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20 changed files with 148 additions and 207 deletions

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@ -13,6 +13,11 @@
"skipTutorial": false,
"skipAllDialogue": false,
"unlockAllScans": false,
"infiniteCredits": false,
"infinitePlatinum": false,
"infiniteEndo": false,
"infiniteRegalAya": false,
"infiniteHelminthMaterials": false,
"claimingBlueprintRefundsIngredients": false,
"dontSubtractPurchaseCreditCost": false,
"dontSubtractPurchasePlatinumCost": false,

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@ -3,6 +3,7 @@ import { getAccountIdForRequest } from "@/src/services/loginService";
import { RequestHandler } from "express";
import { IInventoryClient, IUpgradeClient } from "@/src/types/inventoryTypes/inventoryTypes";
import { addMods, getInventory } from "@/src/services/inventoryService";
import { config } from "@/src/services/configService";
export const artifactsController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
@ -33,10 +34,10 @@ export const artifactsController: RequestHandler = async (req, res) => {
addMods(inventory, [{ ItemType, ItemCount: -1 }]);
}
if (!inventory.infiniteCredits) {
if (!config.infiniteCredits) {
inventory.RegularCredits -= Cost;
}
if (!inventory.infiniteEndo) {
if (!config.infiniteEndo) {
inventory.FusionPoints -= FusionPointCost;
}

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@ -1,4 +1,5 @@
import { RequestHandler } from "express";
import { config } from "@/src/services/configService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { getInventory } from "@/src/services/inventoryService";
@ -8,7 +9,7 @@ export const creditsController: RequestHandler = async (req, res) => {
getAccountIdForRequest(req),
getInventory(
req.query.accountId as string,
"RegularCredits TradesRemaining PremiumCreditsFree PremiumCredits infiniteCredits infinitePlatinum"
"RegularCredits TradesRemaining PremiumCreditsFree PremiumCredits"
)
])
)[1];
@ -20,10 +21,10 @@ export const creditsController: RequestHandler = async (req, res) => {
PremiumCredits: inventory.PremiumCredits
};
if (inventory.infiniteCredits) {
if (config.infiniteCredits) {
response.RegularCredits = 999999999;
}
if (inventory.infinitePlatinum) {
if (config.infinitePlatinum) {
response.PremiumCreditsFree = 0;
response.PremiumCredits = 999999999;
}

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@ -15,6 +15,7 @@ import { getRecipe } from "@/src/services/itemDataService";
import { toMongoDate, version_compare } from "@/src/helpers/inventoryHelpers";
import { logger } from "@/src/utils/logger";
import { colorToShard } from "@/src/helpers/shardHelper";
import { config } from "@/src/services/configService";
import {
addInfestedFoundryXP,
applyCheatsToInfestedFoundry,
@ -72,7 +73,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
addMiscItems(inventory, miscItemChanges);
// consume resources
if (!inventory.infiniteHelminthMaterials) {
if (!config.infiniteHelminthMaterials) {
let type: string;
let count: number;
if (account.BuildLabel && version_compare(account.BuildLabel, "2025.05.20.10.18") < 0) {
@ -98,7 +99,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
await inventory.save();
const infestedFoundry = inventory.toJSON<IInventoryClient>().InfestedFoundry!;
applyCheatsToInfestedFoundry(inventory, infestedFoundry);
applyCheatsToInfestedFoundry(infestedFoundry);
res.json({
InventoryChanges: {
MiscItems: miscItemChanges,
@ -128,14 +129,13 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
case "c": {
// consume items
const inventory = await getInventory(account._id.toString());
if (inventory.infiniteHelminthMaterials) {
if (config.infiniteHelminthMaterials) {
res.status(400).end();
return;
}
const request = getJSONfromString<IHelminthFeedRequest>(String(req.body));
const inventory = await getInventory(account._id.toString());
inventory.InfestedFoundry ??= {};
inventory.InfestedFoundry.Resources ??= [];
@ -240,7 +240,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
}
await inventory.save();
const infestedFoundry = inventory.toJSON<IInventoryClient>().InfestedFoundry!;
applyCheatsToInfestedFoundry(inventory, infestedFoundry);
applyCheatsToInfestedFoundry(infestedFoundry);
res.json({
InventoryChanges: {
InfestedFoundry: infestedFoundry
@ -254,7 +254,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
const request = getJSONfromString<IHelminthSubsumeRequest>(String(req.body));
const inventory = await getInventory(account._id.toString());
const recipe = getRecipe(request.Recipe)!;
if (!inventory.infiniteHelminthMaterials) {
if (!config.infiniteHelminthMaterials) {
for (const ingredient of recipe.secretIngredients!) {
const resource = inventory.InfestedFoundry!.Resources!.find(x => x.ItemType == ingredient.ItemType);
if (resource) {
@ -280,7 +280,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
freeUpSlot(inventory, InventorySlot.SUITS);
await inventory.save();
const infestedFoundry = inventory.toJSON<IInventoryClient>().InfestedFoundry!;
applyCheatsToInfestedFoundry(inventory, infestedFoundry);
applyCheatsToInfestedFoundry(infestedFoundry);
res.json({
InventoryChanges: {
Recipes: recipeChanges,
@ -307,7 +307,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
const recipeChanges = handleSubsumeCompletion(inventory);
await inventory.save();
const infestedFoundry = inventory.toJSON<IInventoryClient>().InfestedFoundry!;
applyCheatsToInfestedFoundry(inventory, infestedFoundry);
applyCheatsToInfestedFoundry(infestedFoundry);
res.json({
InventoryChanges: {
...currencyChanges,
@ -328,7 +328,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
suit.UpgradesExpiry = upgradesExpiry;
const recipeChanges = addInfestedFoundryXP(inventory.InfestedFoundry!, 4800_00);
addRecipes(inventory, recipeChanges);
if (!inventory.infiniteHelminthMaterials) {
if (!config.infiniteHelminthMaterials) {
for (let i = 0; i != request.ResourceTypes.length; ++i) {
inventory.InfestedFoundry!.Resources!.find(x => x.ItemType == request.ResourceTypes[i])!.Count -=
request.ResourceCosts[i];
@ -338,7 +338,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
inventory.InfestedFoundry!.InvigorationsApplied += 1;
await inventory.save();
const infestedFoundry = inventory.toJSON<IInventoryClient>().InfestedFoundry!;
applyCheatsToInfestedFoundry(inventory, infestedFoundry);
applyCheatsToInfestedFoundry(infestedFoundry);
res.json({
SuitId: request.SuitId,
OffensiveUpgrade: request.OffensiveUpgradeType,

