fix: omit plains of eidolon from non-grineer sorties
	
		
			
	
		
	
	
		
	
		
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				@ -261,7 +261,8 @@ export const getSortie = (day: number): ISortie => {
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        if (
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            sortieFactionToSystemIndexes[sortieBossToFaction[boss]].includes(value.systemIndex) &&
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            sortieFactionToFactionIndexes[sortieBossToFaction[boss]].includes(value.factionIndex!) &&
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            key in sortieTilesets
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            key in sortieTilesets &&
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            (key != "SolNode228" || sortieBossToFaction[boss] == "FC_GRINEER") // PoE does not work for non-infested enemies
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        ) {
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            nodes.push(key);
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        }
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