feat(webui): gild action for modular equipment (#1375)
Reviewed-on: #1375 Reviewed-by: Sainan <sainan@calamity.inc> Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com> Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
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src/controllers/custom/gildEquipmentController.ts
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src/controllers/custom/gildEquipmentController.ts
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@ -0,0 +1,23 @@
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import { getInventory } from "@/src/services/inventoryService";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { EquipmentFeatures } from "@/src/types/inventoryTypes/commonInventoryTypes";
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import { TEquipmentKey } from "@/src/types/inventoryTypes/inventoryTypes";
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import { RequestHandler } from "express";
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export const gildEquipmentController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const request = req.body as IGildEquipmentRequest;
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const inventory = await getInventory(accountId, request.Category);
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const weapon = inventory[request.Category].id(request.ItemId);
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if (weapon) {
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weapon.Features ??= 0;
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weapon.Features |= EquipmentFeatures.GILDED;
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await inventory.save();
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}
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res.end();
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};
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type IGildEquipmentRequest = {
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ItemId: string;
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Category: TEquipmentKey;
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};
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@ -17,6 +17,7 @@ import { addCurrencyController } from "@/src/controllers/custom/addCurrencyContr
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import { addItemsController } from "@/src/controllers/custom/addItemsController";
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import { addItemsController } from "@/src/controllers/custom/addItemsController";
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import { addModularEquipmentController } from "@/src/controllers/custom/addModularEquipmentController";
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import { addModularEquipmentController } from "@/src/controllers/custom/addModularEquipmentController";
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import { addXpController } from "@/src/controllers/custom/addXpController";
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import { addXpController } from "@/src/controllers/custom/addXpController";
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import { gildEquipmentController } from "@/src/controllers/custom/gildEquipmentController";
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import { importController } from "@/src/controllers/custom/importController";
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import { importController } from "@/src/controllers/custom/importController";
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import { getConfigDataController } from "@/src/controllers/custom/getConfigDataController";
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import { getConfigDataController } from "@/src/controllers/custom/getConfigDataController";
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@ -42,6 +43,7 @@ customRouter.post("/addCurrency", addCurrencyController);
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customRouter.post("/addItems", addItemsController);
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customRouter.post("/addItems", addItemsController);
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customRouter.post("/addModularEquipment", addModularEquipmentController);
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customRouter.post("/addModularEquipment", addModularEquipmentController);
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customRouter.post("/addXp", addXpController);
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customRouter.post("/addXp", addXpController);
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customRouter.post("/gildEquipment", gildEquipmentController);
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customRouter.post("/import", importController);
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customRouter.post("/import", importController);
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customRouter.post("/manageQuests", manageQuestsController);
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customRouter.post("/manageQuests", manageQuestsController);
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@ -287,6 +287,20 @@ function updateInventory() {
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window.itemListPromise.then(itemMap => {
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window.itemListPromise.then(itemMap => {
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window.didInitialInventoryUpdate = true;
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window.didInitialInventoryUpdate = true;
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const modularWeapons = [
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"/Lotus/Weapons/SolarisUnited/Primary/LotusModularPrimary",
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"/Lotus/Weapons/SolarisUnited/Primary/LotusModularPrimaryBeam",
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"/Lotus/Weapons/SolarisUnited/Primary/LotusModularPrimaryLauncher",
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"/Lotus/Weapons/SolarisUnited/Primary/LotusModularPrimaryShotgun",
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"/Lotus/Weapons/SolarisUnited/Primary/LotusModularPrimarySniper",
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"/Lotus/Weapons/SolarisUnited/Secondary/LotusModularSecondary",
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"/Lotus/Weapons/SolarisUnited/Secondary/LotusModularSecondaryBeam",
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"/Lotus/Weapons/SolarisUnited/Secondary/LotusModularSecondaryShotgun",
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"/Lotus/Weapons/Ostron/Melee/LotusModularWeapon",
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"/Lotus/Weapons/Sentients/OperatorAmplifiers/OperatorAmpWeapon",
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"/Lotus/Types/Vehicles/Hoverboard/HoverboardSuit"
