCount * -1
});
addGuildMemberMiscItemContribution(guildMember, miscItem);
}
}
addMiscItems(inventory, miscItemChanges);
const inventoryChanges: IInventoryChanges = updateCurrency(inventory, data.RegularCredits, false);
inventoryChanges.MiscItems = miscItemChanges;
// Check if research is fully funded now.
await processGuildTechProjectContributionsUpdate(guild, techProject);
await Promise.all([guild.save(), inventory.save(), guildMember.save()]);
res.json({
InventoryChanges: inventoryChanges,
Vault: getGuildVault(guild)
});
if (!hasAccessToDojo(inventory)) {
res.status(400).send("-1").end();
return;
}
const contributions = data;
const techProject = guild.TechProjects!.find(x => x.ItemType == contributions.RecipeType)!;
if (contributions.VaultCredits) {
if (contributions.VaultCredits > techProject.ReqCredits) {
contributions.VaultCredits = techProject.ReqCredits;
}
techProject.ReqCredits -= contributions.VaultCredits;
guild.VaultRegularCredits! -= contributions.VaultCredits;
}
if (contributions.RegularCredits > techProject.ReqCredits) {
contributions.RegularCredits = techProject.ReqCredits;
}
techProject.ReqCredits -= contributions.RegularCredits;
if (contributions.VaultMiscItems.length) {
for (const miscItem of contributions.VaultMiscItems) {
const reqItem = techProject.ReqItems.find(x => x.ItemType == miscItem.ItemType);
if (reqItem) {
if (miscItem.ItemCount > reqItem.ItemCount) {
miscItem.ItemCount = reqItem.ItemCount;
}
reqItem.ItemCount -= miscItem.ItemCount;
const vaultMiscItem = guild.VaultMiscItems!.find(x => x.ItemType == miscItem.ItemType)!;
vaultMiscItem.ItemCount -= miscItem.ItemCount;
}
}
}
const miscItemChanges = [];
for (const miscItem of contributions.MiscItems) {
const reqItem = techProject.ReqItems.find(x => x.ItemType == miscItem.ItemType);
if (reqItem) {
if (miscItem.ItemCount > reqItem.ItemCount) {
miscItem.ItemCount = reqItem.ItemCount;
}
reqItem.ItemCount -= miscItem.ItemCount;
miscItemChanges.push({
ItemType: miscItem.ItemType,
ItemCount: miscItem.ItemCount * -1
});
}
}
addMiscItems(inventory, miscItemChanges);
const inventoryChanges: IInventoryChanges = updateCurrency(inventory, contributions.RegularCredits, false);
inventoryChanges.MiscItems = miscItemChanges;
if (techProject.ReqCredits == 0 && !techProject.ReqItems.find(x => x.ItemCount > 0)) {
// This research is now fully funded.
const recipe = ExportDojoRecipes.research[data.RecipeType];
processFundedProject(guild, techProject, recipe);
if (data.RecipeType.substring(0, 39) == "/Lotus/Types/Items/Research/DojoColors/") {
guild.ActiveDojoColorResearch = "";
await removePigmentsFromGuildMembers(guild._id);
}
}
await guild.save();
await inventory.save();
res.json({
InventoryChanges: inventoryChanges,
Vault: getGuildVault(guild)
});
} else if (data.Action.split(",")[0] == "Buy") {
const purchase = data as IGuildTechBuyRequest;
if (purchase.Mode == "Guild") {
const guild = await getGuildForRequestEx(req, inventory);
if (
!hasAccessToDojo(inventory) ||
!(await hasGuildPermission(guild, accountId, GuildPermission.Fabricator))
) {
res.status(400).send("-1").end();
return;
}
const quantity = parseInt(data.Action.split(",")[1]);
const recipeChanges = [
{
ItemType: purchase.RecipeType,
ItemCount: quantity
}
];
addRecipes(inventory, recipeChanges);
const currencyChanges = updateCurrency(
inventory,
ExportDojoRecipes.research[purchase.RecipeType].replicatePrice,
false
);
await inventory.save();
// Not a mistake: This response uses `inventoryChanges` instead of `InventoryChanges`.
res.json({
inventoryChanges: {
...currencyChanges,
Recipes: recipeChanges
}
});
} else {
const inventoryChanges = claimSalvagedComponent(inventory, purchase.CategoryItemId!);
await inventory.save();
res.json({
inventoryChanges: inventoryChanges
});
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Fabricator))) {
res.status(400).send("-1").end();
return;
}
const purchase = data as IGuildTechBuyRequest;
const quantity = parseInt(data.Action.split(",")[1]);
const recipeChanges = [
{
ItemType: purchase.RecipeType,
ItemCount: quantity
}
];
addRecipes(inventory, recipeChanges);
const currencyChanges = updateCurrency(
inventory,
ExportDojoRecipes.research[purchase.RecipeType].replicatePrice,
false
);
await inventory.save();
// Not a mistake: This response uses `inventoryChanges` instead of `InventoryChanges`.
res.json({
inventoryChanges: {
...currencyChanges,
Recipes: recipeChanges
}
});
} else if (data.Action == "Fabricate") {
const guild = await getGuildForRequestEx(req, inventory);
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Fabricator))) {
res.status(400).send("-1").end();
return;
@ -292,12 +193,11 @@ export const guildTechController: RequestHandler = async (req, res) => {
ItemCount: x.ItemCount * -1
}));
addMiscItems(inventory, inventoryChanges.MiscItems);
combineInventoryChanges(inventoryChanges, await addItem(inventory, recipe.resultType));
combineInventoryChanges(inventoryChanges, (await addItem(inventory, recipe.resultType)).InventoryChanges);
await inventory.save();
// Not a mistake: This response uses `inventoryChanges` instead of `InventoryChanges`.
res.json({ inventoryChanges: inventoryChanges });
} else if (data.Action == "Pause") {
const guild = await getGuildForRequestEx(req, inventory);
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
res.status(400).send("-1").end();
return;
@ -309,7 +209,6 @@ export const guildTechController: RequestHandler = async (req, res) => {
await removePigmentsFromGuildMembers(guild._id);
res.end();
} else if (data.Action == "Unpause") {
const guild = await getGuildForRequestEx(req, inventory);
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
res.status(400).send("-1").end();
return;
@ -319,139 +218,71 @@ export const guildTechController: RequestHandler = async (req, res) => {
guild.ActiveDojoColorResearch = data.RecipeType;
await guild.save();
res.end();
} else if (data.Action == "Cancel" && data.CategoryItemId) {
const personalTechProjectIndex = inventory.PersonalTechProjects.findIndex(x =>
x.CategoryItemId?.equals(data.CategoryItemId)
);
const personalTechProject = inventory.PersonalTechProjects[personalTechProjectIndex];
inventory.PersonalTechProjects.splice(personalTechProjectIndex, 1);
const meta = ExportDojoRecipes.research[personalTechProject.ItemType];
const contributedCredits = meta.price - personalTechProject.ReqCredits;
const inventoryChanges = updateCurrency(inventory, contributedCredits * -1, false);
inventoryChanges.MiscItems = [];
for (const ingredient of meta.ingredients) {
const reqItem = personalTechProject.ReqItems.find(x => x.ItemType == ingredient.ItemType);
if (reqItem) {
const contributedItems = ingredient.ItemCount - reqItem.ItemCount;
inventoryChanges.MiscItems.push({
ItemType: ingredient.ItemType,
ItemCount: contributedItems
});
}
}
addMiscItems(inventory, inventoryChanges.MiscItems);
await inventory.save();
res.json({
action: "Cancel",
isPersonal: true,
inventoryChanges: inventoryChanges,
personalTech: {
ItemId: toOid(personalTechProject._id)
}
});
} else if (data.Action == "Rush" && data.CategoryItemId) {
const inventoryChanges: IInventoryChanges = {
...updateCurrency(inventory, 20, true),
...claimSalvagedComponent(inventory, data.CategoryItemId)
};
await inventory.save();
res.json({
inventoryChanges: inventoryChanges
});
} else if (data.Action == "InstantFinish") {
if (data.TechProductCategory != "CrewShipWeapons" && data.TechProductCategory != "CrewShipWeaponSkins") {
throw new Error(`unexpected TechProductCategory: ${data.TechProductCategory}`);
}
const inventoryChanges = finishComponentRepair(inventory, data.TechProductCategory, data.CategoryItemId!);
inventoryChanges.MiscItems = [
{
ItemType: "/Lotus/Types/Items/MiscItems/InstantSalvageRepairItem",
ItemCount: -1
}
];
addMiscItems(inventory, inventoryChanges.MiscItems);
await inventory.save();
res.json({
inventoryChanges: inventoryChanges
});
} else {
logger.debug(`data provided to ${req.path}: ${String(req.body)}`);
throw new Error(`unhandled guildTech request`);
throw new Error(`unknown guildTech action: ${data.Action}`);
}
};
const processFundedProject = (
guild: TGuildDatabaseDocument,
techProject: ITechProjectDatabase,
recipe: IDojoResearch
): void => {
techProject.State = 1;
techProject.CompletionDate = new Date(Date.now() + (config.noDojoResearchTime ? 0 : recipe.time) * 1000);
if (recipe.guildXpValue) {
guild.XP += recipe.guildXpValue;
}
setTechLogState(guild, techProject.ItemType, config.noDojoResearchTime ? 4 : 3, techProject.CompletionDate);
};
const setTechLogState = (
guild: TGuildDatabaseDocument,
type: string,
state: number,
dateTime: Date | undefined = undefined
): boolean => {
guild.TechChanges ??= [];
const entry = guild.TechChanges.find(x => x.details == type);
if (entry) {
if (entry.entryType == state) {
return false;
}
entry.dateTime = dateTime;
entry.entryType = state;
} else {
guild.TechChanges.push({
dateTime: dateTime,
entryType: state,
details: type
});
}
return true;
};
type TGuildTechRequest =
| { Action: "Sync" | "SomethingElseThatWeMightNotKnowAbout" }
| IGuildTechBasicRequest
| IGuildTechContributeRequest;
interface IGuildTechBasicRequest {
Action: "Start" | "Fabricate" | "Pause" | "Unpause" | "Cancel" | "Rush" | "InstantFinish";
Mode: "Guild" | "Personal";
Action: "Start" | "Fabricate" | "Pause" | "Unpause";
Mode: "Guild";
RecipeType: string;
TechProductCategory?: string;
CategoryItemId?: string;
}
interface IGuildTechBuyRequest extends Omit<IGuildTechBasicRequest, "Action"> {
interface IGuildTechBuyRequest {
Action: string;
Mode: "Guild";
RecipeType: string;
}
interface IGuildTechContributeRequest {
Action: "Contribute";
ResearchId: string;
ResearchId: "";
RecipeType: string;
RegularCredits: number;
MiscItems: IMiscItem[];
VaultCredits: number;
VaultMiscItems: IMiscItem[];
}
const getSalvageCategory = (
category: "CrewShipWeapons" | "CrewShipWeaponSkins"
): "CrewShipSalvagedWeapons" | "CrewShipSalvagedWeaponSkins" => {
return category == "CrewShipWeapons" ? "CrewShipSalvagedWeapons" : "CrewShipSalvagedWeaponSkins";
};
const claimSalvagedComponent = (inventory: TInventoryDatabaseDocument, itemId: string): IInventoryChanges => {
// delete personal tech project
const personalTechProjectIndex = inventory.PersonalTechProjects.findIndex(x => x.CategoryItemId?.equals(itemId));
const personalTechProject = inventory.PersonalTechProjects[personalTechProjectIndex];
inventory.PersonalTechProjects.splice(personalTechProjectIndex, 1);
const category = personalTechProject.ProductCategory! as "CrewShipWeapons" | "CrewShipWeaponSkins";
return finishComponentRepair(inventory, category, itemId);
};
const finishComponentRepair = (
inventory: TInventoryDatabaseDocument,
category: "CrewShipWeapons" | "CrewShipWeaponSkins",
itemId: string
): IInventoryChanges => {
const salvageCategory = getSalvageCategory(category);
// find salved part & delete it
const salvageIndex = inventory[salvageCategory].findIndex(x => x._id.equals(itemId));
const salvageItem = inventory[salvageCategory][salvageIndex];
inventory[salvageCategory].splice(salvageIndex, 1);
// add final item
const inventoryChanges = {
...(category == "CrewShipWeaponSkins"
? addCrewShipWeaponSkin(inventory, salvageItem.ItemType, salvageItem.UpgradeFingerprint)
: addEquipment(inventory, category, salvageItem.ItemType, {
UpgradeFingerprint: salvageItem.UpgradeFingerprint
})),
...occupySlot(inventory, InventorySlot.RJ_COMPONENT_AND_ARMAMENTS, false)
};
inventoryChanges.RemovedIdItems = [
{
ItemId: { $oid: itemId }
}
];
return inventoryChanges;
};

