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No commits in common. "main" and "webui-refresh-fixes" have entirely different histories.
main
...
webui-refr
@ -7,6 +7,5 @@ WORKDIR /app
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RUN npm i --omit=dev
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RUN npm i --omit=dev
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RUN npm run build
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RUN npm run build
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RUN date '+%d %B %Y' > BUILD_DATE
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ENTRYPOINT ["/app/docker-entrypoint.sh"]
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ENTRYPOINT ["/app/docker-entrypoint.sh"]
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@ -3,13 +3,11 @@ import {
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getGuildForRequestEx,
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getGuildForRequestEx,
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hasAccessToDojo,
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hasAccessToDojo,
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hasGuildPermission,
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hasGuildPermission,
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refundDojoDeco,
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removeDojoDeco
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removeDojoDeco
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} from "@/src/services/guildService";
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} from "@/src/services/guildService";
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import { getInventory } from "@/src/services/inventoryService";
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import { getInventory } from "@/src/services/inventoryService";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { GuildPermission } from "@/src/types/guildTypes";
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import { GuildPermission } from "@/src/types/guildTypes";
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import { logger } from "@/src/utils/logger";
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import { RequestHandler } from "express";
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import { RequestHandler } from "express";
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export const destroyDojoDecoController: RequestHandler = async (req, res) => {
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export const destroyDojoDecoController: RequestHandler = async (req, res) => {
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@ -20,20 +18,9 @@ export const destroyDojoDecoController: RequestHandler = async (req, res) => {
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res.json({ DojoRequestStatus: -1 });
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res.json({ DojoRequestStatus: -1 });
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return;
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return;
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}
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}
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const request = JSON.parse(String(req.body)) as IDestroyDojoDecoRequest | IClearObstacleCourseRequest;
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const request = JSON.parse(String(req.body)) as IDestroyDojoDecoRequest;
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if ("DecoType" in request) {
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removeDojoDeco(guild, request.ComponentId, request.DecoId);
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removeDojoDeco(guild, request.ComponentId, request.DecoId);
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} else if (request.Act == "cObst") {
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const component = guild.DojoComponents.id(request.ComponentId)!;
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if (component.Decos) {
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for (const deco of component.Decos) {
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refundDojoDeco(guild, component, deco);
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}
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component.Decos.splice(0, component.Decos.length);
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}
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} else {
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logger.error(`unhandled destroyDojoDeco request`, request);
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}
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await guild.save();
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await guild.save();
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res.json(await getDojoClient(guild, 0, request.ComponentId));
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res.json(await getDojoClient(guild, 0, request.ComponentId));
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@ -44,8 +31,3 @@ interface IDestroyDojoDecoRequest {
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ComponentId: string;
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ComponentId: string;
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DecoId: string;
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DecoId: string;
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}
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}
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interface IClearObstacleCourseRequest {
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ComponentId: string;
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Act: "cObst" | "maybesomethingelsewedontknowabout";
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}
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@ -1,17 +1,20 @@
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { IShipDecorationsRequest, IResetShipDecorationsRequest } from "@/src/types/personalRoomsTypes";
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import { IShipDecorationsRequest } from "@/src/types/personalRoomsTypes";
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import { logger } from "@/src/utils/logger";
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import { RequestHandler } from "express";
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import { RequestHandler } from "express";
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import { handleResetShipDecorations, handleSetShipDecorations } from "@/src/services/shipCustomizationsService";
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import { handleSetShipDecorations } from "@/src/services/shipCustomizationsService";
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export const shipDecorationsController: RequestHandler = async (req, res) => {
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export const shipDecorationsController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const accountId = await getAccountIdForRequest(req);
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if (req.query.reset == "1") {
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const request = JSON.parse(req.body as string) as IResetShipDecorationsRequest;
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const response = await handleResetShipDecorations(accountId, request);
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res.send(response);
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} else {
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const shipDecorationsRequest = JSON.parse(req.body as string) as IShipDecorationsRequest;
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const shipDecorationsRequest = JSON.parse(req.body as string) as IShipDecorationsRequest;
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try {
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const placedDecoration = await handleSetShipDecorations(accountId, shipDecorationsRequest);
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const placedDecoration = await handleSetShipDecorations(accountId, shipDecorationsRequest);
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res.send(placedDecoration);
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res.send(placedDecoration);
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} catch (error: unknown) {
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if (error instanceof Error) {
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logger.error(`error in shipDecorationsController: ${error.message}`);
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res.status(400).json({ error: error.message });
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}
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}
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}
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};
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};
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@ -11,7 +11,6 @@ import { GuildMember } from "@/src/models/guildModel";
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import { Leaderboard } from "@/src/models/leaderboardModel";
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import { Leaderboard } from "@/src/models/leaderboardModel";
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import { deleteGuild } from "@/src/services/guildService";
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import { deleteGuild } from "@/src/services/guildService";
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import { Friendship } from "@/src/models/friendModel";
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import { Friendship } from "@/src/models/friendModel";
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import { sendWsBroadcastTo } from "@/src/services/wsService";
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export const deleteAccountController: RequestHandler = async (req, res) => {
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export const deleteAccountController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const accountId = await getAccountIdForRequest(req);
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@ -37,8 +36,5 @@ export const deleteAccountController: RequestHandler = async (req, res) => {
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Ship.deleteMany({ ShipOwnerId: accountId }),
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Ship.deleteMany({ ShipOwnerId: accountId }),
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Stats.deleteOne({ accountOwnerId: accountId })
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Stats.deleteOne({ accountOwnerId: accountId })
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]);
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]);
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sendWsBroadcastTo(accountId, { logged_out: true });
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res.end();
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res.end();
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};
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};
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12
src/index.ts
12
src/index.ts
@ -18,23 +18,17 @@ logger.info("Starting up...");
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// Proceed with normal startup: bring up config watcher service, validate config, connect to MongoDB, and finally start listening for HTTP.
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// Proceed with normal startup: bring up config watcher service, validate config, connect to MongoDB, and finally start listening for HTTP.
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import mongoose from "mongoose";
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import mongoose from "mongoose";
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import path from "path";
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import { JSONStringify } from "json-with-bigint";
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import { JSONStringify } from "json-with-bigint";
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import { startWebServer } from "@/src/services/webService";
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import { startWebServer } from "@/src/services/webService";
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import { validateConfig } from "@/src/services/configWatcherService";
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import { validateConfig } from "@/src/services/configWatcherService";
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import { updateWorldStateCollections } from "@/src/services/worldStateService";
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import { updateWorldStateCollections } from "@/src/services/worldStateService";
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import { repoDir } from "@/src/helpers/pathHelper";
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JSON.stringify = JSONStringify; // Patch JSON.stringify to work flawlessly with Bigints.
