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5 changed files with 236 additions and 128 deletions

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@ -24,7 +24,7 @@ export const saveDialogueController: RequestHandler = async (req, res) => {
inventory.DialogueHistory.Dialogues ??= [];
const dialogue = getDialogue(inventory, request.DialogueName);
dialogue.Rank = request.Rank;
dialogue.Chemistry += request.Chemistry;
dialogue.Chemistry = request.Chemistry;
dialogue.QueuedDialogues = request.QueuedDialogues;
for (const bool of request.Booleans) {
dialogue.Booleans.push(bool);

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@ -66,7 +66,15 @@ import {
} from "@/src/helpers/nemesisHelpers";
import { Loadout } from "../models/inventoryModels/loadoutModel";
import { ILoadoutConfigDatabase } from "../types/saveLoadoutTypes";
import { getLiteSortie, getSortie, idToBountyCycle, idToDay, idToWeek, pushClassicBounties } from "./worldStateService";
import {
getLiteSortie,
getSortie,
getWorldState,
idToBountyCycle,
idToDay,
idToWeek,
pushClassicBounties
} from "./worldStateService";
import { config } from "./configService";
import libraryDailyTasks from "@/static/fixed_responses/libraryDailyTasks.json";
import { ISyndicateMissionInfo } from "../types/worldStateTypes";
@ -1258,9 +1266,9 @@ export const addMissionRewards = async (
}
if (rewardInfo.challengeMissionId) {
const [syndicateTag, tierStr, chemistryBuddyStr] = rewardInfo.challengeMissionId.split("_");
const [syndicateTag, tierStr, chemistryStr] = rewardInfo.challengeMissionId.split("_");
const tier = Number(tierStr);
const chemistryBuddy = Number(chemistryBuddyStr);
const chemistry = Number(chemistryStr);
const isSteelPath = missions?.Tier;
if (syndicateTag === "ZarimanSyndicate") {
let medallionAmount = tier + 1;
@ -1277,19 +1285,22 @@ export const addMissionRewards = async (
if (isSteelPath) standingAmount *= 1.5;
addStanding(inventory, syndicateTag, standingAmount, AffiliationMods);
}
if (syndicateTag == "HexSyndicate" && tier < 6) {
const buddy = chemistryBuddies[chemistryBuddy];
const dialogue = getDialogue(inventory, buddy);
if (Date.now() >= dialogue.BountyChemExpiry.getTime()) {
logger.debug(`Giving 20 chemistry for ${buddy}`);
const tomorrowAt0Utc = config.noKimCooldowns
? Date.now()
: (Math.trunc(Date.now() / 86400_000) + 1) * 86400_000;
dialogue.Chemistry += 20;
dialogue.BountyChemExpiry = new Date(tomorrowAt0Utc);
} else {
logger.debug(`Already got today's chemistry for ${buddy}`);
if (syndicateTag == "HexSyndicate" && chemistry && tier < 6) {
const seed = getWorldState().SyndicateMissions.find(x => x.Tag == "HexSyndicate")!.Seed;
const { nodes, buddies } = getHexBounties(seed);
const buddy = buddies[tier];
logger.debug(`Hex seed is ${seed}, giving chemistry for ${buddy}`);
if (missions?.Tag != nodes[tier]) {
logger.warn(
`Uh-oh, tier ${tier} bounty should've been on ${nodes[tier]} but you were just on ${missions?.Tag}`
);
}
const tomorrowAt0Utc = config.noKimCooldowns
? Date.now()
: (Math.trunc(Date.now() / 86400_000) + 1) * 86400_000;
const dialogue = getDialogue(inventory, buddy);
dialogue.Chemistry += chemistry;
dialogue.BountyChemExpiry = new Date(tomorrowAt0Utc);
}
if (isSteelPath) {
await addItem(inventory, "/Lotus/Types/Items/MiscItems/SteelEssence", 1);
@ -1853,16 +1864,7 @@ const libraryPersonalTargetToAvatar: Record<string, string> = {