View File

@ -1,45 +0,0 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { addBooster, getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { getRandomInt } from "@/src/services/rngService";
import { RequestHandler } from "express";
import { ExportBoosters } from "warframe-public-export-plus";
export const hubBlessingController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const data = getJSONfromString<IHubBlessingRequest>(String(req.body));
const boosterType = ExportBoosters[data.booster].typeName;
if (req.query.mode == "send") {
const inventory = await getInventory(accountId, "BlessingCooldown Boosters");
inventory.BlessingCooldown = new Date(Date.now() + 86400000);
addBooster(boosterType, 3 * 3600, inventory);
await inventory.save();
let token = "";
for (let i = 0; i != 32; ++i) {
token += getRandomInt(0, 15).toString(16);
}
res.json({
BlessingCooldown: inventory.BlessingCooldown,
SendTime: Math.trunc(Date.now() / 1000).toString(),
Token: token
});
} else {
const inventory = await getInventory(accountId, "Boosters");
addBooster(boosterType, 3 * 3600, inventory);
await inventory.save();
res.json({
BoosterType: data.booster,
Sender: data.senderId
});
}
};
interface IHubBlessingRequest {
booster: string;
senderId?: string; // mode=request
sendTime?: string; // mode=request
token?: string; // mode=request
}

View File

@ -1,26 +1,21 @@
import { RequestHandler } from "express";
import { Inbox } from "@/src/models/inboxModel";
import {
createMessage,
createNewEventMessages,
deleteAllMessagesRead,
deleteMessageRead,
getAllMessagesSorted,
getMessage
} from "@/src/services/inboxService";
import { getAccountForRequest, getAccountFromSuffixedName, getSuffixedName } from "@/src/services/loginService";
import { addItems, combineInventoryChanges, getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { addItems, getInventory } from "@/src/services/inventoryService";
import { logger } from "@/src/utils/logger";
import { ExportFlavour } from "warframe-public-export-plus";
import { handleStoreItemAcquisition } from "@/src/services/purchaseService";
import { fromStoreItem, isStoreItem } from "@/src/services/itemDataService";
import { IOid } from "@/src/types/commonTypes";
import { ExportGear } from "warframe-public-export-plus";
export const inboxController: RequestHandler = async (req, res) => {
const { deleteId, lastMessage: latestClientMessageId, messageId } = req.query;
const account = await getAccountForRequest(req);
const accountId = account._id.toString();
const accountId = await getAccountIdForRequest(req);
if (deleteId) {
if (deleteId === "DeleteAllRead") {
@ -29,17 +24,17 @@ export const inboxController: RequestHandler = async (req, res) => {
return;
}
await deleteMessageRead(parseOid(deleteId as string));
await deleteMessageRead(deleteId as string);
res.status(200).end();
} else if (messageId) {
const message = await getMessage(parseOid(messageId as string));
const message = await getMessage(messageId as string);
message.r = true;
await message.save();
const attachmentItems = message.att;
const attachmentCountedItems = message.countedAtt;
const attachmentItems = message.attVisualOnly ? undefined : message.att;
const attachmentCountedItems = message.attVisualOnly ? undefined : message.countedAtt;
if (!attachmentItems && !attachmentCountedItems) {
await message.save();
if (!attachmentItems && !attachmentCountedItems && !message.gifts) {
res.status(200).end();
return;
}
@ -50,8 +45,8 @@ export const inboxController: RequestHandler = async (req, res) => {
await addItems(
inventory,
attachmentItems.map(attItem => ({
ItemType: isStoreItem(attItem) ? fromStoreItem(attItem) : attItem,
ItemCount: 1
ItemType: attItem,
ItemCount: attItem in ExportGear ? (ExportGear[attItem].purchaseQuantity ?? 1) : 1
})),
inventoryChanges
);
@ -59,49 +54,15 @@ export const inboxController: RequestHandler = async (req, res) => {
if (attachmentCountedItems) {
await addItems(inventory, attachmentCountedItems, inventoryChanges);
}
if (message.gifts) {
const sender = await getAccountFromSuffixedName(message.sndr);
const recipientName = getSuffixedName(account);
const giftQuantity = message.arg!.find(x => x.Key == "GIFT_QUANTITY")!.Tag as number;
for (const gift of message.gifts) {
combineInventoryChanges(
inventoryChanges,
(await handleStoreItemAcquisition(gift.GiftType, inventory, giftQuantity)).InventoryChanges
);
if (sender) {
await createMessage(sender._id, [
{
sndr: recipientName,
msg: "/Lotus/Language/Menu/GiftReceivedConfirmationBody",
arg: [
{
Key: "RECIPIENT_NAME",
Tag: recipientName
},
{
Key: "GIFT_TYPE",
Tag: gift.GiftType
},
{
Key: "GIFT_QUANTITY",
Tag: giftQuantity
}
],
sub: "/Lotus/Language/Menu/GiftReceivedConfirmationSubject",
icon: ExportFlavour[inventory.ActiveAvatarImageType].icon,
highPriority: true
}
]);
}
}
}
await inventory.save();
await message.save();
res.json({ InventoryChanges: inventoryChanges });
} else if (latestClientMessageId) {
await createNewEventMessages(req);
const messages = await Inbox.find({ ownerId: accountId }).sort({ date: 1 });
const latestClientMessage = messages.find(m => m._id.toString() === parseOid(latestClientMessageId as string));
const latestClientMessage = messages.find(m => m._id.toString() === latestClientMessageId);
if (!latestClientMessage) {
logger.debug(`this should only happen after DeleteAllRead `);
@ -124,11 +85,3 @@ export const inboxController: RequestHandler = async (req, res) => {
res.json({ Inbox: inbox });
}
};
// 33.6.0 has query arguments like lastMessage={"$oid":"68112baebf192e786d1502bb"} instead of lastMessage=68112baebf192e786d1502bb
const parseOid = (oid: string): string => {
if (oid[0] == "{") {
return (JSON.parse(oid) as IOid).$oid;
}
return oid;
};

View File

@ -6,21 +6,20 @@ import { IOid } from "@/src/types/commonTypes";
import {
IConsumedSuit,
IHelminthFoodRecord,
IInfestedFoundryClient,
IInfestedFoundryDatabase,
IInventoryClient,
IMiscItem,
InventorySlot
InventorySlot,
ITypeCount
} from "@/src/types/inventoryTypes/inventoryTypes";
import { ExportMisc } from "warframe-public-export-plus";
import { ExportMisc, ExportRecipes } from "warframe-public-export-plus";
import { getRecipe } from "@/src/services/itemDataService";
import { TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
import { toMongoDate } from "@/src/helpers/inventoryHelpers";
import { logger } from "@/src/utils/logger";
import { colorToShard } from "@/src/helpers/shardHelper";
import { config } from "@/src/services/configService";
import {
addInfestedFoundryXP,
applyCheatsToInfestedFoundry,
handleSubsumeCompletion
} from "@/src/services/infestedFoundryService";
export const infestedFoundryController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
@ -29,7 +28,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
// shard installation
const request = getJSONfromString<IShardInstallRequest>(String(req.body));
const inventory = await getInventory(accountId);
const suit = inventory.Suits.id(request.SuitId.$oid)!;
const suit = inventory.Suits.find(suit => suit._id.toString() == request.SuitId.$oid)!;
if (!suit.ArchonCrystalUpgrades || suit.ArchonCrystalUpgrades.length != 5) {
suit.ArchonCrystalUpgrades = [{}, {}, {}, {}, {}];
}
@ -57,7 +56,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
// shard removal
const request = getJSONfromString<IShardUninstallRequest>(String(req.body));
const inventory = await getInventory(accountId);
const suit = inventory.Suits.id(request.SuitId.$oid)!;
const suit = inventory.Suits.find(suit => suit._id.toString() == request.SuitId.$oid)!;
const miscItemChanges: IMiscItem[] = [];
if (suit.ArchonCrystalUpgrades![request.Slot].Color) {
@ -356,7 +355,6 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
}
default:
logger.debug(`data provided to ${req.path}: ${String(req.body)}`);
throw new Error(`unhandled infestedFoundry mode: ${String(req.query.mode)}`);
}
};
@ -384,11 +382,116 @@ interface IHelminthFeedRequest {
}[];
}
export const addInfestedFoundryXP = (infestedFoundry: IInfestedFoundryDatabase, delta: number): ITypeCount[] => {
const recipeChanges: ITypeCount[] = [];
infestedFoundry.XP ??= 0;
const prevXP = infestedFoundry.XP;
infestedFoundry.XP += delta;
if (prevXP < 2250_00 && infestedFoundry.XP >= 2250_00) {
infestedFoundry.Slots ??= 0;
infestedFoundry.Slots += 3;
}
if (prevXP < 5625_00 && infestedFoundry.XP >= 5625_00) {
recipeChanges.push({
ItemType: "/Lotus/Types/Recipes/AbilityOverrides/HelminthShieldsBlueprint",
ItemCount: 1
});
}
if (prevXP < 10125_00 && infestedFoundry.XP >= 10125_00) {
recipeChanges.push({ ItemType: "/Lotus/Types/Recipes/AbilityOverrides/HelminthHackBlueprint", ItemCount: 1 });
}
if (prevXP < 15750_00 && infestedFoundry.XP >= 15750_00) {
infestedFoundry.Slots ??= 0;
infestedFoundry.Slots += 10;
}
if (prevXP < 22500_00 && infestedFoundry.XP >= 22500_00) {
recipeChanges.push({
ItemType: "/Lotus/Types/Recipes/AbilityOverrides/HelminthAmmoEfficiencyBlueprint",
ItemCount: 1
});
}
if (prevXP < 30375_00 && infestedFoundry.XP >= 30375_00) {
recipeChanges.push({ ItemType: "/Lotus/Types/Recipes/AbilityOverrides/HelminthStunBlueprint", ItemCount: 1 });
}
if (prevXP < 39375_00 && infestedFoundry.XP >= 39375_00) {
infestedFoundry.Slots ??= 0;
infestedFoundry.Slots += 20;
}
if (prevXP < 60750_00 && infestedFoundry.XP >= 60750_00) {
recipeChanges.push({ ItemType: "/Lotus/Types/Recipes/AbilityOverrides/HelminthStatusBlueprint", ItemCount: 1 });
}
if (prevXP < 73125_00 && infestedFoundry.XP >= 73125_00) {
infestedFoundry.Slots = 1;
}
if (prevXP < 86625_00 && infestedFoundry.XP >= 86625_00) {
recipeChanges.push({
ItemType: "/Lotus/Types/Recipes/AbilityOverrides/HelminthShieldArmorBlueprint",
ItemCount: 1
});
}
if (prevXP < 101250_00 && infestedFoundry.XP >= 101250_00) {
recipeChanges.push({
ItemType: "/Lotus/Types/Recipes/AbilityOverrides/HelminthProcBlockBlueprint",
ItemCount: 1
});
}
if (prevXP < 117000_00 && infestedFoundry.XP >= 117000_00) {
recipeChanges.push({
ItemType: "/Lotus/Types/Recipes/AbilityOverrides/HelminthEnergyShareBlueprint",
ItemCount: 1
});
}
if (prevXP < 133875_00 && infestedFoundry.XP >= 133875_00) {
recipeChanges.push({
ItemType: "/Lotus/Types/Recipes/AbilityOverrides/HelminthMaxStatusBlueprint",
ItemCount: 1
});
}
if (prevXP < 151875_00 && infestedFoundry.XP >= 151875_00) {
recipeChanges.push({
ItemType: "/Lotus/Types/Recipes/AbilityOverrides/HelminthTreasureBlueprint",
ItemCount: 1
});
}
return recipeChanges;
};
interface IHelminthSubsumeRequest {
SuitId: IOid;
Recipe: string;
}
export const handleSubsumeCompletion = (inventory: TInventoryDatabaseDocument): ITypeCount[] => {
const [recipeType] = Object.entries(ExportRecipes).find(
([_recipeType, recipe]) =>
recipe.secretIngredientAction == "SIA_WARFRAME_ABILITY" &&
recipe.secretIngredients![0].ItemType == inventory.InfestedFoundry!.LastConsumedSuit!.ItemType
)!;
inventory.InfestedFoundry!.LastConsumedSuit = undefined;
inventory.InfestedFoundry!.AbilityOverrideUnlockCooldown = undefined;
const recipeChanges: ITypeCount[] = [
{
ItemType: recipeType,
ItemCount: 1
}
];
addRecipes(inventory, recipeChanges);
return recipeChanges;
};
export const applyCheatsToInfestedFoundry = (infestedFoundry: IInfestedFoundryClient): void => {
if (config.infiniteHelminthMaterials) {
infestedFoundry.Resources = [
{ ItemType: "/Lotus/Types/Items/InfestedFoundry/HelminthCalx", Count: 1000 },
{ ItemType: "/Lotus/Types/Items/InfestedFoundry/HelminthBiotics", Count: 1000 },
{ ItemType: "/Lotus/Types/Items/InfestedFoundry/HelminthSynthetics", Count: 1000 },
{ ItemType: "/Lotus/Types/Items/InfestedFoundry/HelminthPheromones", Count: 1000 },
{ ItemType: "/Lotus/Types/Items/InfestedFoundry/HelminthBile", Count: 1000 },
{ ItemType: "/Lotus/Types/Items/InfestedFoundry/HelminthOxides", Count: 1000 }
];
}
};
interface IHelminthOfferingsUpdate {
OfferingsIndex: number;
SuitTypes: string[];