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// Patch JSON.stringify to work flawlessly with Bigints.
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JSON.stringify = JSONStringify;
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validateConfig();
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validateConfig();
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fs.readFile(path.join(repoDir, "BUILD_DATE"), "utf-8", (err, data) => {
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if (!err) {
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logger.info(`Docker image was built on ${data.trim()}`);
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}
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});
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mongoose
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mongoose
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.connect(config.mongodbUrl)
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.connect(config.mongodbUrl)
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.then(() => {
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.then(() => {
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@ -1,11 +1,16 @@
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import { NextFunction, Request, Response } from "express";
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import { NextFunction, Request, Response } from "express";
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import { logError } from "@/src/utils/logger";
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import { logger } from "@/src/utils/logger";
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export const errorHandler = (err: Error, req: Request, res: Response, _next: NextFunction): void => {
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export const errorHandler = (err: Error, req: Request, res: Response, _next: NextFunction): void => {
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if (err.message == "Invalid accountId-nonce pair") {
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if (err.message == "Invalid accountId-nonce pair") {
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res.status(400).send("Log-in expired");
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res.status(400).send("Log-in expired");
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} else if (err.stack) {
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const stackArr = err.stack.split("\n");
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stackArr[0] += ` while processing ${req.path} request`;
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logger.error(stackArr.join("\n"));
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res.status(500).end();
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} else {
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} else {
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logError(err, `processing ${req.path} request`);
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logger.error(`uncaught error while processing ${req.path} request: ${err.message}`);
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res.status(500).end();
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res.status(500).end();
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}
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}
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};
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};
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@ -13,7 +13,6 @@ import {
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IDojoComponentDatabase,
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IDojoComponentDatabase,
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IDojoContributable,
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IDojoContributable,
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IDojoDecoClient,
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IDojoDecoClient,
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IDojoDecoDatabase,
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IGuildClient,
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IGuildClient,
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IGuildMemberClient,
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IGuildMemberClient,
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IGuildMemberDatabase,
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IGuildMemberDatabase,
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@ -310,7 +309,7 @@ export const removeDojoRoom = async (
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guild.DojoEnergy -= meta.energy;
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guild.DojoEnergy -= meta.energy;
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}
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}
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moveResourcesToVault(guild, component);
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moveResourcesToVault(guild, component);
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component.Decos?.forEach(deco => refundDojoDeco(guild, component, deco));
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component.Decos?.forEach(deco => moveResourcesToVault(guild, deco));
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if (guild.RoomChanges) {
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if (guild.RoomChanges) {
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const index = guild.RoomChanges.findIndex(x => x.componentId.equals(component._id));
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const index = guild.RoomChanges.findIndex(x => x.componentId.equals(component._id));
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@ -345,14 +344,6 @@ export const removeDojoDeco = (
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component.Decos!.findIndex(x => x._id.equals(decoId)),
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component.Decos!.findIndex(x => x._id.equals(decoId)),
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1
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1
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)[0];
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)[0];
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refundDojoDeco(guild, component, deco);
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};
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export const refundDojoDeco = (
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guild: TGuildDatabaseDocument,
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component: IDojoComponentDatabase,
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deco: IDojoDecoDatabase
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): void => {
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const meta = Object.values(ExportDojoRecipes.decos).find(x => x.resultType == deco.Type);
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const meta = Object.values(ExportDojoRecipes.decos).find(x => x.resultType == deco.Type);
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if (meta) {
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if (meta) {
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if (meta.capacityCost) {
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if (meta.capacityCost) {
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@ -378,7 +369,7 @@ export const refundDojoDeco = (
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]);
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]);
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}
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}
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}
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}
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moveResourcesToVault(guild, deco); // Refund resources spent on construction
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moveResourcesToVault(guild, deco);
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};
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};
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const moveResourcesToVault = (guild: TGuildDatabaseDocument, component: IDojoContributable): void => {
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const moveResourcesToVault = (guild: TGuildDatabaseDocument, component: IDojoContributable): void => {
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@ -1283,7 +1283,9 @@ export const addMissionRewards = async (
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}
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}
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}
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}
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}
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}
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let medallionAmount = Math.floor(currentJob.xpAmounts[rewardInfo.JobStage] / (rewardInfo.Q ? 0.8 : 1));
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let medallionAmount = Math.floor(
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Math.min(rewardInfo.JobStage, currentJob.xpAmounts.length - 1) / (rewardInfo.Q ? 0.8 : 1)
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);
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if (
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if (
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["DeimosEndlessAreaDefenseBounty", "DeimosEndlessExcavateBounty", "DeimosEndlessPurifyBounty"].some(
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["DeimosEndlessAreaDefenseBounty", "DeimosEndlessExcavateBounty", "DeimosEndlessPurifyBounty"].some(
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ending => jobType.endsWith(ending)
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ending => jobType.endsWith(ending)
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@ -1,8 +1,6 @@
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import { getPersonalRooms } from "@/src/services/personalRoomsService";
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import { getPersonalRooms } from "@/src/services/personalRoomsService";
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import { getShip } from "@/src/services/shipService";
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import { getShip } from "@/src/services/shipService";
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import {
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import {
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IResetShipDecorationsRequest,
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IResetShipDecorationsResponse,
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ISetPlacedDecoInfoRequest,
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ISetPlacedDecoInfoRequest,
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ISetShipCustomizationsRequest,
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ISetShipCustomizationsRequest,
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IShipDecorationsRequest,
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IShipDecorationsRequest,
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@ -156,6 +154,7 @@ export const handleSetShipDecorations = async (
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if (!config.unlockAllShipDecorations) {
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if (!config.unlockAllShipDecorations) {
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const inventory = await getInventory(accountId);
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const inventory = await getInventory(accountId);
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const itemType = Object.entries(ExportResources).find(arr => arr[1].deco == placedDecoration.Type)![0];
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if (placedDecoration.Sockets !== undefined) {
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if (placedDecoration.Sockets !== undefined) {
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addFusionTreasures(inventory, [{ ItemType: itemType, Sockets: placedDecoration.Sockets, ItemCount: -1 }]);
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addFusionTreasures(inventory, [{ ItemType: itemType, Sockets: placedDecoration.Sockets, ItemCount: -1 }]);
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} else {
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} else {
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@ -199,51 +198,6 @@ const getRoomsForBootLocation = (
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return personalRooms.Ship.Rooms;
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return personalRooms.Ship.Rooms;
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};
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};
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export const handleResetShipDecorations = async (
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accountId: string,
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request: IResetShipDecorationsRequest
|
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): Promise<IResetShipDecorationsResponse> => {
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const [personalRooms, inventory] = await Promise.all([getPersonalRooms(accountId), getInventory(accountId)]);
|
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const room = getRoomsForBootLocation(personalRooms, request).find(room => room.Name === request.Room);
|
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if (!room) {
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throw new Error(`unknown room: ${request.Room}`);
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}
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|
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for (const deco of room.PlacedDecos) {
|
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const entry = Object.entries(ExportResources).find(arr => arr[1].deco == deco.Type);
|
|
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if (!entry) {
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throw new Error(`unknown deco type: ${deco.Type}`);
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}
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const [itemType, meta] = entry;
|
|
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if (meta.capacityCost === undefined) {
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throw new Error(`unknown deco type: ${deco.Type}`);
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}
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|
|
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// refund item
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|
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if (!config.unlockAllShipDecorations) {
|
|
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if (deco.Sockets !== undefined) {
|
|
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addFusionTreasures(inventory, [{ ItemType: itemType, Sockets: deco.Sockets, ItemCount: 1 }]);
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} else {
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|
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addShipDecorations(inventory, [{ ItemType: itemType, ItemCount: 1 }]);
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}
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|
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}
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|
|
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// refund capacity
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room.MaxCapacity += meta.capacityCost;
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|
||||||
}
|
|
||||||
|
|
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// empty room
|
|
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room.PlacedDecos.splice(0, room.PlacedDecos.length);
|
|
||||||
|
|
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await Promise.all([personalRooms.save(), inventory.save()]);
|
|
||||||
|
|
||||||
return {
|
|
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ResetRoom: request.Room,
|
|
||||||
ClaimedDecos: [], // Not sure what this is for; the client already implies that the decos were returned to inventory.
