fix: ignore purchaseQuantity for webui add items (#1944)
Closes #1942 Reviewed-on: #1944 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
This commit is contained in:
parent
159598979d
commit
f7906c91e3
@ -7,7 +7,7 @@ export const addItemsController: RequestHandler = async (req, res) => {
|
||||
const requests = req.body as IAddItemRequest[];
|
||||
const inventory = await getInventory(accountId);
|
||||
for (const request of requests) {
|
||||
await addItem(inventory, request.ItemType, request.ItemCount, true);
|
||||
await addItem(inventory, request.ItemType, request.ItemCount, true, undefined, undefined, true);
|
||||
}
|
||||
await inventory.save();
|
||||
res.end();
|
||||
|
@ -332,7 +332,8 @@ export const addItem = async (
|
||||
quantity: number = 1,
|
||||
premiumPurchase: boolean = false,
|
||||
seed?: bigint,
|
||||
targetFingerprint?: string
|
||||
targetFingerprint?: string,
|
||||
exactQuantity: boolean = false
|
||||
): Promise<IInventoryChanges> => {
|
||||
// Bundles are technically StoreItems but a) they don't have a normal counterpart, and b) they are used in non-StoreItem contexts, e.g. email attachments.
|
||||
if (typeName in ExportBundles) {
|
||||
@ -490,7 +491,9 @@ export const addItem = async (
|
||||
// Multipling by purchase quantity for gear because:
|
||||
// - The Saya's Vigil scanner message has it as a non-counted attachment.
|
||||
// - Blueprints for Ancient Protector Specter, Shield Osprey Specter, etc. have num=1 despite giving their purchaseQuantity.
|
||||
quantity *= ExportGear[typeName].purchaseQuantity ?? 1;
|
||||
if (!exactQuantity) {
|
||||
quantity *= ExportGear[typeName].purchaseQuantity ?? 1;
|
||||
}
|
||||
const consumablesChanges = [
|
||||
{
|
||||
ItemType: typeName,
|
||||
|
Loading…
x
Reference in New Issue
Block a user