"/Lotus/Types/Enemies/Corpus/Spaceman/AIWeek/NullifySpacemanAvatar"
};
const chemistryBuddies: readonly string[] = [
"/Lotus/Types/Gameplay/1999Wf/Dialogue/JabirDialogue_rom.dialogue",
"/Lotus/Types/Gameplay/1999Wf/Dialogue/AoiDialogue_rom.dialogue",
"/Lotus/Types/Gameplay/1999Wf/Dialogue/ArthurDialogue_rom.dialogue",
"/Lotus/Types/Gameplay/1999Wf/Dialogue/EleanorDialogue_rom.dialogue",
"/Lotus/Types/Gameplay/1999Wf/Dialogue/LettieDialogue_rom.dialogue",
"/Lotus/Types/Gameplay/1999Wf/Dialogue/QuincyDialogue_rom.dialogue"
];
/*const node_excluded_buddies: Record<string, string> = {
const node_excluded_buddies: Record<string, string> = {
SolNode856: "/Lotus/Types/Gameplay/1999Wf/Dialogue/ArthurDialogue_rom.dialogue",
SolNode852: "/Lotus/Types/Gameplay/1999Wf/Dialogue/LettieDialogue_rom.dialogue",
SolNode851: "/Lotus/Types/Gameplay/1999Wf/Dialogue/JabirDialogue_rom.dialogue",
@ -1912,4 +1914,4 @@ const getHexBounties = (seed: number): { nodes: string[]; buddies: string[] } =>
}
}
return { nodes, buddies };
};*/
};

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@ -6,7 +6,7 @@ import { mixSeeds, SRng } from "@/src/services/rngService";
import { IMongoDate } from "@/src/types/commonTypes";
import { IItemManifest, IVendorInfo, IVendorManifest } from "@/src/types/vendorTypes";
import { logger } from "@/src/utils/logger";
import { ExportVendors, IRange, IVendor, IVendorOffer } from "warframe-public-export-plus";
import { ExportVendors, IRange, IVendor } from "warframe-public-export-plus";
import ArchimedeanVendorManifest from "@/static/fixed_responses/getVendorInfo/ArchimedeanVendorManifest.json";
import DeimosEntratiFragmentVendorProductsManifest from "@/static/fixed_responses/getVendorInfo/DeimosEntratiFragmentVendorProductsManifest.json";
@ -21,6 +21,7 @@ import DeimosProspectorVendorManifest from "@/static/fixed_responses/getVendorIn
import DuviriAcrithisVendorManifest from "@/static/fixed_responses/getVendorInfo/DuviriAcrithisVendorManifest.json";
import EntratiLabsEntratiLabsCommisionsManifest from "@/static/fixed_responses/getVendorInfo/EntratiLabsEntratiLabsCommisionsManifest.json";
import EntratiLabsEntratiLabVendorManifest from "@/static/fixed_responses/getVendorInfo/EntratiLabsEntratiLabVendorManifest.json";
import HubsIronwakeDondaVendorManifest from "@/static/fixed_responses/getVendorInfo/HubsIronwakeDondaVendorManifest.json";
import HubsRailjackCrewMemberVendorManifest from "@/static/fixed_responses/getVendorInfo/HubsRailjackCrewMemberVendorManifest.json";
import MaskSalesmanManifest from "@/static/fixed_responses/getVendorInfo/MaskSalesmanManifest.json";
import Nova1999ConquestShopManifest from "@/static/fixed_responses/getVendorInfo/Nova1999ConquestShopManifest.json";
@ -46,6 +47,7 @@ const rawVendorManifests: IVendorManifest[] = [
DuviriAcrithisVendorManifest,
EntratiLabsEntratiLabsCommisionsManifest,
EntratiLabsEntratiLabVendorManifest,
HubsIronwakeDondaVendorManifest, // uses preprocessing
HubsRailjackCrewMemberVendorManifest,
MaskSalesmanManifest,
Nova1999ConquestShopManifest,
@ -81,6 +83,10 @@ const generatableVendors: IGeneratableVendorInfo[] = [
cycleOffset: 1744934400_000,
cycleDuration: 4 * unixTimesInMs.day
}
// {
// _id: { $oid: "5dbb4c41e966f7886c3ce939" },
// TypeName: "/Lotus/Types/Game/VendorManifests/Hubs/IronwakeDondaVendorManifest"
// }
];
const getVendorOid = (typeName: string): string => {
@ -255,8 +261,13 @@ const generateVendorManifest = (vendorInfo: IGeneratableVendorInfo): IVendorMani