|
|
||||||
NewCapacity: room.MaxCapacity
|
|
||||||
};
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|
||||||
};
|
|
||||||
|
|
||||||
export const handleSetPlacedDecoInfo = async (accountId: string, req: ISetPlacedDecoInfoRequest): Promise<void> => {
|
export const handleSetPlacedDecoInfo = async (accountId: string, req: ISetPlacedDecoInfoRequest): Promise<void> => {
|
||||||
if (req.GuildId && req.ComponentId) {
|
if (req.GuildId && req.ComponentId) {
|
||||||
const guild = (await Guild.findById(req.GuildId))!;
|
const guild = (await Guild.findById(req.GuildId))!;
|
||||||
|
@ -5,7 +5,6 @@ import { Account } from "@/src/models/loginModel";
|
|||||||
import { createAccount, createNonce, getUsernameFromEmail, isCorrectPassword } from "@/src/services/loginService";
|
import { createAccount, createNonce, getUsernameFromEmail, isCorrectPassword } from "@/src/services/loginService";
|
||||||
import { IDatabaseAccountJson } from "@/src/types/loginTypes";
|
import { IDatabaseAccountJson } from "@/src/types/loginTypes";
|
||||||
import { HydratedDocument } from "mongoose";
|
import { HydratedDocument } from "mongoose";
|
||||||
import { logError } from "@/src/utils/logger";
|
|
||||||
|
|
||||||
let wsServer: ws.Server | undefined;
|
let wsServer: ws.Server | undefined;
|
||||||
let wssServer: ws.Server | undefined;
|
let wssServer: ws.Server | undefined;
|
||||||
@ -89,7 +88,6 @@ const wsOnConnect = (ws: ws, req: http.IncomingMessage): void => {
|
|||||||
|
|
||||||
// eslint-disable-next-line @typescript-eslint/no-misused-promises
|
// eslint-disable-next-line @typescript-eslint/no-misused-promises
|
||||||
ws.on("message", async msg => {
|
ws.on("message", async msg => {
|
||||||
try {
|
|
||||||
const data = JSON.parse(String(msg)) as IWsMsgFromClient;
|
const data = JSON.parse(String(msg)) as IWsMsgFromClient;
|
||||||
if (data.auth) {
|
if (data.auth) {
|
||||||
let account: IDatabaseAccountJson | null = await Account.findOne({ email: data.auth.email });
|
let account: IDatabaseAccountJson | null = await Account.findOne({ email: data.auth.email });
|
||||||
@ -148,9 +146,6 @@ const wsOnConnect = (ws: ws, req: http.IncomingMessage): void => {
|
|||||||
}
|
}
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
} catch (e) {
|
|
||||||
logError(e as Error, `processing websocket message`);
|
|
||||||
}
|
|
||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -150,17 +150,6 @@ export interface IShipDecorationsResponse {
|
|||||||
NewRoom?: string;
|
NewRoom?: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface IResetShipDecorationsRequest {
|
|
||||||
Room: string;
|
|
||||||
BootLocation?: TBootLocation;
|
|
||||||
}
|
|
||||||
|
|
||||||
export interface IResetShipDecorationsResponse {
|
|
||||||
ResetRoom: string;
|
|
||||||
ClaimedDecos: [];
|
|
||||||
NewCapacity: number;
|
|
||||||
}
|
|
||||||
|
|
||||||
export interface ISetPlacedDecoInfoRequest {
|
export interface ISetPlacedDecoInfoRequest {
|
||||||
DecoType: string;
|
DecoType: string;
|
||||||
DecoId: string;
|
DecoId: string;
|
||||||
|
@ -108,13 +108,3 @@ errorLog.on("new", filename => logger.info(`Using error log file: ${filename}`))
|
|||||||
combinedLog.on("new", filename => logger.info(`Using combined log file: ${filename}`));
|
combinedLog.on("new", filename => logger.info(`Using combined log file: ${filename}`));
|
||||||
errorLog.on("rotate", filename => logger.info(`Rotated error log file: ${filename}`));
|
errorLog.on("rotate", filename => logger.info(`Rotated error log file: ${filename}`));
|
||||||
combinedLog.on("rotate", filename => logger.info(`Rotated combined log file: ${filename}`));
|
combinedLog.on("rotate", filename => logger.info(`Rotated combined log file: ${filename}`));
|
||||||
|
|
||||||
export const logError = (err: Error, context: string): void => {
|
|
||||||
if (err.stack) {
|
|
||||||
const stackArr = err.stack.split("\n");
|
|
||||||
stackArr[0] += ` while ${context}`;
|
|
||||||
logger.error(stackArr.join("\n"));
|
|
||||||
} else {
|
|
||||||
logger.error(`uncaught error while ${context}: ${err.message}`);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
@ -118,16 +118,9 @@ function doLogin() {
|
|||||||
window.registerSubmit = false;
|
window.registerSubmit = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
function revalidateAuthz() {
|
async function revalidateAuthz() {
|
||||||
return new Promise(resolve => {
|
await getWebSocket();
|
||||||
let interval;
|
// We have a websocket connection, so authz should be good.