View File

@ -1,5 +1,5 @@
import { RequestHandler } from "express";
import { getAccountForRequest } from "@/src/services/loginService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { Inventory, TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
import { config } from "@/src/services/configService";
import allDialogue from "@/static/fixed_responses/allDialogue.json";
@ -13,23 +13,14 @@ import {
ExportResources,
ExportVirtuals
} from "warframe-public-export-plus";
import { applyCheatsToInfestedFoundry, handleSubsumeCompletion } from "@/src/services/infestedFoundryService";
import {
addMiscItems,
allDailyAffiliationKeys,
cleanupInventory,
createLibraryDailyTask,
generateRewardSeed
} from "@/src/services/inventoryService";
import { applyCheatsToInfestedFoundry, handleSubsumeCompletion } from "./infestedFoundryController";
import { addMiscItems, allDailyAffiliationKeys, createLibraryDailyTask } from "@/src/services/inventoryService";
import { logger } from "@/src/utils/logger";
import { catBreadHash } from "@/src/helpers/stringHelpers";
import { Types } from "mongoose";
import { isNemesisCompatibleWithVersion } from "@/src/helpers/nemesisHelpers";
export const inventoryController: RequestHandler = async (request, response) => {
const account = await getAccountForRequest(request);
const accountId = await getAccountIdForRequest(request);
const inventory = await Inventory.findOne({ accountOwnerId: account._id });
const inventory = await Inventory.findOne({ accountOwnerId: accountId });
if (!inventory) {
response.status(400).json({ error: "inventory was undefined" });
@ -42,8 +33,6 @@ export const inventoryController: RequestHandler = async (request, response) =>
inventory[key] = 16000 + inventory.PlayerLevel * 500;
}
inventory.DailyFocus = 250000 + inventory.PlayerLevel * 5000;
inventory.GiftsRemaining = Math.max(8, inventory.PlayerLevel);
inventory.TradesRemaining = inventory.PlayerLevel;
inventory.LibraryAvailableDailyTaskInfo = createLibraryDailyTask();
@ -61,11 +50,9 @@ export const inventoryController: RequestHandler = async (request, response) =>
if (numArgonCrystals == 0) {
break;
}
const numStableArgonCrystals = Math.min(
numArgonCrystals,
const numStableArgonCrystals =
inventory.FoundToday?.find(x => x.ItemType == "/Lotus/Types/Items/MiscItems/ArgonCrystal")
?.ItemCount ?? 0
);
?.ItemCount ?? 0;
const numDecayingArgonCrystals = numArgonCrystals - numStableArgonCrystals;
const numDecayingArgonCrystalsToRemove = Math.ceil(numDecayingArgonCrystals / 2);
logger.debug(`ticking argon crystals for day ${i + 1} of ${daysPassed}`, {
@ -87,10 +74,8 @@ export const inventoryController: RequestHandler = async (request, response) =>
}
}
cleanupInventory(inventory);
inventory.NextRefill = new Date((Math.trunc(Date.now() / 86400000) + 1) * 86400000);
//await inventory.save();
await inventory.save();
}
if (
@ -99,36 +84,15 @@ export const inventoryController: RequestHandler = async (request, response) =>
new Date() >= inventory.InfestedFoundry.AbilityOverrideUnlockCooldown
) {
handleSubsumeCompletion(inventory);
//await inventory.save();
await inventory.save();
}
if (inventory.LastInventorySync) {
const lastSyncDuviriMood = Math.trunc(inventory.LastInventorySync.getTimestamp().getTime() / 7200000);
const currentDuviriMood = Math.trunc(Date.now() / 7200000);
if (lastSyncDuviriMood != currentDuviriMood) {
logger.debug(`refreshing duviri seed`);
if (!inventory.DuviriInfo) {
inventory.DuviriInfo = {
Seed: generateRewardSeed(),
NumCompletions: 0
};
} else {
inventory.DuviriInfo.Seed = generateRewardSeed();
}
}
}
inventory.LastInventorySync = new Types.ObjectId();
await inventory.save();
response.json(
await getInventoryResponse(inventory, "xpBasedLevelCapDisabled" in request.query, account.BuildLabel)
);
response.json(await getInventoryResponse(inventory, "xpBasedLevelCapDisabled" in request.query));
};
export const getInventoryResponse = async (
inventory: TInventoryDatabaseDocument,
xpBasedLevelCapDisabled: boolean,
buildLabel: string | undefined
xpBasedLevelCapDisabled: boolean
): Promise<IInventoryClient> => {
const inventoryWithLoadOutPresets = await inventory.populate<{ LoadOutPresets: ILoadoutDatabase }>(
"LoadOutPresets"
@ -180,7 +144,7 @@ export const getInventoryResponse = async (
inventoryResponse.ShipDecorations = [];
for (const [uniqueName, item] of Object.entries(ExportResources)) {
if (item.productCategory == "ShipDecorations") {
inventoryResponse.ShipDecorations.push({ ItemType: uniqueName, ItemCount: 999_999 });
inventoryResponse.ShipDecorations.push({ ItemType: uniqueName, ItemCount: 1 });
}
}
}
@ -233,8 +197,7 @@ export const getInventoryResponse = async (
if (config.universalPolarityEverywhere) {
const Polarity: IPolarity[] = [];
// 12 is needed for necramechs. 15 is needed for plexus/crewshipharness.
for (let i = 0; i != 15; ++i) {
for (let i = 0; i != 12; ++i) {
Polarity.push({
Slot: i,
Value: ArtifactPolarity.Any
@ -289,33 +252,20 @@ export const getInventoryResponse = async (
}
}
if (config.noDailyFocusLimit) {
inventoryResponse.DailyFocus = Math.max(999_999, 250000 + inventoryResponse.PlayerLevel * 5000);
}
if (inventoryResponse.InfestedFoundry) {
applyCheatsToInfestedFoundry(inventoryResponse.InfestedFoundry);
}
// Omitting this field so opening the navigation resyncs the inventory which is more desirable for typical usage.
inventoryResponse.LastInventorySync = undefined;
//inventoryResponse.LastInventorySync = toOid(new Types.ObjectId());
// Set 2FA enabled so trading post can be used
inventoryResponse.HWIDProtectEnabled = true;
// Fix nemesis for older versions
if (
inventoryResponse.Nemesis &&
buildLabel &&
!isNemesisCompatibleWithVersion(inventoryResponse.Nemesis, buildLabel)
) {
inventoryResponse.Nemesis = undefined;
}
return inventoryResponse;
};
const addString = (arr: string[], str: string): void => {
export const addString = (arr: string[], str: string): void => {
if (!arr.find(x => x == str)) {
arr.push(str);
}
@ -345,3 +295,13 @@ const resourceGetParent = (resourceName: string): string | undefined => {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
return ExportVirtuals[resourceName]?.parentName;
};
// This is FNV1a-32 except operating under modulus 2^31 because JavaScript is stinky and likes producing negative integers out of nowhere.
const catBreadHash = (name: string): number => {
let hash = 2166136261;
for (let i = 0; i != name.length; ++i) {
hash = (hash ^ name.charCodeAt(i)) & 0x7fffffff;
hash = (hash * 16777619) & 0x7fffffff;
}
return hash;
};

View File

@ -7,7 +7,6 @@ import { Account } from "@/src/models/loginModel";
import { createAccount, isCorrectPassword, isNameTaken } from "@/src/services/loginService";
import { IDatabaseAccountJson, ILoginRequest, ILoginResponse } from "@/src/types/loginTypes";
import { logger } from "@/src/utils/logger";
import { version_compare } from "@/src/services/worldStateService";
export const loginController: RequestHandler = async (request, response) => {
const loginRequest = JSON.parse(String(request.body)) as ILoginRequest; // parse octet stream of json data to json object
@ -22,14 +21,10 @@ export const loginController: RequestHandler = async (request, response) => {
const myAddress = request.host.indexOf("warframe.com") == -1 ? request.host : config.myAddress;
if (
!account &&
((config.autoCreateAccount && loginRequest.ClientType != "webui") ||
loginRequest.ClientType == "webui-register")
) {
if (!account && config.autoCreateAccount && loginRequest.ClientType != "webui") {
try {
const nameFromEmail = loginRequest.email.substring(0, loginRequest.email.indexOf("@"));
let name = nameFromEmail || loginRequest.email.substring(1) || "SpaceNinja";
let name = nameFromEmail;
if (await isNameTaken(name)) {
let suffix = 0;
do {
@ -42,13 +37,13 @@ export const loginController: RequestHandler = async (request, response) => {
password: loginRequest.password,
DisplayName: name,
CountryCode: loginRequest.lang.toUpperCase(),
ClientType: loginRequest.ClientType == "webui-register" ? "webui" : loginRequest.ClientType,
ClientType: loginRequest.ClientType,
CrossPlatformAllowed: true,
ForceLogoutVersion: 0,
ConsentNeeded: false,
TrackedSettings: [],
Nonce: nonce,
BuildLabel: buildLabel
LatestEventMessageDate: new Date(0)
});
logger.debug("created new account");
response.json(createLoginResponse(myAddress, newAccount, buildLabel));
@ -60,17 +55,8 @@ export const loginController: RequestHandler = async (request, response) => {
}
}
if (!account) {
response.status(400).json({ error: "unknown user" });
return;
}
if (loginRequest.ClientType == "webui-register") {
response.status(400).json({ error: "account already exists" });
return;
}
if (!isCorrectPassword(loginRequest.password, account.password)) {
//email not found or incorrect password
if (!account || !isCorrectPassword(loginRequest.password, account.password)) {
response.status(400).json({ error: "incorrect login data" });
return;
}
@ -89,7 +75,6 @@ export const loginController: RequestHandler = async (request, response) => {
account.ClientType = loginRequest.ClientType;
account.Nonce = nonce;
account.CountryCode = loginRequest.lang.toUpperCase();
account.BuildLabel = buildLabel;
}
await account.save();
@ -97,10 +82,12 @@ export const loginController: RequestHandler = async (request, response) => {
};
const createLoginResponse = (myAddress: string, account: IDatabaseAccountJson, buildLabel: string): ILoginResponse => {
const resp: ILoginResponse = {
return {
id: account.id,
DisplayName: account.DisplayName,
CountryCode: account.CountryCode,
ClientType: account.ClientType,
CrossPlatformAllowed: account.CrossPlatformAllowed,
ForceLogoutVersion: account.ForceLogoutVersion,
AmazonAuthToken: account.AmazonAuthToken,
AmazonRefreshToken: account.AmazonRefreshToken,
@ -109,22 +96,11 @@ const createLoginResponse = (myAddress: string, account: IDatabaseAccountJson, b
Nonce: account.Nonce,
Groups: [],
IRC: config.myIrcAddresses ?? [myAddress],
platformCDNs: [`https://${myAddress}/`],
HUB: `https://${myAddress}/api/`,
NRS: config.NRS,
BuildLabel: buildLabel
DTLS: 99,
BuildLabel: buildLabel,
MatchmakingBuildId: buildConfig.matchmakingBuildId
};
if (version_compare(buildLabel, "2021.04.13.19.58") >= 0) {
resp.DTLS = 99;
if (version_compare(buildLabel, "2022.04.29.12.53") >= 0) {
resp.ClientType = account.ClientType;
if (version_compare(buildLabel, "2022.09.06.19.24") >= 0) {
resp.CrossPlatformAllowed = account.CrossPlatformAllowed;
resp.HUB = `https://${myAddress}/api/`;
resp.MatchmakingBuildId = buildConfig.matchmakingBuildId;
if (version_compare(buildLabel, "2023.04.25.23.40") >= 0) {
resp.platformCDNs = [`https://${myAddress}/`];
}
}
}
}
return resp;
};