const cycleIndex = Math.trunc((Date.now() - cycleOffset) / cycleDuration);
const rng = new SRng(mixSeeds(vendorSeed, cycleIndex));
const manifest = ExportVendors[vendorInfo.TypeName];
const offersToAdd: IVendorOffer[] = [];
if (!manifest.isOneBinPerCycle) {
const offersToAdd = [];
if (
manifest.numItems &&
(manifest.numItems.minValue != manifest.numItems.maxValue ||
manifest.items.length != manifest.numItems.minValue) &&
!manifest.isOneBinPerCycle
) {
const remainingItemCapacity: Record<string, number> = {};
for (const item of manifest.items) {
remainingItemCapacity[item.storeItem] = 1 + item.duplicates;
@ -264,48 +275,31 @@ const generateVendorManifest = (vendorInfo: IGeneratableVendorInfo): IVendorMani
for (const offer of info.ItemManifest) {
remainingItemCapacity[offer.StoreItem] -= 1;
}
if (manifest.numItems && manifest.items.length != manifest.numItems.minValue) {
const numItemsTarget = rng.randomInt(manifest.numItems.minValue, manifest.numItems.maxValue);
while (info.ItemManifest.length + offersToAdd.length < numItemsTarget) {
// TODO: Consider per-bin item limits
// TODO: Consider item probability weightings
const item = rng.randomElement(manifest.items)!;
if (remainingItemCapacity[item.storeItem] != 0) {
remainingItemCapacity[item.storeItem] -= 1;
offersToAdd.push(item);
}
const numItemsTarget = rng.randomInt(manifest.numItems.minValue, manifest.numItems.maxValue);
while (info.ItemManifest.length + offersToAdd.length < numItemsTarget) {
// TODO: Consider per-bin item limits
// TODO: Consider item probability weightings
const item = rng.randomElement(manifest.items)!;
if (remainingItemCapacity[item.storeItem] != 0) {
remainingItemCapacity[item.storeItem] -= 1;
offersToAdd.push(item);
}
} else {
for (const item of manifest.items) {
if (!item.alwaysOffered && remainingItemCapacity[item.storeItem] != 0) {
remainingItemCapacity[item.storeItem] -= 1;
offersToAdd.push(item);
}
}
for (const e of Object.entries(remainingItemCapacity)) {
const item = manifest.items.find(x => x.storeItem == e[0])!;
if (!item.alwaysOffered) {
while (e[1] != 0) {
e[1] -= 1;
offersToAdd.push(item);
}
}
}
for (const item of manifest.items) {
if (item.alwaysOffered && remainingItemCapacity[item.storeItem] != 0) {
remainingItemCapacity[item.storeItem] -= 1;
offersToAdd.push(item);
}
}
offersToAdd.reverse();
}
} else {
const binThisCycle = cycleIndex % 2; // Note: May want to auto-compute the bin size, but this is only used for coda weapons right now.
let binThisCycle;
if (manifest.isOneBinPerCycle) {
binThisCycle = cycleIndex % 2; // Note: May want to auto-compute the bin size, but this is only used for coda weapons right now.
}
for (const rawItem of manifest.items) {
if (rawItem.bin == binThisCycle) {
if (!manifest.isOneBinPerCycle || rawItem.bin == binThisCycle) {
offersToAdd.push(rawItem);
}
}
// For most vendors, the offers seem to roughly be in reverse order from the manifest. Coda weapons are an odd exception.
if (!manifest.isOneBinPerCycle) {
offersToAdd.reverse();
}
}
const cycleStart = cycleOffset + cycleIndex * cycleDuration;
for (const rawItem of offersToAdd) {
@ -394,17 +388,4 @@ if (isDev) {
) {
logger.warn(`self test failed for /Lotus/Types/Game/VendorManifests/Hubs/GuildAdvertisementVendorManifest`);
}
const pall = getVendorManifestByTypeName("/Lotus/Types/Game/VendorManifests/Hubs/IronwakeDondaVendorManifest")!