|
||||||
interval = setInterval(() => {
|
|
||||||
if (ws_is_open && !auth_pending) {
|
|
||||||
clearInterval(interval);
|
|
||||||
resolve();
|
|
||||||
}
|
|
||||||
}, 10);
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function logout() {
|
function logout() {
|
||||||
@ -2087,10 +2080,6 @@ single.getRoute("/webui/cheats").on("beforeload", function () {
|
|||||||
})
|
})
|
||||||
.fail(res => {
|
.fail(res => {
|
||||||
if (res.responseText == "Log-in expired") {
|
if (res.responseText == "Log-in expired") {
|
||||||
if (ws_is_open && !auth_pending) {
|
|
||||||
console.warn("Credentials invalidated but the server didn't let us know");
|
|
||||||
sendAuth();
|
|
||||||
}
|
|
||||||
revalidateAuthz().then(() => {
|
revalidateAuthz().then(() => {
|
||||||
if (single.getCurrentPath() == "/webui/cheats") {
|
if (single.getCurrentPath() == "/webui/cheats") {
|
||||||
single.loadRoute("/webui/cheats");
|
single.loadRoute("/webui/cheats");
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
// French translation by Vitruvio
|
// French translation by Vitruvio
|
||||||
dict = {
|
dict = {
|
||||||
general_inventoryUpdateNote: `Note : Pour voir les changements en jeu, l'inventaire doit être actualisé. Cela se fait en tapant /sync dans le tchat, en visitant un dojo/relais ou en se reconnectant.`,
|
general_inventoryUpdateNote: `[UNTRANSLATED] Note: To see changes in-game, you need to resync your inventory, e.g. using the bootstrapper's /sync command, visiting a dojo/relay, or relogging.`,
|
||||||
general_addButton: `Ajouter`,
|
general_addButton: `Ajouter`,
|
||||||
general_setButton: `Définir`,
|
general_setButton: `[UNTRANSLATED] Set`,
|
||||||
general_none: `Aucun`,
|
general_none: `Aucun`,
|
||||||
general_bulkActions: `Action groupée`,
|
general_bulkActions: `Action groupée`,
|
||||||
general_loading: `Chargement...`,
|
general_loading: `[UNTRANSLATED] Loading...`,
|
||||||
|
|
||||||
code_loginFail: `Connexion échouée. Vérifiez le mot de passe.`,
|
code_loginFail: `Connexion échouée. Vérifiez le mot de passe.`,
|
||||||
code_regFail: `Enregistrement impossible. Compte existant?`,
|
code_regFail: `Enregistrement impossible. Compte existant?`,
|
||||||
@ -46,8 +46,8 @@ dict = {
|
|||||||
code_focusUnlocked: `|COUNT| écoles de Focus déverrouillées ! Synchronisation de l'inventaire nécessaire.`,
|
code_focusUnlocked: `|COUNT| écoles de Focus déverrouillées ! Synchronisation de l'inventaire nécessaire.`,
|
||||||
code_addModsConfirm: `Ajouter |COUNT| mods à l'inventaire ?`,
|
code_addModsConfirm: `Ajouter |COUNT| mods à l'inventaire ?`,
|
||||||
code_succImport: `Importé.`,
|
code_succImport: `Importé.`,
|
||||||
code_succRelog: `Succès. Un redémarrage du jeu est nécessaire.`,
|
code_succRelog: `[UNTRANSLATED] Done. Please note that you'll need to relog to see a difference in-game.`,
|
||||||
code_nothingToDo: `Succès.`,
|
code_nothingToDo: `[UNTRANSLATED] Done. There was nothing to do.`,
|
||||||
code_gild: `Polir`,
|
code_gild: `Polir`,
|
||||||
code_moa: `Moa`,
|
code_moa: `Moa`,
|
||||||
code_zanuka: `Molosse`,
|
code_zanuka: `Molosse`,
|
||||||
@ -62,8 +62,8 @@ dict = {
|
|||||||
code_pigment: `Pigment`,
|
code_pigment: `Pigment`,
|
||||||
code_mature: `Maturer pour le combat`,
|
code_mature: `Maturer pour le combat`,
|
||||||
code_unmature: `Régrésser l'âge génétique`,
|
code_unmature: `Régrésser l'âge génétique`,
|
||||||
code_succChange: `Changement effectué.`,
|
code_succChange: `[UNTRANSLATED] Successfully changed.`,
|
||||||
code_requiredInvigorationUpgrade: `Augmentation offensive et défensive requises.`,
|
code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive & defensive upgrade.`,
|
||||||
login_description: `Connexion avec les informations de connexion OpenWF.`,
|
login_description: `Connexion avec les informations de connexion OpenWF.`,
|
||||||
login_emailLabel: `Email`,
|
login_emailLabel: `Email`,
|
||||||
login_passwordLabel: `Mot de passe`,
|
login_passwordLabel: `Mot de passe`,
|
||||||
@ -125,42 +125,42 @@ dict = {
|
|||||||
detailedView_archonShardsDescription: `Slots illimités pour appliquer plusieurs améliorations`,
|
detailedView_archonShardsDescription: `Slots illimités pour appliquer plusieurs améliorations`,
|
||||||
detailedView_archonShardsDescription2: `Un délai sera présent entre l'application des éclats et le chargement en jeu.`,
|
detailedView_archonShardsDescription2: `Un délai sera présent entre l'application des éclats et le chargement en jeu.`,
|
||||||
detailedView_valenceBonusLabel: `Bonus de Valence`,
|
detailedView_valenceBonusLabel: `Bonus de Valence`,
|
||||||
detailedView_valenceBonusDescription: `Définir le Bonus Valence de l'arme.`,
|
detailedView_valenceBonusDescription: `[UNTRANSLATED] You can set or remove the Valence Bonus from your weapon.`,
|
||||||
detailedView_modularPartsLabel: `Changer l'équipement modulaire`,
|
detailedView_modularPartsLabel: `[UNTRANSLATED] Change Modular Parts`,
|
||||||
detailedView_suitInvigorationLabel: `Invigoration de Warframe`,
|
detailedView_suitInvigorationLabel: `[UNTRANSLATED] Warframe Invigoration`,
|
||||||
|
|
||||||
invigorations_offensive_AbilityStrength: `+200% de puissance de pouvoir`,
|