View File

@ -1,55 +1,8 @@
import { RequestHandler } from "express";
import { getAccountForRequest } from "@/src/services/loginService";
import {
claimLoginReward,
getRandomLoginRewards,
ILoginRewardsReponse,
isLoginRewardAChoice,
setAccountGotLoginRewardToday
} from "@/src/services/loginRewardService";
import { getInventory } from "@/src/services/inventoryService";
import loginRewards from "@/static/fixed_responses/loginRewards.json";
export const loginRewardsController: RequestHandler = async (req, res) => {
const account = await getAccountForRequest(req);
const today = Math.trunc(Date.now() / 86400000) * 86400;
const isMilestoneDay = account.LoginDays == 5 || account.LoginDays % 50 == 0;
const nextMilestoneDay = account.LoginDays < 5 ? 5 : (Math.trunc(account.LoginDays / 50) + 1) * 50;
if (today == account.LastLoginRewardDate) {
res.json({
DailyTributeInfo: {
IsMilestoneDay: isMilestoneDay,
IsChooseRewardSet: isLoginRewardAChoice(account),
LoginDays: account.LoginDays,
NextMilestoneReward: "",
NextMilestoneDay: nextMilestoneDay
}
} satisfies ILoginRewardsReponse);
return;
}
const inventory = await getInventory(account._id.toString());
const randomRewards = getRandomLoginRewards(account, inventory);
const response: ILoginRewardsReponse = {
DailyTributeInfo: {
Rewards: randomRewards,
IsMilestoneDay: isMilestoneDay,
IsChooseRewardSet: randomRewards.length != 1,
LoginDays: account.LoginDays,
NextMilestoneReward: "",
NextMilestoneDay: nextMilestoneDay,
HasChosenReward: false
},
LastLoginRewardDate: today
};
if (!isMilestoneDay && randomRewards.length == 1) {
response.DailyTributeInfo.HasChosenReward = true;
response.DailyTributeInfo.ChosenReward = randomRewards[0];
response.DailyTributeInfo.NewInventory = await claimLoginReward(inventory, randomRewards[0]);
await inventory.save();
setAccountGotLoginRewardToday(account);
await account.save();
}
res.json(response);
const loginRewardsController: RequestHandler = (_req, res) => {
res.json(loginRewards);
};
export { loginRewardsController };

View File

@ -1,65 +0,0 @@
import { getInventory } from "@/src/services/inventoryService";
import {
claimLoginReward,
getRandomLoginRewards,
setAccountGotLoginRewardToday
} from "@/src/services/loginRewardService";
import { getAccountForRequest } from "@/src/services/loginService";
import { handleStoreItemAcquisition } from "@/src/services/purchaseService";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { logger } from "@/src/utils/logger";
import { RequestHandler } from "express";
export const loginRewardsSelectionController: RequestHandler = async (req, res) => {
const account = await getAccountForRequest(req);
const inventory = await getInventory(account._id.toString());
const body = JSON.parse(String(req.body)) as ILoginRewardsSelectionRequest;
const isMilestoneDay = account.LoginDays == 5 || account.LoginDays % 50 == 0;
if (body.IsMilestoneReward != isMilestoneDay) {
logger.warn(`Client disagrees on login milestone (got ${body.IsMilestoneReward}, expected ${isMilestoneDay})`);
}
let chosenReward;
let inventoryChanges: IInventoryChanges;
if (body.IsMilestoneReward) {
chosenReward = {
RewardType: "RT_STORE_ITEM",
StoreItemType: body.ChosenReward
};
inventoryChanges = (await handleStoreItemAcquisition(body.ChosenReward, inventory)).InventoryChanges;
if (!evergreenRewards.find(x => x == body.ChosenReward)) {
inventory.LoginMilestoneRewards.push(body.ChosenReward);
}
} else {
const randomRewards = getRandomLoginRewards(account, inventory);
chosenReward = randomRewards.find(x => x.StoreItemType == body.ChosenReward)!;
inventoryChanges = await claimLoginReward(inventory, chosenReward);
}
await inventory.save();
setAccountGotLoginRewardToday(account);
await account.save();
res.json({
DailyTributeInfo: {
NewInventory: inventoryChanges,
ChosenReward: chosenReward
}
});
};
interface ILoginRewardsSelectionRequest {
ChosenReward: string;
IsMilestoneReward: boolean;
}
const evergreenRewards = [
"/Lotus/Types/StoreItems/Packages/EvergreenTripleForma",
"/Lotus/Types/StoreItems/Packages/EvergreenTripleRifleRiven",
"/Lotus/Types/StoreItems/Packages/EvergreenTripleMeleeRiven",
"/Lotus/Types/StoreItems/Packages/EvergreenTripleSecondaryRiven",
"/Lotus/Types/StoreItems/Packages/EvergreenWeaponSlots",
"/Lotus/Types/StoreItems/Packages/EvergreenKuva",
"/Lotus/Types/StoreItems/Packages/EvergreenBoosters",
"/Lotus/Types/StoreItems/Packages/EvergreenEndo",
"/Lotus/Types/StoreItems/Packages/EvergreenExilus"
];

View File

@ -1,28 +1,19 @@
import { RequestHandler } from "express";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { Account } from "@/src/models/loginModel";
export const logoutController: RequestHandler = async (req, res) => {
if (!req.query.accountId) {
throw new Error("Request is missing accountId parameter");
const logoutController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const account = await Account.findOne({ _id: accountId });
if (account) {
account.Nonce = 0;
await account.save();
}
const nonce: number = parseInt(req.query.nonce as string);
if (!nonce) {
throw new Error("Request is missing nonce parameter");
}
await Account.updateOne(
{
_id: req.query.accountId,
Nonce: nonce
},
{
Nonce: 0
}
);
res.writeHead(200, {
"Content-Type": "text/html",
"Content-Length": 1
});
res.end("1");
};
export { logoutController };

View File

@ -1,27 +0,0 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { RequestHandler } from "express";
export const maturePetController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "KubrowPets");
const data = getJSONfromString<IMaturePetRequest>(String(req.body));
const details = inventory.KubrowPets.id(data.petId)!.Details!;
details.IsPuppy = data.revert;
await inventory.save();
res.json({
petId: data.petId,
updateCollar: true,
armorSkins: ["", "", ""],
furPatterns: data.revert
? ["", "", ""]
: [details.DominantTraits.FurPattern, details.DominantTraits.FurPattern, details.DominantTraits.FurPattern],
unmature: data.revert
});
};
interface IMaturePetRequest {
petId: string;
revert: boolean;
}

View File

@ -1,12 +1,11 @@
import { RequestHandler } from "express";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { getAccountForRequest } from "@/src/services/loginService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { IMissionInventoryUpdateRequest } from "@/src/types/requestTypes";
import { addMissionInventoryUpdates, addMissionRewards } from "@/src/services/missionInventoryUpdateService";
import { generateRewardSeed, getInventory } from "@/src/services/inventoryService";
import { getInventory } from "@/src/services/inventoryService";
import { getInventoryResponse } from "./inventoryController";
import { logger } from "@/src/utils/logger";
import { IMissionInventoryUpdateResponse } from "@/src/types/missionTypes";
/*
**** INPUT ****
@ -48,26 +47,18 @@ import { IMissionInventoryUpdateResponse } from "@/src/types/missionTypes";
- [ ] FpsSamples
*/
//move credit calc in here, return MissionRewards: [] if no reward info
// eslint-disable-next-line @typescript-eslint/no-misused-promises
export const missionInventoryUpdateController: RequestHandler = async (req, res): Promise<void> => {
const account = await getAccountForRequest(req);
const accountId = await getAccountIdForRequest(req);
const missionReport = getJSONfromString<IMissionInventoryUpdateRequest>((req.body as string).toString());
logger.debug("mission report:", missionReport);
const inventory = await getInventory(account._id.toString());
const firstCompletion = missionReport.SortieId
? inventory.CompletedSorties.indexOf(missionReport.SortieId) == -1
: false;
const inventory = await getInventory(accountId);
const inventoryUpdates = await addMissionInventoryUpdates(inventory, missionReport);
if (
missionReport.MissionStatus !== "GS_SUCCESS" &&
!(missionReport.RewardInfo?.jobId || missionReport.RewardInfo?.challengeMissionId)
) {
if (missionReport.EndOfMatchUpload) {
inventory.RewardSeed = generateRewardSeed();
}
if (missionReport.MissionStatus !== "GS_SUCCESS") {
await inventory.save();
const inventoryResponse = await getInventoryResponse(inventory, true, account.BuildLabel);
const inventoryResponse = await getInventoryResponse(inventory, true);
res.json({
InventoryJson: JSON.stringify(inventoryResponse),
MissionRewards: []
@ -75,20 +66,10 @@ export const missionInventoryUpdateController: RequestHandler = async (req, res)
return;
}
const {
MissionRewards,
inventoryChanges,
credits,
AffiliationMods,
SyndicateXPItemReward,
ConquestCompletedMissionsCount
} = await addMissionRewards(inventory, missionReport, firstCompletion);
const { MissionRewards, inventoryChanges, credits } = await addMissionRewards(inventory, missionReport);
if (missionReport.EndOfMatchUpload) {
inventory.RewardSeed = generateRewardSeed();
}
await inventory.save();
const inventoryResponse = await getInventoryResponse(inventory, true, account.BuildLabel);
const inventoryResponse = await getInventoryResponse(inventory, true);
//TODO: figure out when to send inventory. it is needed for many cases.
res.json({
@ -97,11 +78,8 @@ export const missionInventoryUpdateController: RequestHandler = async (req, res)
MissionRewards,
...credits,
...inventoryUpdates,
//FusionPoints: inventoryChanges?.FusionPoints, // This in combination with InventoryJson or InventoryChanges seems to just double the number of endo shown, so unsure when this is needed.
SyndicateXPItemReward,
AffiliationMods,
ConquestCompletedMissionsCount
} satisfies IMissionInventoryUpdateResponse);
FusionPoints: inventoryChanges?.FusionPoints
});
};
/*