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];
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// Populate inventory route
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// Populate inventory route
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["RegularCredits", "PremiumCredits", "FusionPoints", "PrimeTokens"].forEach(currency => {
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["RegularCredits", "PremiumCredits", "FusionPoints", "PrimeTokens"].forEach(currency => {
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document.getElementById(currency + "-owned").textContent = loc("currency_owned")
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document.getElementById(currency + "-owned").textContent = loc("currency_owned")
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@ -373,6 +387,17 @@ function updateInventory() {
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a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M214.6 41.4c-12.5-12.5-32.8-12.5-45.3 0l-160 160c-12.5 12.5-12.5 32.8 0 45.3s32.8 12.5 45.3 0L160 141.2V448c0 17.7 14.3 32 32 32s32-14.3 32-32V141.2L329.4 246.6c12.5 12.5 32.8 12.5 45.3 0s12.5-32.8 0-45.3l-160-160z"/></svg>`;
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a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M214.6 41.4c-12.5-12.5-32.8-12.5-45.3 0l-160 160c-12.5 12.5-12.5 32.8 0 45.3s32.8 12.5 45.3 0L160 141.2V448c0 17.7 14.3 32 32 32s32-14.3 32-32V141.2L329.4 246.6c12.5 12.5 32.8 12.5 45.3 0s12.5-32.8 0-45.3l-160-160z"/></svg>`;
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td.appendChild(a);
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td.appendChild(a);
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}
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}
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if (!(item.Features & 8) && modularWeapons.includes(item.ItemType)) {
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const a = document.createElement("a");
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a.href = "#";
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a.onclick = function (event) {
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event.preventDefault();
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gildEquipment(category, item.ItemId.$oid);
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};
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a.title = loc("code_gild");
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a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 576 512"><!--!Font Awesome Free 6.7.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2025 Fonticons, Inc.--><path d="M316.9 18C311.6 7 300.4 0 288.1 0s-23.4 7-28.8 18L195 150.3 51.4 171.5c-12 1.8-22 10.2-25.7 21.7s-.7 24.2 7.9 32.7L137.8 329 113.2 474.7c-2 12 3 24.2 12.9 31.3s23 8 33.8 2.3l128.3-68.5 128.3 68.5c10.8 5.7 23.9 4.9 33.8-2.3s14.9-19.3 12.9-31.3L438.5 329 542.7 225.9c8.6-8.5 11.7-21.2 7.9-32.7s-13.7-19.9-25.7-21.7L381.2 150.3 316.9 18z"/></svg>`;
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td.appendChild(a);
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}
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if (category == "Suits") {
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if (category == "Suits") {
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const a = document.createElement("a");
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const a = document.createElement("a");
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a.href = "/webui/powersuit/" + item.ItemId.$oid;
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a.href = "/webui/powersuit/" + item.ItemId.$oid;
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@ -899,6 +924,21 @@ function disposeOfItems(category, type, count) {
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});
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});
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}
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}
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function gildEquipment(category, oid) {
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revalidateAuthz(() => {
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$.post({
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url: "/custom/gildEquipment?" + window.authz,
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contentType: "application/json",
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data: JSON.stringify({
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ItemId: oid,
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Category: category
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})
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}).done(function () {
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updateInventory();
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});
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});
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}
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function doAcquireMiscItems() {
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function doAcquireMiscItems() {
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const uniqueName = getKey(document.getElementById("miscitem-type"));
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const uniqueName = getKey(document.getElementById("miscitem-type"));
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if (!uniqueName) {
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if (!uniqueName) {
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@ -39,6 +39,7 @@ dict = {
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code_focusUnlocked: `|COUNT| neue Fokus-Schulen freigeschaltet! Ein Inventar-Update wird benötigt, damit die Änderungen im Spiel sichtbar werden. Die Sternenkarte zu besuchen, sollte der einfachste Weg sein, dies auszulösen.`,
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code_focusUnlocked: `|COUNT| neue Fokus-Schulen freigeschaltet! Ein Inventar-Update wird benötigt, damit die Änderungen im Spiel sichtbar werden. Die Sternenkarte zu besuchen, sollte der einfachste Weg sein, dies auszulösen.`,
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code_addModsConfirm: `Bist du sicher, dass du |COUNT| Mods zu deinem Account hinzufügen möchtest?`,
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code_addModsConfirm: `Bist du sicher, dass du |COUNT| Mods zu deinem Account hinzufügen möchtest?`,
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code_succImport: `Erfolgreich importiert.`,
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code_succImport: `Erfolgreich importiert.`,
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code_gild: `[UNTRANSLATED] Gild`,
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login_description: `Melde dich mit deinem OpenWF-Account an (denselben Angaben wie im Spiel, wenn du dich mit diesem Server verbindest).`,