invigorations_offensive_AbilityStrength: `[UNTRANSLATED] +200% Ability Strength`,
|
||||||
invigorations_offensive_AbilityRange: `+100% de portée de pouvoir`,
|
invigorations_offensive_AbilityRange: `[UNTRANSLATED] +100% Ability Range`,
|
||||||
invigorations_offensive_AbilityDuration: `+100% de durée de pouvoir`,
|
invigorations_offensive_AbilityDuration: `[UNTRANSLATED] +100% Ability Duration`,
|
||||||
invigorations_offensive_MeleeDamage: `+250% de dégâts de mêlée`,
|
invigorations_offensive_MeleeDamage: `[UNTRANSLATED] +250% Melee Damage`,
|
||||||
invigorations_offensive_PrimaryDamage: `+250% de dégâts d'arme primaire`,
|
invigorations_offensive_PrimaryDamage: `[UNTRANSLATED] +250% Primary Damage`,
|
||||||
invigorations_offensive_SecondaryDamage: `+250% de dégâts d'arme secondaire`,
|
invigorations_offensive_SecondaryDamage: `[UNTRANSLATED] +250% Secondary Damage`,
|
||||||
invigorations_offensive_PrimaryCritChance: `+200% de chances critique sur arme primaire`,
|
invigorations_offensive_PrimaryCritChance: `[UNTRANSLATED] +200% Primary Critical Chance`,
|
||||||
invigorations_offensive_SecondaryCritChance: `+200% de chances critique sur arme secondaire`,
|
invigorations_offensive_SecondaryCritChance: `[UNTRANSLATED] +200% Secondary Critical Chance`,
|
||||||
invigorations_offensive_MeleeCritChance: `+200% de chances critique en mêlée`,
|
invigorations_offensive_MeleeCritChance: `[UNTRANSLATED] +200% Melee Critical Chance`,
|
||||||
|
|
||||||
invigorations_utility_AbilityEfficiency: `+75% d'efficacité de pouvoir`,
|
invigorations_utility_AbilityEfficiency: `[UNTRANSLATED] +75% Ability Efficiency`,
|
||||||
invigorations_utility_SprintSpeed: `+75% de vitesse de course`,
|
invigorations_utility_SprintSpeed: `[UNTRANSLATED] +75% Sprint Speed`,
|
||||||
invigorations_utility_ParkourVelocity: `+75% de vélocité de parkour`,
|
invigorations_utility_ParkourVelocity: `[UNTRANSLATED] +75% Parkour Velocity`,
|
||||||
invigorations_utility_HealthMax: `+1000 de vie`,
|
invigorations_utility_HealthMax: `[UNTRANSLATED] +1000 Health`,
|
||||||
invigorations_utility_EnergyMax: `+200% d'énergie max`,
|
invigorations_utility_EnergyMax: `[UNTRANSLATED] +200% Energy Max`,
|
||||||
invigorations_utility_StatusImmune: `Immunisé contre les effets de statut`,
|
invigorations_utility_StatusImmune: `[UNTRANSLATED] Immune to Status Effects`,
|
||||||
invigorations_utility_ReloadSpeed: `+75% de vitesse de rechargement`,
|
invigorations_utility_ReloadSpeed: `[UNTRANSLATED] +75% Reload Speed`,
|
||||||
invigorations_utility_HealthRegen: `+25 de vie régénérés/s`,
|
invigorations_utility_HealthRegen: `[UNTRANSLATED] +25 Health Regen/s`,
|
||||||
invigorations_utility_ArmorMax: `+1000 d'armure`,
|
invigorations_utility_ArmorMax: `[UNTRANSLATED] +1000 Armor`,
|
||||||
invigorations_utility_Jumps: `+5 réinitialisations de saut`,
|
invigorations_utility_Jumps: `[UNTRANSLATED] +5 Jump Resets`,
|
||||||
invigorations_utility_EnergyRegen: `+2 d'énergie régénérés/s`,
|
invigorations_utility_EnergyRegen: `[UNTRANSLATED] +2 Energy Regen/s`,
|
||||||
|
|
||||||
invigorations_offensiveLabel: `Amélioration offensive`,
|
invigorations_offensiveLabel: `[UNTRANSLATED] Offensive Upgrade`,
|
||||||
invigorations_defensiveLabel: `Amélioration défensive`,
|
invigorations_defensiveLabel: `[UNTRANSLATED] Defensive Upgrade`,
|
||||||
invigorations_expiryLabel: `Expiration de l'invigoration (optionnel)`,
|
invigorations_expiryLabel: `[UNTRANSLATED] Upgrades Expiry (optional)`,
|
||||||
|
|
||||||
mods_addRiven: `Ajouter un riven`,
|
mods_addRiven: `Ajouter un riven`,
|
||||||
mods_fingerprint: `Empreinte`,
|
mods_fingerprint: `Empreinte`,
|
||||||
mods_fingerprintHelp: `Besoin d'aide pour l'empreinte ?`,
|
mods_fingerprintHelp: `Besoin d'aide pour l'empreinte ?`,
|
||||||
mods_rivens: `Rivens`,
|
mods_rivens: `Rivens`,
|
||||||
mods_mods: `Mods`,
|
mods_mods: `Mods`,
|
||||||
mods_addMax: `Ajouter les mods niveau max`,
|
mods_addMax: `[UNTRANSLATED] Add Maxed`,
|
||||||
mods_addMissingUnrankedMods: `Ajouter les mods sans rang manquants`,
|
mods_addMissingUnrankedMods: `Ajouter les mods sans rang manquants`,
|
||||||
mods_removeUnranked: `Retirer les mods sans rang`,
|
mods_removeUnranked: `Retirer les mods sans rang`,
|
||||||
mods_addMissingMaxRankMods: `Ajouter les mods niveau max manquants`,
|
mods_addMissingMaxRankMods: `Ajouter les mods niveau max manquants`,
|
||||||
@ -170,7 +170,7 @@ dict = {
|
|||||||
cheats_skipAllDialogue: `Passer les dialogues`,
|
cheats_skipAllDialogue: `Passer les dialogues`,
|
||||||
cheats_unlockAllScans: `Débloquer tous les scans`,
|
cheats_unlockAllScans: `Débloquer tous les scans`,
|
||||||
cheats_unlockAllMissions: `Débloquer toutes les missions`,
|
cheats_unlockAllMissions: `Débloquer toutes les missions`,
|
||||||
cheats_unlockAllMissions_ok: `Succès. Une actualisation de l'inventaire est nécessaire.`,
|
cheats_unlockAllMissions_ok: `[UNTRANSLATED] Success. Please note that you'll need to enter a dojo/relay or relog for the client to refresh the star chart.`,
|
||||||
cheats_infiniteCredits: `Crédits infinis`,
|
cheats_infiniteCredits: `Crédits infinis`,
|
||||||
cheats_infinitePlatinum: `Platinum infini`,
|
cheats_infinitePlatinum: `Platinum infini`,
|
||||||