.VendorInfo.ItemManifest;
if (
pall.length != 5 ||
pall[0].StoreItem != "/Lotus/StoreItems/Types/Items/ShipDecos/HarrowQuestKeyOrnament" ||
pall[1].StoreItem != "/Lotus/StoreItems/Types/BoosterPacks/RivenModPack" ||
pall[2].StoreItem != "/Lotus/StoreItems/Types/StoreItems/CreditBundles/150000Credits" ||
pall[3].StoreItem != "/Lotus/StoreItems/Types/Items/MiscItems/Kuva" ||
pall[4].StoreItem != "/Lotus/StoreItems/Types/BoosterPacks/RivenModPack"
) {
logger.warn(`self test failed for /Lotus/Types/Game/VendorManifests/Hubs/IronwakeDondaVendorManifest`);
}
}

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@ -0,0 +1,125 @@
{
"VendorInfo": {
"_id": {
"$oid": "5dbb4c41e966f7886c3ce939"
},
"TypeName": "/Lotus/Types/Game/VendorManifests/Hubs/IronwakeDondaVendorManifest",
"ItemManifest": [
{
"StoreItem": "/Lotus/StoreItems/Types/Items/ShipDecos/HarrowQuestKeyOrnament",
"ItemPrices": [
{
"ItemCount": 25,
"ItemType": "/Lotus/Types/Items/MiscItems/PrimeBucks",
"ProductCategory": "MiscItems"
}
],
"Bin": "BIN_0",
"QuantityMultiplier": 1,
"Expiry": {
"$date": {
"$numberLong": "604800000"
}
},
"AllowMultipurchase": true,
"Id": {
"$oid": "66fd60b20ba592c4c95e945f"
}
},
{
"StoreItem": "/Lotus/StoreItems/Types/BoosterPacks/RivenModPack",
"ItemPrices": [
{
"ItemCount": 10,
"ItemType": "/Lotus/Types/Items/MiscItems/RivenFragment",
"ProductCategory": "MiscItems"
}
],
"Bin": "BIN_0",
"QuantityMultiplier": 1,
"Expiry": {
"$date": {
"$numberLong": "604800000"
}
},
"PurchaseQuantityLimit": 1,
"AllowMultipurchase": false,
"Id": {
"$oid": "66fd60b20ba592c4c95e9468"
}
},
{
"StoreItem": "/Lotus/StoreItems/Types/StoreItems/CreditBundles/150000Credits",
"ItemPrices": [
{
"ItemCount": 5,
"ItemType": "/Lotus/Types/Items/MiscItems/RivenFragment",
"ProductCategory": "MiscItems"
}
],
"Bin": "BIN_0",
"QuantityMultiplier": 1,
"Expiry": {
"$date": {
"$numberLong": "604800000"
}
},
"PurchaseQuantityLimit": 1,
"AllowMultipurchase": false,
"Id": {
"$oid": "66fd60b20ba592c4c95e9469"
}
},
{
"StoreItem": "/Lotus/StoreItems/Types/Items/MiscItems/Kuva",
"ItemPrices": [
{
"ItemCount": 10,
"ItemType": "/Lotus/Types/Items/MiscItems/RivenFragment",
"ProductCategory": "MiscItems"
}
],
"Bin": "BIN_0",
"QuantityMultiplier": 35000,
"Expiry": {
"$date": {
"$numberLong": "604800000"
}
},
"PurchaseQuantityLimit": 1,
"AllowMultipurchase": false,
"Id": {
"$oid": "66fd60b20ba592c4c95e946a"
}
},
{
"StoreItem": "/Lotus/StoreItems/Types/BoosterPacks/RivenModPack",
"ItemPrices": [
{
"ItemCount": 10,
"ItemType": "/Lotus/Types/Items/MiscItems/RivenFragment",
"ProductCategory": "MiscItems"
}
],
"Bin": "BIN_0",
"QuantityMultiplier": 1,
"Expiry": {
"$date": {
"$numberLong": "604800000"
}
},
"PurchaseQuantityLimit": 1,
"AllowMultipurchase": false,
"Id": {
"$oid": "66fd60b20ba592c4c95e946b"
}
}
],
"PropertyTextHash": "62B64A8065B7C0FA345895D4BC234621",
"Expiry": {
"$date": {
"$numberLong": "604800000"
}
}
}
}