View File

@ -295,17 +295,17 @@ export const getInventoryResponse = async (
};
}
if (inventory.infiniteCredits) {
if (config.infiniteCredits) {
inventoryResponse.RegularCredits = 999999999;
}
if (inventory.infinitePlatinum) {
if (config.infinitePlatinum) {
inventoryResponse.PremiumCreditsFree = 0;
inventoryResponse.PremiumCredits = 999999999;
}
if (inventory.infiniteEndo) {
if (config.infiniteEndo) {
inventoryResponse.FusionPoints = 999999999;
}
if (inventory.infiniteRegalAya) {
if (config.infiniteRegalAya) {
inventoryResponse.PrimeTokens = 999999999;
}
@ -450,7 +450,7 @@ export const getInventoryResponse = async (
}
if (inventoryResponse.InfestedFoundry) {
applyCheatsToInfestedFoundry(inventory, inventoryResponse.InfestedFoundry);
applyCheatsToInfestedFoundry(inventoryResponse.InfestedFoundry);
}
// Set 2FA enabled so trading post can be used

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@ -7,6 +7,7 @@ import { addMiscItems, addRecipes, getInventory, updateCurrency } from "@/src/se
import { getRecipeByResult } from "@/src/services/itemDataService";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { addInfestedFoundryXP, applyCheatsToInfestedFoundry } from "@/src/services/infestedFoundryService";
import { config } from "@/src/services/configService";
import { sendWsBroadcastTo } from "@/src/services/wsService";
import { EquipmentFeatures, IEquipmentDatabase } from "@/src/types/equipmentTypes";
@ -51,7 +52,7 @@ export const upgradesController: RequestHandler = async (req, res) => {
const recipe = getRecipeByResult(operation.UpgradeRequirement)!;
for (const ingredient of recipe.ingredients) {
totalPercentagePointsConsumed += ingredient.ItemCount / 10;
if (!inventory.infiniteHelminthMaterials) {
if (!config.infiniteHelminthMaterials) {
inventory.InfestedFoundry!.Resources!.find(x => x.ItemType == ingredient.ItemType)!.Count -=
ingredient.ItemCount;
}
@ -68,7 +69,7 @@ export const upgradesController: RequestHandler = async (req, res) => {
inventoryChanges.Recipes = recipeChanges;
inventoryChanges.InfestedFoundry = inventory.toJSON<IInventoryClient>().InfestedFoundry;
applyCheatsToInfestedFoundry(inventory, inventoryChanges.InfestedFoundry!);
applyCheatsToInfestedFoundry(inventoryChanges.InfestedFoundry!);
} else
switch (operation.UpgradeRequirement) {
case "/Lotus/Types/Items/MiscItems/OrokinReactor":

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@ -1,18 +0,0 @@
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { IAccountCheats } from "@/src/types/inventoryTypes/inventoryTypes";
import { RequestHandler } from "express";
export const setAccountCheatController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const payload = req.body as ISetAccountCheatRequest;
const inventory = await getInventory(accountId, payload.key);
inventory[payload.key] = payload.value;
await inventory.save();
res.end();
};
interface ISetAccountCheatRequest {
key: keyof IAccountCheats;
value: boolean;
}