cheats_infiniteEndo: `Endo infini`,
|
cheats_infiniteEndo: `Endo infini`,
|
||||||
@ -201,8 +201,8 @@ dict = {
|
|||||||
cheats_noDeathMarks: `Aucune marque d'assassin`,
|
cheats_noDeathMarks: `Aucune marque d'assassin`,
|
||||||
cheats_noKimCooldowns: `Aucun cooldown sur le KIM`,
|
cheats_noKimCooldowns: `Aucun cooldown sur le KIM`,
|
||||||
cheats_fullyStockedVendors: `Les vendeurs ont un stock à 100%`,
|
cheats_fullyStockedVendors: `Les vendeurs ont un stock à 100%`,
|
||||||
cheats_baroAlwaysAvailable: `Baro toujours présent`,
|
cheats_baroAlwaysAvailable: `[UNTRANSLATED] Baro Always Available`,
|
||||||
cheats_baroFullyStocked: `Stock de Baro au max`,
|
cheats_baroFullyStocked: `[UNTRANSLATED] Baro Fully Stocked`,
|
||||||
cheats_syndicateMissionsRepeatable: `Mission syndicat répétables`,
|
cheats_syndicateMissionsRepeatable: `Mission syndicat répétables`,
|
||||||
cheats_unlockAllProfitTakerStages: `Débloquer toutes les étapes du Preneur de Profit`,
|
cheats_unlockAllProfitTakerStages: `Débloquer toutes les étapes du Preneur de Profit`,
|
||||||
cheats_instantFinishRivenChallenge: `Débloquer le challenge Riven instantanément`,
|
cheats_instantFinishRivenChallenge: `Débloquer le challenge Riven instantanément`,
|
||||||
@ -216,75 +216,75 @@ dict = {
|
|||||||
cheats_noDojoResearchTime: `Aucun temps de recherche (Dojo)`,
|
cheats_noDojoResearchTime: `Aucun temps de recherche (Dojo)`,
|
||||||
cheats_fastClanAscension: `Ascension de clan rapide`,
|
cheats_fastClanAscension: `Ascension de clan rapide`,
|
||||||
cheats_missionsCanGiveAllRelics: `Les missions donnent toutes les reliques`,
|
cheats_missionsCanGiveAllRelics: `Les missions donnent toutes les reliques`,
|
||||||
cheats_exceptionalRelicsAlwaysGiveBronzeReward: `Les reliques exceptionnelles donnent toujours une récompense en bronze`,
|
cheats_exceptionalRelicsAlwaysGiveBronzeReward: `[UNTRANSLATED] Exceptional Relics Always Give Bronze Reward`,
|
||||||
cheats_flawlessRelicsAlwaysGiveSilverReward: `Les reliques parfaites donnent toujours une récompense en argent`,
|
cheats_flawlessRelicsAlwaysGiveSilverReward: `[UNTRANSLATED] Flawless Relics Always Give Silver Reward`,
|
||||||
cheats_radiantRelicsAlwaysGiveGoldReward: `Les reliques éclatantes donnent toujours une récompense en or`,
|
cheats_radiantRelicsAlwaysGiveGoldReward: `[UNTRANSLATED] Radiant Relics Always Give Gold Reward`,
|
||||||
cheats_unlockAllSimarisResearchEntries: `Débloquer toute les recherches chez Simaris`,
|
cheats_unlockAllSimarisResearchEntries: `Débloquer toute les recherches chez Simaris`,
|
||||||
cheats_disableDailyTribute: `Désactiver la récompense quotidienne de connexion`,
|
cheats_disableDailyTribute: `[UNTRANSLATED] Disable Daily Tribute`,
|
||||||
cheats_spoofMasteryRank: `Rang de maîtrise personnalisé (-1 pour désactiver)`,
|
cheats_spoofMasteryRank: `Rang de maîtrise personnalisé (-1 pour désactiver)`,
|
||||||
cheats_relicRewardItemCountMultiplier: `Multiplicateur de récompenses de relique`,
|
cheats_relicRewardItemCountMultiplier: `[UNTRANSLATED] Relic Reward Item Count Multiplier`,
|
||||||
cheats_nightwaveStandingMultiplier: `Multiplicateur de réputation d'Ondes Nocturnes`,
|
cheats_nightwaveStandingMultiplier: `Multiplicateur de réputation d'Ondes Nocturnes`,
|
||||||
cheats_save: `Sauvegarder`,
|
cheats_save: `Sauvegarder`,
|
||||||
cheats_account: `Compte`,
|
cheats_account: `Compte`,
|
||||||
cheats_unlockAllFocusSchools: `Débloquer toutes les écoles de focus`,
|
cheats_unlockAllFocusSchools: `Débloquer toutes les écoles de focus`,
|
||||||
cheats_helminthUnlockAll: `Helminth niveau max`,
|
cheats_helminthUnlockAll: `Helminth niveau max`,
|
||||||
cheats_addMissingSubsumedAbilities: `Ajouter les capacités subsumées manquantes`,
|
cheats_addMissingSubsumedAbilities: `[UNTRANSLATED] Add Missing Subsumed Abilities`,
|
||||||
cheats_intrinsicsUnlockAll: `Inhérences niveau max`,
|
cheats_intrinsicsUnlockAll: `Inhérences niveau max`,
|
||||||
cheats_changeSupportedSyndicate: `Allégeance`,
|
cheats_changeSupportedSyndicate: `Allégeance`,
|
||||||
cheats_changeButton: `Changer`,
|
cheats_changeButton: `Changer`,
|
||||||
cheats_markAllAsRead: `Marquer la boîte de réception comme lue`,
|
cheats_markAllAsRead: `[UNTRANSLATED] Mark Inbox As Read`,
|
||||||
|
|
||||||
worldState: `Carte Solaire`,
|
worldState: `[UNTRANSLATED] World State`,
|
||||||
worldState_creditBoost: `Booster de Crédit`,
|
worldState_creditBoost: `[UNTRANSLATED] Credit Boost`,
|
||||||
worldState_affinityBoost: `Booster d'Affinité`,
|
worldState_affinityBoost: `[UNTRANSLATED] Affinity Boost`,
|
||||||
worldState_resourceBoost: `Booster de Ressource`,
|
worldState_resourceBoost: `[UNTRANSLATED] Resource Boost`,
|
||||||
worldState_starDays: `Jours Stellaires`,
|
worldState_starDays: `[UNTRANSLATED] Star Days`,
|
||||||
worldState_galleonOfGhouls: `Galion des Goules`,
|
worldState_galleonOfGhouls: `[UNTRANSLATED] Galleon of Ghouls`,
|
||||||
disabled: `Désactivé`,
|
disabled: `[UNTRANSLATED] Disabled`,
|
||||||
worldState_we1: `Weekend 1`,
|
worldState_we1: `[UNTRANSLATED] Weekend 1`,
|
||||||
worldState_we2: `Weekend 2`,
|
worldState_we2: `[UNTRANSLATED] Weekend 2`,
|
||||||
worldState_we3: `Weekend 3`,
|
