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a5115d464f
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90208f5fc2
@ -1,13 +1,11 @@
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import { RequestHandler } from "express";
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import { RequestHandler } from "express";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { combineInventoryChanges, getInventory } from "@/src/services/inventoryService";
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import { getInventory } from "@/src/services/inventoryService";
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import { getJSONfromString } from "@/src/helpers/stringHelpers";
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import { getJSONfromString } from "@/src/helpers/stringHelpers";
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import { IEndlessXpReward, IInventoryClient, TEndlessXpCategory } from "@/src/types/inventoryTypes/inventoryTypes";
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import { IEndlessXpReward, IInventoryClient, TEndlessXpCategory } from "@/src/types/inventoryTypes/inventoryTypes";
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import { logger } from "@/src/utils/logger";
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import { logger } from "@/src/utils/logger";
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import { ExportRewards, ICountedStoreItem } from "warframe-public-export-plus";
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import { ExportRewards, ICountedStoreItem } from "warframe-public-export-plus";
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import { getRandomElement } from "@/src/services/rngService";
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import { getRandomElement } from "@/src/services/rngService";
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import { handleStoreItemAcquisition } from "@/src/services/purchaseService";
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import { IInventoryChanges } from "@/src/types/purchaseTypes";
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export const endlessXpController: RequestHandler = async (req, res) => {
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export const endlessXpController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const accountId = await getAccountIdForRequest(req);
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@ -32,7 +30,7 @@ export const endlessXpController: RequestHandler = async (req, res) => {
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entry.Earn = 0;
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entry.Earn = 0;
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entry.Claim = 0;
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entry.Claim = 0;
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entry.BonusAvailable = new Date(weekStart);
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entry.BonusAvailable = new Date(weekStart + 29 * 3600_000);
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entry.Expiry = new Date(weekEnd);
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entry.Expiry = new Date(weekEnd);
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entry.Choices = payload.Choices;
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entry.Choices = payload.Choices;
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entry.PendingRewards =
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entry.PendingRewards =
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@ -44,46 +42,17 @@ export const endlessXpController: RequestHandler = async (req, res) => {
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res.json({
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res.json({
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NewProgress: inventory.toJSON<IInventoryClient>().EndlessXP!.find(x => x.Category == payload.Category)!
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NewProgress: inventory.toJSON<IInventoryClient>().EndlessXP!.find(x => x.Category == payload.Category)!
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});
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});
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} else if (payload.Mode == "c") {
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const inventory = await getInventory(accountId);
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const entry = inventory.EndlessXP!.find(x => x.Category == payload.Category)!;
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const inventoryChanges: IInventoryChanges = {};
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for (const reward of entry.PendingRewards) {
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if (entry.Claim < reward.RequiredTotalXp && reward.RequiredTotalXp <= entry.Earn) {
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combineInventoryChanges(
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inventoryChanges,
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(
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await handleStoreItemAcquisition(
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reward.Rewards[0].StoreItem,
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inventory,
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reward.Rewards[0].ItemCount
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)
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).InventoryChanges
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);
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}
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}
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entry.Claim = entry.Earn;
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await inventory.save();
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res.json({
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InventoryChanges: inventoryChanges,
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ClaimedXp: entry.Claim
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});
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} else {
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} else {
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logger.debug(`data provided to ${req.path}: ${String(req.body)}`);
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logger.debug(`data provided to ${req.path}: ${String(req.body)}`);
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throw new Error(`unexpected endlessXp mode: ${payload.Mode}`);
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throw new Error(`unexpected endlessXp mode: ${payload.Mode}`);
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}
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}
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};
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};
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type IEndlessXpRequest =
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interface IEndlessXpRequest {
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Mode: string; // "r"
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Mode: "r";
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Category: TEndlessXpCategory;
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Category: TEndlessXpCategory;
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Choices: string[];
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Choices: string[];
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}
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}
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Mode: "c" | "something else";
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Category: TEndlessXpCategory;
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};
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const generateRandomRewards = (deckName: string): ICountedStoreItem[] => {
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const generateRandomRewards = (deckName: string): ICountedStoreItem[] => {