View File

@ -8,22 +8,15 @@ import {
addMiscItems,
applyDefaultUpgrades,
occupySlot,
productCategoryToInventoryBin,
combineInventoryChanges,
addSpecialItem
productCategoryToInventoryBin
} from "@/src/services/inventoryService";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { getDefaultUpgrades } from "@/src/services/itemDataService";
import { modularWeaponTypes } from "@/src/helpers/modularWeaponHelper";
import { IEquipmentDatabase } from "@/src/types/inventoryTypes/commonInventoryTypes";
import { getRandomInt } from "@/src/services/rngService";
import { ExportSentinels, ExportWeapons, IDefaultUpgrade } from "warframe-public-export-plus";
import { Status } from "@/src/types/inventoryTypes/inventoryTypes";
interface IModularCraftRequest {
WeaponType: string;
Parts: string[];
isWebUi?: boolean;
}
export const modularWeaponCraftingController: RequestHandler = async (req, res) => {
@ -35,158 +28,34 @@ export const modularWeaponCraftingController: RequestHandler = async (req, res)
const category = modularWeaponTypes[data.WeaponType];
const inventory = await getInventory(accountId);
let defaultUpgrades: IDefaultUpgrade[] | undefined;
const defaultOverwrites: Partial<IEquipmentDatabase> = {
ModularParts: data.Parts
const defaultUpgrades = getDefaultUpgrades(data.Parts);
const configs = applyDefaultUpgrades(inventory, defaultUpgrades);
const inventoryChanges: IInventoryChanges = {
...addEquipment(inventory, category, data.WeaponType, data.Parts, {}, { Configs: configs }),
...occupySlot(inventory, productCategoryToInventoryBin(category)!, false)
};
const inventoryChanges: IInventoryChanges = {};
if (category == "KubrowPets") {
const traits = {
"/Lotus/Types/Friendly/Pets/CreaturePets/ArmoredInfestedCatbrowPetPowerSuit": {
BaseColor: "/Lotus/Types/Game/InfestedKavatPet/Colors/InfestedKavatColorRareBase",
SecondaryColor: "/Lotus/Types/Game/InfestedKavatPet/Colors/InfestedKavatColorRareSecondary",
TertiaryColor: "/Lotus/Types/Game/InfestedKavatPet/Colors/InfestedKavatColorRareTertiary",
AccentColor: "/Lotus/Types/Game/InfestedKavatPet/Colors/InfestedKavatColorRareAccent",
EyeColor: "/Lotus/Types/Game/InfestedKavatPet/Colors/InfestedKavatColorRareEyes",
FurPattern: "/Lotus/Types/Game/InfestedKavatPet/Patterns/InfestedCritterPatternDefault",
Personality: data.WeaponType,
BodyType: "/Lotus/Types/Game/CatbrowPet/BodyTypes/InfestedCatbrowPetRegularBodyType",
Head: "/Lotus/Types/Game/InfestedKavatPet/Heads/InfestedCritterHeadC"
},
"/Lotus/Types/Friendly/Pets/CreaturePets/HornedInfestedCatbrowPetPowerSuit": {
BaseColor: "/Lotus/Types/Game/InfestedKavatPet/Colors/InfestedKavatColorUncommonBase",
SecondaryColor: "/Lotus/Types/Game/InfestedKavatPet/Colors/InfestedKavatColorUncommonSecondary",
TertiaryColor: "/Lotus/Types/Game/InfestedKavatPet/Colors/InfestedKavatColorUncommonTertiary",
AccentColor: "/Lotus/Types/Game/InfestedKavatPet/Colors/InfestedKavatColorUncommonAccent",
EyeColor: "/Lotus/Types/Game/InfestedKavatPet/Colors/InfestedKavatColorUncommonEyes",
FurPattern: "/Lotus/Types/Game/InfestedKavatPet/Patterns/InfestedCritterPatternDefault",
Personality: data.WeaponType,
BodyType: "/Lotus/Types/Game/CatbrowPet/BodyTypes/InfestedCatbrowPetRegularBodyType",
Head: "/Lotus/Types/Game/InfestedKavatPet/Heads/InfestedCritterHeadB"
},
"/Lotus/Types/Friendly/Pets/CreaturePets/MedjayPredatorKubrowPetPowerSuit": {
BaseColor: "/Lotus/Types/Game/InfestedPredatorPet/Colors/InfestedPredatorColorRareBase",
SecondaryColor: "/Lotus/Types/Game/InfestedPredatorPet/Colors/InfestedPredatorColorRareSecondary",
TertiaryColor: "/Lotus/Types/Game/InfestedPredatorPet/Colors/InfestedPredatorColorRareTertiary",
AccentColor: "/Lotus/Types/Game/InfestedPredatorPet/Colors/InfestedPredatorColorRareAccent",
EyeColor: "/Lotus/Types/Game/InfestedPredatorPet/Colors/InfestedPredatorColorRareEyes",
FurPattern: "/Lotus/Types/Game/InfestedPredatorPet/Patterns/InfestedPredatorPatternDefault",
Personality: data.WeaponType,
BodyType: "/Lotus/Types/Game/KubrowPet/BodyTypes/InfestedKubrowPetBodyType",
Head: "/Lotus/Types/Game/InfestedPredatorPet/Heads/InfestedPredatorHeadA"
},
"/Lotus/Types/Friendly/Pets/CreaturePets/PharaohPredatorKubrowPetPowerSuit": {
BaseColor: "/Lotus/Types/Game/InfestedPredatorPet/Colors/InfestedPredatorColorUncommonBase",
SecondaryColor: "/Lotus/Types/Game/InfestedPredatorPet/Colors/InfestedPredatorColorUncommonSecondary",
TertiaryColor: "/Lotus/Types/Game/InfestedPredatorPet/Colors/InfestedPredatorColorUncommonTertiary",
AccentColor: "/Lotus/Types/Game/InfestedPredatorPet/Colors/InfestedPredatorColorUncommonAccent",
EyeColor: "/Lotus/Types/Game/InfestedPredatorPet/Colors/InfestedPredatorColorUncommonEyes",
FurPattern: "/Lotus/Types/Game/InfestedPredatorPet/Patterns/InfestedPredatorPatternDefault",
Personality: data.WeaponType,
BodyType: "/Lotus/Types/Game/KubrowPet/BodyTypes/InfestedKubrowPetBodyType",
Head: "/Lotus/Types/Game/InfestedPredatorPet/Heads/InfestedPredatorHeadB"
},
"/Lotus/Types/Friendly/Pets/CreaturePets/VizierPredatorKubrowPetPowerSuit": {
BaseColor: "/Lotus/Types/Game/InfestedPredatorPet/Colors/InfestedPredatorColorCommonBase",
SecondaryColor: "/Lotus/Types/Game/InfestedPredatorPet/Colors/InfestedPredatorColorCommonSecondary",
TertiaryColor: "/Lotus/Types/Game/InfestedPredatorPet/Colors/InfestedPredatorColorCommonTertiary",
AccentColor: "/Lotus/Types/Game/InfestedPredatorPet/Colors/InfestedPredatorColorCommonAccent",
EyeColor: "/Lotus/Types/Game/InfestedPredatorPet/Colors/InfestedPredatorColorCommonEyes",
FurPattern: "/Lotus/Types/Game/InfestedPredatorPet/Patterns/InfestedPredatorPatternDefault",
Personality: data.WeaponType,
BodyType: "/Lotus/Types/Game/KubrowPet/BodyTypes/InfestedKubrowPetBodyType",
Head: "/Lotus/Types/Game/InfestedPredatorPet/Heads/InfestedPredatorHeadC"
},
"/Lotus/Types/Friendly/Pets/CreaturePets/VulpineInfestedCatbrowPetPowerSuit": {
BaseColor: "/Lotus/Types/Game/InfestedKavatPet/Colors/InfestedKavatColorCommonBase",
SecondaryColor: "/Lotus/Types/Game/InfestedKavatPet/Colors/InfestedKavatColorCommonSecondary",
TertiaryColor: "/Lotus/Types/Game/InfestedKavatPet/Colors/InfestedKavatColorCommonTertiary",
AccentColor: "/Lotus/Types/Game/InfestedKavatPet/Colors/InfestedKavatColorCommonAccent",
EyeColor: "/Lotus/Types/Game/InfestedKavatPet/Colors/InfestedKavatColorCommonEyes",
FurPattern: "/Lotus/Types/Game/InfestedKavatPet/Patterns/InfestedCritterPatternDefault",
Personality: data.WeaponType,
BodyType: "/Lotus/Types/Game/CatbrowPet/BodyTypes/InfestedCatbrowPetRegularBodyType",
Head: "/Lotus/Types/Game/InfestedKavatPet/Heads/InfestedCritterHeadA"
}
}[data.WeaponType];
if (!traits) {
throw new Error(`unknown KubrowPets type: ${data.WeaponType}`);
}
defaultOverwrites.Details = {
Name: "",
IsPuppy: false,
HasCollar: true,
PrintsRemaining: 2,
Status: Status.StatusStasis,
HatchDate: new Date(Math.trunc(Date.now() / 86400000) * 86400000),
IsMale: !!getRandomInt(0, 1),
Size: getRandomInt(70, 100) / 100,
DominantTraits: traits,
RecessiveTraits: traits
};
// Only save mutagen & antigen in the ModularParts.
defaultOverwrites.ModularParts = [data.Parts[1], data.Parts[2]];
const meta = ExportSentinels[data.WeaponType];
for (const specialItem of meta.exalted!) {
addSpecialItem(inventory, specialItem, inventoryChanges);
}
defaultUpgrades = meta.defaultUpgrades;
} else {
defaultUpgrades = getDefaultUpgrades(data.Parts);
}
if (category == "MoaPets") {
const weapon = ExportSentinels[data.WeaponType].defaultWeapon;
if (weapon) {
const category = ExportWeapons[weapon].productCategory;
addEquipment(inventory, category, weapon, undefined, inventoryChanges);
combineInventoryChanges(
inventoryChanges,
occupySlot(inventory, productCategoryToInventoryBin(category)!, !!data.isWebUi)
);
}
}
defaultOverwrites.Configs = applyDefaultUpgrades(inventory, defaultUpgrades);
addEquipment(inventory, category, data.WeaponType, defaultOverwrites, inventoryChanges);
combineInventoryChanges(
inventoryChanges,
occupySlot(inventory, productCategoryToInventoryBin(category)!, !!data.isWebUi)
);
if (defaultUpgrades) {
inventoryChanges.RawUpgrades = defaultUpgrades.map(x => ({ ItemType: x.ItemType, ItemCount: 1 }));
}
// Remove credits & parts
const miscItemChanges = [];
let currencyChanges = {};
if (!data.isWebUi) {
for (const part of data.Parts) {
miscItemChanges.push({
ItemType: part,
ItemCount: -1
});
}
currencyChanges = updateCurrency(
inventory,
category == "Hoverboards" ||
category == "MoaPets" ||
category == "LongGuns" ||
category == "Pistols" ||
category == "KubrowPets"
? 5000
: 4000, // Definitely correct for Melee & OperatorAmps
false
);
addMiscItems(inventory, miscItemChanges);
for (const part of data.Parts) {
miscItemChanges.push({
ItemType: part,
ItemCount: -1
});
}
const currencyChanges = updateCurrency(
inventory,
category == "Hoverboards" || category == "MoaPets" || category == "LongGuns" || category == "Pistols"
? 5000
: 4000, // Definitely correct for Melee & OperatorAmps
false
);
addMiscItems(inventory, miscItemChanges);
await inventory.save();
// Tell client what we did
res.json({
InventoryChanges: {

View File

@ -21,11 +21,8 @@ import { IInventoryChanges } from "@/src/types/purchaseTypes";
export const modularWeaponSaleController: RequestHandler = async (req, res) => {
const partTypeToParts: Record<string, string[]> = {};
for (const [uniqueName, data] of Object.entries(ExportWeapons)) {
if (
data.partType &&
data.premiumPrice &&
!data.excludeFromCodex // exclude pvp variants
) {
if (data.partType) {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
partTypeToParts[data.partType] ??= [];
partTypeToParts[data.partType].push(uniqueName);
}
@ -45,18 +42,24 @@ export const modularWeaponSaleController: RequestHandler = async (req, res) => {
const defaultUpgrades = getDefaultUpgrades(weaponInfo.ModularParts);
const configs = applyDefaultUpgrades(inventory, defaultUpgrades);
const inventoryChanges: IInventoryChanges = {
...addEquipment(inventory, category, weaponInfo.ItemType, {
Features: EquipmentFeatures.DOUBLE_CAPACITY | EquipmentFeatures.GILDED,
ItemName: payload.ItemName,
Configs: configs,
ModularParts: weaponInfo.ModularParts,
Polarity: [
{
Slot: payload.PolarizeSlot,
Value: payload.PolarizeValue
}
]
}),
...addEquipment(
inventory,
category,
weaponInfo.ItemType,
weaponInfo.ModularParts,
{},
{
Features: EquipmentFeatures.DOUBLE_CAPACITY | EquipmentFeatures.GILDED,
ItemName: payload.ItemName,
Configs: configs,
Polarity: [
{
Slot: payload.PolarizeSlot,
Value: payload.PolarizeValue
}
]
}
),
...occupySlot(inventory, productCategoryToInventoryBin(category)!, true),
...updateCurrency(inventory, weaponInfo.PremiumPrice, true)
};
@ -141,10 +144,14 @@ const getModularWeaponSale = (
getItemType: (parts: string[]) => string
): IModularWeaponSaleInfo => {
const rng = new CRng(day);
const parts = partTypes.map(partType => rng.randomElement(partTypeToParts[partType])!);
const parts = partTypes.map(partType => rng.randomElement(partTypeToParts[partType]));
let partsCost = 0;
for (const part of parts) {
partsCost += ExportWeapons[part].premiumPrice!;
const meta = ExportWeapons[part];
if (!meta.premiumPrice) {
throw new Error(`no premium price for ${part}`);
}
partsCost += meta.premiumPrice;
}
return {
Name: name,

View File

@ -12,17 +12,15 @@ export const nameWeaponController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const body = getJSONfromString<INameWeaponRequest>(String(req.body));
const item = inventory[req.query.Category as string as TEquipmentKey].id(req.query.ItemId as string)!;
const item = inventory[req.query.Category as string as TEquipmentKey].find(
item => item._id.toString() == (req.query.ItemId as string)
)!;
if (body.ItemName != "") {
item.ItemName = body.ItemName;
} else {
item.ItemName = undefined;
}
const currencyChanges = updateCurrency(
inventory,
req.query.Category == "Horses" || "webui" in req.query ? 0 : 15,
true
);
const currencyChanges = updateCurrency(inventory, "webui" in req.query ? 0 : 15, true);
await inventory.save();
res.json({
InventoryChanges: currencyChanges