worldState_we3: `[UNTRANSLATED] Weekend 3`,
|
||||||
worldState_eidolonOverride: `Météo Plaines d'Eidolon`,
|
worldState_eidolonOverride: `[UNTRANSLATED] Eidolon Override`,
|
||||||
worldState_day: `Jour`,
|
worldState_day: `[UNTRANSLATED] Day`,
|
||||||
worldState_night: `Nuit`,
|
worldState_night: `[UNTRANSLATED] Night`,
|
||||||
worldState_vallisOverride: `Météo Vallée Orbis`,
|
worldState_vallisOverride: `[UNTRANSLATED] Orb Vallis Override`,
|
||||||
worldState_warm: `Chaud`,
|
worldState_warm: `[UNTRANSLATED] Warm`,
|
||||||
worldState_cold: `Froid`,
|
worldState_cold: `[UNTRANSLATED] Cold`,
|
||||||
worldState_duviriOverride: `Spirale Duviri`,
|
worldState_duviriOverride: `[UNTRANSLATED] Duviri Override`,
|
||||||
worldState_joy: `Joie`,
|
worldState_joy: `[UNTRANSLATED] Joy`,
|
||||||
worldState_anger: `Colère`,
|
worldState_anger: `[UNTRANSLATED] Anger`,
|
||||||
worldState_envy: `Envie `,
|
worldState_envy: `[UNTRANSLATED] Envy`,
|
||||||
worldState_sorrow: `hagrin`,
|
worldState_sorrow: `[UNTRANSLATED] Sorrow`,
|
||||||
worldState_fear: `Peur`,
|
worldState_fear: `[UNTRANSLATED] Fear`,
|
||||||
worldState_nightwaveOverride: `Saison d'Ondes Nocturnes`,
|
worldState_nightwaveOverride: `[UNTRANSLATED] Nightwave Override`,
|
||||||
worldState_RadioLegionIntermission13Syndicate: `Mix de Nora Vol. 9`,
|
worldState_RadioLegionIntermission13Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 9`,
|
||||||
worldState_RadioLegionIntermission12Syndicate: `Mix de Nora Vol. 8`,
|
worldState_RadioLegionIntermission12Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 8`,
|
||||||
worldState_RadioLegionIntermission11Syndicate: `Mix de Nora Vol. 7`,
|
worldState_RadioLegionIntermission11Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 7`,
|
||||||
worldState_RadioLegionIntermission10Syndicate: `Mix de Nora Vol. 6`,
|
worldState_RadioLegionIntermission10Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 6`,
|
||||||
worldState_RadioLegionIntermission9Syndicate: `Mix de Nora Vol. 5`,
|
worldState_RadioLegionIntermission9Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 5`,
|
||||||
worldState_RadioLegionIntermission8Syndicate: `Mix de Nora Vol. 4`,
|
worldState_RadioLegionIntermission8Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 4`,
|
||||||
worldState_RadioLegionIntermission7Syndicate: `Mix de Nora Vol. 3`,
|
worldState_RadioLegionIntermission7Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 3`,
|
||||||
worldState_RadioLegionIntermission6Syndicate: `Mix de Nora Vol. 2`,
|
worldState_RadioLegionIntermission6Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 2`,
|
||||||
worldState_RadioLegionIntermission5Syndicate: `Mix de Nora Vol. 1`,
|
worldState_RadioLegionIntermission5Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 1`,
|
||||||
worldState_RadioLegionIntermission4Syndicate: `La Sélection de Nora`,
|
worldState_RadioLegionIntermission4Syndicate: `[UNTRANSLATED] Nora's Choice`,
|
||||||
worldState_RadioLegionIntermission3Syndicate: `Intermission III`,
|
worldState_RadioLegionIntermission3Syndicate: `[UNTRANSLATED] Intermission III`,
|
||||||
worldState_RadioLegion3Syndicate: `Les Mystères du Verre`,
|
worldState_RadioLegion3Syndicate: `[UNTRANSLATED] Glassmaker`,
|
||||||
worldState_RadioLegionIntermission2Syndicate: `Intermission II`,
|
worldState_RadioLegionIntermission2Syndicate: `[UNTRANSLATED] Intermission II`,
|
||||||
worldState_RadioLegion2Syndicate: `L'Émissaire`,
|
worldState_RadioLegion2Syndicate: `[UNTRANSLATED] The Emissary`,
|
||||||
worldState_RadioLegionIntermissionSyndicate: `Intermission I`,
|
worldState_RadioLegionIntermissionSyndicate: `[UNTRANSLATED] Intermission I`,
|
||||||
worldState_RadioLegionSyndicate: `Le Loup de Saturne Six`,
|
worldState_RadioLegionSyndicate: `[UNTRANSLATED] The Wolf of Saturn Six`,
|
||||||
worldState_fissures: `Fissures`,
|
worldState_fissures: `[UNTRANSLATED] Fissures`,
|
||||||
normal: `Normal`,
|
normal: `[UNTRANSLATED] Normal`,
|
||||||
worldState_allAtOnceNormal: `Toutes, Normal`,
|
worldState_allAtOnceNormal: `[UNTRANSLATED] All At Once, Normal`,
|
||||||
worldState_allAtOnceSteelPath: `Toutes, Route de l'Acier`,
|
worldState_allAtOnceSteelPath: `[UNTRANSLATED] All At Once, Steel Path`,
|
||||||
worldState_theCircuitOverride: `Remplacement du Circuit`,
|
worldState_theCircuitOverride: `[UNTRANSLATED] The Circuit Override`,
|
||||||
worldState_darvoStockMultiplier: `Multiplicateur du stock de Darvo`,
|
worldState_darvoStockMultiplier: `[UNTRANSLATED] Darvo Stock Multiplier`,
|
||||||
worldState_varziaFullyStocked: `Stock de Varzia au max`,
|
worldState_varziaFullyStocked: `[UNTRANSLATED] Varzia Fully Stocked`,
|
||||||
worldState_varziaOverride: `Rotation de Varzia`,
|
worldState_varziaOverride: `[UNTRANSLATED] Varzia Rotation Override`,
|
||||||
|
|
||||||
import_importNote: `Import manuel. Toutes les modifcations supportées par l'inventaire <b>écraseront celles présentes dans la base de données</b>.`,
|
import_importNote: `Import manuel. Toutes les modifcations supportées par l'inventaire <b>écraseront celles présentes dans la base de données</b>.`,
|
||||||
import_submit: `Soumettre`,
|
import_submit: `Soumettre`,
|
||||||