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@ -22,11 +22,8 @@ export interface INemesisManifest {
ephemeraTypes?: Record<TInnateDamageTag, string>;
firstKillReward: string;
firstConvertReward: string;
killMessageSubject: string;
killMessageBody: string;
convertMessageSubject: string;
convertMessageBody: string;
convertMessageIcon: string;
messageTitle: string;
messageBody: string;
minBuild: string;
}
@ -60,11 +57,8 @@ class KuvaLichManifest implements INemesisManifest {
};
firstKillReward = "/Lotus/StoreItems/Upgrades/Skins/Clan/LichKillerBadgeItem";
firstConvertReward = "/Lotus/StoreItems/Upgrades/Skins/Sigils/KuvaLichSigil";
killMessageSubject = "/Lotus/Language/Inbox/VanquishKuvaMsgTitle";
killMessageBody = "/Lotus/Language/Inbox/VanquishLichMsgBody";
convertMessageSubject = "/Lotus/Language/Kingpins/InboxKuvaConvertedSubject";
convertMessageBody = "/Lotus/Language/Kingpins/InboxKuvaConvertedBody";
convertMessageIcon = "/Lotus/Interface/Graphics/WorldStatePanel/Grineer.png";
messageTitle = "/Lotus/Language/Inbox/VanquishKuvaMsgTitle";
messageBody = "/Lotus/Language/Inbox/VanquishLichMsgBody";
minBuild = "2019.10.31.22.42"; // 26.0.0
}
@ -137,11 +131,8 @@ class LawyerManifest implements INemesisManifest {
};
firstKillReward = "/Lotus/StoreItems/Upgrades/Skins/Clan/CorpusLichBadgeItem";
firstConvertReward = "/Lotus/StoreItems/Upgrades/Skins/Sigils/CorpusLichSigil";
killMessageSubject = "/Lotus/Language/Inbox/VanquishLawyerMsgTitle";
killMessageBody = "/Lotus/Language/Inbox/VanquishLichMsgBody";
convertMessageSubject = "/Lotus/Language/Kingpins/InboxSisterConvertedSubject";
convertMessageBody = "/Lotus/Language/Kingpins/InboxSisterConvertedBody";
convertMessageIcon = "/Lotus/Interface/Graphics/WorldStatePanel/Corpus.png";
messageTitle = "/Lotus/Language/Inbox/VanquishLawyerMsgTitle";
messageBody = "/Lotus/Language/Inbox/VanquishLichMsgBody";
minBuild = "2021.07.05.17.03"; // 30.5.0
}
@ -175,11 +166,8 @@ class InfestedLichManfest implements INemesisManifest {
ephemeraChance = 0;
firstKillReward = "/Lotus/StoreItems/Upgrades/Skins/Sigils/InfLichVanquishedSigil";
firstConvertReward = "/Lotus/StoreItems/Upgrades/Skins/Sigils/InfLichConvertedSigil";
killMessageSubject = "/Lotus/Language/Inbox/VanquishBandMsgTitle";
killMessageBody = "/Lotus/Language/Inbox/VanquishBandMsgBody";
convertMessageSubject = "/Lotus/Language/Kingpins/InboxBandConvertedSubject";
convertMessageBody = "/Lotus/Language/Kingpins/InboxBandConvertedBody";
convertMessageIcon = "/Lotus/Interface/Graphics/WorldStatePanel/Infested.png";
messageTitle = "/Lotus/Language/Inbox/VanquishBandMsgTitle";
messageBody = "/Lotus/Language/Inbox/VanquishBandMsgBody";
minBuild = "2025.03.18.09.51"; // 38.5.0
}

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@ -1,17 +1,5 @@
import { SlotPurchase, SlotPurchaseName } from "@/src/types/purchaseTypes";
export const slotPurchaseNameToSlotName: SlotPurchase = {
SuitSlotItem: { name: "SuitBin", purchaseQuantity: 1 },
TwoSentinelSlotItem: { name: "SentinelBin", purchaseQuantity: 2 },
TwoWeaponSlotItem: { name: "WeaponBin", purchaseQuantity: 2 },
SpaceSuitSlotItem: { name: "SpaceSuitBin", purchaseQuantity: 1 },
TwoSpaceWeaponSlotItem: { name: "SpaceWeaponBin", purchaseQuantity: 2 },
MechSlotItem: { name: "MechBin", purchaseQuantity: 1 },
TwoOperatorWeaponSlotItem: { name: "OperatorAmpBin", purchaseQuantity: 2 },
RandomModSlotItem: { name: "RandomModBin", purchaseQuantity: 3 },
TwoCrewShipSalvageSlotItem: { name: "CrewShipSalvageBin", purchaseQuantity: 2 },
CrewMemberSlotItem: { name: "CrewMemberBin", purchaseQuantity: 1 }
};
import { slotPurchaseNameToSlotName } from "@/src/services/purchaseService";
import { SlotPurchaseName } from "@/src/types/purchaseTypes";
export const isSlotPurchaseName = (slotPurchaseName: string): slotPurchaseName is SlotPurchaseName => {
return slotPurchaseName in slotPurchaseNameToSlotName;