View File

@ -1,314 +0,0 @@
import {
consumeModCharge,
encodeNemesisGuess,
getInfNodes,
getKnifeUpgrade,
getNemesisPasscode,
getNemesisPasscodeModTypes,
getWeaponsForManifest,
IKnifeResponse,
showdownNodes
} from "@/src/helpers/nemesisHelpers";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { Loadout } from "@/src/models/inventoryModels/loadoutModel";
import { freeUpSlot, getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { SRng } from "@/src/services/rngService";
import { IMongoDate, IOid } from "@/src/types/commonTypes";
import { IEquipmentClient } from "@/src/types/inventoryTypes/commonInventoryTypes";
import {
IInnateDamageFingerprint,
IInventoryClient,
INemesisClient,
InventorySlot,
IUpgradeClient,
IWeaponSkinClient,
LoadoutIndex,
TEquipmentKey
} from "@/src/types/inventoryTypes/inventoryTypes";
import { logger } from "@/src/utils/logger";
import { RequestHandler } from "express";
export const nemesisController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
if ((req.query.mode as string) == "f") {
const body = getJSONfromString<IValenceFusionRequest>(String(req.body));
const inventory = await getInventory(accountId, body.Category + " WeaponBin");
const destWeapon = inventory[body.Category].id(body.DestWeapon.$oid)!;
const sourceWeapon = inventory[body.Category].id(body.SourceWeapon.$oid)!;
const destFingerprint = JSON.parse(destWeapon.UpgradeFingerprint!) as IInnateDamageFingerprint;
const sourceFingerprint = JSON.parse(sourceWeapon.UpgradeFingerprint!) as IInnateDamageFingerprint;
// Update destination damage type if desired
if (body.UseSourceDmgType) {
destFingerprint.buffs[0].Tag = sourceFingerprint.buffs[0].Tag;
}
// Upgrade destination damage value
const destDamage = 0.25 + (destFingerprint.buffs[0].Value / 0x3fffffff) * (0.6 - 0.25);
const sourceDamage = 0.25 + (sourceFingerprint.buffs[0].Value / 0x3fffffff) * (0.6 - 0.25);
let newDamage = Math.max(destDamage, sourceDamage) * 1.1;
if (newDamage >= 0.5794998) {
newDamage = 0.6;
}
destFingerprint.buffs[0].Value = Math.trunc(((newDamage - 0.25) / (0.6 - 0.25)) * 0x3fffffff);
// Commit fingerprint
destWeapon.UpgradeFingerprint = JSON.stringify(destFingerprint);
// Remove source weapon
inventory[body.Category].pull({ _id: body.SourceWeapon.$oid });
freeUpSlot(inventory, InventorySlot.WEAPONS);
await inventory.save();
res.json({
InventoryChanges: {
[body.Category]: [destWeapon.toJSON()],
RemovedIdItems: [{ ItemId: body.SourceWeapon }]
}
});
} else if ((req.query.mode as string) == "p") {
const inventory = await getInventory(accountId, "Nemesis");
const body = getJSONfromString<INemesisPrespawnCheckRequest>(String(req.body));
const passcode = getNemesisPasscode(inventory.Nemesis!);
let guessResult = 0;
if (inventory.Nemesis!.Faction == "FC_INFESTATION") {
for (let i = 0; i != 3; ++i) {
if (body.guess[i] == passcode[0]) {
guessResult = 1 + i;
break;
}
}
} else {
for (let i = 0; i != 3; ++i) {
if (body.guess[i] == passcode[i]) {
++guessResult;
}
}
}
res.json({ GuessResult: guessResult });
} else if (req.query.mode == "r") {
const inventory = await getInventory(
accountId,
"Nemesis LoadOutPresets CurrentLoadOutIds DataKnives Upgrades RawUpgrades"
);
const body = getJSONfromString<INemesisRequiemRequest>(String(req.body));
if (inventory.Nemesis!.Faction == "FC_INFESTATION") {
const guess: number[] = [body.guess & 0xf, (body.guess >> 4) & 0xf, (body.guess >> 8) & 0xf];
const passcode = getNemesisPasscode(inventory.Nemesis!)[0];
// Add to GuessHistory
const result1 = passcode == guess[0] ? 0 : 1;
const result2 = passcode == guess[1] ? 0 : 1;
const result3 = passcode == guess[2] ? 0 : 1;
inventory.Nemesis!.GuessHistory.push(
encodeNemesisGuess(guess[0], result1, guess[1], result2, guess[2], result3)
);
// Increase antivirus if correct antivirus mod is installed
const response: IKnifeResponse = {};
if (result1 == 0 || result2 == 0 || result3 == 0) {
let antivirusGain = 5;
const loadout = (await Loadout.findById(inventory.LoadOutPresets, "DATAKNIFE"))!;
const dataknifeLoadout = loadout.DATAKNIFE.id(inventory.CurrentLoadOutIds[LoadoutIndex.DATAKNIFE].$oid);
const dataknifeConfigIndex = dataknifeLoadout?.s?.mod ?? 0;
const dataknifeUpgrades = inventory.DataKnives[0].Configs[dataknifeConfigIndex].Upgrades!;
for (const upgrade of body.knife!.AttachedUpgrades) {
switch (upgrade.ItemType) {
case "/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusAndSpeedOnUseMod":
antivirusGain += 10;
consumeModCharge(response, inventory, upgrade, dataknifeUpgrades);
break;
case "/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusAndWeaponDamageOnUseMod":
antivirusGain += 10;
consumeModCharge(response, inventory, upgrade, dataknifeUpgrades);
break;
case "/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusLargeOnSingleUseMod": // Instant Secure
antivirusGain += 15;
consumeModCharge(response, inventory, upgrade, dataknifeUpgrades);
break;
case "/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusOnUseMod": // Immuno Shield
antivirusGain += 15;
consumeModCharge(response, inventory, upgrade, dataknifeUpgrades);
break;
case "/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusSmallOnSingleUseMod":
antivirusGain += 10;
consumeModCharge(response, inventory, upgrade, dataknifeUpgrades);
break;
}
}
inventory.Nemesis!.HenchmenKilled += antivirusGain;
}
if (inventory.Nemesis!.HenchmenKilled >= 100) {
inventory.Nemesis!.HenchmenKilled = 100;
}
inventory.Nemesis!.InfNodes = getInfNodes("FC_INFESTATION", 0);
await inventory.save();
res.json(response);
} else {
const passcode = getNemesisPasscode(inventory.Nemesis!);
if (passcode[body.position] != body.guess) {
res.end();
} else {
inventory.Nemesis!.Rank += 1;
inventory.Nemesis!.InfNodes = getInfNodes(inventory.Nemesis!.Faction, inventory.Nemesis!.Rank);
await inventory.save();
res.json({ RankIncrease: 1 });
}
}
} else if ((req.query.mode as string) == "rs") {
// report spawn; POST but no application data in body
const inventory = await getInventory(accountId, "Nemesis");
inventory.Nemesis!.LastEnc = inventory.Nemesis!.MissionCount;
await inventory.save();
res.json({ LastEnc: inventory.Nemesis!.LastEnc });
} else if ((req.query.mode as string) == "s") {
const inventory = await getInventory(accountId, "Nemesis");
const body = getJSONfromString<INemesisStartRequest>(String(req.body));
body.target.fp = BigInt(body.target.fp);
let weaponIdx = -1;
if (body.target.Faction != "FC_INFESTATION") {
const weapons = getWeaponsForManifest(body.target.manifest);
const initialWeaponIdx = new SRng(body.target.fp).randomInt(0, weapons.length - 1);
weaponIdx = initialWeaponIdx;
do {
const weapon = weapons[weaponIdx];
if (!body.target.DisallowedWeapons.find(x => x == weapon)) {
break;
}
weaponIdx = (weaponIdx + 1) % weapons.length;
} while (weaponIdx != initialWeaponIdx);
}
inventory.Nemesis = {
fp: body.target.fp,
manifest: body.target.manifest,
KillingSuit: body.target.KillingSuit,
killingDamageType: body.target.killingDamageType,
ShoulderHelmet: body.target.ShoulderHelmet,
WeaponIdx: weaponIdx,
AgentIdx: body.target.AgentIdx,
BirthNode: body.target.BirthNode,
Faction: body.target.Faction,
Rank: 0,
k: false,
Traded: false,
d: new Date(),
InfNodes: getInfNodes(body.target.Faction, 0),
GuessHistory: [],
Hints: [],
HintProgress: 0,
Weakened: body.target.Weakened,
PrevOwners: 0,
HenchmenKilled: 0,
SecondInCommand: body.target.SecondInCommand,
MissionCount: 0,
LastEnc: 0
};
await inventory.save();
res.json({
target: inventory.toJSON().Nemesis
});
} else if ((req.query.mode as string) == "w") {
const inventory = await getInventory(
accountId,
"Nemesis LoadOutPresets CurrentLoadOutIds DataKnives Upgrades RawUpgrades"
);
//const body = getJSONfromString<INemesisWeakenRequest>(String(req.body));
inventory.Nemesis!.InfNodes = [
{
Node: showdownNodes[inventory.Nemesis!.Faction],
Influence: 1
}
];
inventory.Nemesis!.Weakened = true;
const response: IKnifeResponse & { target: INemesisClient } = {
target: inventory.toJSON<IInventoryClient>().Nemesis!
};
// Consume charge of the correct requiem mod(s)
const loadout = (await Loadout.findById(inventory.LoadOutPresets, "DATAKNIFE"))!;
const dataknifeLoadout = loadout.DATAKNIFE.id(inventory.CurrentLoadOutIds[LoadoutIndex.DATAKNIFE].$oid);
const dataknifeConfigIndex = dataknifeLoadout?.s?.mod ?? 0;
const dataknifeUpgrades = inventory.DataKnives[0].Configs[dataknifeConfigIndex].Upgrades!;
const modTypes = getNemesisPasscodeModTypes(inventory.Nemesis!);
for (const modType of modTypes) {
const upgrade = getKnifeUpgrade(inventory, dataknifeUpgrades, modType);
consumeModCharge(response, inventory, upgrade, dataknifeUpgrades);
}
await inventory.save();
res.json(response);
} else {
logger.debug(`data provided to ${req.path}: ${String(req.body)}`);
throw new Error(`unknown nemesis mode: ${String(req.query.mode)}`);
}
};
interface IValenceFusionRequest {
DestWeapon: IOid;
SourceWeapon: IOid;
Category: TEquipmentKey;
UseSourceDmgType: boolean;
}
interface INemesisStartRequest {
target: {
fp: number | bigint;
manifest: string;
KillingSuit: string;
killingDamageType: number;
ShoulderHelmet: string;
DisallowedWeapons: string[];
WeaponIdx: number;
AgentIdx: number;
BirthNode: string;
Faction: string;
Rank: number;
k: boolean;
Traded: boolean;
d: IMongoDate;
InfNodes: [];
GuessHistory: [];
Hints: [];
HintProgress: number;
Weakened: boolean;
PrevOwners: number;
HenchmenKilled: number;
MissionCount?: number; // Added in 38.5.0
LastEnc?: number; // Added in 38.5.0
SecondInCommand: boolean;
};
}
interface INemesisPrespawnCheckRequest {
guess: number[]; // .length == 3
potency?: number[];
}
interface INemesisRequiemRequest {
guess: number; // grn/crp: 4 bits | coda: 3x 4 bits
position: number; // grn/crp: 0-2 | coda: 0
// knife field provided for coda only
knife?: IKnife;
}
// interface INemesisWeakenRequest {
// target: INemesisClient;
// knife: IKnife;
// }
interface IKnife {
Item: IEquipmentClient;
Skins: IWeaponSkinClient[];
ModSlot: number;
CustSlot: number;
AttachedUpgrades: IUpgradeClient[];
HiddenWhenHolstered: boolean;
}

