4 Commits

Author SHA1 Message Date
670002b454 chore: track inventory changes when cracking relic via addMissionRewards
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2025-03-09 11:24:33 +01:00
f3f1bfc890 chore: simplify rngService (#1073)
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getRandomWeightedReward now takes any object with lowercase 'rarity', and the only alternative to it is the 'uc' variant which takes any object with uppercase 'Rarity'
usage of IRngResult is now also optional

Reviewed-on: #1073
Co-authored-by: Sainan <sainan@calamity.inc>
Co-committed-by: Sainan <sainan@calamity.inc>
2025-03-03 12:48:46 -08:00
08f4137d71 fix: propagate relic reward's itemCount (#1030)
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Preemptive fix for a visual bug after completing a non-endless fissure.

Reviewed-on: #1030
2025-02-26 15:42:13 -08:00
39f0f7de9a feat: cracking relics in non-endless missions (#1010)
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Closes #415

Reviewed-on: #1010
Co-authored-by: Sainan <sainan@calamity.inc>
Co-committed-by: Sainan <sainan@calamity.inc>
2025-02-25 04:38:47 -08:00