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@ -1425,14 +1425,6 @@ const hubNpcCustomizationSchema = new Schema<IHubNpcCustomization>(
const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
{
accountOwnerId: Schema.Types.ObjectId,
// SNS account cheats
infiniteCredits: Boolean,
infinitePlatinum: Boolean,
infiniteEndo: Boolean,
infiniteRegalAya: Boolean,
infiniteHelminthMaterials: Boolean,
SubscribedToEmails: { type: Number, default: 0 },
SubscribedToEmailsPersonalized: { type: Number, default: 0 },
RewardSeed: BigInt,

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@ -28,7 +28,6 @@ import { setBoosterController } from "@/src/controllers/custom/setBoosterControl
import { updateFingerprintController } from "@/src/controllers/custom/updateFingerprintController";
import { changeModularPartsController } from "@/src/controllers/custom/changeModularPartsController";
import { editSuitInvigorationUpgradeController } from "@/src/controllers/custom/editSuitInvigorationUpgradeController";
import { setAccountCheatController } from "@/src/controllers/custom/setAccountCheatController";
import { getConfigController, setConfigController } from "@/src/controllers/custom/configController";
@ -62,7 +61,6 @@ customRouter.post("/setBooster", setBoosterController);
customRouter.post("/updateFingerprint", updateFingerprintController);
customRouter.post("/changeModularParts", changeModularPartsController);
customRouter.post("/editSuitInvigorationUpgrade", editSuitInvigorationUpgradeController);
customRouter.post("/setAccountCheat", setAccountCheatController);
customRouter.post("/getConfig", getConfigController);
customRouter.post("/setConfig", setConfigController);

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@ -20,6 +20,11 @@ export interface IConfig {
skipTutorial?: boolean;
skipAllDialogue?: boolean;
unlockAllScans?: boolean;
infiniteCredits?: boolean;
infinitePlatinum?: boolean;
infiniteEndo?: boolean;
infiniteRegalAya?: boolean;
infiniteHelminthMaterials?: boolean;
claimingBlueprintRefundsIngredients?: boolean;
dontSubtractPurchaseCreditCost?: boolean;
dontSubtractPurchasePlatinumCost?: boolean;

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@ -1,11 +1,8 @@
import { ExportRecipes } from "warframe-public-export-plus";
import { TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
import {
IAccountCheats,
IInfestedFoundryClient,
IInfestedFoundryDatabase
} from "@/src/types/inventoryTypes/inventoryTypes";
import { IInfestedFoundryClient, IInfestedFoundryDatabase } from "@/src/types/inventoryTypes/inventoryTypes";
import { addRecipes } from "@/src/services/inventoryService";
import { config } from "@/src/services/configService";
import { ITypeCount } from "@/src/types/commonTypes";
export const addInfestedFoundryXP = (infestedFoundry: IInfestedFoundryDatabase, delta: number): ITypeCount[] => {
@ -100,8 +97,8 @@ export const handleSubsumeCompletion = (inventory: TInventoryDatabaseDocument):
return recipeChanges;
};
export const applyCheatsToInfestedFoundry = (cheats: IAccountCheats, infestedFoundry: IInfestedFoundryClient): void => {
if (cheats.infiniteHelminthMaterials) {
export const applyCheatsToInfestedFoundry = (infestedFoundry: IInfestedFoundryClient): void => {
if (config.infiniteHelminthMaterials) {
infestedFoundry.Resources = [
{ ItemType: "/Lotus/Types/Items/InfestedFoundry/HelminthCalx", Count: 1000 },
{ ItemType: "/Lotus/Types/Items/InfestedFoundry/HelminthBiotics", Count: 1000 },

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@ -1201,8 +1201,8 @@ export const updateSlots = (
}
};
const isCurrencyTracked = (inventory: TInventoryDatabaseDocument, usePremium: boolean): boolean => {
return usePremium ? !inventory.infinitePlatinum : !inventory.infiniteCredits;
const isCurrencyTracked = (usePremium: boolean): boolean => {
return usePremium ? !config.infinitePlatinum : !config.infiniteCredits;
};
export const updateCurrency = (
@ -1211,7 +1211,7 @@ export const updateCurrency = (
usePremium: boolean,
inventoryChanges: IInventoryChanges = {}
): IInventoryChanges => {
if (price != 0 && isCurrencyTracked(inventory, usePremium)) {
if (price != 0 && isCurrencyTracked(usePremium)) {
if (usePremium) {
if (inventory.PremiumCreditsFree > 0) {
const premiumCreditsFreeDelta = Math.min(price, inventory.PremiumCreditsFree) * -1;