View File

@ -1,19 +1,10 @@
import {
getDojoClient,
getGuildForRequestEx,
getVaultMiscItemCount,
hasAccessToDojo,
hasGuildPermission,
processDojoBuildMaterialsGathered,
scaleRequiredCount
} from "@/src/services/guildService";
import { getDojoClient, getGuildForRequestEx, hasAccessToDojo, hasGuildPermission } from "@/src/services/guildService";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { GuildPermission } from "@/src/types/guildTypes";
import { RequestHandler } from "express";
import { Types } from "mongoose";
import { ExportDojoRecipes, ExportResources } from "warframe-public-export-plus";
import { config } from "@/src/services/configService";
import { ExportDojoRecipes } from "warframe-public-export-plus";
export const placeDecoInComponentController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
@ -33,76 +24,17 @@ export const placeDecoInComponentController: RequestHandler = async (req, res) =
}
component.Decos ??= [];
if (request.MoveId) {
const deco = component.Decos.find(x => x._id.equals(request.MoveId))!;
deco.Pos = request.Pos;
deco.Rot = request.Rot;
deco.Scale = request.Scale;
} else {
const deco =
component.Decos[
component.Decos.push({
_id: new Types.ObjectId(),
Type: request.Type,
Pos: request.Pos,
Rot: request.Rot,
Scale: request.Scale,
Name: request.Name,
Sockets: request.Sockets
}) - 1
];
const meta = Object.values(ExportDojoRecipes.decos).find(x => x.resultType == request.Type);
if (meta) {
if (meta.capacityCost) {
component.DecoCapacity -= meta.capacityCost;
}
} else {
const itemType = Object.entries(ExportResources).find(arr => arr[1].deco == deco.Type)![0];
if (deco.Sockets !== undefined) {
guild.VaultFusionTreasures!.find(x => x.ItemType == itemType && x.Sockets == deco.Sockets)!.ItemCount -=
1;
} else {
guild.VaultShipDecorations!.find(x => x.ItemType == itemType)!.ItemCount -= 1;
}
}
if (deco.Type != "/Lotus/Objects/Tenno/Props/TnoPaintBotDojoDeco") {
if (!meta || (meta.price == 0 && meta.ingredients.length == 0) || config.noDojoDecoBuildStage) {
deco.CompletionTime = new Date();
if (meta) {
processDojoBuildMaterialsGathered(guild, meta);
}
} else if (guild.AutoContributeFromVault && guild.VaultRegularCredits && guild.VaultMiscItems) {
if (guild.VaultRegularCredits >= scaleRequiredCount(guild.Tier, meta.price)) {
let enoughMiscItems = true;
for (const ingredient of meta.ingredients) {
if (
getVaultMiscItemCount(guild, ingredient.ItemType) <
scaleRequiredCount(guild.Tier, ingredient.ItemCount)
) {
enoughMiscItems = false;
break;
}
}
if (enoughMiscItems) {
guild.VaultRegularCredits -= scaleRequiredCount(guild.Tier, meta.price);
deco.RegularCredits = scaleRequiredCount(guild.Tier, meta.price);
component.Decos.push({
_id: new Types.ObjectId(),
Type: request.Type,
Pos: request.Pos,
Rot: request.Rot,
Name: request.Name
});
deco.MiscItems = [];
for (const ingredient of meta.ingredients) {
guild.VaultMiscItems.find(x => x.ItemType == ingredient.ItemType)!.ItemCount -=
scaleRequiredCount(guild.Tier, ingredient.ItemCount);
deco.MiscItems.push({
ItemType: ingredient.ItemType,
ItemCount: scaleRequiredCount(guild.Tier, ingredient.ItemCount)
});
}
deco.CompletionTime = new Date(Date.now() + meta.time * 1000);
processDojoBuildMaterialsGathered(guild, meta);
}
}
}
}
const meta = Object.values(ExportDojoRecipes.decos).find(x => x.resultType == request.Type);
if (meta && meta.capacityCost) {
component.DecoCapacity -= meta.capacityCost;
}
await guild.save();
@ -115,10 +47,5 @@ interface IPlaceDecoInComponentRequest {
Type: string;
Pos: number[];
Rot: number[];
Scale?: number;
Name?: string;
Sockets?: number;
MoveId?: string;
ShipDeco?: boolean;
VaultDeco?: boolean;
}

View File

@ -1,9 +0,0 @@
import { Inventory } from "@/src/models/inventoryModels/inventoryModel";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { RequestHandler } from "express";
export const playedParkourTutorialController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
await Inventory.updateOne({ accountOwnerId: accountId }, { PlayedParkourTutorial: true });
res.end();
};

View File

@ -6,7 +6,7 @@ import { RequestHandler } from "express";
export const playerSkillsController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "PlayerSkills");
const inventory = await getInventory(accountId);
const request = getJSONfromString<IPlayerSkillsRequest>(String(req.body));
const oldRank: number = inventory.PlayerSkills[request.Skill as keyof IPlayerSkills];

View File

@ -1,75 +0,0 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { GuildAd, GuildMember } from "@/src/models/guildModel";
import {
addGuildMemberMiscItemContribution,
addVaultMiscItems,
getGuildForRequestEx,
getVaultMiscItemCount,
hasGuildPermissionEx
} from "@/src/services/guildService";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { getVendorManifestByTypeName } from "@/src/services/serversideVendorsService";
import { GuildPermission } from "@/src/types/guildTypes";
import { IPurchaseParams } from "@/src/types/purchaseTypes";
import { RequestHandler } from "express";
export const postGuildAdvertisementController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId MiscItems");
const guild = await getGuildForRequestEx(req, inventory);
const guildMember = (await GuildMember.findOne({ accountId, guildId: guild._id }))!;
if (!hasGuildPermissionEx(guild, guildMember, GuildPermission.Advertiser)) {
res.status(400).end();
return;
}
const payload = getJSONfromString<IPostGuildAdvertisementRequest>(String(req.body));
// Handle resource cost
const vendor = getVendorManifestByTypeName(
"/Lotus/Types/Game/VendorManifests/Hubs/GuildAdvertisementVendorManifest"
)!;
const offer = vendor.VendorInfo.ItemManifest.find(x => x.StoreItem == payload.PurchaseParams.StoreItem)!;
if (getVaultMiscItemCount(guild, offer.ItemPrices![0].ItemType) >= offer.ItemPrices![0].ItemCount) {
addVaultMiscItems(guild, [
{
ItemType: offer.ItemPrices![0].ItemType,
ItemCount: offer.ItemPrices![0].ItemCount * -1
}
]);
} else {
const miscItem = inventory.MiscItems.find(x => x.ItemType == offer.ItemPrices![0].ItemType);
if (!miscItem || miscItem.ItemCount < offer.ItemPrices![0].ItemCount) {
res.status(400).json("Insufficient funds");
return;
}
miscItem.ItemCount -= offer.ItemPrices![0].ItemCount;
addGuildMemberMiscItemContribution(guildMember, offer.ItemPrices![0]);
await guildMember.save();
await inventory.save();
}
// Create or update ad
await GuildAd.findOneAndUpdate(
{ GuildId: guild._id },
{
Emblem: guild.Emblem,
Expiry: new Date(Date.now() + 12 * 3600 * 1000),
Features: payload.Features,
GuildName: guild.Name,
MemberCount: await GuildMember.countDocuments({ guildId: guild._id, status: 0 }),
RecruitMsg: payload.RecruitMsg,
Tier: guild.Tier
},
{ upsert: true }
);
res.end();
};
interface IPostGuildAdvertisementRequest {
Features: number;
RecruitMsg: string;
Languages: string[];
PurchaseParams: IPurchaseParams;
}

View File

@ -16,7 +16,7 @@ export const queueDojoComponentDestructionController: RequestHandler = async (re
const componentId = req.query.componentId as string;
guild.DojoComponents.id(componentId)!.DestructionTime = new Date(
(Math.trunc(Date.now() / 1000) + (config.fastDojoRoomDestruction ? 5 : 2 * 3600)) * 1000
Date.now() + (config.fastDojoRoomDestruction ? 5_000 : 2 * 3600_000)
);
await guild.save();

View File

@ -1,34 +0,0 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { RequestHandler } from "express";
import glyphCodes from "@/static/fixed_responses/glyphsCodes.json";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { addItem, getInventory } from "@/src/services/inventoryService";
export const redeemPromoCodeController: RequestHandler = async (req, res) => {
const body = getJSONfromString<IRedeemPromoCodeRequest>(String(req.body));
if (!(body.codeId in glyphCodes)) {
res.status(400).send("INVALID_CODE").end();
return;
}
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "FlavourItems");
const acquiredGlyphs: string[] = [];
for (const glyph of (glyphCodes as Record<string, string[]>)[body.codeId]) {
if (!inventory.FlavourItems.find(x => x.ItemType == glyph)) {
acquiredGlyphs.push(glyph);
await addItem(inventory, glyph);
}
}
if (acquiredGlyphs.length == 0) {
res.status(400).send("USED_CODE").end();
return;
}
await inventory.save();
res.json({
FlavourItems: acquiredGlyphs
});
};
interface IRedeemPromoCodeRequest {
codeId: string;
}

View File

@ -1,27 +0,0 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { getInventory, updateCurrency } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { RequestHandler } from "express";
export const releasePetController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "RegularCredits KubrowPets");
const payload = getJSONfromString<IReleasePetRequest>(String(req.body));
const inventoryChanges = updateCurrency(
inventory,
payload.recipeName == "/Lotus/Types/Game/KubrowPet/ReleasePetRecipe" ? 25000 : 0,
false
);
inventoryChanges.RemovedIdItems = [{ ItemId: { $oid: payload.petId } }];
inventory.KubrowPets.pull({ _id: payload.petId });
await inventory.save();
res.json({ inventoryChanges }); // Not a mistake; it's "inventoryChanges" here.
};
interface IReleasePetRequest {
recipeName: "/Lotus/Types/Game/KubrowPet/ReleasePetRecipe" | "webui";
petId: string;
}

View File

@ -1,38 +0,0 @@
import { AllianceMember, Guild, GuildMember } from "@/src/models/guildModel";
import { deleteAlliance } from "@/src/services/guildService";
import { getAccountForRequest } from "@/src/services/loginService";
import { GuildPermission } from "@/src/types/guildTypes";
import { RequestHandler } from "express";
export const removeFromAllianceController: RequestHandler = async (req, res) => {
// Check requester is a warlord in their guild
const account = await getAccountForRequest(req);
const guildMember = (await GuildMember.findOne({ accountId: account._id, status: 0 }))!;
if (guildMember.rank > 1) {
res.status(400).json({ Error: 104 });
return;
}
let allianceMember = (await AllianceMember.findOne({ guildId: guildMember.guildId }))!;
if (!guildMember.guildId.equals(req.query.guildId as string)) {
// Removing a guild that is not our own needs additional permissions
if (!(allianceMember.Permissions & GuildPermission.Ruler)) {
res.status(400).json({ Error: 104 });
return;
}
// Update allianceMember to point to the alliance to kick
allianceMember = (await AllianceMember.findOne({ guildId: req.query.guildId }))!;
}
if (allianceMember.Permissions & GuildPermission.Ruler) {
await deleteAlliance(allianceMember.allianceId);
} else {
await Promise.all([
await Guild.updateOne({ _id: allianceMember.guildId }, { $unset: { AllianceId: "" } }),
await AllianceMember.deleteOne({ _id: allianceMember._id })
]);
}
res.end();
};

View File

@ -1,8 +1,6 @@
import { GuildMember } from "@/src/models/guildModel";
import { Inbox } from "@/src/models/inboxModel";
import { Account } from "@/src/models/loginModel";
import { deleteGuild, getGuildForRequest, hasGuildPermission, removeDojoKeyItems } from "@/src/services/guildService";
import { createMessage } from "@/src/services/inboxService";
import { getGuildForRequest, hasGuildPermission } from "@/src/services/guildService";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountForRequest, getSuffixedName } from "@/src/services/loginService";
import { GuildPermission } from "@/src/types/guildTypes";
@ -19,61 +17,45 @@ export const removeFromGuildController: RequestHandler = async (req, res) => {
}
const guildMember = (await GuildMember.findOne({ accountId: payload.userId, guildId: guild._id }))!;
if (guildMember.rank == 0) {
await deleteGuild(guild._id);
} else {
if (guildMember.status == 0) {
const inventory = await getInventory(payload.userId, "GuildId LevelKeys Recipes");
inventory.GuildId = undefined;
removeDojoKeyItems(inventory);
await inventory.save();
} else if (guildMember.status == 1) {
// TOVERIFY: Is this inbox message actually sent on live?
await createMessage(guildMember.accountId, [
{
sndr: "/Lotus/Language/Bosses/Ordis",
msg: "/Lotus/Language/Clan/RejectedFromClan",
sub: "/Lotus/Language/Clan/RejectedFromClanHeader",
arg: [
{
Key: "PLAYER_NAME",
Tag: (await Account.findOne({ _id: guildMember.accountId }, "DisplayName"))!.DisplayName
},
{
Key: "CLAN_NAME",
Tag: guild.Name
}
]
// TOVERIFY: If this message is sent on live, is it highPriority?
}
]);
} else if (guildMember.status == 2) {
// Delete the inbox message for the invite
await Inbox.deleteOne({
ownerId: guildMember.accountId,
contextInfo: guild._id.toString(),
acceptAction: "GUILD_INVITE"
});
}
await GuildMember.deleteOne({ _id: guildMember._id });
if (guildMember.status == 0) {
const inventory = await getInventory(payload.userId);
inventory.GuildId = undefined;
guild.RosterActivity ??= [];
if (isKick) {
const kickee = (await Account.findById(payload.userId))!;
guild.RosterActivity.push({
dateTime: new Date(),
entryType: 12,
details: getSuffixedName(kickee) + "," + getSuffixedName(account)
});
// Remove clan key or blueprint from kicked member
const itemIndex = inventory.LevelKeys.findIndex(x => x.ItemType == "/Lotus/Types/Keys/DojoKey");
if (itemIndex != -1) {
inventory.LevelKeys.splice(itemIndex, 1);
} else {
guild.RosterActivity.push({
dateTime: new Date(),
entryType: 7,
details: getSuffixedName(account)
});
const recipeIndex = inventory.Recipes.findIndex(x => x.ItemType == "/Lotus/Types/Keys/DojoKeyBlueprint");
if (recipeIndex != -1) {
inventory.Recipes.splice(itemIndex, 1);
}
}
await guild.save();
await inventory.save();
// TODO: Handle clan leader kicking themselves (guild should be deleted in this case, I think)
} else if (guildMember.status == 2) {
// TODO: Maybe the inbox message for the sent invite should be deleted?
}
await GuildMember.deleteOne({ _id: guildMember._id });
guild.RosterActivity ??= [];
if (isKick) {
const kickee = (await Account.findOne({ _id: payload.userId }))!;
guild.RosterActivity.push({
dateTime: new Date(),
entryType: 12,
details: getSuffixedName(kickee) + "," + getSuffixedName(account)
});
} else {
guild.RosterActivity.push({
dateTime: new Date(),
entryType: 7,
details: getSuffixedName(account)
});
}
await guild.save();
res.json({
_id: payload.userId,