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@ -176,56 +176,56 @@ dict = {
import_importNote: `Puedes proporcionar una respuesta de inventario completa o parcial (representación del cliente) aquí. Todos los campos compatibles con el importador <b>serán sobrescritos</b> en tu cuenta.`,
import_submit: `Enviar`,
upgrade_Equilibrium: `+|VAL|% de Energía al recoger salud, +|VAL|% de Salud al recoger energía`,
upgrade_MeleeCritDamage: `+|VAL|% de daño crítico cuerpo a cuerpo`,
upgrade_PrimaryStatusChance: `+|VAL|% de probabilidad de estado en armas primarias`,
upgrade_SecondaryCritChance: `+|VAL|% de probabilidad crítica en armas secundarias`,
upgrade_WarframeAbilityDuration: `+|VAL|% de duración de habilidades`,
upgrade_WarframeAbilityStrength: `+|VAL|% de fuerza de habilidades`,
upgrade_WarframeArmourMax: `+|VAL| de armadura`,
upgrade_WarframeBlastProc: `+|VAL| de escudos al infligir estado de explosión`,
upgrade_WarframeCastingSpeed: `+|VAL|% de velocidad de lanzamiento de habilidades`,
upgrade_WarframeCorrosiveDamageBoost: `+|VAL|% de daño de habilidades a enemigos con estado corrosivo`,
upgrade_WarframeCorrosiveStack: `Aumenta los acumuladores máximos de estado corrosivo en +|VAL|`,
upgrade_WarframeCritDamageBoost: `+|VAL|% de daño crítico cuerpo a cuerpo (se duplica con más de 500 de energía)`,
upgrade_WarframeElectricDamage: `+|VAL1|% de daño eléctrico en armas primarias (+|VAL2|% por fragmento adicional)`,
upgrade_WarframeElectricDamageBoost: `+|VAL|% de daño de habilidades a enemigos con estado eléctrico`,
upgrade_WarframeEnergyMax: `+|VAL| de energía máxima`,
upgrade_WarframeGlobeEffectEnergy: `+|VAL|% de efectividad de orbes de energía`,
upgrade_WarframeGlobeEffectHealth: `+|VAL|% de efectividad de orbes de salud`,
upgrade_WarframeHealthMax: `+|VAL| de salud máxima`,
upgrade_WarframeHPBoostFromImpact: `+|VAL1| de salud por enemigo eliminado con daño explosivo (máximo |VAL2| de salud)`,
upgrade_WarframeParkourVelocity: `+|VAL|% de velocidad de parkour`,
upgrade_WarframeRadiationDamageBoost: `+|VAL|% de daño de habilidades a enemigos con estado radiactivo`,
upgrade_WarframeRegen: `+|VAL| de regeneración de salud por segundo`,
upgrade_WarframeShieldMax: `+|VAL| de escudo`,
upgrade_WarframeStartingEnergy: `+|VAL|% de energía al reaparecer`,
upgrade_WarframeToxinDamage: `+|VAL|% de daño por efecto de estado tóxico`,
upgrade_WarframeToxinHeal: `+|VAL| de salud al dañar enemigos con estado tóxico`,
upgrade_WeaponCritBoostFromHeat: `+|VAL1|% de probabilidad crítica secundaria por enemigo afectado por calor eliminado (máx. |VAL2|%)`,
upgrade_AvatarAbilityRange: `+7.5% de alcance de habilidades`,
upgrade_AvatarAbilityEfficiency: `+5% de eficiencia de habilidades`,
upgrade_AvatarEnergyRegen: `+0.5 de regeneración de energía por segundo`,
upgrade_AvatarEnemyRadar: `+5m de radar de enemigos`,
upgrade_AvatarLootRadar: `+7m de radar de botín`,
upgrade_WeaponAmmoMax: `+15% de munición máxima`,
