fix: multiple syndicate level ups (#2152)
Regression from 54a73ad5d7eab867a1701ccf66d56446db96c226 because I forgot that levelIncrease could now be >1 Reviewed-on: #2152 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
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@ -37,7 +37,7 @@ export const syndicateSacrificeController: RequestHandler = async (request, resp
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// Process sacrifices and rewards for every level we're reaching
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// Process sacrifices and rewards for every level we're reaching
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const manifest = ExportSyndicates[data.AffiliationTag];
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const manifest = ExportSyndicates[data.AffiliationTag];
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for (let level = oldLevel + levelIncrease; level <= data.SacrificeLevel; ++level) {
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for (let level = oldLevel + Math.min(levelIncrease, 1); level <= data.SacrificeLevel; ++level) {
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let sacrifice: ISyndicateSacrifice | undefined;
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let sacrifice: ISyndicateSacrifice | undefined;
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if (level == 0) {
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if (level == 0) {
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sacrifice = manifest.initiationSacrifice;
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sacrifice = manifest.initiationSacrifice;
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