View File

@ -1,21 +0,0 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { Account, Ignore } from "@/src/models/loginModel";
import { getAccountForRequest } from "@/src/services/loginService";
import { RequestHandler } from "express";
export const removeIgnoredUserController: RequestHandler = async (req, res) => {
const accountId = await getAccountForRequest(req);
const data = getJSONfromString<IRemoveIgnoredUserRequest>(String(req.body));
const ignoreeAccount = await Account.findOne(
{ DisplayName: data.playerName.substring(0, data.playerName.length - 1) },
"_id"
);
if (ignoreeAccount) {
await Ignore.deleteOne({ ignorer: accountId, ignoree: ignoreeAccount._id });
}
res.end();
};
interface IRemoveIgnoredUserRequest {
playerName: string;
}

View File

@ -1,33 +0,0 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { Status } from "@/src/types/inventoryTypes/inventoryTypes";
import { RequestHandler } from "express";
export const retrievePetFromStasisController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "KubrowPets");
const data = getJSONfromString<IRetrievePetFromStasisRequest>(String(req.body));
let oldPetId: string | undefined;
for (const pet of inventory.KubrowPets) {
if (pet.Details!.Status == Status.StatusAvailable) {
pet.Details!.Status = Status.StatusStasis;
oldPetId = pet._id.toString();
break;
}
}
inventory.KubrowPets.id(data.petId)!.Details!.Status = Status.StatusAvailable;
await inventory.save();
res.json({
petId: data.petId,
oldPetId,
status: Status.StatusAvailable
});
};
interface IRetrievePetFromStasisRequest {
petId: string;
}

View File

@ -1,41 +1,53 @@
import { TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
import { config } from "@/src/services/configService";
import { addEmailItem, getInventory, updateCurrency } from "@/src/services/inventoryService";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { ICompletedDialogue, IDialogueDatabase } from "@/src/types/inventoryTypes/inventoryTypes";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { ICompletedDialogue } from "@/src/types/inventoryTypes/inventoryTypes";
import { logger } from "@/src/utils/logger";
import { RequestHandler } from "express";
export const saveDialogueController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const request = JSON.parse(String(req.body)) as SaveDialogueRequest;
if ("YearIteration" in request) {
const inventory = await getInventory(accountId, "DialogueHistory");
inventory.DialogueHistory ??= {};
inventory.DialogueHistory.YearIteration = request.YearIteration;
const inventory = await getInventory(accountId);
if (inventory.DialogueHistory) {
inventory.DialogueHistory.YearIteration = request.YearIteration;
} else {
inventory.DialogueHistory = { YearIteration: request.YearIteration };
}
await inventory.save();
res.end();
} else {
const inventory = await getInventory(accountId);
const inventoryChanges: IInventoryChanges = {};
const tomorrowAt0Utc = config.noKimCooldowns
? Date.now()
: (Math.trunc(Date.now() / 86400_000) + 1) * 86400_000;
inventory.DialogueHistory ??= {};
if (!inventory.DialogueHistory) {
throw new Error("bad inventory state");
}
if (request.QueuedDialogues.length != 0 || request.OtherDialogueInfos.length != 0) {
logger.error(`saveDialogue request not fully handled: ${String(req.body)}`);
}
inventory.DialogueHistory.Dialogues ??= [];
const dialogue = getDialogue(inventory, request.DialogueName);
let dialogue = inventory.DialogueHistory.Dialogues.find(x => x.DialogueName == request.DialogueName);
if (!dialogue) {
dialogue =
inventory.DialogueHistory.Dialogues[
inventory.DialogueHistory.Dialogues.push({
Rank: 0,
Chemistry: 0,
AvailableDate: new Date(0),
AvailableGiftDate: new Date(0),
RankUpExpiry: new Date(0),
BountyChemExpiry: new Date(0),
Gifts: [],
Booleans: [],
Completed: [],
DialogueName: request.DialogueName
}) - 1
];
}
dialogue.Rank = request.Rank;
dialogue.Chemistry = request.Chemistry;
dialogue.QueuedDialogues = request.QueuedDialogues;
//dialogue.QueuedDialogues = request.QueuedDialogues;
for (const bool of request.Booleans) {
dialogue.Booleans.push(bool);
if (bool == "LizzieShawzin") {
await addEmailItem(
inventory,
"/Lotus/Types/Items/EmailItems/LizzieShawzinSkinEmailItem",
inventoryChanges
);
}
}
for (const bool of request.ResetBooleans) {
const index = dialogue.Booleans.findIndex(x => x == bool);
@ -43,38 +55,14 @@ export const saveDialogueController: RequestHandler = async (req, res) => {
dialogue.Booleans.splice(index, 1);
}
}
for (const info of request.OtherDialogueInfos) {
const otherDialogue = getDialogue(inventory, info.Dialogue);
if (info.Tag != "") {
otherDialogue.QueuedDialogues.push(info.Tag);
}
otherDialogue.Chemistry += info.Value; // unsure
}
if (request.Data) {
dialogue.Completed.push(request.Data);
dialogue.AvailableDate = new Date(tomorrowAt0Utc);
await inventory.save();
res.json({
InventoryChanges: inventoryChanges,
AvailableDate: { $date: { $numberLong: tomorrowAt0Utc.toString() } }
});
} else if (request.Gift) {
const inventoryChanges = updateCurrency(inventory, request.Gift.Cost, false);
const gift = dialogue.Gifts.find(x => x.Item == request.Gift!.Item);
if (gift) {
gift.GiftedQuantity += 1;
} else {
dialogue.Gifts.push({ Item: request.Gift.Item, GiftedQuantity: 1 });
}
dialogue.AvailableGiftDate = new Date(tomorrowAt0Utc);
await inventory.save();
res.json({
InventoryChanges: inventoryChanges,
AvailableGiftDate: { $date: { $numberLong: tomorrowAt0Utc.toString() } }
});
} else {
res.end();
}
dialogue.Completed.push(request.Data);
const tomorrowAt0Utc = (Math.trunc(Date.now() / (86400 * 1000)) + 1) * 86400 * 1000;
dialogue.AvailableDate = new Date(tomorrowAt0Utc);
await inventory.save();
res.json({
InventoryChanges: [],
AvailableDate: { $date: { $numberLong: tomorrowAt0Utc.toString() } }
});
}
};
@ -89,44 +77,9 @@ interface SaveCompletedDialogueRequest {
Rank: number;
Chemistry: number;
CompletionType: number;
QueuedDialogues: string[];
Gift?: {
Item: string;
GainedChemistry: number;
Cost: number;
GiftedQuantity: number;
};
QueuedDialogues: string[]; // unsure
Booleans: string[];
ResetBooleans: string[];
Data?: ICompletedDialogue;
OtherDialogueInfos: IOtherDialogueInfo[];
Data: ICompletedDialogue;
OtherDialogueInfos: string[]; // unsure
}
interface IOtherDialogueInfo {
Dialogue: string;
Tag: string;
Value: number;
}
const getDialogue = (inventory: TInventoryDatabaseDocument, dialogueName: string): IDialogueDatabase => {
let dialogue = inventory.DialogueHistory!.Dialogues!.find(x => x.DialogueName == dialogueName);
if (!dialogue) {
dialogue =
inventory.DialogueHistory!.Dialogues![
inventory.DialogueHistory!.Dialogues!.push({
Rank: 0,
Chemistry: 0,
AvailableDate: new Date(0),
AvailableGiftDate: new Date(0),
RankUpExpiry: new Date(0),
BountyChemExpiry: new Date(0),
QueuedDialogues: [],
Gifts: [],
Booleans: [],
Completed: [],
DialogueName: dialogueName
}) - 1
];
}
return dialogue;
};

View File

@ -0,0 +1,32 @@
import { RequestHandler } from "express";
import { ISaveLoadoutRequest } from "@/src/types/saveLoadoutTypes";
import { handleInventoryItemConfigChange } from "@/src/services/saveLoadoutService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { logger } from "@/src/utils/logger";
export const saveLoadoutController: RequestHandler = async (req, res) => {
//validate here
const accountId = await getAccountIdForRequest(req);
try {
const body: ISaveLoadoutRequest = JSON.parse(req.body as string) as ISaveLoadoutRequest;
// console.log(util.inspect(body, { showHidden: false, depth: null, colors: true }));
// eslint-disable-next-line @typescript-eslint/no-unused-vars
const { UpgradeVer, ...equipmentChanges } = body;
const newLoadoutId = await handleInventoryItemConfigChange(equipmentChanges, accountId);
//send back new loadout id, if new loadout was added
if (newLoadoutId) {
res.send(newLoadoutId);
}
res.status(200).end();
} catch (error: unknown) {
if (error instanceof Error) {
logger.error(`error in saveLoadoutController: ${error.message}`);
res.status(400).json({ error: error.message });
} else {
res.status(400).json({ error: "unknown error" });
}
}
};

View File

@ -1,21 +0,0 @@
import { RequestHandler } from "express";
import { ISaveLoadoutRequest } from "@/src/types/saveLoadoutTypes";
import { handleInventoryItemConfigChange } from "@/src/services/saveLoadoutService";
import { getAccountIdForRequest } from "@/src/services/loginService";
export const saveLoadoutController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const body: ISaveLoadoutRequest = JSON.parse(req.body as string) as ISaveLoadoutRequest;
// console.log(util.inspect(body, { showHidden: false, depth: null, colors: true }));
// eslint-disable-next-line @typescript-eslint/no-unused-vars
const { UpgradeVer, ...equipmentChanges } = body;
const newLoadoutId = await handleInventoryItemConfigChange(equipmentChanges, accountId);
//send back new loadout id, if new loadout was added
if (newLoadoutId) {
res.send(newLoadoutId);
}
res.end();
};

View File

@ -13,10 +13,10 @@ const saveSettingsController: RequestHandler = async (req, res): Promise<void> =
const settingResults = getJSONfromString<ISaveSettingsRequest>(String(req.body));
const inventory = await getInventory(accountId, "Settings");
inventory.Settings = Object.assign(inventory.Settings ?? {}, settingResults.Settings);
const inventory = await getInventory(accountId);
inventory.Settings = Object.assign(inventory.Settings, settingResults.Settings);
await inventory.save();
res.json({ Settings: inventory.Settings });
res.json(inventory.Settings);
};
export { saveSettingsController };

View File

@ -1,25 +0,0 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { Guild } from "@/src/models/guildModel";
import { hasGuildPermission } from "@/src/services/guildService";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { GuildPermission } from "@/src/types/guildTypes";
import { RequestHandler } from "express";
export const saveVaultAutoContributeController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId");
const guild = (await Guild.findById(inventory.GuildId!, "Ranks AutoContributeFromVault"))!;
if (!(await hasGuildPermission(guild, accountId, GuildPermission.Treasurer))) {
res.status(400).send("Invalid permission").end();
return;
}
const data = getJSONfromString<ISetVaultAutoContributeRequest>(String(req.body));
guild.AutoContributeFromVault = data.autoContributeFromVault;
await guild.save();
res.end();
};
interface ISetVaultAutoContributeRequest {
autoContributeFromVault: boolean;
}

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