upgrade_EnemyArmorReductionAura: `-3% de armadura enemiga`,
upgrade_OnExecutionAmmo: `Recarga al 100% el cargador primario y secundario tras ejecución (Misericordia)`,
upgrade_OnExecutionHealthDrop: `100% de probabilidad de soltar un orbe de salud tras ejecución (Misericordia)`,
upgrade_OnExecutionEnergyDrop: `50% de probabilidad de soltar un orbe de energía tras ejecución (Misericordia)`,
upgrade_OnFailHackReset: `+50% de probabilidad de reintento al fallar un hackeo`,
upgrade_DamageReductionOnHack: `75% de reducción de daño al hackear`,
upgrade_OnExecutionReviveCompanion: `Las ejecuciones reducen el tiempo de recuperación del compañero en 15s`,
upgrade_OnExecutionParkourSpeed: `+60% de velocidad de parkour durante 15s tras una ejecución`,
upgrade_AvatarTimeLimitIncrease: `+|VAL|s al tiempo de hackeo`,
upgrade_ElectrifyOnHack: `Electrocuta a los enemigos en un radio de 20m al hackear`,
upgrade_OnExecutionTerrify: `50% de probabilidad de que enemigos en un radio de 15m entren en pánico por 8s tras una ejecución`,
upgrade_OnHackLockers: `Desbloquea 5 casilleros en un radio de 20m tras hackear`,
upgrade_OnExecutionBlind: `Ciega a los enemigos en un radio de 18m tras una ejecución`,
upgrade_OnExecutionDrainPower: `100% de probabilidad de que la siguiente habilidad tenga +50% de fuerza tras una ejecución`,
upgrade_OnHackSprintSpeed: `+75% de velocidad de carrera durante 15s después de hackear`,
upgrade_SwiftExecute: `Velocidad de ejecuciones aumentada en un 50%`,
upgrade_OnHackInvis: `Invisible durante 15 segundos después de hackear`,
upgrade_Equilibrium: `[UNTRANSLATED] +|VAL|% Energy from Health pickups, +|VAL|% Health from Energy pickups`,
upgrade_MeleeCritDamage: `[UNTRANSLATED] +|VAL|% Melee Critical Damage`,
upgrade_PrimaryStatusChance: `[UNTRANSLATED] +|VAL|% Primary Status Chance`,
upgrade_SecondaryCritChance: `[UNTRANSLATED] +|VAL|% Secondary Critical Chance`,
upgrade_WarframeAbilityDuration: `[UNTRANSLATED] +|VAL|% Ability Duration`,
upgrade_WarframeAbilityStrength: `[UNTRANSLATED] +|VAL|% Ability Strength`,
upgrade_WarframeArmourMax: `[UNTRANSLATED] +|VAL| Armor`,
upgrade_WarframeBlastProc: `[UNTRANSLATED] +|VAL| Shields on inflicting Blast Status`,
upgrade_WarframeCastingSpeed: `[UNTRANSLATED] +|VAL|% Casting Speed`,
upgrade_WarframeCorrosiveDamageBoost: `[UNTRANSLATED] +|VAL|% Ability Damage on enemies affected by Corrosion Status`,
upgrade_WarframeCorrosiveStack: `[UNTRANSLATED] Increase max stacks of Corrosion Status by +|VAL|`,
upgrade_WarframeCritDamageBoost: `[UNTRANSLATED] +|VAL|% Melee Critical Damage (Doubles over 500 Energy)`,
upgrade_WarframeElectricDamage: `[UNTRANSLATED] +|VAL1|% Primary Electricity Damage (+|VAL2|% per additional Shard)`,
upgrade_WarframeElectricDamageBoost: `[UNTRANSLATED] +|VAL|% Ability Damage on enemies affected by Electricity Status`,
upgrade_WarframeEnergyMax: `[UNTRANSLATED] +|VAL| Energy Max`,