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const reward = getRandomElement(ExportRewards[deckName][0])!;
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const reward = getRandomElement(ExportRewards[deckName][0])!;
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@ -10,7 +10,7 @@ import {
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import { IMissionInventoryUpdateRequest, IRewardInfo } from "../types/requestTypes";
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import { IMissionInventoryUpdateRequest, IRewardInfo } from "../types/requestTypes";
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import { logger } from "@/src/utils/logger";
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import { logger } from "@/src/utils/logger";
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import { IRngResult, SRng, getRandomElement, getRandomReward } from "@/src/services/rngService";
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import { IRngResult, SRng, getRandomElement, getRandomReward } from "@/src/services/rngService";
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import { equipmentKeys, IMission, TEquipmentKey } from "@/src/types/inventoryTypes/inventoryTypes";
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import { equipmentKeys, TEquipmentKey } from "@/src/types/inventoryTypes/inventoryTypes";
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import {
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import {
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addBooster,
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addBooster,
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addChallenges,
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addChallenges,
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@ -841,13 +841,7 @@ export const addMissionRewards = async (
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}
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}
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//TODO: check double reward merging
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//TODO: check double reward merging
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const MissionRewards: IMissionReward[] = getRandomMissionDrops(
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const MissionRewards: IMissionReward[] = getRandomMissionDrops(inventory, rewardInfo, wagerTier, firstCompletion);
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inventory,
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rewardInfo,
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missions,
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wagerTier,
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firstCompletion
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);
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logger.debug("random mission drops:", MissionRewards);
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logger.debug("random mission drops:", MissionRewards);
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const inventoryChanges: IInventoryChanges = {};
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const inventoryChanges: IInventoryChanges = {};
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const AffiliationMods: IAffiliationMods[] = [];
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const AffiliationMods: IAffiliationMods[] = [];
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@ -1296,7 +1290,6 @@ function getLevelCreditRewards(node: IRegion): number {
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function getRandomMissionDrops(
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function getRandomMissionDrops(
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inventory: TInventoryDatabaseDocument,
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inventory: TInventoryDatabaseDocument,
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RewardInfo: IRewardInfo,
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RewardInfo: IRewardInfo,
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mission: IMission | undefined,
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tierOverride: number | undefined,
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tierOverride: number | undefined,
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firstCompletion: boolean
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firstCompletion: boolean
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): IMissionReward[] {
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): IMissionReward[] {
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@ -1542,35 +1535,6 @@ function getRandomMissionDrops(
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logger.error(`Unknown syndicate or tier: ${RewardInfo.challengeMissionId}`);
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logger.error(`Unknown syndicate or tier: ${RewardInfo.challengeMissionId}`);
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}
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}
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} else {
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} else {
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if (RewardInfo.node == "SolNode238") {
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// The Circuit
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const category = mission?.Tier == 1 ? "EXC_HARD" : "EXC_NORMAL";
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const progress = inventory.EndlessXP?.find(x => x.Category == category);
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if (progress) {
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// https://wiki.warframe.com/w/The%20Circuit#Tiers_and_Weekly_Rewards
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const roundsCompleted = RewardInfo.rewardQualifications?.length || 0;
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if (roundsCompleted >= 1) {
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progress.Earn += 100;
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}
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if (roundsCompleted >= 2) {
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progress.Earn += 110;
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}
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if (roundsCompleted >= 3) {
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progress.Earn += 125;
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}
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if (roundsCompleted >= 4) {
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progress.Earn += 145;
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if (progress.BonusAvailable && progress.BonusAvailable.getTime() <= Date.now()) {
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progress.Earn += 50;
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progress.BonusAvailable = new Date(Date.now() + 24 * 3600_000); // TOVERIFY
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}
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}
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if (roundsCompleted >= 5) {
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progress.Earn += (roundsCompleted - 4) * 170;
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}
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}
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tierOverride = 0;
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}
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rotations = getRotations(RewardInfo, tierOverride);
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rotations = getRotations(RewardInfo, tierOverride);
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}
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}
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if (rewardManifests.length != 0) {
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if (rewardManifests.length != 0) {
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