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@ -841,10 +841,11 @@ export const addMissionInventoryUpdates = async (
}
}
if (value.killed) {
await createMessage(inventory.accountOwnerId, [
{
sndr: value.killed ? "/Lotus/Language/Bosses/Ordis" : value.nemesisName,
msg: value.killed ? manifest.killMessageBody : manifest.convertMessageBody,
sndr: "/Lotus/Language/Bosses/Ordis",
msg: manifest.messageBody,
arg: [
{
Key: "LICH_NAME",
@ -854,11 +855,12 @@ export const addMissionInventoryUpdates = async (
att: att,
countedAtt: countedAtt,
attVisualOnly: true,
sub: value.killed ? manifest.killMessageSubject : manifest.convertMessageSubject,
icon: value.killed ? "/Lotus/Interface/Icons/Npcs/Ordis.png" : manifest.convertMessageIcon,
sub: manifest.messageTitle,
icon: "/Lotus/Interface/Icons/Npcs/Ordis.png",
highPriority: true
}
]);
}
inventory.Nemesis = undefined;
}

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@ -1,4 +1,4 @@
import { parseSlotPurchaseName, slotPurchaseNameToSlotName } from "@/src/helpers/purchaseHelpers";
import { parseSlotPurchaseName } from "@/src/helpers/purchaseHelpers";
import { getSubstringFromKeyword } from "@/src/helpers/stringHelpers";
import {
addBooster,
@ -14,6 +14,7 @@ import { IMiscItem } from "@/src/types/inventoryTypes/inventoryTypes";
import {
IPurchaseRequest,
IPurchaseResponse,
SlotPurchase,
IInventoryChanges,
PurchaseSource,
IPurchaseParams
@ -327,7 +328,7 @@ export const handlePurchase = async (
purchaseResponse.InventoryChanges.MiscItems ??= [];
purchaseResponse.InventoryChanges.MiscItems.push(invItem);
}
} else if (!inventory.infiniteRegalAya) {
} else if (!config.infiniteRegalAya) {
inventory.PrimeTokens -= offer.PrimePrice! * purchaseRequest.PurchaseParams.Quantity;
purchaseResponse.InventoryChanges.PrimeTokens ??= 0;
@ -471,6 +472,19 @@ export const handleStoreItemAcquisition = async (
return purchaseResponse;
};
export const slotPurchaseNameToSlotName: SlotPurchase = {
SuitSlotItem: { name: "SuitBin", purchaseQuantity: 1 },
TwoSentinelSlotItem: { name: "SentinelBin", purchaseQuantity: 2 },
TwoWeaponSlotItem: { name: "WeaponBin", purchaseQuantity: 2 },
SpaceSuitSlotItem: { name: "SpaceSuitBin", purchaseQuantity: 1 },
TwoSpaceWeaponSlotItem: { name: "SpaceWeaponBin", purchaseQuantity: 2 },
MechSlotItem: { name: "MechBin", purchaseQuantity: 1 },
TwoOperatorWeaponSlotItem: { name: "OperatorAmpBin", purchaseQuantity: 2 },
RandomModSlotItem: { name: "RandomModBin", purchaseQuantity: 3 },
TwoCrewShipSalvageSlotItem: { name: "CrewShipSalvageBin", purchaseQuantity: 2 },
CrewMemberSlotItem: { name: "CrewMemberBin", purchaseQuantity: 1 }
};
// // extra = everything above the base +2 slots (depending on slot type)
// // new slot above base = extra + 1 and slots +1
// // new frame = slots -1

View File

@ -19,15 +19,6 @@ export type InventoryDatabaseEquipment = {
[_ in TEquipmentKey]: IEquipmentDatabase[];
};
// Fields specific to SNS
export interface IAccountCheats {
infiniteCredits?: boolean;
infinitePlatinum?: boolean;
infiniteEndo?: boolean;
infiniteRegalAya?: boolean;
infiniteHelminthMaterials?: boolean;
}
export interface IInventoryDatabase
extends Omit<
IInventoryClient,
@ -70,8 +61,7 @@ export interface IInventoryDatabase
| "PersonalGoalProgress"
| TEquipmentKey
>,
InventoryDatabaseEquipment,
IAccountCheats {
InventoryDatabaseEquipment {
accountOwnerId: Types.ObjectId;
Created: Date;
TrainingDate: Date;

