diff --git a/static/webui/translations/zh.js b/static/webui/translations/zh.js index a31f7e50..d7146dd3 100644 --- a/static/webui/translations/zh.js +++ b/static/webui/translations/zh.js @@ -1,6 +1,6 @@ // Chinese translation by meb154, bishan178, nyaoouo, qianlishun, CrazyZhang, Corvus, & qingchun dict = { - general_inventoryUpdateNote: `注意: 要在游戏中查看更改,您需要重新同步库存,例如使用客户端的 /sync 命令,访问道场/中继站或重新登录。`, + general_inventoryUpdateNote: `注意:要在游戏中查看更改,您需要重新同步库存,例如使用游戏内的 /sync 命令,访问道场/中继站或重新登录。`, general_addButton: `添加`, general_setButton: `设置`, general_none: `无`, @@ -8,9 +8,9 @@ dict = { general_loading: `加载中...`, code_loginFail: `登录失败。请检查邮箱和密码。`, - code_regFail: `注册失败。账号是否已存在?`, - code_changeNameConfirm: `您想将账户名称更改为?`, - code_deleteAccountConfirm: `确定要删除您的账户 |DISPLAYNAME|(|EMAIL|) 吗?此操作不可撤销。`, + code_regFail: `注册失败。该账号已存在。`, + code_changeNameConfirm: `请输入新的账户名称`, + code_deleteAccountConfirm: `确定要删除账户 |DISPLAYNAME|(|EMAIL|) 吗?此操作不可撤销。`, code_archgun: `空战`, code_melee: `近战`, code_pistol: `手枪`, @@ -23,13 +23,13 @@ dict = { code_kDrive: `K式悬浮板`, code_legendaryCore: `传奇核心`, code_traumaticPeculiar: `创伤怪奇`, - code_starter: `|MOD| (有瑕疵的)`, + code_starter: `|MOD|(有瑕疵的)`, code_badItem: `(Imposter)`, code_maxRank: `满级`, code_rename: `重命名`, code_renamePrompt: `输入新的自定义名称:`, code_remove: `移除`, - code_addItemsConfirm: `确定要向您的账户添加 |COUNT| 件物品吗?`, + code_addItemsConfirm: `确定要向账户添加 |COUNT| 件物品吗?`, code_succRankUp: `等级已提升`, code_noEquipmentToRankUp: `没有可升级的装备`, code_succAdded: `添加成功`, @@ -44,9 +44,9 @@ dict = { code_count: `数量`, code_focusAllUnlocked: `所有专精学派均已解锁`, code_focusUnlocked: `已解锁 |COUNT| 个新专精学派!需要游戏内仓库更新才能生效,您可以通过访问星图来触发仓库更新。`, - code_addModsConfirm: `确定要向您的账户添加 |COUNT| 张MOD吗?`, + code_addModsConfirm: `确定要向账户添加 |COUNT| 张MOD吗?`, code_succImport: `导入成功`, - code_succRelog: `完成。需要重新登录游戏才能看到变化。`, + code_succRelog: `完成。需要重新登录游戏才能生效。`, code_nothingToDo: `完成。没有可执行的操作。`, code_gild: `镀金`, code_moa: `恐鸟`, @@ -64,8 +64,8 @@ dict = { code_unmature: `逆转衰老基因`, code_succChange: `更改成功`, code_requiredInvigorationUpgrade: `您必须同时选择一个进攻型和一个功能型活化属性。`, - login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同)`, - login_emailLabel: `电子邮箱`, + login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同)`, + login_emailLabel: `邮箱`, login_passwordLabel: `密码`, login_loginButton: `登录`, login_registerButton: `注册账号`, @@ -82,9 +82,9 @@ dict = { inventory_longGuns: `主要武器`, inventory_pistols: `次要武器`, inventory_melee: `近战武器`, - inventory_spaceSuits: `载具`, - inventory_spaceGuns: `载具主武器`, - inventory_spaceMelee: `载具近战武器`, + inventory_spaceSuits: `曲翼`, + inventory_spaceGuns: `曲翼主武器`, + inventory_spaceMelee: `曲翼近战武器`, inventory_mechSuits: `殁世机甲`, inventory_sentinels: `守护`, inventory_sentinelWeapons: `守护武器`, @@ -96,17 +96,17 @@ dict = { inventory_Boosters: `加成器`, inventory_bulkAddSuits: `添加缺失战甲`, inventory_bulkAddWeapons: `添加缺失武器`, - inventory_bulkAddSpaceSuits: `添加缺失载具`, - inventory_bulkAddSpaceWeapons: `添加缺失载具武器`, + inventory_bulkAddSpaceSuits: `添加缺失曲翼`, + inventory_bulkAddSpaceWeapons: `添加缺失曲翼武器`, inventory_bulkAddSentinels: `添加缺失守护`, inventory_bulkAddSentinelWeapons: `添加缺失守护武器`, inventory_bulkAddEvolutionProgress: `添加缺失的灵化之源`, - inventory_bulkRankUpSuits: `所有战甲升满级`, - inventory_bulkRankUpWeapons: `所有武器升满级`, - inventory_bulkRankUpSpaceSuits: `所有载具升满级`, - inventory_bulkRankUpSpaceWeapons: `所有载具武器升满级`, - inventory_bulkRankUpSentinels: `所有守护升满级`, - inventory_bulkRankUpSentinelWeapons: `所有守护武器升满级`, + inventory_bulkRankUpSuits: `战甲全部满级`, + inventory_bulkRankUpWeapons: `武器全部满级`, + inventory_bulkRankUpSpaceSuits: `曲翼全部满级`, + inventory_bulkRankUpSpaceWeapons: `曲翼武器全部满级`, + inventory_bulkRankUpSentinels: `守护全部满级`, + inventory_bulkRankUpSentinelWeapons: `守护武器全部满级`, inventory_bulkRankUpEvolutionProgress: `所有灵化之源最大等级`, inventory_maxPlexus: `最大深控等级`, @@ -154,7 +154,7 @@ dict = { invigorations_offensiveLabel: `进攻型属性`, invigorations_defensiveLabel: `功能型属性`, - invigorations_expiryLabel: `活化时效(可选)`, + invigorations_expiryLabel: `活化时效(可选)`, abilityOverride_label: `技能替换`, abilityOverride_onSlot: `槽位`, @@ -174,13 +174,13 @@ dict = { cheats_skipAllDialogue: `跳过所有对话`, cheats_unlockAllScans: `解锁所有扫描`, cheats_unlockAllMissions: `解锁所有星图`, - cheats_unlockAllMissions_ok: `操作成功。请注意,您需要进入道场/中继站或重新登录以刷新星图数据。`, + cheats_unlockAllMissions_ok: `操作成功。请注意,您需要进入道场/中继站或重新登录以刷新星图。`, cheats_infiniteCredits: `无限现金`, cheats_infinitePlatinum: `无限白金`, cheats_infiniteEndo: `无限内融核心`, cheats_infiniteRegalAya: `无限御品阿耶`, - cheats_infiniteHelminthMaterials: `无限Helminth材料`, - cheats_claimingBlueprintRefundsIngredients: `蓝图制造完成领取后返还材料`, + cheats_infiniteHelminthMaterials: `无限 Helminth 材料`, + cheats_claimingBlueprintRefundsIngredients: `制造蓝图领取后返还材料`, cheats_dontSubtractPurchaseCreditCost: `购物时不减少现金花费`, cheats_dontSubtractPurchasePlatinumCost: `购物时不减少白金花费`, cheats_dontSubtractPurchaseItemCost: `购物时不减少物品花费`, @@ -191,7 +191,7 @@ dict = { cheats_unlockAllShipDecorations: `解锁所有飞船装饰`, cheats_unlockAllFlavourItems: `解锁所有装饰物品`, cheats_unlockAllSkins: `解锁所有外观`, - cheats_unlockAllCapturaScenes: `解锁所有Captura场景`, + cheats_unlockAllCapturaScenes: `解锁所有 Captura 场景`, cheats_unlockAllDecoRecipes: `解锁所有道场配方`, cheats_universalPolarityEverywhere: `全局万用极性`, cheats_unlockDoubleCapacityPotatoesEverywhere: `全物品自带Orokin反应堆`, @@ -202,7 +202,7 @@ dict = { cheats_noArgonCrystalDecay: `氩结晶无衰变`, cheats_noMasteryRankUpCooldown: `段位考核无冷却时间`, cheats_noVendorPurchaseLimits: `商城或商人无购买限制`, - cheats_noDeathMarks: `无死亡标记(不会被 Stalker/Grustrag 三霸/Zanuka 