upgrade_WarframeGlobeEffectEnergy: `[UNTRANSLATED] +|VAL|% Energy Orb Effectiveness`,
upgrade_WarframeGlobeEffectHealth: `[UNTRANSLATED] +|VAL|% Health Orb Effectiveness`,
upgrade_WarframeHealthMax: `[UNTRANSLATED] +|VAL| Health`,
upgrade_WarframeHPBoostFromImpact: `[UNTRANSLATED] +|VAL1| Health per enemy killed with Blast Damage (Max |VAL2| Health)`,
upgrade_WarframeParkourVelocity: `[UNTRANSLATED] +|VAL|% Parkour Velocity`,
upgrade_WarframeRadiationDamageBoost: `[UNTRANSLATED] +|VAL|% Ability Damage on enemies affected by Radiation Status`,
upgrade_WarframeRegen: `[UNTRANSLATED] +|VAL| Health Regen/s`,
upgrade_WarframeShieldMax: `[UNTRANSLATED] +|VAL| Shield`,
upgrade_WarframeStartingEnergy: `[UNTRANSLATED] +|VAL|% Energy on Spawn`,
upgrade_WarframeToxinDamage: `[UNTRANSLATED] +|VAL|% Toxin Status Effect Damage`,
upgrade_WarframeToxinHeal: `[UNTRANSLATED] +|VAL| Health on damaging enemies with Toxin Status`,
upgrade_WeaponCritBoostFromHeat: `[UNTRANSLATED] +|VAL1|% Secondary Critical Chance per Heat-affected enemy killed (Max |VAL2|%)`,
upgrade_AvatarAbilityRange: `[UNTRANSLATED] +7.5% Ability Range`,
upgrade_AvatarAbilityEfficiency: `[UNTRANSLATED] +5% Ability Efficiency`,
upgrade_AvatarEnergyRegen: `[UNTRANSLATED] +0.5 Energy Regen/s`,
upgrade_AvatarEnemyRadar: `[UNTRANSLATED] +5m Enemy Radar`,
upgrade_AvatarLootRadar: `[UNTRANSLATED] +7m Loot Radar`,
upgrade_WeaponAmmoMax: `[UNTRANSLATED] +15% Ammo Max`,
upgrade_EnemyArmorReductionAura: `[UNTRANSLATED] -3% Enemy Armor`,
upgrade_OnExecutionAmmo: `[UNTRANSLATED] 100% Primary and Secondary Magazine Refill on Mercy`,
upgrade_OnExecutionHealthDrop: `[UNTRANSLATED] 100% chance to drop a Health Orb on Mercy`,
upgrade_OnExecutionEnergyDrop: `[UNTRANSLATED] 50% chance to drop an Energy Orb on Mercy`,
upgrade_OnFailHackReset: `[UNTRANSLATED] +50% to retry on Hacking failure`,
upgrade_DamageReductionOnHack: `[UNTRANSLATED] 75% Damage Reduction while Hacking`,
upgrade_OnExecutionReviveCompanion: `[UNTRANSLATED] Mercy Kills reduce Companion Recovery by 15s`,
upgrade_OnExecutionParkourSpeed: `[UNTRANSLATED] +60% Parkour Speed after a Mercy for 15s`,
upgrade_AvatarTimeLimitIncrease: `[UNTRANSLATED] s to Hacking`,
upgrade_ElectrifyOnHack: `[UNTRANSLATED] Shock enemies within 20m while Hacking`,
upgrade_OnExecutionTerrify: `[UNTRANSLATED] 50% chance for enemies within 15m to cower in fear for 8 seconds on Mercy`,
upgrade_OnHackLockers: `[UNTRANSLATED] Unlock 5 lockers within 20m after Hacking`,
upgrade_OnExecutionBlind: `[UNTRANSLATED] Blind enemies within 18m on Mercy`,
upgrade_OnExecutionDrainPower: `[UNTRANSLATED] 100% chance for next ability cast to gain +50% Ability Strength on Mercy`,
upgrade_OnHackSprintSpeed: `[UNTRANSLATED] +75% Sprint Speed for 15s after Hacking`,
upgrade_SwiftExecute: `[UNTRANSLATED] Speed of Mercy Kills increased by 50%`,
upgrade_OnHackInvis: `[UNTRANSLATED] Invisible for 15 seconds after hacking`,
prettier_sucks_ass: ``
};