View File

@ -663,6 +663,26 @@
<input class="form-check-input" type="checkbox" id="unlockAllScans" />
<label class="form-check-label" for="unlockAllScans" data-loc="cheats_unlockAllScans"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infiniteCredits" />
<label class="form-check-label" for="infiniteCredits" data-loc="cheats_infiniteCredits"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infinitePlatinum" />
<label class="form-check-label" for="infinitePlatinum" data-loc="cheats_infinitePlatinum"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infiniteEndo" />
<label class="form-check-label" for="infiniteEndo" data-loc="cheats_infiniteEndo"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infiniteRegalAya" />
<label class="form-check-label" for="infiniteRegalAya" data-loc="cheats_infiniteRegalAya"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infiniteHelminthMaterials" />
<label class="form-check-label" for="infiniteHelminthMaterials" data-loc="cheats_infiniteHelminthMaterials"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="claimingBlueprintRefundsIngredients" />
<label class="form-check-label" for="claimingBlueprintRefundsIngredients" data-loc="cheats_claimingBlueprintRefundsIngredients"></label>
@ -871,28 +891,8 @@
<div class="col-md-6">
<div class="card mb-3">
<h5 class="card-header" data-loc="cheats_account"></h5>
<div class="card-body" id="account-cheats">
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infiniteCredits" />
<label class="form-check-label" for="infiniteCredits" data-loc="cheats_infiniteCredits"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infinitePlatinum" />
<label class="form-check-label" for="infinitePlatinum" data-loc="cheats_infinitePlatinum"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infiniteEndo" />
<label class="form-check-label" for="infiniteEndo" data-loc="cheats_infiniteEndo"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infiniteRegalAya" />
<label class="form-check-label" for="infiniteRegalAya" data-loc="cheats_infiniteRegalAya"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infiniteHelminthMaterials" />
<label class="form-check-label" for="infiniteHelminthMaterials" data-loc="cheats_infiniteHelminthMaterials"></label>
</div>
<div class="mt-2 mb-2 d-flex flex-wrap gap-2">
<div class="card-body">
<div class="mb-2 d-flex flex-wrap gap-2">
<button class="btn btn-primary" onclick="debounce(doUnlockAllMissions);" data-loc="cheats_unlockAllMissions"></button>
<button class="btn btn-primary" onclick="debounce(markAllAsRead);" data-loc="cheats_markAllAsRead"></button>
<button class="btn btn-primary" onclick="doUnlockAllFocusSchools();" data-loc="cheats_unlockAllFocusSchools"></button>

View File

@ -605,8 +605,6 @@ function fetchItemList() {
}
fetchItemList();
const accountCheats = document.querySelectorAll("#account-cheats input[id]");
// Assumes that caller revalidates authz
function updateInventory() {
const req = $.get("/api/inventory.php?" + window.authz + "&xpBasedLevelCapDisabled=1");
@ -1475,10 +1473,6 @@ function updateInventory() {
}
document.getElementById("Boosters-list").appendChild(tr);
});
for (const elm of accountCheats) {
elm.checked = !!data[elm.id];
}
});
});
}
@ -2115,8 +2109,6 @@ function doAcquireModMax() {
alert("doAcquireModMax: " + uniqueName);
}
// Cheats route
const uiConfigs = [...$(".config-form input[id], .config-form select[id]")].map(x => x.id);
for (const id of uiConfigs) {
@ -2201,6 +2193,8 @@ function doSaveConfigStringArray(id) {
});
}
// Cheats route
single.getRoute("/webui/cheats").on("beforeload", function () {
let interval;
interval = setInterval(() => {
@ -2312,23 +2306,6 @@ function doIntrinsicsUnlockAll() {
});
}
document.querySelectorAll("#account-cheats input[type=checkbox]").forEach(elm => {
elm.onchange = function () {
revalidateAuthz().then(() => {
$.post({
url: "/custom/setAccountCheat?" + window.authz /*+ "&wsid=" + wsid*/,
contentType: "application/json",
data: JSON.stringify({
key: elm.id,
value: elm.checked
})
});
});
};
});
// Mods route
function doAddAllMods() {
let modsAll = new Set();
for (const child of document.getElementById("datalist-mods").children) {

