From e6d6ec2602599d454a588d3008a42e6b5d603377 Mon Sep 17 00:00:00 2001 From: AlexisinGit <136088944+AlexisinGit@users.noreply.github.com> Date: Sat, 30 Aug 2025 23:22:50 +0800 Subject: [PATCH] extra weapon cheat --- src/services/missionInventoryUpdateService.ts | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/src/services/missionInventoryUpdateService.ts b/src/services/missionInventoryUpdateService.ts index fc7f753a..7477c33c 100644 --- a/src/services/missionInventoryUpdateService.ts +++ b/src/services/missionInventoryUpdateService.ts @@ -875,6 +875,22 @@ export const addMissionInventoryUpdates = async ( const weaponType = manifest.weapons[inventory.Nemesis.WeaponIdx]; giveNemesisWeaponRecipe(inventory, weaponType, value.nemesisName, value.weaponLoc, profile); att.push(weaponType); + + if (inventory.nemesisExtraWeaponOnKill && inventory.nemesisExtraWeaponOnKill > 1) { + const weaponManifest = manifest.weapons; + for (let i = 0; i < inventory.nemesisExtraWeaponOnKill; i++) { + const randomIndex = Math.floor(Math.random() * weaponManifest.length); + const randomWeapon = weaponManifest[randomIndex]; + giveNemesisWeaponRecipe( + inventory, + randomWeapon, + value.nemesisName, + value.weaponLoc, + profile + ); + att.push(randomWeapon); + } + } } //if (value.petLoc) { if (profile.petHead) {