fix: booster packs not showing what items were gained after purchase
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8ad979ab11
commit
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@ -28,12 +28,10 @@ import {
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} from "../types/requestTypes";
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import { logger } from "@/src/utils/logger";
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import { getWeaponType, getExalted } from "@/src/services/itemDataService";
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import { getRandomWeightedReward } from "@/src/services/rngService";
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import { ISyndicateSacrifice, ISyndicateSacrificeResponse } from "../types/syndicateTypes";
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import { IEquipmentClient, IItemConfig } from "../types/inventoryTypes/commonInventoryTypes";
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import {
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ExportArcanes,
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ExportBoosterPacks,
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ExportCustoms,
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ExportFlavour,
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ExportGear,
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@ -181,21 +179,6 @@ export const addItem = async (
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}
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};
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}
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if (typeName in ExportBoosterPacks) {
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const pack = ExportBoosterPacks[typeName];
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const InventoryChanges = {};
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for (const weights of pack.rarityWeightsPerRoll) {
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const result = getRandomWeightedReward(pack.components, weights);
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if (result) {
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logger.debug(`booster pack rolled`, result);
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combineInventoryChanges(
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InventoryChanges,
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(await addItem(accountId, result.type, result.itemCount)).InventoryChanges
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);
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}
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}
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return { InventoryChanges };
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}
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if (typeName in ExportUpgrades || typeName in ExportArcanes) {
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const inventory = await getInventory(accountId);
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const changes = [
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@ -9,12 +9,14 @@ import {
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updateCurrency,
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updateSlots
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} from "@/src/services/inventoryService";
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import { getRandomWeightedReward } from "@/src/services/rngService";
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import { getVendorManifestByOid } from "@/src/services/serversideVendorsService";
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import { IMiscItem } from "@/src/types/inventoryTypes/inventoryTypes";
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import { IPurchaseRequest, IPurchaseResponse, SlotPurchase, IInventoryChanges } from "@/src/types/purchaseTypes";
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import { logger } from "@/src/utils/logger";
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import worldState from "@/static/fixed_responses/worldState.json";
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import {
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ExportBoosterPacks,
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ExportBundles,
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ExportGear,
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ExportResources,
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@ -38,7 +40,10 @@ export const getStoreItemTypesCategory = (typesItem: string) => {
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return typeElements[1];
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};
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export const handlePurchase = async (purchaseRequest: IPurchaseRequest, accountId: string) => {
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export const handlePurchase = async (
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purchaseRequest: IPurchaseRequest,
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accountId: string
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): Promise<IPurchaseResponse> => {
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logger.debug("purchase request", purchaseRequest);
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if (purchaseRequest.PurchaseParams.Source == 7) {
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@ -260,17 +265,43 @@ const handleSlotPurchase = async (
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};
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};
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const handleBoosterPackPurchase = async (typeName: string, accountId: string): Promise<IPurchaseResponse> => {
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const pack = ExportBoosterPacks[typeName];
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if (!pack) {
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throw new Error(`unknown booster pack: ${typeName}`);
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}
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const purchaseResponse: IPurchaseResponse = {
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BoosterPackItems: "",
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InventoryChanges: {}
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};
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for (const weights of pack.rarityWeightsPerRoll) {
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const result = getRandomWeightedReward(pack.components, weights);
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if (result) {
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logger.debug(`booster pack rolled`, result);
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purchaseResponse.BoosterPackItems +=
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result.type.split("/Lotus/").join("/Lotus/StoreItems/") + ',{"lvl":0};';
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combineInventoryChanges(
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purchaseResponse.InventoryChanges,
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(await addItem(accountId, result.type, result.itemCount)).InventoryChanges
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);
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}
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}
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return purchaseResponse;
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};
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//TODO: change to getInventory, apply changes then save at the end
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const handleTypesPurchase = async (
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typesName: string,
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accountId: string,
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quantity: number
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): Promise<{ InventoryChanges: IInventoryChanges }> => {
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): Promise<IPurchaseResponse> => {
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const typeCategory = getStoreItemTypesCategory(typesName);
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logger.debug(`type category ${typeCategory}`);
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switch (typeCategory) {
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default:
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return await addItem(accountId, typesName, quantity);
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case "BoosterPacks":
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return await handleBoosterPackPurchase(typesName, accountId);
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case "SlotItems":
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return await handleSlotPurchase(typesName, accountId);
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}
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@ -25,6 +25,7 @@ export interface IPurchaseResponse {
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Tag: string;
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Standing: number;
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}[];
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BoosterPackItems?: string;
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}
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export type IBinChanges = {
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