View File

@ -36,7 +36,7 @@ dict = {
code_succRemoved: `Eliminado exitosamente.`,
code_buffsNumber: `Cantidad de mejoras`,
code_cursesNumber: `Cantidad de maldiciones`,
code_rerollsNumber: `Cantidad de rerolls`,
code_rerollsNumber: `Cantidad de reintentos`,
code_viewStats: `Ver estadísticas`,
code_rank: `Rango`,
code_rankUp: `Subir de rango`,
@ -121,11 +121,11 @@ dict = {
currency_PrimeTokens: `Aya Real`,
currency_owned: `Tienes |COUNT|.`,
detailedView_archonShardsLabel: `Ranuras de Fragmento de Arconte`,
detailedView_archonShardsLabel: `Ranuras de Fragmento de Archón`,
detailedView_archonShardsDescription: `Puedes usar estas ranuras ilimitadas para aplicar una amplia variedad de mejoras`,
detailedView_archonShardsDescription2: `Ten en cuenta que cada fragmento de arconte tarda un poco en aplicarse al cargar`,
detailedView_valenceBonusLabel: `Bonus de Valéncia`,
detailedView_valenceBonusDescription: `Puedes establecer o quitar el bonus de valencia de tu arma.`,
detailedView_archonShardsDescription2: `Ten en cuenta que cada fragmento de archón tarda un poco en aplicarse al cargar`,
detailedView_valenceBonusLabel: `Bônus de Valência`,
detailedView_valenceBonusDescription: `Puedes establecer o quitar el bono de valencia de tu arma.`,
detailedView_modularPartsLabel: `Cambiar partes modulares`,
detailedView_suitInvigorationLabel: `Vigorización de Warframe`,
detailedView_loadoutLabel: `Equipamientos`,
@ -156,7 +156,7 @@ dict = {
invigorations_defensiveLabel: `Mejora Defensiva`,
invigorations_expiryLabel: `Caducidad de Mejoras (opcional)`,
abilityOverride_label: `Intercambio de Habilidad`,
abilityOverride_label: `Anulación de Habilidad`,
abilityOverride_onSlot: `en el espacio`,
mods_addRiven: `Agregar Agrietado`,
@ -180,18 +180,18 @@ dict = {
cheats_infiniteEndo: `Endo infinito`,
cheats_infiniteRegalAya: `Aya Real infinita`,
cheats_infiniteHelminthMaterials: `Materiales Helminto infinitos`,
cheats_claimingBlueprintRefundsIngredients: `Reclamar planos devuelve los ingredientes`,
cheats_dontSubtractPurchaseCreditCost: `No restar costo en créditos al comprar`,
cheats_dontSubtractPurchasePlatinumCost: `No restar costo en platino al comprar`,
cheats_dontSubtractPurchaseItemCost: `No restar costo de ítem al comprar`,
cheats_dontSubtractPurchaseStandingCost: `No restar costo en reputación al comprar`,
cheats_claimingBlueprintRefundsIngredients: `Reclamar ingredientes devueltos por planos`,
cheats_dontSubtractPurchaseCreditCost: `No restar costo en créditos de la compra`,
cheats_dontSubtractPurchasePlatinumCost: `No restar costo en platino de la compra`,
cheats_dontSubtractPurchaseItemCost: `No restar costo de ítem en la compra`,
cheats_dontSubtractPurchaseStandingCost: `No restar costo en reputación de la compra`,
cheats_dontSubtractVoidTraces: `No descontar vestigios del Vacío`,
cheats_dontSubtractConsumables: `No restar consumibles`,
cheats_unlockAllShipFeatures: `Desbloquear todas las funciones de nave`,
cheats_unlockAllShipDecorations: `Desbloquear todas las decoraciones de nave`,
cheats_unlockAllFlavourItems: `Desbloquear todos los <abbr title="Conjuntos de animaciones, glifos, paletas, etc.">ítems estéticos</abbr>`,
cheats_unlockAllSkins: `Desbloquear todas las skins`,
cheats_unlockAllCapturaScenes: `Desbloquear todas las escenas de Captura`,
cheats_unlockAllSkins: `Desbloquear todas las apariencias`,
cheats_unlockAllCapturaScenes: `Desbloquear todas las escenas Captura`,
cheats_unlockAllDecoRecipes: `Desbloquear todas las recetas decorativas del dojo`,
cheats_universalPolarityEverywhere: `Polaridad universal en todas partes`,
cheats_unlockDoubleCapacityPotatoesEverywhere: `Patatas en todas partes`,
@ -208,7 +208,7 @@ dict = {
cheats_baroAlwaysAvailable: `Baro siempre disponible`,
cheats_baroFullyStocked: `Baro con stock completo`,
cheats_syndicateMissionsRepeatable: `Misiones de sindicato rejugables`,
cheats_unlockAllProfitTakerStages: `Desbloquea todas las etapas del Roba-ganancias`,
cheats_unlockAllProfitTakerStages: `Deslobquea todas las etapas del Roba-ganancias`,
cheats_instantFinishRivenChallenge: `Terminar desafío de agrietado inmediatamente`,
cheats_instantResourceExtractorDrones: `Drones de extracción de recursos instantáneos`,
cheats_noResourceExtractorDronesDamage: `Sin daño a los drones extractores de recursos`,
@ -249,17 +249,17 @@ dict = {
worldState_ghoulEmergence: `Purga de Gules`,
worldState_plagueStar: `Estrella Infestada`,
worldState_dogDays: `Canícula`,
worldState_dogDaysRewards: `Recompensas de Canícula`,
worldState_dogDaysRewards: `[UNTRANSLATED] Dog Days Rewards`,
worldState_wolfHunt: `Cacería del Lobo (2025)`,