猎人等标记)`, + cheats_noDeathMarks: `无死亡标记(不会被 Stalker/Grustrag 三霸/Zanuka 猎人等标记)`, cheats_noKimCooldowns: `即时通无冷却时间`, cheats_fullyStockedVendors: `商人贩卖所有商品`, cheats_baroAlwaysAvailable: `虚空商人可永久访问`, @@ -212,7 +212,7 @@ dict = { cheats_instantFinishRivenChallenge: `立即完成裂罅挑战`, cheats_instantResourceExtractorDrones: `资源无人机即时完成`, cheats_noResourceExtractorDronesDamage: `资源无人机不会损毁`, - cheats_skipClanKeyCrafting: `跳过氏族钥匙制作, 进入道场无需氏族钥匙`, + cheats_skipClanKeyCrafting: `跳过氏族钥匙制作`, cheats_noDojoRoomBuildStage: `无视道场房间建造阶段`, cheats_noDojoDecoBuildStage: `道场装饰建造立即完成`, cheats_fastDojoRoomDestruction: `快速拆除道场房间`, @@ -223,16 +223,16 @@ dict = { cheats_exceptionalRelicsAlwaysGiveBronzeReward: `优良遗物必定掉落青铜奖励`, cheats_flawlessRelicsAlwaysGiveSilverReward: `无瑕遗物必定掉落白银奖励`, cheats_radiantRelicsAlwaysGiveGoldReward: `光辉遗物必定掉落黄金奖励`, - cheats_unlockAllSimarisResearchEntries: `解锁所有Simaris研究条目`, + cheats_unlockAllSimarisResearchEntries: `解锁所有 Simaris 研究条目`, cheats_disableDailyTribute: `禁用每日登录奖励`, - cheats_spoofMasteryRank: `伪造精通段位(-1为禁用)`, + cheats_spoofMasteryRank: `伪造精通段位(-1为禁用)`, cheats_relicRewardItemCountMultiplier: `虚空遗物奖励物品数量倍率`, cheats_nightwaveStandingMultiplier: `午夜电波声望倍率`, cheats_save: `保存`, cheats_account: `账户`, cheats_unlockAllFocusSchools: `解锁所有专精学派`, - cheats_helminthUnlockAll: `完全升级Helminth`, - cheats_addMissingSubsumedAbilities: `添加Helminth未汲取的战甲技能`, + cheats_helminthUnlockAll: `完全升级 Helminth`, + cheats_addMissingSubsumedAbilities: `添加 Helminth 未汲取的战甲技能`, cheats_intrinsicsUnlockAll: `所有内源之力最大等级`, cheats_changeSupportedSyndicate: `支持的集团`, cheats_changeButton: `更改`, @@ -242,24 +242,24 @@ dict = { worldState_creditBoost: `现金加成`, worldState_affinityBoost: `经验加成`, worldState_resourceBoost: `资源加成`, - worldState_tennoLiveRelay: `TennoLive中继站`, - worldState_baroTennoConRelay: `Baro的TennoCon中继站`, + worldState_tennoLiveRelay: `TennoLive 中继站`, + worldState_baroTennoConRelay: `Baro 的 TennoCon中继站`, worldState_starDays: `活动:星日`, worldState_galleonOfGhouls: `战术警报:尸鬼的帆船战舰`, worldState_ghoulEmergence: `尸鬼净化`, worldState_plagueStar: `瘟疫之星`, worldState_dogDays: `三伏天`, - worldState_dogDaysRewards: `[UNTRANSLATED] Dog Days Rewards`, + worldState_dogDaysRewards: `三伏天奖励`, worldState_wolfHunt: `恶狼狩猎 (2025)`, worldState_longShadow: `暗夜长影`, worldState_hallowedFlame: `万圣之焰`, worldState_hallowedNightmares: `万圣噩梦`, - worldState_hallowedNightmaresRewards: `[UNTRANSLATED] Hallowed Nightmares Rewards`, + worldState_hallowedNightmaresRewards: `万圣噩梦奖励`, worldState_proxyRebellion: `机械叛乱`, - worldState_proxyRebellionRewards: `[UNTRANSLATED] Proxy Rebellion Rewards`, - worldState_from_year: `[UNTRANSLATED] from |YEAR|`, - worldState_pre_year: `[UNTRANSLATED] pre |YEAR|`, - worldState_incompatibleWith: `[UNTRANSLATED] Incompatible with:`, + worldState_proxyRebellionRewards: `机械叛乱奖励`, + worldState_from_year: `|YEAR| 年起`, + worldState_pre_year: `|YEAR| 年前`, + worldState_incompatibleWith: `不兼容:`, enabled: `启用`, disabled: `关闭/取消配置`, worldState_we1: `活动阶段:第一周`, @@ -296,16 +296,16 @@ dict = { worldState_RadioLegionSyndicate: `系列1 — 土星六号之狼`, worldState_fissures: `虚空裂缝难度设定`, normal: `正常`, - worldState_allAtOnceNormal: `全部开启(普通)`, - worldState_allAtOnceSteelPath: `全部开启(钢铁之路)`, + worldState_allAtOnceNormal: `全部开启(普通)`, + worldState_allAtOnceSteelPath: `全部开启(钢铁之路)`, worldState_theCircuitOverride: `无尽回廊任务循环配置:`, - worldState_darvoStockMultiplier: `Darvo特惠库存倍率`, + worldState_darvoStockMultiplier: `Darvo 特惠库存倍率`, worldState_varziaFullyStocked: `瓦奇娅开启全部库存商品`, - worldState_varziaOverride: `瓦奇娅(Prime重生)轮换状态`, + worldState_varziaOverride: `瓦奇娅(Prime重生)轮换状态`, - import_importNote: `您可以在此处提供完整或部分库存响应(客户端表示)。支持的所有字段将被覆盖到您的账户中。`, + import_importNote: `您可以在此处提供完整或部分库存数据(客户端格式)。支持的所有数据将覆盖当前账户。`, import_submit: `提交`, - import_samples: `示例:`, + import_samples: `示例:`, import_samples_maxFocus: `所有专精学派完全精通`, upgrade_Equilibrium: `拾取生命球+|VAL|%能量,拾取能量球+|VAL|%生命`, @@ -319,14 +319,14 @@ dict = { upgrade_WarframeCastingSpeed: `+|VAL|%施放速度`, upgrade_WarframeCorrosiveDamageBoost: `对受腐蚀异常影响的敌人+|VAL|%额外技能伤害`, upgrade_WarframeCorrosiveStack: `腐蚀异常最大堆叠层数+|VAL|`, - upgrade_WarframeCritDamageBoost: `+|VAL|%近战暴击伤害(最大能量超过500时伤害翻倍)`, - upgrade_WarframeElectricDamage: `主要武器获得+|VAL1|%电击伤害(每装备一颗深红,蔚蓝,紫晶源力石+|VAL2|%额外电击伤害)`, + upgrade_WarframeCritDamageBoost: `+|VAL|%近战暴击伤害(最大能量超过500时伤害翻倍)`, + upgrade_WarframeElectricDamage: `主要武器获得+|VAL1|%电击伤害(每装备一颗深红,蔚蓝,紫晶源力石+|VAL2|%额外电击伤害)`, upgrade_WarframeElectricDamageBoost: `对受电击异常影响的敌人+|VAL|%额外技能伤害`, upgrade_WarframeEnergyMax: `+|VAL|最大能量`, upgrade_WarframeGlobeEffectEnergy: `+|VAL|%能量球效果`, upgrade_WarframeGlobeEffectHealth: `+|VAL|%生命球效果`, upgrade_WarframeHealthMax: `+|VAL|生命值`, - upgrade_WarframeHPBoostFromImpact: `通过爆炸伤害击杀的每个敌人可增加|VAL1|生命上限(最大|VAL2|生命上限)`, + upgrade_WarframeHPBoostFromImpact: `通过爆炸伤害击杀的每个敌人可增加|VAL1|生命上限(最大|VAL2|生命上限)`, upgrade_WarframeParkourVelocity: `+|VAL|%跑酷速度`, upgrade_WarframeRadiationDamageBoost: `对受辐射状态影响的敌人+|VAL|%技能伤害`, upgrade_WarframeHealthRegen: `+|VAL|/秒生命再生`, @@ -334,7 +334,7 @@ dict = { upgrade_WarframeStartingEnergy: `进任务时+|VAL|%初始能量`, upgrade_WarframeToxinDamage: `毒素伤害额外+|VAL|%伤害`, upgrade_WarframeToxinHeal: `每当敌人受到毒素伤害时回复|VAL|生命值`, - upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人,增加|VAL1|%次要武器暴击几率(最大|VAL2|%)`, + upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人,增加|VAL1|%次要武器暴击几率(最大|VAL2|%)`, upgrade_AvatarAbilityRange: `+7.5%技能范围`, upgrade_AvatarAbilityEfficiency: `+5%技能效率`, upgrade_AvatarEnergyRegen: `+0.5/秒能量再生`,