import_samples: `Échantillons :`,
|
import_samples: `Echantillons :`,
|
||||||
import_samples_maxFocus: `Toutes les écoles de focus au rang max`,
|
import_samples_maxFocus: `Toutes les écoles de focus au rang max`,
|
||||||
|
|
||||||
upgrade_Equilibrium: `Ramasser de la santé donne +|VAL|% d'énergie supplémentaire. Ramasser de l'énergie donne +|VAL|% de santé supplémentaire.`,
|
upgrade_Equilibrium: `Ramasser de la santé donne +|VAL|% d'énergie supplémentaire. Ramasser de l'énergie donne +|VAL|% de santé supplémentaire.`,
|
||||||
@ -305,7 +305,7 @@ dict = {
|
|||||||
upgrade_WarframeGlobeEffectEnergy: `+|VAL|% d'efficacité d'orbe d'énergie`,
|
upgrade_WarframeGlobeEffectEnergy: `+|VAL|% d'efficacité d'orbe d'énergie`,
|
||||||
upgrade_WarframeGlobeEffectHealth: `+|VAL|% d'efficacité d'orbe de santé`,
|
upgrade_WarframeGlobeEffectHealth: `+|VAL|% d'efficacité d'orbe de santé`,
|
||||||
upgrade_WarframeHealthMax: `+|VAL| de santé`,
|
upgrade_WarframeHealthMax: `+|VAL| de santé`,
|
||||||
upgrade_WarframeHPBoostFromImpact: `+|VAL1| de vie sur élimination avec des dégâts d'explostion (Max |VAL2| Health)`,
|
upgrade_WarframeHPBoostFromImpact: `[UNTRANSLATED] +|VAL1| Health on kill with Blast Damage (Max |VAL2| Health)`,
|
||||||
upgrade_WarframeParkourVelocity: `+|VAL|% de vélocité de parkour`,
|
upgrade_WarframeParkourVelocity: `+|VAL|% de vélocité de parkour`,
|
||||||
upgrade_WarframeRadiationDamageBoost: `+|VAL|% de dégâts de pouvoir sur les ennemis affectés par du statut radiation`,
|
upgrade_WarframeRadiationDamageBoost: `+|VAL|% de dégâts de pouvoir sur les ennemis affectés par du statut radiation`,
|
||||||
upgrade_WarframeHealthRegen: `+|VAL| régénération de santé/s`,
|
upgrade_WarframeHealthRegen: `+|VAL| régénération de santé/s`,
|
||||||
@ -324,7 +324,7 @@ dict = {
|
|||||||
upgrade_OnExecutionAmmo: `100% de rechargement des armes primaires et secondaires sur une une miséricorde`,
|
upgrade_OnExecutionAmmo: `100% de rechargement des armes primaires et secondaires sur une une miséricorde`,
|
||||||
upgrade_OnExecutionHealthDrop: `100% de chance de drop une orbe de santé sur une miséricorde`,
|
upgrade_OnExecutionHealthDrop: `100% de chance de drop une orbe de santé sur une miséricorde`,
|
||||||
upgrade_OnExecutionEnergyDrop: `50% de chance de drop une orbe d'énergie sur une miséricorde`,
|
upgrade_OnExecutionEnergyDrop: `50% de chance de drop une orbe d'énergie sur une miséricorde`,
|
||||||
upgrade_OnFailHackReset: `+50% de chance de refaire un piratage`,
|
upgrade_OnFailHackReset: `[UNTRANSLATED] +50% Hacking Retry Chance`,
|
||||||
upgrade_DamageReductionOnHack: `75% de réduction de dégâts pendant un piratage`,
|
upgrade_DamageReductionOnHack: `75% de réduction de dégâts pendant un piratage`,
|
||||||
upgrade_OnExecutionReviveCompanion: `Les miséricordes réduisent le temps de récupération du compagnon de 15s`,
|
upgrade_OnExecutionReviveCompanion: `Les miséricordes réduisent le temps de récupération du compagnon de 15s`,
|
||||||
upgrade_OnExecutionParkourSpeed: `+60% de vitesse de parkour pendant 15s après une miséricorde`,
|
upgrade_OnExecutionParkourSpeed: `+60% de vitesse de parkour pendant 15s après une miséricorde`,
|
||||||
@ -333,10 +333,10 @@ dict = {
|
|||||||
upgrade_OnExecutionTerrify: `Les ennemis dans un rayon de 15m ont 50% de chance de s'enfuir après une miséricorde`,
|
upgrade_OnExecutionTerrify: `Les ennemis dans un rayon de 15m ont 50% de chance de s'enfuir après une miséricorde`,
|
||||||
upgrade_OnHackLockers: `5 casiers s'ouvrent dans un rayon de 20m après un piratage`,
|
upgrade_OnHackLockers: `5 casiers s'ouvrent dans un rayon de 20m après un piratage`,
|
||||||
upgrade_OnExecutionBlind: `Les ennemis sont aveuglés dans un rayon de 18 après une miséricorde`,
|
upgrade_OnExecutionBlind: `Les ennemis sont aveuglés dans un rayon de 18 après une miséricorde`,
|
||||||
upgrade_OnExecutionDrainPower: `Le prochain pouvoir activé gagne +50% de puissance de pouvoir après une miséricorde`,
|
upgrade_OnExecutionDrainPower: `[UNTRANSLATED] Next ability cast gains +50% Ability Strength on Mercy`,
|
||||||
upgrade_OnHackSprintSpeed: `+75% de vitesse de course pendant 15s après un piratage`,
|
upgrade_OnHackSprintSpeed: `+75% de vitesse de course pendant 15s après un piratage`,
|
||||||
upgrade_SwiftExecute: `+50% de vitesse de d'éxecution en miséricorde`,
|
upgrade_SwiftExecute: `[UNTRANSLATED] +50% Mercy Kill Speed`,
|
||||||
upgrade_OnHackInvis: `Invisible pendant 15s après un piratage`,
|
upgrade_OnHackInvis: `[UNTRANSLATED] Invisible for 15 seconds after Hacking`,
|
||||||
|
|
||||||
damageType_Electricity: `Électrique`,
|
damageType_Electricity: `Électrique`,
|
||||||
damageType_Fire: `Feu`,
|
damageType_Fire: `Feu`,
|
||||||
@ -346,8 +346,8 @@ dict = {
|
|||||||
damageType_Poison: `Poison`,
|
damageType_Poison: `Poison`,
|
||||||
damageType_Radiation: `Radiations`,
|
damageType_Radiation: `Radiations`,
|
||||||
|
|
||||||
theme_dark: `Thème sombre`,
|
theme_dark: `[UNTRANSLATED] Dark Theme`,
|
||||||
theme_light: `Thème clair`,
|
theme_light: `[UNTRANSLATED] Light Theme`,
|
||||||
|
|
||||||
prettier_sucks_ass: ``
|
prettier_sucks_ass: ``
|
||||||
};
|
};
|
||||||
|
Loading…
x
Reference in New Issue
Block a user