worldState_longShadow: `Sombra Prolongada`,
worldState_hallowedFlame: `Llama Sagrada`,
worldState_hallowedNightmares: `Pesadillas Sagradas`,
worldState_hallowedNightmaresRewards: `Recompensas de Pesadillas Sagradas`,
worldState_hallowedNightmares: `Pesadillas sagradas`,
worldState_hallowedNightmaresRewards: `[UNTRANSLATED] Hallowed Nightmares Rewards`,
worldState_proxyRebellion: `Rebelión Proxy`,
worldState_proxyRebellionRewards: `Recompensas de Rebelión Proxy`,
worldState_from_year: `de |YEAR|`,
worldState_pre_year: `antes de |YEAR|`,
worldState_incompatibleWith: `No compatible con:`,
worldState_proxyRebellionRewards: `[UNTRANSLATED] Proxy Rebellion Rewards`,
worldState_from_year: `[UNTRANSLATED] from |YEAR|`,
worldState_pre_year: `[UNTRANSLATED] pre |YEAR|`,
worldState_incompatibleWith: `[UNTRANSLATED] Incompatible with:`,
enabled: `Activado`,
disabled: `Desactivado`,
worldState_we1: `Semana 1`,
@ -318,7 +318,7 @@ dict = {
upgrade_WarframeBlastProc: `+|VAL| de escudos al matar con daño de explosión`,
upgrade_WarframeCastingSpeed: `+|VAL|% de velocidad de lanzamiento de habilidades`,
upgrade_WarframeCorrosiveDamageBoost: `+|VAL|% de daño de habilidades a enemigos con estado corrosivo`,
upgrade_WarframeCorrosiveStack: `Aumenta los stacks máximos de estado corrosivo en +|VAL|`,
upgrade_WarframeCorrosiveStack: `Aumenta los acumuladores máximos de estado corrosivo en +|VAL|`,
upgrade_WarframeCritDamageBoost: `+|VAL|% de daño crítico cuerpo a cuerpo (se duplica con más de 500 de energía)`,
upgrade_WarframeElectricDamage: `+|VAL1|% de daño eléctrico en armas primarias (+|VAL2|% por fragmento adicional)`,
upgrade_WarframeElectricDamageBoost: `+|VAL|% de daño de habilidades a enemigos con estado eléctrico`,
@ -342,30 +342,30 @@ dict = {
upgrade_AvatarLootRadar: `+7m de radar de botín`,
upgrade_WeaponAmmoMax: `+15% de munición máxima`,
upgrade_EnemyArmorReductionAura: `-3% de armadura enemiga`,
upgrade_OnExecutionAmmo: `Recarga al 100% el cargador primario y secundario tras ejecución (Mercy)`,
upgrade_OnExecutionHealthDrop: `100% de probabilidad de soltar un orbe de salud tras ejecución (Mercy)`,
upgrade_OnExecutionEnergyDrop: `50% de probabilidad de soltar un orbe de energía tras ejecución (Mercy)`,
upgrade_OnExecutionAmmo: `Recarga al 100% el cargador primario y secundario tras ejecución (Misericordia)`,
upgrade_OnExecutionHealthDrop: `100% de probabilidad de soltar un orbe de salud tras ejecución (Misericordia)`,
upgrade_OnExecutionEnergyDrop: `50% de probabilidad de soltar un orbe de energía tras ejecución (Misericordia)`,
upgrade_OnFailHackReset: `+50% de probabilidad de reintento al fallar un hackeo`,
upgrade_DamageReductionOnHack: `75% de reducción de daño al hackear`,
upgrade_OnExecutionReviveCompanion: `Las ejecuciones reducen el tiempo de recuperación del compañero en 15s`,
upgrade_OnExecutionParkourSpeed: `+60% de velocidad de parkour durante 15s tras una ejecución (Mercy)`,
upgrade_OnExecutionParkourSpeed: `+60% de velocidad de parkour durante 15s tras una ejecución`,
upgrade_AvatarTimeLimitIncrease: `+8s para hackear`,
upgrade_ElectrifyOnHack: `Electrocuta a los enemigos en un radio de 20m al hackear`,
upgrade_OnExecutionTerrify: `50% de probabilidad de que enemigos en un radio de 15m entren en pánico por 8s tras una ejecución (Mercy)`,
upgrade_OnExecutionTerrify: `50% de probabilidad de que enemigos en un radio de 15m entren en pánico por 8s tras una ejecución`,
upgrade_OnHackLockers: `Desbloquea 5 casilleros en un radio de 20m tras hackear`,
upgrade_OnExecutionBlind: `Ciega a los enemigos en un radio de 18m tras una ejecución (Mercy)`,
upgrade_OnExecutionDrainPower: `La próxima habilidad usada gana +50% de fuerza al realizar tras una ejecución (Mercy)`,
upgrade_OnExecutionBlind: `Ciega a los enemigos en un radio de 18m tras una ejecución`,
upgrade_OnExecutionDrainPower: `La próxima habilidad usada gana +50% de fuerza al realizar un remate (Mercy)`,
upgrade_OnHackSprintSpeed: `+75% de velocidad de carrera durante 15s después de hackear`,
upgrade_SwiftExecute: `+50% de velocidad al ejecutar remates (Mercy)`,
upgrade_OnHackInvis: `Invisible durante 15 segundos después de hackear`,
damageType_Electricity: `Eletricidad`,
damageType_Fire: `Calor`,
damageType_Freeze: `Frío`,
damageType_Impact: `Impacto`,
damageType_Electricity: `Eletricidade`,
damageType_Fire: `Ígneo`,
damageType_Freeze: `Glacial`,
damageType_Impact: `Colisivo`,
damageType_Magnetic: `Magnético`,
damageType_Poison: `Tóxico`,
damageType_Radiation: `Radiactivo`,
damageType_Radiation: `Radioativo`,
theme_dark: `Tema Oscuro`,
theme_light: `Tema Claro`,