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login_description: `Melde dich mit deinem OpenWF-Account an (denselben Angaben wie im Spiel, wenn du dich mit diesem Server verbindest).`,
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login_emailLabel: `E-Mail-Adresse`,
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login_emailLabel: `E-Mail-Adresse`,
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login_passwordLabel: `Passwort`,
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login_passwordLabel: `Passwort`,
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@ -38,6 +38,7 @@ dict = {
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code_focusUnlocked: `Unlocked |COUNT| new focus schools! An inventory update will be needed for the changes to be reflected in-game. Visiting the navigation should be the easiest way to trigger that.`,
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code_focusUnlocked: `Unlocked |COUNT| new focus schools! An inventory update will be needed for the changes to be reflected in-game. Visiting the navigation should be the easiest way to trigger that.`,
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code_addModsConfirm: `Are you sure you want to add |COUNT| mods to your account?`,
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code_addModsConfirm: `Are you sure you want to add |COUNT| mods to your account?`,
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code_succImport: `Successfully imported.`,
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code_succImport: `Successfully imported.`,
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code_gild: `Gild`,
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login_description: `Login using your OpenWF account credentials (same as in-game when connecting to this server).`,
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login_description: `Login using your OpenWF account credentials (same as in-game when connecting to this server).`,
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login_emailLabel: `Email address`,
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login_emailLabel: `Email address`,
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login_passwordLabel: `Password`,
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login_passwordLabel: `Password`,
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@ -39,6 +39,7 @@ dict = {
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code_focusUnlocked: `|COUNT| écoles de Focus déverrouillées ! Synchronisation de l'inventaire nécessaire.`,
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code_focusUnlocked: `|COUNT| écoles de Focus déverrouillées ! Synchronisation de l'inventaire nécessaire.`,
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code_addModsConfirm: `Ajouter |COUNT| mods à l'inventaire ?`,
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code_addModsConfirm: `Ajouter |COUNT| mods à l'inventaire ?`,
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code_succImport: `Importé.`,
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code_succImport: `Importé.`,
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code_gild: `[UNTRANSLATED] Gild`,
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login_description: `Connexion avec les informations de connexion OpenWF.`,
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login_description: `Connexion avec les informations de connexion OpenWF.`,
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login_emailLabel: `Email`,
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login_emailLabel: `Email`,
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login_passwordLabel: `Mot de passe`,
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login_passwordLabel: `Mot de passe`,
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@ -39,6 +39,7 @@ dict = {
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code_focusUnlocked: `Разблокировано |COUNT| новых школ фокуса! Для отображения изменений в игре потребуется обновление инвентаря. Посещение навигации — самый простой способ этого добиться.`,
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code_focusUnlocked: `Разблокировано |COUNT| новых школ фокуса! Для отображения изменений в игре потребуется обновление инвентаря. Посещение навигации — самый простой способ этого добиться.`,
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code_addModsConfirm: `Вы уверены, что хотите добавить |COUNT| модов на ваш аккаунт?`,
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code_addModsConfirm: `Вы уверены, что хотите добавить |COUNT| модов на ваш аккаунт?`,
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code_succImport: `Успешно импортировано.`,
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code_succImport: `Успешно импортировано.`,
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code_gild: `Улучшить`,
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login_description: `Войдите, используя учетные данные OpenWF (те же, что и в игре при подключении к этому серверу).`,
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login_description: `Войдите, используя учетные данные OpenWF (те же, что и в игре при подключении к этому серверу).`,
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login_emailLabel: `Адрес электронной почты`,
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login_emailLabel: `Адрес электронной почты`,
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login_passwordLabel: `Пароль`,
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login_passwordLabel: `Пароль`,
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@ -39,6 +39,7 @@ dict = {
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code_focusUnlocked: `已解锁 |COUNT| 个新专精学派!需要游戏内仓库更新才能生效,您可以通过访问星图来触发仓库更新。`,
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code_focusUnlocked: `已解锁 |COUNT| 个新专精学派!需要游戏内仓库更新才能生效,您可以通过访问星图来触发仓库更新。`,
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code_addModsConfirm: `确定要向账户添加 |COUNT| 张MOD吗?`,
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code_addModsConfirm: `确定要向账户添加 |COUNT| 张MOD吗?`,
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code_succImport: `导入成功。`,
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code_succImport: `导入成功。`,
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code_gild: `[UNTRANSLATED] Gild`,
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login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同)。`,
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login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同)。`,
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login_emailLabel: `电子邮箱`,
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login_emailLabel: `电子邮箱`,
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login_passwordLabel: `密码`,
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login_passwordLabel: `密码`,
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